This clarifies what is supposed to be the libweston code.
v2: screen-share.c is already in compositor/ instead.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Yong Bakos <ybakos@humanoriented.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Tested-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Tested-by: Benoit Gschwind <gschwind@gnu-log.net>
Acked-by: Benoit Gschwind <gschwind@gnu-log.net>
[Pekka: rebased]
We're going to use this to replace much of the other transform code so
it's no longer just relevant to pixman-renderer.c
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
[Pekka: add the warning about matrix restrictions]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Tested-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
[Pekka: added the comment for the function]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Normally we need to check if a seat's [device_type]_count is > 0 before
we can use the associated pointer. However, in a binding you're
guaranteed that the seat has a device of that type. If we pass in
that type instead of the seat, it's obvious we don't have to test it.
The bindings can still get the seat pointer via whatever->seat if they
need it.
This is preparation for a follow up patch that prevents direct access
to seat->device_type pointers, and this will save us a few tests at
that point.
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Removed duplicate definitions of the container_of() macro and
refactored sources to use the single implementation.
Signed-off-by: Jon A. Cruz <jonc@osg.samsung.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
We've already computer the inverse of the output matrix, so we
don't need to calculate it again here.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Bryce Harrington <b.harrington@samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Only needed in the source-clipped case, otherwise the boundingbox is
already doing the necessary clipping.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-By: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Implement a way to do composition clipping with a region32 given in
source image space.
Pixman does not directly support this kind of operation at all. If you
pixman_image_set_clip_region32() on a source image, it will be ignored
unless you also
pixman_image_set_source_clipping(image, 1);
pixman_image_set_has_client_clip(image, 1);
but then it takes the region from source image and still uses it in the
destination coordinate space. For reference:
http://lists.freedesktop.org/archives/pixman/2015-March/003501.html
That is actually the intended behaviour in Pixman.
This patch implements source clipping by taking each rectangle of the
source clip region, wrapping that sub-rect of the source image in a new
pixman_image_t, and compositing it separately. This might be very heavy as
we are painting the whole damage the number of rectangles times, but
practically always the number of rectangles is one.
An alternative solution would be to use mask images of type PIXMAN_a1,
render the source clip region in it, and set the transformation. You'd
probably also want to cache those images. And because we use the mask to
apply view->alpha, you'd have to use PIXMAN_a8 in those cases.
v2: Fix a comment.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-By: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Move code from draw_view() into a new function draw_view_translated().
This new function is correct only if
view_transformation_is_translation().
The test for view->alpha is moved into draw_view_translated() too, so we
don't need to pass the pixman_op from draw_view(). The non-translation
path is already using PIXMAN_OP_OVER, so it does not care about the
alpha.
v2: Fixed commit message.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-By: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Change the region argument types in repaint_region(), moving the
final_region computation to the caller. The caller is in a better
position deciding if source clipping is needed or if it can be intersected
into the final_region via a simple translation. This avoids
surf_region or source clip implying that the transformation is only a
translation.
The region_global_to_output() call is also moved into the callers so
that repaint_region() would not modify caller-provided data. Modifying
caller provided data could be surprising.
This patch does not change the rendering output.
v2: Remove unused source_clip argument.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-By: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Move code into a new helper function. No changes.
v3: Add assert, and reorder this patch with adding
view_transformation_is_translation().
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-By: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
A simple refactoring just to help readability.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-By: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Move the code computing the end-to-end transformation from
repaint_region() into a new function
pixman_renderer_compute_transform().
The code itself is not modified.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-By: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Now that we have a buffer-to-surface matrix and the global-to-output matrix
is in pixels, we can remove a large chunk of confusing code from the pixman
renderer. Hopefully, having this stuff in weston core will keep the pixman
renderer from gettin broken quite as often.
This patch makes attempting zoom on the pixman-renderer render funny
stuff. We didn't support zoom before, now it renders wrong instead of
not zooming at all.
[Pekka: adjust commit message]
Tested-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-By: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Changes in v2:
- remove stride and format arguments from the API
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v1 Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Daniel Stone <daniels@collabora.com>
weston_view::transform.boundingbox is made to include the layer mask,
which removes the need for masked_boundingbox.
The following were using boundingbox when they should have used
masked_boundingbox:
- drm_output_prepare_overlay_view() uses boundingbox to compute overlay
position, source and destination coordinates.
- drm_assign_planes() uses boundingbox for view overlap checks.
- is_view_not_visible() uses boundingbox, but nothing will show outside
the layer mask.
- weston_surface_assign_output() intersects boundingbox with output
region to choose the primary output for a surface.
- weston_view_assign_output() intersects boundingbox with output region
to pick the outputs the view is on.
This patch essentially changes all those cases to use the masked
boundingbox.
