@ -707,7 +707,7 @@ static void __report_core_warn(const char *fname, struct vrend_context *ctx, enu
# define GLES_WARN_POLYGON_MODE 2
# define GLES_WARN_POLYGON_MODE 2
# define GLES_WARN_DEPTH_RANGE 3
# define GLES_WARN_DEPTH_RANGE 3
# define GLES_WARN_POINT_SIZE 4
# define GLES_WARN_POINT_SIZE 4
# define GLES_WARN_LOD_BIAS 5
# define GLES_WARN_SEAMLESS_CUBE_MAP 5
//#define GLES_WARN_ free slot 6
//#define GLES_WARN_ free slot 6
# define GLES_WARN_TEXTURE_RECT 7
# define GLES_WARN_TEXTURE_RECT 7
# define GLES_WARN_OFFSET_LINE 8
# define GLES_WARN_OFFSET_LINE 8
@ -721,7 +721,7 @@ static void __report_core_warn(const char *fname, struct vrend_context *ctx, enu
# define GLES_WARN_TIMESTAMP 16
# define GLES_WARN_TIMESTAMP 16
static const char * vrend_gles_warn_strings [ ] = {
static const char * vrend_gles_warn_strings [ ] = {
" None " , " Stipple " , " Polygon Mode " , " Depth Range " , " Point Size " , " Lod Bias " ,
" None " , " Stipple " , " Polygon Mode " , " Depth Range " , " Point Size " , " Seamless Cube Map " ,
" <<WARNING #6>> " , " Texture Rect " , " Offset Line " , " Offset Point " ,
" <<WARNING #6>> " , " Texture Rect " , " Offset Line " , " Offset Point " ,
" Depth Clip " , " Flatshade First " , " Line Smooth " , " Poly Smooth " ,
" Depth Clip " , " Flatshade First " , " Line Smooth " , " Poly Smooth " ,
" Depth Clear " , " LogicOp " , " GL_TIMESTAMP "
" Depth Clear " , " LogicOp " , " GL_TIMESTAMP "
@ -1741,13 +1741,15 @@ int vrend_create_sampler_state(struct vrend_context *ctx,
glSamplerParameterf ( state - > ids [ i ] , GL_TEXTURE_MAX_LOD , templ - > max_lod ) ;
glSamplerParameterf ( state - > ids [ i ] , GL_TEXTURE_MAX_LOD , templ - > max_lod ) ;
glSamplerParameteri ( state - > ids [ i ] , GL_TEXTURE_COMPARE_MODE , templ - > compare_mode ? GL_COMPARE_R_TO_TEXTURE : GL_NONE ) ;
glSamplerParameteri ( state - > ids [ i ] , GL_TEXTURE_COMPARE_MODE , templ - > compare_mode ? GL_COMPARE_R_TO_TEXTURE : GL_NONE ) ;
glSamplerParameteri ( state - > ids [ i ] , GL_TEXTURE_COMPARE_FUNC , GL_NEVER + templ - > compare_func ) ;
glSamplerParameteri ( state - > ids [ i ] , GL_TEXTURE_COMPARE_FUNC , GL_NEVER + templ - > compare_func ) ;
glSamplerParameterf ( state - > ids [ i ] , GL_TEXTURE_LOD_BIAS , templ - > lod_bias ) ;
if ( vrend_state . use_gles ) {
if ( vrend_state . use_gles ) {
if ( templ - > lod_bias ! = 0.0f ) {
if ( templ - > seamless_cube_map ! = 0 ) {
report_gles_warn ( ctx , GLES_WARN_LOD_BIAS , 0 ) ;
report_gles_warn ( ctx , GLES_WARN_SEAMLESS_CUBE_MAP , 0 ) ;
}
}
} else {
} else {
glSamplerParameteri ( state - > ids [ i ] , GL_TEXTURE_CUBE_MAP_SEAMLESS , templ - > seamless_cube_map ) ;
glSamplerParameteri ( state - > ids [ i ] , GL_TEXTURE_CUBE_MAP_SEAMLESS , templ - > seamless_cube_map ) ;
glSamplerParameterf ( state - > ids [ i ] , GL_TEXTURE_LOD_BIAS , templ - > lod_bias ) ;
}
}
glSamplerParameterIuiv ( state - > ids [ i ] , GL_TEXTURE_BORDER_COLOR , templ - > border_color . ui ) ;
glSamplerParameterIuiv ( state - > ids [ i ] , GL_TEXTURE_BORDER_COLOR , templ - > border_color . ui ) ;
@ -5068,7 +5070,7 @@ static void vrend_apply_sampler_state(struct vrend_context *ctx,
if ( tex - > state . lod_bias ! = state - > lod_bias | | set_all ) {
if ( tex - > state . lod_bias ! = state - > lod_bias | | set_all ) {
if ( vrend_state . use_gles ) {
if ( vrend_state . use_gles ) {
if ( state - > lod_bias ) {
if ( state - > lod_bias ) {
report_gles_warn ( ctx , GLES_WARN_LOD_BIAS , 0 ) ;
report_gles_warn ( ctx , GLES_WARN_SEAMLESS_CUBE_MAP , 0 ) ;
}
}
} else {
} else {
glTexParameterf ( target , GL_TEXTURE_LOD_BIAS , state - > lod_bias ) ;
glTexParameterf ( target , GL_TEXTURE_LOD_BIAS , state - > lod_bias ) ;