944 Commits (90ab7ae537400a75f6a504a6ea3af4443e2cd511)

Author SHA1 Message Date
Chia-I Wu 8dc262c7ad vrend: use c11 threads 4 years ago
Gert Wollny b135d20cfc vrend: clear pointers to bound VBO if it is deleted 4 years ago
Italo Nicola 5d2202fcb6 vrend: always set CLAMP_READ_COLOR to false in do_readpixels 4 years ago
mwezdeck 729c6b9177 vrend: apply format swizzling during GLSL generation 4 years ago
Lepton Wu 00b2cb688c vrend: Fix calculation of dual_src 4 years ago
Italo Nicola 0d84775435 vrend: make sure color read from a buffer is always unclamped 4 years ago
Emma Anholt 6f0af537de vrend: Make the compile failure path return value consistent. 4 years ago
Emma Anholt 318fb537a4 Fix double-free on shader compile failure. 4 years ago
Ryan Neph aa305273b6 vrend: rename id -> shader_type in remaining bind_*_locs() functions 4 years ago
Ryan Neph a28726131f vrend: rename id -> shader_type in bind_sampler_locs() 4 years ago
Gert Wollny ac89a8ae74 shader: rework handling of num_clip and num_cull 4 years ago
Gert Wollny f115659397 vrend: keep shader text when debugging and print it before conversion 4 years ago
Ryan Neph 821b038399 vrend: fix shadow_samp_*_locs index incrementing 4 years ago
Ryan Neph dbc1145c6b vrend: remove message for intentionally unbound sampler state 4 years ago
Ryan Neph 603699f169 vrend: fix sampler state updates misreporting next_sampler_id 4 years ago
Ryan Neph a63526b5fb vrend: cleanup vrend_draw_bind_samplers_shader() 4 years ago
Ryan Neph 405a50d5ad vrend: cleanup vrend_bind_sampler_states 4 years ago
Ryan Neph 9243cf5ffb vrend: cleanup bind_image_locs() 4 years ago
Ryan Neph 9a8ebf2248 vrend: cleanup bind_ubo_locs() 4 years ago
Ryan Neph 26a4492b83 vrend: cleanup bind_sampler_locs() 4 years ago
Gert Wollny f2ab66c6c0 shader: track variable sinfo with the shader variant 4 years ago
Gert Wollny bc6f87c13c vrend: try to emit texture levels only when really needed 4 years ago
Ryan Neph 6428beead4 vrend: use compatible view internalformat for 24bpp imported EGL resources 4 years ago
Dave Airlie 900bc6fd96 virgl: add support for anisotropic texture filtering 4 years ago
Ryan Neph ebb2cf3c76 vrend: convert linear color to srgb for 24bpp imported EGL resources 4 years ago
Chia-I Wu 029303e9fd vrend: check for NULL in vrend_renderer_get_meminfo 4 years ago
Isaac Bosompem 02f8a0d2c9 virgl: Fix missing fog output in certain cases 4 years ago
Gert Wollny 148e6c3d0d vrend: Don't synchronize compute shader IO interfaces 4 years ago
Gert Wollny 9eadf02311 vrend: factor out synchronization of shader IO interfaces 4 years ago
Gert Wollny 806bd0ad2c vrend: Don't try to set SSBOs when no location is given 4 years ago
Louis-Francis Ratté-Boulianne 23c4ef5aa3 vrend: Add VREND_USE_ASYNC_FENCE_CB flag 4 years ago
Louis-Francis Ratté-Boulianne 1e3a8fd41d vrend: Prepare for async fence callback support 4 years ago
Gert Wollny e5fabecbe0 vrend: pass texture levels per shader on GLES as uniform 4 years ago
Gert Wollny 7020b5eb93 vrend: store number of levels in sampler view 4 years ago
Gert Wollny a2a20e1a1c vrend: use a bitfieled array for the feature list 4 years ago
Gert Wollny 31178f2327 vrend: reorder and compress vrend_state structure 4 years ago
Gert Wollny cf039b3af3 shader: reorder more shader key components 4 years ago
Gert Wollny 4233c35791 vrend: refactor vrender_get_glsl_version to return the value 4 years ago
Gert Wollny 8f70103717 vrend/shader: make cbuf masks 8 bit and move them into fs specific section 4 years ago
Gert Wollny 60f932152b vrend: make UPDATE_INT_SIGN_MASK a macro to be able to pass different masks 4 years ago
Gert Wollny 0f6af02222 shader: move FS specific key values into sub-structure 4 years ago
Gert Wollny 1cc53f715c shader: move output interface info into struct 4 years ago
Gert Wollny 729a819274 vrend/shader: combine shader info to be passed to next into a structure 4 years ago
Gert Wollny ff3a93637a vrend: copy only as many layout info fields as needed 4 years ago
Gert Wollny eb3114e965 shader: factor out the fs_info that is needed in the shader key 4 years ago
Gert Wollny 4663b0b108 vrend: make shader interpinfo a fixed size array 4 years ago
Gert Wollny c35df49c42 vrend: refactor shader key evaluation 4 years ago
Gert Wollny 28cfd570a2 vrend: move fbfetch coherency support from key to shader config 4 years ago
Ryan Neph 08e11a4954 vrend: fix null pointer dereference 4 years ago
Gert Wollny 57a4e9498a vrend: get rid of glShaderStorageBlockBinding 4 years ago