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weston/clients/window.h

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16 KiB

/*
* Copyright © 2008 Kristian Høgsberg
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that copyright
* notice and this permission notice appear in supporting documentation, and
* that the name of the copyright holders not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no representations
* about the suitability of this software for any purpose. It is provided "as
* is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
#ifndef _WINDOW_H_
#define _WINDOW_H_
#include <xkbcommon/xkbcommon.h>
#include <wayland-client.h>
#include <cairo.h>
#include "../shared/config-parser.h"
#include "../shared/zalloc.h"
#define ARRAY_LENGTH(a) (sizeof (a) / sizeof (a)[0])
#define container_of(ptr, type, member) ({ \
const __typeof__( ((type *)0)->member ) *__mptr = (ptr); \
(type *)( (char *)__mptr - offsetof(type,member) );})
struct window;
struct widget;
struct display;
struct input;
struct output;
struct task {
void (*run)(struct task *task, uint32_t events);
struct wl_list link;
};
struct rectangle {
int32_t x;
int32_t y;
int32_t width;
int32_t height;
};
void *
fail_on_null(void *p);
void *
xmalloc(size_t s);
void *
xzalloc(size_t s);
char *
xstrdup(const char *s);
void *
xrealloc(char *p, size_t s);
struct display *
display_create(int *argc, char *argv[]);
void
display_destroy(struct display *display);
void
display_set_user_data(struct display *display, void *data);
void *
display_get_user_data(struct display *display);
struct wl_display *
display_get_display(struct display *display);
int
display_has_subcompositor(struct display *display);
cairo_device_t *
display_get_cairo_device(struct display *display);
struct wl_compositor *
display_get_compositor(struct display *display);
struct output *
display_get_output(struct display *display);
uint32_t
display_get_serial(struct display *display);
typedef void (*display_global_handler_t)(struct display *display,
uint32_t name,
const char *interface,
uint32_t version, void *data);
void
display_set_global_handler(struct display *display,
display_global_handler_t handler);
void
display_set_global_handler_remove(struct display *display,
display_global_handler_t remove_handler);
void *
display_bind(struct display *display, uint32_t name,
const struct wl_interface *interface, uint32_t version);
typedef void (*display_output_handler_t)(struct output *output, void *data);
/*
* The output configure handler is called, when a new output is connected
* and we know its current mode, or when the current mode changes.
* Test and set the output user data in your handler to know, if the
* output is new. Note: 'data' in the configure handler is the display
* user data.
*/
void
display_set_output_configure_handler(struct display *display,
display_output_handler_t handler);
struct wl_data_source *
display_create_data_source(struct display *display);
#ifdef EGL_NO_DISPLAY
EGLDisplay
display_get_egl_display(struct display *d);
EGLConfig
display_get_argb_egl_config(struct display *d);
int
display_acquire_window_surface(struct display *display,
struct window *window,
EGLContext ctx);
void
display_release_window_surface(struct display *display,
struct window *window);
#endif
#define SURFACE_OPAQUE 0x01
#define SURFACE_SHM 0x02
#define SURFACE_HINT_RESIZE 0x10
#define SURFACE_HINT_RGB565 0x100
cairo_surface_t *
display_create_surface(struct display *display,
struct wl_surface *surface,
struct rectangle *rectangle,
uint32_t flags);
struct wl_buffer *
display_get_buffer_for_surface(struct display *display,
cairo_surface_t *surface);
struct wl_cursor_image *
display_get_pointer_image(struct display *display, int pointer);
void
display_defer(struct display *display, struct task *task);
void
display_watch_fd(struct display *display,
int fd, uint32_t events, struct task *task);
void
display_unwatch_fd(struct display *display, int fd);
void
display_run(struct display *d);
void
display_exit(struct display *d);
enum cursor_type {
CURSOR_BOTTOM_LEFT,
CURSOR_BOTTOM_RIGHT,
CURSOR_BOTTOM,
CURSOR_DRAGGING,
CURSOR_LEFT_PTR,
CURSOR_LEFT,
CURSOR_RIGHT,
CURSOR_TOP_LEFT,
CURSOR_TOP_RIGHT,
CURSOR_TOP,
