219 Commits (c63635dcc894250bf6ebf9ae7ac943cc20484025)

Author SHA1 Message Date
Dave Airlie e518a64c75 shader: refactor some source info out into a struct. 6 years ago
Dave Airlie e73fd6289d shader: gather some destination info in a struct. 6 years ago
Dave Airlie b169728231 shader: refactor out filling offset buffer 6 years ago
Dave Airlie 72c6538ecc shader: convert txfi to string conversion 6 years ago
Dave Airlie 68d1eb4bb4 shader: convert texture writemasks over to a string conversion (v2) 6 years ago
Dave Airlie fd7d93a041 shader: refactor texture instruction extension 6 years ago
Dave Airlie fa7f5de546 shader: refactor txq emit out of translate_tex 6 years ago
Dave Airlie 055fd69374 shader: refactor out setting up texture ctx requirements 6 years ago
Dave Airlie 397f1cc60c shader: use type conversions in translate_tex 6 years ago
Dave Airlie e6307939eb shader: move dtypeprefix for txq into function. 6 years ago
Dave Airlie 98eb584dd2 shader: refactor out txq emit to it's own function. 6 years ago
Dave Airlie 11f1cbb5f2 shader: refactor out the input/output prefix code. 7 years ago
Alexandros Frantzis 2f941194a5 vrend: Support GL blits with integer color formats 7 years ago
Dave Airlie 900cdf4b07 detabify vrend_shader.c 7 years ago
Gurchetan Singh 4d2a346179 vrend_shader: move source register translation 7 years ago
Gurchetan Singh d0ea53fc5b vrend_shader: move destination register translation 7 years ago
Gurchetan Singh 58e5559b2a vrend_shader: use conversion table in iter_instruction 7 years ago
Gurchetan Singh 0db4fc6394 vrend_shader: add conversion table 7 years ago
Dave Airlie 2dd41453ab shader: make setting a requested glsl_ver more robust. 7 years ago
Gurchetan Singh e716b00fd4 vrend_shader: use bit-table instead of booleans 7 years ago
Gurchetan Singh 80bb4e05cc vrend_shader: add bit-table for GLSL header strings 7 years ago
Gurchetan Singh 2c4edb57f9 vrend_shader: remove ctx->has_frag_viewport_idx 7 years ago
Dave Airlie 7d4b9f972c add ARB_derivative_control support 7 years ago
Dave Airlie c96011d2ac make arrayname size a bit larger 7 years ago
Dave Airlie e95aa50ca4 shader: make some functions static 7 years ago
Dave Airlie 54c2308029 arb_gpu_shader5: add support for indirect ubo/samplers 7 years ago
Dave Airlie 881152e93d arb_gpu_shader5: add support for non-uniform texture offsets 7 years ago
Dave Airlie 1be2c508be arb_gpu_shader5: add support for prim id and samplemask 7 years ago
Dave Airlie 5ca68cdb9f arb_gpu_shader5: add support for interpolation instructions (v2) 7 years ago
Dave Airlie c8d21f0b63 arb_gpu_shader5: add extra gpu shader instructions. 7 years ago
Dave Airlie 0a135d4e80 arb_gpu_shader5: add support for enhanced texture gather 7 years ago
Dave Airlie 2cad994e90 arb_gpu_shader5: add support for vertex streams. 7 years ago
Dave Airlie 1022754ca1 shader: start running tgsi scanner on shader. 7 years ago
Elie Tournier 7f615cdee1 shader: Invert y coordonate if on gles host 7 years ago
Alexandros Frantzis 78c9c237b0 vrend: Associate host UBOs with the correct gallium uniform buffers 7 years ago
Jakob Bornecrantz 45bbd05e5f vrend: Add precision qualifiers for all GLES shaders 7 years ago
Joe M. Kniss cfb0750aa9 tgsi: Implement invariant atrib for TGSI to GLSL 7 years ago
Dave Airlie 6633ab6bdd shader: start plumbing number of cull outputs through 7 years ago
Dave Airlie ee13e4b9b7 shader: handle declaring fragment shader clip distance input. 7 years ago
Dave Airlie 6aebabf36c shader: rename some shader info and key vars. 7 years ago
Dave Airlie 74d3e0f2cf shader: handle clip dist swizzling properly. 7 years ago
Dave Airlie fbd75315d6 shader: refactor out swizzled clipdist create. 7 years ago
Lepton Wu 75da5a7b99 shader: Add explicit location for out in gles mode 7 years ago
Dave Airlie 26a7ca8fad virglrenderer: add ARB_cull_distance support. 7 years ago
Lepton Wu 2a5502bf73 Fix bug which does sizeof for pointer. 7 years ago
Alexandros Frantzis 164ce41197 vrend: Fix format warnings in vrend_shader.c 7 years ago
Dave Airlie c5bdadd366 vrend: only emit alpha test if something writes to mrt 0 7 years ago
Dave Airlie 79b08deb10 shader: use require instead of enable for shader extensions 7 years ago
Dave Airlie 66fa155ddc shader: rename shader outputs for easier distinction. 7 years ago
Elie Tournier 048d8ccec2 vrend: Replace 1D texture by 2D one for OpenGL ES v2 7 years ago