22 Commits (14fcff77265bbdf9893925c993c10d52c178e566)

Author SHA1 Message Date
Kristian Høgsberg 548798266e Add an overlay type window in the compositor. 16 years ago
Kristian Høgsberg aa5b5bed73 Load and draw background in compositor. 16 years ago
Kristian Høgsberg 4c9f2c9b1a Move pointer drawing into compositor. 16 years ago
Kristian Høgsberg 29590034f4 Remove redundant glFlush(). 16 years ago
Kristian Høgsberg 8d7ca6be21 Add quick screenshot hack. 16 years ago
Kristian Høgsberg e4feb56316 Make window prettier again. 16 years ago
Kristian Høgsberg b7a01928be Add prototypes warnings, use -fvisibility. 16 years ago
Kristian Høgsberg 78231c8dd0 Implement surface copy request, use it for egl gears. 16 years ago
Kristian Høgsberg 7f77bd8fbe Add copy and damage surface requests. 16 years ago
Kristian Høgsberg 5503bf82c4 dlopen the compositor, add a glx compositor. 16 years ago
Kristian Høgsberg 56f3c71f8c Add a FIXME for when we have a working fbconfig chooser. 16 years ago
Kristian Høgsberg 2d9cd1ee51 Use eglBindTexImage instead of copying texture data. 16 years ago
Kristian Høgsberg 3f59e82c20 Use GL_ONE for the source in glBendFunc instead of pre-unmultiplying. 16 years ago
Kristian Høgsberg 6b5e7626f5 Move background drawing to a client. 16 years ago
Kristian Høgsberg 5a27f3e6a7 Add a new client that draws a pointer. 16 years ago
Kristian Høgsberg c508d93be2 Update for eagle changes. 16 years ago
Kristian Høgsberg 48a33baec7 Use triangle strips for drawing surfaces. 16 years ago
Kristian Høgsberg a234e70268 Make test client a little more interesting. 16 years ago
Kristian Høgsberg ef7a9ca8c9 Run compositor fullscreen, repaint when surfaces come and go. 16 years ago
Kristian Høgsberg 5ebb317383 Recomposite screen in idle handler. 16 years ago
Kristian Høgsberg f921289954 Handle multiple clients better. 16 years ago
Kristian Høgsberg 16eb675399 Add an EGL compositor. Still pretty lame. 16 years ago