Therefore there are no cases which would need the boundingbox without
the layer mask, and we can convert boundingbox into masked and remove
the left-over member.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
[v2: don't move the decl of 'mask' in weston_view_update_transform]
Reviewed-By: Giulio Camuffo <giuliocamuffo@gmail.com>
When zoom is activated in the pixman rendered the log is filled with warnings
and all rendering stops. With this patch the warning is generated once and
rendering continues without zooming.
Closes bug 80258
Bug: https://bugs.freedesktop.org/show_bug.cgi?id=80258
Tested-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
this adds a mechanism to mask the views belonging to a layer
to an arbitrary rect, in the global space. The parts that don't fit
in that rect will be clipped away.
Supported by the gl and pixman renderer only for now.
This fixes an issue in the pixman renderer where it would not render
surfaces correctly if both wl_viewport and wl_surface.set_buffer_transform
were used.
Reviewed-by: Pekka Paalanen <ppaalanen@gmail.com>
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
This fixes :
- leaking the mask used to simulate transparency ;
- code style (definitions moved up, use of brackets) ;
- applying an opaque region when transparency is
wanted (shound not happen).
Signed-off-by: Manuel Bachmann <manuel.bachmann@open.eurogiciel.org>
When the alpha channel of a surface is changed and the surface
refreshed, pixman renderer will now apply a mask corresponding
to the alpha channel value.
This allows visual effects like shell fade in, shell fade out,
window switching, to work when using pixman renderer.
Signed-off-by: Manuel Bachmann <manuel.bachmann@open.eurogiciel.org>
Bump wl_scaler and wl_viewport versions to 2. Add new requests
wl_viewport.set_source and .set_destination, which are meant to replace
wl_viewport.set request.
Now a client can set and unset just one of source rectangle and
destination size. Define the semantics when one of these is unset.
Implement these semantics changes in compositor and pixman renderer.
GL-renderer does not need changes.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Remove the explicit boolean variable, and use illegal width to denote
"not set".
Split the boolean into two, so we can later start having buffer.src_*
and surface.* set or not set independently. This may become useful when
the wl_viewport interface is changed to allow modifying them separately.
At the moment, both buffer.src_width and surface.width conditions are
always in sync.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Queueing in the Presentation extension requires splitting the viewport
state into buffer state and surface state. To conveniently allow
assigning only one, the other, or both, reorganize the
weston_buffer_viewport structure.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Commit fa1b3055 introducted a regression in the pixman renderer. In
particular, it would not draw properly with any output transform other
than normal, 180, 180-flipped, or 270-flipped. This patch fixes this
regression. The weston-scalar program appears to work normally at all
rotations with this patch. Therefore, this patch should fix the regression
while maintaining the added functionality from fa1b3055.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
This seems like a better name, and will not conflict if someone later
extends wl_surface with a request scaler_set (yeah, unlikely).
This code was written by Jonny Lamb, I just diffed his branches and made
a patch for Weston.
Cc: Jonny Lamb <jonny.lamb@collabora.co.uk>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
While the pixman image might be attached, the underlying buffer might be
already gone under certain circumstances. This is easily reproduced by
attempting to resize gnome-terminal on a fbdev backend.
$ WAYLAND_DEBUG=1 strace -emunmap weston --backend=fbdev-backend.so
...
[1524826.942] wl_shm@7.create_pool(new id wl_shm_pool@23, fd 40, 1563540)
[1524827.315] wl_shm_pool@23.create_buffer(new id wl_buffer@24, 0, 759, 515, 3036, 0)
...
[1524829.488] wl_surface@14.attach(wl_buffer@24, 0, 0)
[1524829.766] wl_surface@14.set_buffer_scale(1)
[1524829.904] wl_surface@14.damage(0, 0, 759, 515)
[1524830.248] wl_surface@14.frame(new id wl_callback@25)
[1524830.450] wl_surface@14.commit()
...
[1524846.706] wl_shm@7.create_pool(new id wl_shm_pool@26, fd 40, 1545000)
[1524847.215] wl_shm_pool@26.create_buffer(new id wl_buffer@27, 0, 750, 515, 3000, 0)
[1524847.735] wl_buffer@24.destroy()
[1524847.953] -> wl_display@1.delete_id(24)
[1524848.144] wl_shm_pool@23.destroy()
munmap(0xb5b2e000, 1563540) = 0
[1524849.021] -> wl_display@1.delete_id(23)
[1524849.425] wl_surface@14.attach(wl_buffer@27, 0, 0)
[1524849.730] wl_surface@14.set_buffer_scale(1)
[1524849.821] wl_surface@14.damage(0, 0, 750, 515)
<No commit yet, so drawing is attempted from older buffer that used to be
attached to the surface, which happens to come from a destroyed pool,
resulting it an invalid read from address 0xb5b2e000>
Signed-off-by: Lubomir Rintel <lkundrak@v3.sk>
The pixman renderer doesn't use the weston_surface_to_buffer*
functions to alter coordinates depending on buffer transformation,
buffer scaling, and surface scaler (wl_surface_scaler).
pixman_transform_scale() is used instead to perform said
transformations without having to modify each coordinate.
