Do not try to insert the input panel layer in the layer list when the
shell is locked in show_input_panels(). The layer will already be
insrted in resume_desktop() anyways.
https://bugs.freedesktop.org/show_bug.cgi?id=56543
Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
The following sequence:
wl_surface::attach(s, b, 1, 2)
wl_surface::commit(s)
wl_surface::commit(s)
would actually result in the surface getting moved by (2,4) as the
pending attach delta wasn't reset on commit, only by another attach.
This only shows up on single-buffered surfaces.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Every single frame, we were calling the flush_damage handler in the
renderer. For GLES2 with subimage, this wasn't too bad as we'd never
call glTexSubImage2D, but without it, we'd upload the entire frame
through glTexImage2D every time.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
In order to use XKB capabilities (as we do), the client must issue an
XkbUseExtension request:
http://www.x.org/releases/current/doc/kbproto/xkbproto.html#Initializing_the_X_Keyboard_Extension
The reason this succeeds currently is that XOpenDisplay from Xlib does
this for us. But it is better not to rely on that, but do it explicitly
in XCB with the rest of the XKB init sequence.
Signed-off-by: Ran Benita <ran234@gmail.com>
Where we don't look at the error details, pass NULL to the 'error'
argument and test using the reply return value instead.
Where we do need it, remember to free it.
Signed-off-by: Ran Benita <ran234@gmail.com>
Pressing ctrl-alt-o will cause the overlays to be hidden, but surfaces
will still be assigned to different planes. This helps with debugging
of repaint culling below surfaces in other planes.
Culling of the repaint of a surface behind an opaque surface on the
same plane was broken by commit 547149a9 [1]. The idea of that commit
is that the damage obscured by an overlay would remain on the primary
plane damage and be repainted when the overlay moved. However, in the
case the two surfaces are on the same plane, the opaque one is not
obscured, so it ends up being repainted.
This commit adds an opaque field to struct weston_plane, that is built
incrementally when accumulating damage. The opaque region of surfaces
on the same plane are removed from the plane's damage, restoring the
previous culling behavior. But since damage behind opaque region of
other planes is maintained, the bug solved in the mentioned commit is
not regressed.
https://bugs.freedesktop.org/show_bug.cgi?id=56537
In order to use xcb_request_check(), given a request without a reply,
you need to use the _checked() variant of the request function.
See xcb-requests(3).
Signed-off-by: Ran Benita <ran234@gmail.com>
Clicking outside popups closes them except in case of a shell grab
(move, resize or rotate), in which case we move the parent window away
from under the popup. Instead, just end the popup in those cases.
https://bugs.freedesktop.org/show_bug.cgi?id=55674
Partial repaints have been broken since the introduction of the atomic
surface updates. The problem was that surface_commit would set the
geometry dirty flag unconditionally, causing transform updates on every
frame which would in turn cause weston_surface_damage_below() to damage
the whole surface area.
This patch changes this so that flag is only set if the pending buffer
has a different size, the location of the surface changed or the opaque
region changed.
Note that changing the opaque region will cause a full repaint of the
affected surface, because of the transform update.
https://bugs.freedesktop.org/show_bug.cgi?id=56538
If we can find a boot_vga PCI GPU, we should prefer it over any other GPU
that is connected to the system. The boot_vga flag tells us that this GPU
is the primary system GPU.
This fixes problems on two-GPU-systems were the wrong GPU is used. It also
fixes systems were DisplayLink GPUs are available with lower IDs than PCI
GPUs (although, this seems unlikely).
Note that udev_enumerate guarantees that the entry-list is sorted. So for
systems that have platform-GPUs, these should almost always be reported
prior to hotpluggable (PCI, USB, ...) GPUs, as the kernel probes them
first.
https://bugs.freedesktop.org/show_bug.cgi?id=56237
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
This comment became stale in:
commit 65a11e1039
Author: Kristian Høgsberg <krh@bitplanet.net>
Date: Fri Aug 3 11:30:18 2012 -0400
compositor: Accumulate damage per plane
Now it is just misleading. Remove it.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
If the bind fails, do not bother pretending the EGL Wayland extension
is usable, and no need to unbind, either.
