vrend: Remove LOD_BIAS warning on GLES and add warning for SEAMLESS_CUBE_MAP

GL_TEXTURE_LOD_BIAS is supported in GLES at least since 3.0,
This also fixes a number of piglits when run on a GLES host.

GL_TEXTURE_SEAMLESS_CUBE_MAP is not supported on the other hand.

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
macos/master
Gert Wollny 6 years ago
parent 3f02590aba
commit 9f1a1bd5ac
  1. 14
      src/vrend_renderer.c

@ -707,7 +707,7 @@ static void __report_core_warn(const char *fname, struct vrend_context *ctx, enu
#define GLES_WARN_POLYGON_MODE 2
#define GLES_WARN_DEPTH_RANGE 3
#define GLES_WARN_POINT_SIZE 4
#define GLES_WARN_LOD_BIAS 5
#define GLES_WARN_SEAMLESS_CUBE_MAP 5
//#define GLES_WARN_ free slot 6
#define GLES_WARN_TEXTURE_RECT 7
#define GLES_WARN_OFFSET_LINE 8
@ -721,7 +721,7 @@ static void __report_core_warn(const char *fname, struct vrend_context *ctx, enu
#define GLES_WARN_TIMESTAMP 16
static const char *vrend_gles_warn_strings[] = {
"None", "Stipple", "Polygon Mode", "Depth Range", "Point Size", "Lod Bias",
"None", "Stipple", "Polygon Mode", "Depth Range", "Point Size", "Seamless Cube Map",
"<<WARNING #6>>", "Texture Rect", "Offset Line", "Offset Point",
"Depth Clip", "Flatshade First", "Line Smooth", "Poly Smooth",
"Depth Clear", "LogicOp", "GL_TIMESTAMP"
@ -1741,13 +1741,15 @@ int vrend_create_sampler_state(struct vrend_context *ctx,
glSamplerParameterf(state->ids[i], GL_TEXTURE_MAX_LOD, templ->max_lod);
glSamplerParameteri(state->ids[i], GL_TEXTURE_COMPARE_MODE, templ->compare_mode ? GL_COMPARE_R_TO_TEXTURE : GL_NONE);
glSamplerParameteri(state->ids[i], GL_TEXTURE_COMPARE_FUNC, GL_NEVER + templ->compare_func);
glSamplerParameterf(state->ids[i], GL_TEXTURE_LOD_BIAS, templ->lod_bias);
if (vrend_state.use_gles) {
if (templ->lod_bias != 0.0f) {
report_gles_warn(ctx, GLES_WARN_LOD_BIAS, 0);
if (templ->seamless_cube_map != 0) {
report_gles_warn(ctx, GLES_WARN_SEAMLESS_CUBE_MAP, 0);
}
} else {
glSamplerParameteri(state->ids[i], GL_TEXTURE_CUBE_MAP_SEAMLESS, templ->seamless_cube_map);
glSamplerParameterf(state->ids[i], GL_TEXTURE_LOD_BIAS, templ->lod_bias);
}
glSamplerParameterIuiv(state->ids[i], GL_TEXTURE_BORDER_COLOR, templ->border_color.ui);
@ -5068,7 +5070,7 @@ static void vrend_apply_sampler_state(struct vrend_context *ctx,
if (tex->state.lod_bias != state->lod_bias || set_all) {
if (vrend_state.use_gles) {
if (state->lod_bias) {
report_gles_warn(ctx, GLES_WARN_LOD_BIAS, 0);
report_gles_warn(ctx, GLES_WARN_SEAMLESS_CUBE_MAP, 0);
}
} else {
glTexParameterf(target, GL_TEXTURE_LOD_BIAS, state->lod_bias);

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