If the transform on a view is only a translation we can trivially
set the opaque region for it so to optimize the rendering.
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
This prevents a segfault when unplugging an output when using pixman.
Signed-off-by: Emmanuel Gil Peyrot <emmanuel.peyrot@collabora.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
When a client has registered idle inhibition on a surface, don't trigger
the fade-out animation on the output(s) the surface is displayed on.
But when the surface is destroyed or the inhibitor itself is destroyed
by client request, re-queue the fade out animation.
Adds a helper routine weston_output_inhibited_outputs() which returns a
mask of outputs that should inhibit screen idling.
Use this routine to check for inhibiting outputs for handling of idle
behaviors in core: In sleep mode, only halt repainting outputs that
don't have valid inhibits. Don't send these monitors DPMS off commands
either, if the system would otherwise be powering them down.
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
v5: Drop unused view variable
Its usage is now limited to some dock-related helper, and the plugin
registry is a better fit for that kind of helper.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Giulio Camuffo <giuliocamuffo@gmail.com>
Invert the Y_INVERT flag for the EGL import fo dmabufs. This fixes
weston-simple-dmabuf-intel to show the same image on both GL-composited
and with direct scanout on a hardware plane. Before, the image would
y-flip when switching between these two cases. Now the orientation also
matches the color values written in simple-dmabuf-intel.c.
The GL-renderer uses the OpenGL convention of texture coordinates, where
the origin is at the bottom-left of an image. This can be observed in
texture_region() where the texcoords are inverted if y_invert is false,
since the surface coordinates have origin at top-left. Both wl_shm and
dmabuf buffers have origin at the top-left.
When wl_shm buffer is imported with glTexImage2D, it gets inverted
because glTexImage2D is defined to read in the bottom row first. The shm
data is top row first. This incidentally also means, that buffer pixel
0,0 ends up at texture coordinates 0,0. This is now inverted compared to
the GL coordinate convention, and therefore gl_renderer_attach_shm()
sets y_inverted to true. This causes texture_region() to NOT invert the
texcoords. Wayland surface coordinates have origin at top-left, hence
the double-inversion.
Dmabuf buffers also have the origin at top-left. However, they are
imported via EGL to GL, where they should get the GL oriented
coordinates but they do not. It is as if pixel 0,0 ends up at texcoords
0,0 - the same thing as with wl_shm buffers. Therefore we need to invert
the invert flag.
Too bad EGL_EXT_image_dma_buf_import does not seem to specify the image
orientation. The GL spec implied result seems to conflict with the
reality in Mesa 11.2.2.
I asked about this in the Mesa developer mailing list. The question with
no answers:
https://lists.freedesktop.org/archives/mesa-dev/2016-June/120249.html
and the thread I hijacked to get some answers:
https://lists.freedesktop.org/archives/mesa-dev/2016-June/120733.html
which culminated to the conclusion:
https://lists.freedesktop.org/archives/mesa-dev/2016-June/120955.html
that supports this patch.
simple-dmabuf-v4l is equally fixed to not add Y_INVERT. There is no
rational reason to have it, and removing is necessary together with the
GL-renderer change to keep the image the right way up. This has been
tested with VIVID.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
The "state" variable in x11_backend_deliver_button_event is basically the
same as (event->response_type == XCB_BUTTON_PRESS), thus update the code
to use the last one.
Signed-off-by: Benoit Gschwind <gschwind@gnu-log.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
The x11_backend_deliver_button_event can be called with any
xcb_generic_event. The assert check if the call is done with the
expected events.
Signed-off-by: Benoit Gschwind <gschwind@gnu-log.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Valgrind noticed that we send uninit data to drmModeAddFB2. While
the kernel should never read this (because of the plane format),
it's probably still nicer to zero the data before we send it.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Yong Bakos <ybakos@humanoriented.com>
This way, the environment is correctly preserved for weston. Since
commit 636156d5f6, clearenv() is only
called when we open a new PAM session, so it makes sense to only use a
login shell in that case.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
libweston/gl-renderer.c: In function 'compress_bands':
libweston/gl-renderer.c:481:6: warning: 'merged' may be used
uninitialized in this function [-Wmaybe-uninitialized]
if (!merged) {
^
Warning produced by GCC 5.3 and 6.1, with -Og.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Yong Bakos <ybakos@humanoriented.com>
Reviewed-by: Giulio Camuffo <giuliocamuffo@gmail.com>
There is a UTF-8 no-break space (U+A0, U8+C2A0) in the definition of
macro NSC_RESET in the case of 1.2.2 <= FreeRDP < 2.0.
This is causing build issues (\302 is 0xC2, \240 is 0xA0):
http://autobuild.buildroot.net/results/f49/f49a9cbb7bdc5d9e05dcf0a20bd83f059e234e74/build-end.log
Fix that by using a plain, boring space U+20.
Signed-off-by: "Yann E. MORIN" <yann.morin.1998@free.fr>
Reviewed-by: Yong Bakos <ybakos@humanoriented.com>
All the shell protocol details, Xwayland glue and popups (and their
grab) are now handled in libweston-desktop.