CURSOR_IBEAM,
CURSOR_HAND1,
CURSOR_WATCH,
CURSOR_BLANK
};
typedef void (*window_key_handler_t)(struct window *window, struct input *input,
uint32_t time, uint32_t key, uint32_t unicode,
enum wl_keyboard_key_state state, void *data);
typedef void (*window_keyboard_focus_handler_t)(struct window *window,
struct input *device, void *data);
typedef void (*window_data_handler_t)(struct window *window,
struct input *input,
float x, float y,
const char **types,
void *data);
typedef void (*window_drop_handler_t)(struct window *window,
struct input *input,
int32_t x, int32_t y, void *data);
typedef void (*window_close_handler_t)(void *data);
typedef void (*window_fullscreen_handler_t)(struct window *window, void *data);
typedef void (*window_output_handler_t)(struct window *window, struct output *output,
int enter, void *data);
typedef void (*widget_resize_handler_t)(struct widget *widget,
int32_t width, int32_t height,
void *data);
typedef void (*widget_redraw_handler_t)(struct widget *widget, void *data);
typedef int (*widget_enter_handler_t)(struct widget *widget,
struct input *input,
float x, float y, void *data);
typedef void (*widget_leave_handler_t)(struct widget *widget,
struct input *input, void *data);
typedef int (*widget_motion_handler_t)(struct widget *widget,
struct input *input, uint32_t time,
float x, float y, void *data);
typedef void (*widget_button_handler_t)(struct widget *widget,
struct input *input, uint32_t time,
uint32_t button,
enum wl_pointer_button_state state,
void *data);
typedef void (*widget_touch_down_handler_t)(struct widget *widget,
struct input *input,
uint32_t serial,
uint32_t time,
int32_t id,
float x,
float y,
void *data);
typedef void (*widget_touch_up_handler_t)(struct widget *widget,
struct input *input,
uint32_t serial,
uint32_t time,
int32_t id,
void *data);
typedef void (*widget_touch_motion_handler_t)(struct widget *widget,
struct input *input,
uint32_t time,
int32_t id,
float x,
float y,
void *data);
typedef void (*widget_touch_frame_handler_t)(struct widget *widget,
struct input *input, void *data);
typedef void (*widget_touch_cancel_handler_t)(struct widget *widget,
struct input *input, void *data);
typedef void (*widget_axis_handler_t)(struct widget *widget,
struct input *input, uint32_t time,
uint32_t axis,
wl_fixed_t value,
void *data);
struct window *
window_create(struct display *display);
struct window *
window_create_custom(struct display *display);
void
window_set_transient_for(struct window *window, struct window *parent_window);
struct window *
window_get_transient_for(struct window *window);
int
window_has_focus(struct window *window);
typedef void (*menu_func_t)(struct window *window,
struct input *input, int index, void *data);
void
window_show_menu(struct display *display,
struct input *input, uint32_t time, struct window *parent,
int32_t x, int32_t y,
menu_func_t func, const char **entries, int count);
void
window_show_frame_menu(struct window *window,
struct input *input, uint32_t time);
int
window_get_buffer_transform(struct window *window);
void
window_set_buffer_transform(struct window *window,
enum wl_output_transform transform);
uint32_t
window_get_buffer_scale(struct window *window);
void
window_set_buffer_scale(struct window *window,
int32_t scale);
uint32_t
window_get_output_scale(struct window *window);
void
window_destroy(struct window *window);
struct widget *
window_add_widget(struct window *window, void *data);
enum subsurface_mode {
SUBSURFACE_SYNCHRONIZED,
SUBSURFACE_DESYNCHRONIZED
};
struct widget *
window_add_subsurface(struct window *window, void *data,
enum subsurface_mode default_mode);
typedef void (*data_func_t)(void *data, size_t len,
int32_t x, int32_t y, void *user_data);
struct display *
window_get_display(struct window *window);
void
window_move(struct window *window, struct input *input, uint32_t time);
void
window_get_allocation(struct window *window, struct rectangle *allocation);
void
window_schedule_redraw(struct window *window);
void
window_schedule_resize(struct window *window, int width, int height);
void
window_damage(struct window *window, int32_t x, int32_t y,
int32_t width, int32_t height);
cairo_surface_t *
window_get_surface(struct window *window);
