1000 Commits (6fc0bc3a404b28da5fbb7aa1597b972609f4cebf)
 

Author SHA1 Message Date
Dave Airlie f565193a1f shader: add texture image samples query support. 6 years ago
Dave Airlie 950de33c32 renderer: add image support. (v4) 6 years ago
Dave Airlie 097c43e561 shader: add gl_HelperInvocation support 6 years ago
Dave Airlie 1fe8defa61 shaders: handle early fragment tests 6 years ago
Dave Airlie 4472641b3d shader: add image support to shader parsing. (v3) 6 years ago
Dave Airlie 97d4246853 shader: decode MEMBAR instruction. 6 years ago
Dave Airlie fd849b2ebc gallium: add PIPE_MAX_SHADER_IMAGES and image read/write defines. 6 years ago
Dave Airlie 8ffd38aac4 shader: bump some snprintf limits to 512 6 years ago
Gert Wollny 9c420d224d vrend, caps: Move GL only caps into newly created function 6 years ago
Gert Wollny f4ac4c6934 vrend, caps: Move the sanity checks up in the call hierarchy 6 years ago
Gert Wollny 60521af465 vrend, caps: Split GL/GLES version checking and move caps set check up 6 years ago
Gert Wollny 97ddb62ea5 vrend: remove superfluous initializations 6 years ago
Gert Wollny c2e457e25e vrend: correct the stride if the client sends it 6 years ago
David Riley cd14ff177c renderer: Protect glSampleMaski and GL_SAMPLE_MASK. 6 years ago
Dave Airlie 519a091b74 shader_buffers: fix macros and use in decode. 6 years ago
Gert Wollny 42e2a4ca7d vrend: use the row-stride when directly reading back to an IOV 6 years ago
Lepton Wu 34809ef704 vrend: Set scissor_state_dirty correctly. 6 years ago
Erik Faye-Lund 58e521c57e get rid of yet another bind-flag set 6 years ago
Erik Faye-Lund 2e84388a46 discourage using legacy-definitions 6 years ago
Erik Faye-Lund dc1bc1ed61 get rid of diplicate definition of VREND_RES_BIND-flags 6 years ago
Erik Faye-Lund 5ff40d52ca add VIRGL_BIND_*-flags from mesa 6 years ago
Dave Airlie 9eaf2c8db0 features: disallow ssbos if we don't have the feature (v2) 6 years ago
Dave Airlie 6a6f3c4354 features: add ubo feature (v2) 6 years ago
Dave Airlie 79582250e1 features: add transform_feedback feature (v2) 6 years ago
Dave Airlie 41457142c8 features: add multisample texture feature. 6 years ago
Dave Airlie dd2f62bf35 features: add cube map array feature. 6 years ago
Dave Airlie c8d3c592dc features: add texture array feature 6 years ago
Dave Airlie 4593befe21 features: add conditional render inverted. 6 years ago
Dave Airlie 0dc96e9a2b features: add transform feedback overflow query 6 years ago
Dave Airlie ea7f3c14cd features: add geometry shader feature 6 years ago
Dave Airlie e8eeea7690 features: add dual src blend support 6 years ago
Dave Airlie 1497dd99ac features: add viewport array feature 6 years ago
Dave Airlie 4ed679cb36 features: use correct extensions for tbo size 6 years ago
Dave Airlie 2704d812c1 features: add independent blend function feature. 6 years ago
Dave Airlie c402e82cd7 features: add indirect draw feature. 6 years ago
Dave Airlie 35356ec914 features: add independent blend enable feature 6 years ago
Dave Airlie 36ac335cfa features: add base instance feature. 6 years ago
Dave Airlie 7c23f330a1 features: add draw_instance feature. 6 years ago
Dave Airlie c8269aeab1 renderer: get return value from draw vbo. 6 years ago
Dave Airlie 31049f6c0d features: move existing features to a table init (v2) 6 years ago
Dave Airlie 87d86715be features: add transform_feedback3 feature 6 years ago
Dave Airlie 6ff41a300c features: move some caps to use has_feature flags 6 years ago
Po-Hsien Wang edd2478358 Fix create_shader buf boundary check 6 years ago
Erik Faye-Lund fe7a1efc7f gles: report maximum vertex-attrib stride to guest 6 years ago
Erik Faye-Lund e898b8fb0e Avoid needless repetition 6 years ago
Erik Faye-Lund 2c0d0963a1 use short-hand state accessors 6 years ago
Tomeu Vizoso 7a37a364e5 Fix NULL dereference in vrend_draw_bind_samplers_shader 6 years ago
David Riley 87b346a1a3 fuzzer: Add a libFuzzer based fuzzer. 6 years ago
Alexandros Frantzis 5057fb9b05 tests: Fix virgl_init_cbs_wrong_ver test 6 years ago
Gert Wollny 79479ac982 blitter, GL blit fallback: clean up framebuffer after use 6 years ago