Fullscreen methods (for wl_shell) are removed for now.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Acked-by: Giulio Camuffo <giulio.camuffo@kdab.com>
Differential Revision: https://phabricator.freedesktop.org/D1209
libweston-desktop is an abstraction library for compositors wanting to
support desktop-like shells.
The API is designed from xdg_shell features, as it will eventually be
the recommended shell for modern applications to use.
In the future, adding new shell protocols support will be easier, as
limited to libweston-desktop.
The library versioning is the same as libweston. If one of them break
ABI compatibility, the other will too.
The compositor will only ever see toplevel surfaces (“windows”), with
all the other being internal implementation details.
Thus, popups and associated grabs are handled entirely in
libweston-desktop.
Xwayland special surfaces (override-redirect) are special-cased to a
dedicated layer, as the compositor should not know about them.
All the shell error checking is taken care of too, as well as some
specification rules (e.g. sizes constraint for maximized and fullscreen
surfaces).
All the compositor has to do is define a few callbacks in the interface
struct, and manage toplevel surfaces.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Acked-by: Giulio Camuffo <giulio.camuffo@kdab.com>
Differential Revision: https://phabricator.freedesktop.org/D1207
These are useful to implement grabs.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Giulio Camuffo <giulio.camuffo@kdab.com>
Differential Revision: https://phabricator.freedesktop.org/D1245
This fixes a crash in animation related code where weston
would crash in weston_view_animation_create when the
view had no output assigned.
This makes sure that animation gets created and released
immediately, so done and reset callbacks still get called
properly.
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
[Pekka: put a '{' on the right line.]
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
When all outputs are gone, there are no current read/write
surfaces associated with a context. This makes the previously
created dummy surface current until an output gets attached
to avoid any potential crashes.
v2:
- Remove unnecessary objects
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
When all outputs are gone and views were created before they
were gone, such views would have no output object assigned and
nothing would assign it later. This makes sure all views are
set as dirty, so they can get an output assigned when an
output gets plugged in, if they didn't have any output assigned.
This change also works when a new output is added even if there already
are outputs in use. A view may be partly off-screen. If the new output
appears at a position where it overlaps an existing view, that view
should get updated.
It is enough to process only the main view_list, because views not on
that list are not shown for the moment and so do not need an immediate
update. Instead, they will get updated later as needed because making an
off-list view to go on-list inherently requires calling
weston_view_geometry_dirty().
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
[Pekka: addes commit msg paragrapha 2 and 3.]
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
This uses container_of instead of explicit cast to retrieve
backend and output objects from generic weston_backend and
weston_output pointers.
v2:
- Remove unneeded cast
- Remove unneeded line breaks
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This tightens up the strtol() error checking in several places where it
is used for parsing environment variables, and in the backlight
interface that is reading numbers from files under /sys/class/backlight.
All of these uses are expecting strings containing decimal numbers and
nothing else, so the error checking can all be tightened up and made
consistent with other strtol() calls.
This follows the error checking style used in Wayland
(c.f. wayland-client.c and scanner.c) and c.f. commit cbc05378.
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
This uses container_of instead of explicit cast to retrieve
backend and output objects from generic weston_backend and
weston_output pointers.
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This uses container_of instead of explicit cast to retrieve
backend and output objects from generic weston_backend and
weston_output pointers.
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This uses container_of instead of explicit cast to retrieve
backend and output objects from generic weston_backend and
weston_output pointers.
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This uses container_of instead of explicit cast to retrieve
backend and output objects from generic weston_backend and
weston_output pointers.
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
When there are no outputs left after a hotplug event, weston
will terminate. This isn't desired when trying to get weston
to work with zero outputs.
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Returning an error when there are no connectors results in
weston terminating after that. That's not expected when
trying to get weston to start with zero drm outputs.
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Renames forgotten in "libweston: use new versioning scheme".
Cc: Emil Velikov <emil.velikov@collabora.com>
Cc: Quentin Glidic <sardemff7+git@sardemff7.net>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Common practise it to provide the includes directly into Cflags, hence
the variable is not needed and we can remove it.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
This patch adds support for when the resulting pointer confinement region
is not a rectangle.
Support for this is implemented by converting the rectangles of the
region into the regions outer border. Pointer motions are then clamped
to these borders in order to not escape the confinement region.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This patch implements the wp_pointer_constraints protocol used for
locking or confining a pointer. It consists of a new global object with
two requests; one for locking the surface to a position, one for
confining the pointer to a given region.
In this patch, only the locking part is fully implemented as in
specified in the protocol, while confinement is only implemented for
when the union of the passed region and the input region of the confined
surface is a single rectangle.
Note that the pointer constraints protocol is still unstable and as
such has the unstable protocol naming conventions applied.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Acked-by: Peter Hutterer <peter.hutterer@who-t.net>
Acked-by: Daniel Stone <daniels@collabora.com>