Print some important details about the GLESv2 renderer configuration
into the log.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
When tiling window managers resize a non-resizable window they're violating
ICCCM. Not some hippie-community standard like EWMH, but ICCCM, which is
about as old and sacred as the constitution. If they want to force a window
to be a size it wasn't designed for, at least they could have the decency to
reparent the client window into a bigger containing window of whatever size
they think it should be. But apparently ICCCM compliance is too much to ask.
Anyway, all that just to say that it's really not our fault when we get an
enter event with coordinates outside the valid output region. But we'll
clip it anyway and work around mis-behaving tiling WMs.
Rather than delivering touch events directly to clients, we'll now
call through the touch grab handler. The default handler (in
wayland-server) will deliver these events the same way they worked
before.
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Axis events are in the same coordinate space as motion events, thus
measured in pixels. To emulate axis events for discrete events move the
axis by a number of pixels every step.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
libwayland-server was changed to emit the new drag icon signal instead
of faking an attach event with a NULL buffer so this has to be done on
this side.
event-test assumes, that even without the very first wl_surface.attach
(and commit), the surface will have infinite (previously undef) input
region. event-test simply has test-client to create a wl_surface, and
then it forcefully sets its position and size, and assumes the input
region is now the full surface, so that notify_motion() will hit it.
Change Weston to initialize the input region to infinite, instead of
empty.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Apply wl_surface.frame request only on the next wl_surface.commit
according to the new protocol.
This makes it explicit, which repaint actually triggered the frame
callback, since commit schedules a repaint. Otherwise, something causing
a repaint before a commit could trigger the frame callback too early.
Ensure all demo clients send commit after wl_surface.frame. Note, that
GL apps rely on eglSwapBuffers() sending commit. In toytoolkit, it is
assumed that window_flush() always does a commit.
compositor-wayland assumes renderer->repaint_output does a commit.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
In weston, the wl_resource:data field for a wl_surface object always
contains struct weston_surface *, never struct wl_surface *.
Even though this is just a cosmetic fix, it should reduce confusion.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Make input region double-buffered as specified in the new protocol.
While doing it, get rid of the undef region code, and instead use a
maximum sized real pixman region. This avoids special-casing regions
that might sometimes be undef.
As the input region is now usable by default instead of undef,
weston_surface_update_transform() does not need to reset the input
region anymore.
weston_surface_attach() no longer resets the input region on surface
size change. Therefore, also weston_seat_update_drag_surface() does not
need to reset it.
Update toytoolkit to set input region before calling wl_surface_commit()
or swapBuffers (which does commit).
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Make wl_surface.set_opaque_region double-buffered as required by the new
protocol. Also, do not reset the opaque region on surface size changes
anymore. Only explicit requests from the client will change the region
now.
In clients, make sure commit happens after setting the opaque region.
Mesa does not need a fix, as it never touches the opaque region.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
weston_surface_create() already inits the opaque region, so the second
init in create_black_surface() is logically wrong. Whether this was a
memory leak or not, depends on Pixman internals.
Fini before initing again.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
This change depends on the Wayland commit
"protocol: double-buffered state for wl_surface".
Implement double-buffering of damage in the compositor as required by
the new protocol.
Ensure all Weston demo clients call wl_surface_commit() after
wl_surface_damage().
Mesa does not need a fix for this, as the patch adding
wl_surface_commit() call to Mesa already takes care of damage, too;
Mesa commit: "wayland: use wl_surface_commit()"
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
This change depends on the Wayland commit
"protocol: double-buffered state for wl_surface".
Clients are now required to issue wl_surface.commit for the
wl_surface.attach to take effect.
While changing this, change the surface argument to
weston_surface_attach() from wl_surface into weston_surface, for
consistency.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>