This adds a function to detect the first framebuffer device in the
current seat. Instead of hardcoding /dev/fb0, detect the device
with udev, favoring the boot_vga device, and falling back to the
first framebuffer device in the seat if there is none. This is very
similar to what compositor-drm does to find display devices
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
This attempts to wake up secondary framebuffer devices
(/dev/fb1 and up) as usually these devices start powered off, and
the FBIOPUT_VSCREENINFO ioctl turns it on. This was tested on a
qemu system with the options:
-vga none -device VGA,id=video0 -device secondary-vga,id=video1 \
-device secondary-vga,id=video2
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
This allows the fbdev backend to run on, and use devices from the
specified seat, similar to the drm backend.
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Add a flag to pixman-renderer for initializing the output with a shadow
framebuffer. All backends were getting the shadow implcitly, so all
backends are modified to ask for the shadow explicitly.
Using a shadow buffer is usually beneficial, because read-modify-write
cycles (blending) into a scanout-capable buffer may be very slow. The
scanout framebuffer may also have reduced color depth, making blending
and read-back produce inferior results.
In some use cases though the shadow buffer might be just an extra copy
hurting more than it helps. Whether it helps or hurts depends on the
platform and the workload. Therefore let the backends control whether
pixman-renderer uses a shadow buffer for an output or not.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Fabien Lahoudere <fabien.lahoudere@collabora.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Implement the head-based output API in this backend, and stop relying on
the implicit weston_output::head.
The split between fbdev_head and fbdev_output is somewhat arbitrary.
There is no hotplug or unplug, and there is always 1:1 relationship.
Struct fbdev_screeninfo could have been split as well, but it would not
have made much difference.
I chose fbdev_output to carry the mmap details (buffer_length is now
duplicated here), and fbdev_head to carry the display parameters and
device node path. The device node identifies the head, similar to a
connector.
The backend init creates a head. The compositor uses it to create an
output. Libweston core attaches the head automatically after creating
the output. The attach hook is a suitable place to set up the video
modes on the output as they are dictated by the head, it would be too
late at enable() time.
v7:
- use name argument instead of hardcoded "fbdev" in
fbdev_output_create()
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Destroying the whole output in reenable would cause list walk
corruption: the loop over output_list in session_notify() is not using
wl_list_for_each_safe so output removal would break it.
Creating a new output is also problematic as it needs the compositor to
configure it, but that probably saved us from another list walk failure:
adding the new output to be list while walking the list, possibly
causing it to be destroyed and re-created ad infinitum.
Instead of a complete destroy/create cycle, just do our internal
disable/enable cycle. That will re-open the fbdev, re-read the
parameters, re-create hw_surface, and reinitialize the renderer output.
A problem with this is if fbdev_set_screen_info() fails. We do read the
new parameters, but we don't communicate them to libweston core or old
clients.
However, it is hard to care: to trigger this path, one needs to
VT-switch to another fbdev app which changes the fbdev parameters. That
is quite difficult as VT-switching has been broken for a good while for
fbdev-backend, at least with logind. Also fbdev_set_screen_info() would
have to fail before one should be able to tell something is wrong.
The real reason behind this patch, though, is the migration to the
head-based output API. Destroying and re-creating an output really does
not fit that design. Destroying and re-creating a head would be better,
but again not testable in the current state.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
In order to support clone modes, libweston needs the concept of a head
that is separate from weston_output. While weston_output manages buffers
and the repaint state machine, weston_head will represent a single
monitor. In the future it will be possible to have a single
weston_output drive one or more weston_heads for a clone mode that
shares the framebuffers between all cloned heads.
All the fields that are obviously properties of the monitor are moved
from weston_output into weston_head.
As moving the fields requires one to touch all the backends for all the
assingments, introduce setter functions for them while we are here. The
setters are identical to the old assignments, for now.
As a temporary measure, weston_output embeds a single head. Also the
ugly casts in weston_head_set_monitor_strings() will be removed by a
follow-up patch.
Libweston major version is bumped, because weston_output struct layout
is changed.
v7:
- Bump libweston major version.
v6:
- adapt to upstream changes in weston_output_set_transform()
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v5 Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
v6 Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
This was used from the crash handlers, which do not exist anymore.