struct wl_surface *
window_get_wl_surface(struct window *window);
struct wl_subsurface *
widget_get_wl_subsurface(struct widget *widget);
enum window_buffer_type {
WINDOW_BUFFER_TYPE_EGL_WINDOW,
WINDOW_BUFFER_TYPE_SHM,
};
void
display_surface_damage(struct display *display, cairo_surface_t *cairo_surface,
int32_t x, int32_t y, int32_t width, int32_t height);
void
window_set_buffer_type(struct window *window, enum window_buffer_type type);
enum window_buffer_type
window_get_buffer_type(struct window *window);
int
window_is_fullscreen(struct window *window);
void
window_set_fullscreen(struct window *window, int fullscreen);
int
window_is_maximized(struct window *window);
void
window_set_maximized(struct window *window, int maximized);
void
window_set_minimized(struct window *window);
void
window_set_user_data(struct window *window, void *data);
void *
window_get_user_data(struct window *window);
void
window_set_key_handler(struct window *window,
window_key_handler_t handler);
void
window_set_keyboard_focus_handler(struct window *window,
window_keyboard_focus_handler_t handler);
void
window_set_data_handler(struct window *window,
window_data_handler_t handler);
void
window_set_drop_handler(struct window *window,
window_drop_handler_t handler);
void
window_set_close_handler(struct window *window,
window_close_handler_t handler);
void
window_set_fullscreen_handler(struct window *window,
window_fullscreen_handler_t handler);
void
window_set_output_handler(struct window *window,
window_output_handler_t handler);
void
window_set_title(struct window *window, const char *title);
const char *
window_get_title(struct window *window);
void
window_set_text_cursor_position(struct window *window, int32_t x, int32_t y);
enum preferred_format {
WINDOW_PREFERRED_FORMAT_NONE,
WINDOW_PREFERRED_FORMAT_RGB565
};
void
window_set_preferred_format(struct window *window,
enum preferred_format format);
int
widget_set_tooltip(struct widget *parent, char *entry, float x, float y);
void
widget_destroy_tooltip(struct widget *parent);
struct widget *
widget_add_widget(struct widget *parent, void *data);
void
widget_destroy(struct widget *widget);
void
widget_set_default_cursor(struct widget *widget, int cursor);
void
widget_get_allocation(struct widget *widget, struct rectangle *allocation);
void
widget_set_allocation(struct widget *widget,
int32_t x, int32_t y, int32_t width, int32_t height);
void
widget_set_size(struct widget *widget, int32_t width, int32_t height);
void
widget_set_transparent(struct widget *widget, int transparent);
void
widget_schedule_resize(struct widget *widget, int32_t width, int32_t height);
void *
widget_get_user_data(struct widget *widget);
cairo_t *
widget_cairo_create(struct widget *widget);
clients: add subsurfaces demo Add a demo program with: - a main surface (green) - a Cairo-image sub-surface (red) - a raw GLESv2 widget (triangle) Sub-surface input region is set empty to avoid problems in toytoolkit. If Cairo links to libGL, then we will end up with also libGLESv2 linked to subsurfaces program, and both libs getting really used, which leads to disaster. Do not build subsurfaces demo, if Cairo links to libGL and cairo-egl is usable. The GL rendering loop is not tied to the toytoolkit or the widget, but runs directly from its own frame callback. Therefore it runs independent of the rest of the application. This also relies on one of two things: - eglSwapInterval(0) is implemented, and therefore eglSwapBuffers never blocks indefinitely, or - toytoolkit has a workaround, that guarantees that eglSwapBuffers will return soon, when we force a repaint on resize. Otherwise the demo will deadlock. The code is separated into three sections: 1. The library component, using only EGL, GLESv2, and libwayland-client APIs, and not aware of any toolkit details of the parent application. This runs independently until the parent application tells otherwise. 2. The glue code: a toytoolkit application widget, who has its own rendering machinery. 3. The application written in toytoolkit. This patch also adds new toytoolkit interfaces: - widget_get_wl_surface() - widget_get_last_time() - widget_input_region_add() Toytoolkit applications have not had a possibility to change the input region. The frame widget (decorations) set the input region on its own when used, otherwise the default input region of everything has been used. If a window does not have a frame widget, it can now use widget_input_region_add() to set a custom input region. These are not window methods, because a widget may lie on a different wl_surface (sub-surface) than the window. Changes in v3: - replace set_commit_mode with set_sync and set_desync Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
