295 Commits (20e3ba9c58eb6c627d394842ce2ba231b0583474)

Author SHA1 Message Date
Elie Tournier 048d8ccec2 vrend: Replace 1D texture by 2D one for OpenGL ES v2 7 years ago
Jakob Bornecrantz 2f1558f520 vrend: Support GLES shaders v2 7 years ago
Joe M. Kniss 678df551b3 renderer: remove winsys_adjust.zw (DepthRange scale, trans) 7 years ago
Stéphane Marchesin 9b77920452 vrend: Fix use-after-free in bound programs 7 years ago
Dave Airlie 12f25462c2 virglrenderer: introduce a second capability set to workaround bugs in first. 7 years ago
Gurchetan Singh fa835b0f88 vrend: don't hardcode context version 7 years ago
Stéphane Marchesin 488765c82e vrend: Emit dithering state 7 years ago
Stéphane Marchesin 735fccca63 vrend: Enable sRGB if any attachment is sRGB 7 years ago
Dave Airlie eeedf7f4ee vrend: fix geometry shader dirty check. 7 years ago
Dave Airlie 4cb8aeb4f4 vrend: reset the ctx's to NULL on reset. 7 years ago
Jakob Bornecrantz 2447355893 vrend: Support BGRX & BGRA formats v2 7 years ago
Jakob Bornecrantz 7fcd67db4b vrend: Enable getting cursor contents when running on GLES 7 years ago
Elie Tournier 329e2cf917 vrend: Get the glsl version return by OpenGL ES 7 years ago
Jakob Bornecrantz d252df0469 vrend: Silence warnings on invalid glLineWidth state 7 years ago
Dave Airlie 6f67669641 vrend: enable sample shading 7 years ago
Dave Airlie 9485f7ed36 vrend: add support for indirect draws. 7 years ago
Stéphane Marchesin 35ee63a688 vrend: Emit line width 7 years ago
Stéphane Marchesin 4977d1fa02 vrend: Support caps struct v2 7 years ago
Gurchetan Singh 252b00d77c vrend: use full colormask before a clear, restore previous colormask afterwards 7 years ago
Jakob Bornecrantz 9fd1df5576 vrend: Warn and partially work around missing GL_TEXTURE_RECTANGLE 7 years ago
Jakob Bornecrantz ee9418fbce vrend: Warn on SRGB Framebuffers 7 years ago
Jakob Bornecrantz 4229e14563 vrend: Warn on lod bias usage 7 years ago
Jakob Bornecrantz 595d8dff55 vrend: Warn on unsupported point size 7 years ago
Jakob Bornecrantz 883cda5713 vrend: Warn on depth range out of bounds 7 years ago
Jakob Bornecrantz 75987564c6 vrend: Warn on invalid stipple and polygon mode 7 years ago
Jakob Bornecrantz 0dceb27372 vrend: Use GL_EXT_buffer_object on GLES 7 years ago
Jakob Bornecrantz 73d2ce50d3 vrend: Use GL_KHR_robustness functions where available 7 years ago
Jakob Bornecrantz c14c74b059 vrend: Detect OpenGL ES being used 7 years ago
Jakob Bornecrantz b37ab49b52 vrend: Improved KHR_debug usage 7 years ago
Jakob Bornecrantz ba65735fb6 vrend: Use more available glGetQueryObjectuiv 7 years ago
Jakob Bornecrantz 9e149c6d70 vrend: Add optional KHR_debug printing code 7 years ago
Jakob Bornecrantz 71487a41fe vrend: Replace all uses of glDrawBuffer with glDrawBuffers 7 years ago
Dave Airlie 609101415c vrend: add support for stencil texturing. 7 years ago
Dave Airlie 0acd5a8e8f vrend: make sure gl_PerVertex is consistent even if GS has no clip inputs 7 years ago
Dave Airlie c6e74e808d vrend: fix 1D array texture upload 7 years ago
Dave Airlie 737c335085 renderer: fix memory leak in vertex elements state create 8 years ago
Li Qiang 48f67f6096 renderer: fix NULL pointer deref in vrend_clear 8 years ago
Li Qiang 93761787b2 renderer: fix integer overflow in create shader 8 years ago
Li Qiang a2f12a1b0f renderer: fix memory leak in add shader program 8 years ago
Li Qiang 114688c526 renderer: fix heap overflow in vertex elements state create 8 years ago
Li Qiang 40b0e78133 renderer: fix a leak in resource attach 8 years ago
Dave Airlie c49117ab45 blit: handle emulated alpha sources as well just in case. 9 years ago
Dave Airlie 20916f13f6 vrend: fix text in stellarium. 9 years ago
Marc-André Lureau 7b2fbc9fd3 shader: avoid use after free 9 years ago
Dave Airlie ece89c4d64 renderer: check valid consts outside loop 9 years ago
Dave Airlie 45b30efaac renderer: don't lookup sampler view resources repeatedly 9 years ago
Dave Airlie 9d86d5f030 renderer: define last_shader_idx to avoid the geom/frag selection. 9 years ago
Dave Airlie 54fda82a47 renderer: don't re-add a sampler if it's the same. 9 years ago
Dave Airlie 51e483830a renderer: avoid looking up the same shader on every draw. 9 years ago
Dave Airlie 8aa342721d renderer: add program to end of list. 9 years ago