Nothing calls restore, so delete the dead code.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Stop suggesting to run Weston as root, it is only meant for debugging.
Instead, mention the two supported ways to run Weston on DRM and fbdev:
weston-launch helper and logind service.
Cc: "Ucan, Emre (ADITG/ESB)" <eucan@de.adit-jv.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
[Pekka: added forgotten "using" word.]
The timer was never removed anywhere. Remove it in disable() to match
what happens in enable().
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
This is a more logical name for the function, matching the pattern used
in other backends and the hook names.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
If we pass the base->enabled test, then the renderer output is
guaranteed to be there, so we can just destroy it.
Destroying it before unmap makes the sequence match better the enable
path.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
Rename fbdev_frame_buffer_destroy() to fbdev_frame_buffer_unmap()
because that is what it does. Adding the destruction of hw_surface in it
makes it the perfect counterpart to fbdev_frame_buffer_map() which
simplifies the code.
fbdev_frame_buffer_map() can no longer call that, so just open-code the
munmap() there. It is an error path, we don't really care about
failures in an error path.
The error path of fbdev_output_enable() is converted to call
buffer_unmap() since that is exactly what it did.
fbdev_output_disable() became redundant, being identical to
fbdev_frame_buffer_unmap().
Invariant: output->hw_surface cannot be non-NULL without output->fb
being non-NULL. hw_surface wraps the mmapped memory so cannot exist
without the mmap.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
A few functions had argument 'output' which was not used at all. Remove
such unused arguments.
The coming migration to the head-based output API would have made it
awkward to come up with the output argument for these, but luckily they
are not actually needed.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Sergi Granell <xerpi.g.12@gmail.com>
Acked-by Daniel Stone <daniels@collabora.com>
Change all backends to set the core backend pointer early.
This is necessary for libweston core to be able to access the backend
vfuncs before the backend init function returns. Particularly,
weston_output_init() will be needing to inspect the backend vfuncs to
see if the backend has been converted to a new API. Backends that create
outputs as part of their init would fail without setting the pointer
earlier.
For consistency, all backends are modified instead of just those that
could hit an issue.
Libweston core will take care of resetting the backend pointer to NULL
in case of error since "libweston: ensure backend is not loaded twice".
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
'release' is a more appropriate name because the function does not free
the underlying memory. The main reason for this is that we need the name
weston_output_destroy() for new API that actually will free also the
underlying memory.
Since the function is only used in backends and external backends are
not a thing, this does not cause libweston major version bump, even
though it does change the ABI. There is no way external users could have
successfully used this function.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
Add 'name' argument to weston_output_init(). This is much more obvious
than the assert inside weston_output_init() to ensure the caller has set
a field in weston_output first.
Now weston_output_init() will strdup() the name itself, which means we
can drop a whole bunch of strdup()s in the backends. This matches
weston_output_destroy() which was already calling free() on the name.
All backends are slightly reordered to call weston_output_init() before
accessing any fields of weston_output, except the Wayland backend which
would make it a little awkward to do it in this patch. Mind, that
weston_output_init() still does not reset the struct to zero - it is
presumed the caller has done it, since weston_output is embedded in the
backend output structs.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: David Fort <contact@hardening-consulting.com>
[Daniel: document name copying]
Acked-by Daniel Stone <daniels@collabora.com>
Initialize the list in weston_output_init() instead of doing it
separately in each backend.
One would expect weston_output_init() to initialize all weston_output
members, at least those that are not NULL.
We rely on the set_size() functions to be called only once, as is
assert()'d. If set_size() becomes callable multiple times, this patch
will force them to be fixed to properly manage the mode list instead of
losing all members.
compositor-wayland.c is strange in
wayland_output_create_for_parent_output(): it first called
wayland_output_set_size() that initialized the mode list with a single
mode manufactured from width and height and set that mode as current.
Then it continued to reset the mode list and adding the list of modes
from the parent output, leaving the current mode left to point to a mode
struct that is no longer in the mode list and with a broken 'link'
element. This patch changes things such that the manufactured mode is
left in the list, and the parent mode list is added. This is probably
not quite right either.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
Not referenced anywhere ever, has been there since the introduction of
fbdev-backend.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Fix the assumption that MAP_FAILED would be equal to NULL. It is not.