struct wl_surface *
widget_get_wl_surface(struct widget *widget);
uint32_t
widget_get_last_time(struct widget *widget);
void
widget_input_region_add(struct widget *widget, const struct rectangle *rect);
void
widget_set_redraw_handler(struct widget *widget,
widget_redraw_handler_t handler);
void
widget_set_resize_handler(struct widget *widget,
widget_resize_handler_t handler);
void
widget_set_enter_handler(struct widget *widget,
widget_enter_handler_t handler);
void
widget_set_leave_handler(struct widget *widget,
widget_leave_handler_t handler);
void
widget_set_motion_handler(struct widget *widget,
widget_motion_handler_t handler);
void
widget_set_button_handler(struct widget *widget,
widget_button_handler_t handler);
void
widget_set_touch_down_handler(struct widget *widget,
widget_touch_down_handler_t handler);
void
widget_set_touch_up_handler(struct widget *widget,
widget_touch_up_handler_t handler);
void
widget_set_touch_motion_handler(struct widget *widget,
widget_touch_motion_handler_t handler);
void
widget_set_touch_frame_handler(struct widget *widget,
widget_touch_frame_handler_t handler);
void
widget_set_touch_cancel_handler(struct widget *widget,
widget_touch_cancel_handler_t handler);
void
widget_set_axis_handler(struct widget *widget,
widget_axis_handler_t handler);
void
widget_schedule_redraw(struct widget *widget);
void
widget_set_use_cairo(struct widget *widget, int use_cairo);
struct widget *
window_frame_create(struct window *window, void *data);
void
window_frame_set_child_size(struct widget *widget, int child_width,
int child_height);
void
input_set_pointer_image(struct input *input, int pointer);
void
input_get_position(struct input *input, int32_t *x, int32_t *y);
int
input_get_touch(struct input *input, int32_t id, float *x, float *y);
#define MOD_SHIFT_MASK 0x01
#define MOD_ALT_MASK 0x02
#define MOD_CONTROL_MASK 0x04
uint32_t
input_get_modifiers(struct input *input);
void
touch_grab(struct input *input, int32_t touch_id);
void
touch_ungrab(struct input *input);
void
input_grab(struct input *input, struct widget *widget, uint32_t button);
void
input_ungrab(struct input *input);
struct widget *
input_get_focus_widget(struct input *input);
struct display *
input_get_display(struct input *input);
struct wl_seat *
input_get_seat(struct input *input);
struct wl_data_device *
input_get_data_device(struct input *input);
void
input_set_selection(struct input *input,
struct wl_data_source *source, uint32_t time);
void
input_accept(struct input *input, const char *type);
void
input_receive_drag_data(struct input *input, const char *mime_type,
data_func_t func, void *user_data);
int
input_receive_drag_data_to_fd(struct input *input,
const char *mime_type, int fd);
int
input_receive_selection_data(struct input *input, const char *mime_type,
data_func_t func, void *data);
int
input_receive_selection_data_to_fd(struct input *input,
const char *mime_type, int fd);
void
output_set_user_data(struct output *output, void *data);
void *
output_get_user_data(struct output *output);
void
output_set_destroy_handler(struct output *output,
display_output_handler_t handler);
void
output_get_allocation(struct output *output, struct rectangle *allocation);
struct wl_output *
output_get_wl_output(struct output *output);
enum wl_output_transform
output_get_transform(struct output *output);
uint32_t
output_get_scale(struct output *output);
const char *
output_get_make(struct output *output);
const char *
output_get_model(struct output *output);
void
keysym_modifiers_add(struct wl_array *modifiers_map,
const char *name);
xkb_mod_mask_t
keysym_modifiers_get_mask(struct wl_array *modifiers_map,
const char *name);
#endif