Set 'fb' explicitly to NULL on mmap failure so that comparisons to NULL
would produce the expected result.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Fixes the failure to start with fbdev-backend:
weston: /home/pq/git/weston/libweston/compositor.c:4733: weston_compositor_add_pending_output: Assertion `output->disable' failed.
The disable hook was completely unimplemented, and the regression was
caused by e952a01c3b
"libweston: move asserts to add_pending_output()".
It used to work because Weston never tried to explicitly disable the
fbdev output, but now it is hitting the assert.
Fix it by tentatively implementing a disable hook. It has not been
tested to work for explicit disabling, but it does solve the regression.
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=102208
Cc: bluescreen_avenger@verizon.net
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
Tested-by: n3rdopolis <bluescreen_avenger@verizon.net>
I ran Weston on a Nexus 4 mobile phone, with a native GNU/Linux userland,
and the latest Android kernel for that device from LineageOS [1].
calculate_refresh_rate() returned 1 (mHz), which gets rounded to 0 Hz later
and results in nothing being drawn to the screen.
This patch makes sure, that there is at least a refresh rate of 1 Hz, because
it returns the default refresh rate of 60 Hz otherwise.
[1]: https://github.com/LineageOS/lge-kernel-mako
Signed-off-by: Oliver Smith <ollieparanoid@bitmessage.ch>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Implement new repaint_begin and repaint_flush hooks inside
weston_backend, allowing backends to gang together repaints which
trigger at the same time.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This prevents loading a backend as a simple module. This will avoid
messing up with backends when we will introduce libweston common
modules.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
This is a complete port of the fbdev backend that uses
the recently added output handling API for output
configuration.
It is required that the scale and transform values are
set using the previously added functionality.
After everything has been set, output needs to be
enabled manually using weston_output_enable().
v2:
- Use weston_compositor_add_pending_output().
- Bump weston_fbdev_backend_config version to 2.
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
This clarifies what is supposed to be the libweston code.
v2: screen-share.c is already in compositor/ instead.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Yong Bakos <ybakos@humanoriented.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Tested-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Tested-by: Benoit Gschwind <gschwind@gnu-log.net>
Acked-by: Benoit Gschwind <gschwind@gnu-log.net>
[Pekka: rebased]
EGL code was added to the fbdev backend in
4aa756dc7a in 2013, apparently for running
Weston on libhybris with Android hardware drivers.
This actually had nothing to do with the fbdev backend, really. Fbdev
was just a convenient platform to plug in the EGL init code and load
GL-renderer. Fbdev itself was not used at all in this case.
Fbdev should be forgotten and die, as we have better interfaces for
accelerated rendering and for controlling displays. It may be a bit too
harsh to remove the whole fbdev backend just yet, but let us at least
simplify it this much.
Fbdev+EGL has been the unholy union used by proprietary driver stacks of
hardware vendors in the non-PC world as a quick and dirty way to get
something out on the screen. In these cases it is actually the EGL
implementation that does everything internally, fbdev is not needed.
Fbdev was never meant for the sort anyway.
If anyone still needs this use case, I recommend sticking with a
outdated Weston to match your outdated platform. Or if you really
insist, write a new backend that does not pretend to use fbdev and just
initializes EGL and GL-renderer.
Cc: Adrian Negreanu <groleo@gmail.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Backends do not have access to command line elements nor weston_config
anymore. They use the backend-specific config APIs now.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Giulio Camuffo <giuliocamuffo@gmail.com>
Instead add callbacks to the drm and fbdev backends and pass that to
the input backens so that when a new device needs to be configured
that is called and the compositor can configure it.
Signed-off-by: Giulio Camuffo <giuliocamuffo@gmail.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Implement a "well" defined API to configure the fbdev backend.
Following and according to discussion about libweston API
The output transform configuration is moved into weston and added to the
fbdev configuration structure.
Signed-off-by: Benoit Gschwind <gschwind@gnu-log.net>
[Pekka: squashed two patches and rebased.]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Ensuring that the pointer to the device path stays valid gets harder and
harder with migrating to the libweston-style config handling. Therefore,
make a copy of the string, private to struct fbdev_output.
Now the pointer passed in to fbdev_output_create() could be freed right
after the call returns.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Benoit Gschwind <gschwind@gnu-log.net>
Remove the unstable presentation_timing.xml file, and use
presentation-time.xml from wayland-protocols instead to generate all the
Presentation extension bindings.
The following renames are done according to the XML changes:
- generated header includes
- enum constants and macros prefixed with WP_
- interface symbol names prefixed with wp_
- protocol API calls prefixed with wp_
Clients use wp_presentation_interface.name rather than hardcoding the
global interface name: presentation-shm, weston-info, presentation-test.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
[Pekka: updated wayland-protocols dependency to 1.2]
Add a new boolean weston.ini option, "vt-switching" to enable or
disable Ctrl-Alt-Fn key combinations.
Signed-off-by: Bob Ham <bob.ham@collabora.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
(Derek Foreman changed the prototype for switch_vt_binding to
have a weston_keyboard * instead of weston_seat *. The pointer
wasn't used, so this is just a warning fix.)
Currently the fbdev compositor has its own shadow buffer when rendering
with pixman, causing the following copies to occur:
[pixman shadow buffer] -> [fbdev shadow buffer] -> [fbdev hardware]
As the pixman render already does all output translation when
compositing the intermediate shadow buffer really isn't needed, so drop
it.
As a side-effect this fixes updating the fbdev hardware for outputs not
starting at 0x0.
Signed-off-by: Sjoerd Simons <sjoerd.simons@collabora.co.uk>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: David FORT <contact@hardening-consulting.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Tested-by: Derek Foreman <derekf@osg.samsung.com>
Add new configuration argument to the backend_init() function, which
will replace the current argc, argv, and config arguments.
After each backend is converted individually the unused parameters
will be removed.
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Really not sure why this was even here - it worked because
we were dividing by 1.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
This bug was introduced in 954f183e2f.
The session_notify() data was accidentally cast to fbdev_backend while
it is weston_compositor. This was possibly due to the code before the
mentioned commit casting data directly to fbdev_compositor without going
through the intended type first, which worked only because
weston_compositor was the first member in struct fbdev_compositor.
Fix the casts to be the right way around.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91654
Cc: nerdopolis1@verizon.net
Cc: Giulio Camuffo <giuliocamuffo@gmail.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Normally we need to check if a seat's [device_type]_count is > 0 before
we can use the associated pointer. However, in a binding you're
guaranteed that the seat has a device of that type. If we pass in
that type instead of the seat, it's obvious we don't have to test it.
The bindings can still get the seat pointer via whatever->seat if they
need it.
This is preparation for a follow up patch that prevents direct access
to seat->device_type pointers, and this will save us a few tests at
that point.
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
This commit adds three new exported functions:
- weston_compositor_create() returns a new weston_compositor instance,
initializing it as the now removed weston_compositor_init() did.
- weston_compositor_exit(compositor) asks the compositor to tear
down by calling the compositor's exit vfunc which is set by the
libweston application.
- weston_compositor_destroy(compositor) is called by the libweston
application when tearing down the compositor. The compositor is destroyed
and the memory freed.
Reviewed-by: Jon A. Cruz <jonc@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This is a preliminary change for libweston, with no functional modifications.
Separate the backends and the core weston_compositor struct, by creating
the weston_compositor in the main(), and having the various backends extend
the weston_backend struct, an instance of which is returned by the backend
entry point.
This enable us to logically separate the compositor core from the backend,
allowing the core to be extended without messing with the backends.
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
To help reduce code duplication and also 'kitchen-sink' includes
the ARRAY_LENGTH macro was moved to a stand-alone file and
referenced from the sources consuming it. Other macros will be
added in subsequent passes.
Signed-off-by: Jon A. Cruz <jonc@osg.samsung.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Currently we pass either a single format or no formats to the gl renderer
create and output_create functions. We extend this to any number of
formats so we can allow fallback formats if we don't get our first pick.
Reviewed-By: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-By: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>