This has a couple of additional implications for the internal weston API:
1) weston_view_configure no longer exists. Use weston_view_set_position
instead.
2) The weston_surface.configure callback no longer takes a width and
height. If you need these, surface.width/height are set before
configure is called. If you need to know when the width/height
changes, you must track that yourself.
Gather the variables affecting the coordinate transformations between
buffer and local coordinates into a new struct weston_buffer_viewport.
This will be more useful later, when the crop & scale extension is
implemented.
This wraps all accesses to an SHM buffer between wl_shm_buffer_begin
and end so that wayland-shm can install a handler for SIGBUS and catch
attempts to pass the compositor a buffer that is too small.
Both the Pixman renderer and the X11 backend contained effectively the same
region transformation code. This commit adds a weston_transformed_region
function and changes pixman-renderer and compositor-x11 to use it.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Previously the renderers destroy function assumed they are only called
when the compositor is shutting down and that the compositor had
already destroyed all the surfaces. However, if a runtime renderer
switch would be done, the surface state would be leaked.
This patch adds a destroy_signal to the pixman and gl renderers. The
surface state objects will listen for that signal and destroy
themselves if needed.
This is a step towards runtime switchable renderers.
Remove create_surface() and destroy_surface() from the renderer
interface and change the renderers to create surface state on demand
and destroy it using the weston_surface's destroy signal.
Also make sure the surfaces' renderer state is reset to NULL on
destruction.
This is a step towards runtime switchable renderers.
(rpi-renderer changes are only compile-tested)
Also make sure backends destroy the renderers before shutting down the
compositor to avoid a double call to weston_binding_destroy().
This is a step towards making renderers switchable during runtime.
The weston_surface structure is split into two structures:
* The weston_surface structure storres everything required for a
client-side or server-side surface. This includes buffers; callbacks;
backend private data; input, damage, and opaque regions; and a few other
bookkeeping bits.
* The weston_view structure represents an entity in the scenegraph and
storres all of the geometry information. This includes clip region,
alpha, position, and the transformation list as well as all of the
temporary information derived from the geometry state. Because a view,
and not a surface, is a scenegraph element, the view is what is placed
in layers and planes.
There are a few things worth noting about the surface/view split:
1. This is *not* a modification to the protocol. It is, instead, a
modification to Weston's internal scenegraph to allow a single surface
to exist in multiple places at a time. Clients are completely unaware
of how many views to a particular surface exist.
2. A view is considered a direct child of a surface and is destroyed when
the surface is destroyed. Because of this, the view.surface pointer is
always valid and non-null.
3. The compositor's surface_list is replaced with a view_list. Due to
subsurfaces, building the view list is a little more complicated than
it used to be and involves building a tree of views on the fly whenever
subsurfaces are used. However, this means that backends can remain
completely subsurface-agnostic.
4. Surfaces and views both keep track of which outputs they are on.
5. The weston_surface structure now has width and height fields. These
are populated when a new buffer is attached before surface.configure
is called. This is because there are many surface-based operations
that really require the width and height and digging through the views
didn't work well.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
This commit adds a weston_buffer structure to replace wl_buffer. This way
we can hold onto buffers by just their resource. In order to do this, the
every renderer.attach function has to fill in the weston_buffer.width and
weston_buffer.height fields.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
AC_USE_SYSTEM_EXTENSIONS enables _XOPEN_SOURCE, _GNU_SOURCE and similar
macros to expose the largest extent of functionality supported by the
underlying system. This is required since these macros are often
limiting rather than merely additive, e.g. _XOPEN_SOURCE will actually
on some systems hide declarations which are not part of the X/Open spec.
Since this goes into config.h rather than the command line, ensure all
source is consistently including config.h before anything else,
including system libraries. This doesn't need to be guarded by a
HAVE_CONFIG_H ifdef, which was only ever a hangover from the X.Org
modular transition.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
[pq: rebased and converted more files]
The old code had an off-by-one error on the y coordinate
where it says height - (cur_y - y). And it does the vflipping of
the *destination* buffer, whereas what is really needed is to
vflip the whole source buffer. This only affects when you read
out part of the image, such as when using the screen recoder.
Also, instead of doing the flipping manually we just let pixman
handle it.
We changed the protocol to always list modes in physical pixel
units (not scaled). And we removed the scaled mode flag. This
just updates the DRM and X11 compositors and the gl and pixman renderers
to handle this.
Both GL and pixman renderer (pixman probably only because GL did?)
return the screen capture image as y-flipped, therefore Weston y-flips
it again. However, the future rpi-renderer can produce only right-way-up
(non-flipped) screen captures, and does not need an y-flip.
Add a capability flag for y-flip, which the rpi-renderer will not set,
to get screen captures the right way up.
The wcap recording code needs yet another temporary buffer for the
non-flipped case, since the WCAP format is flipped, and the code
normally overwrites the input image as it compresses it. This becomes
difficult, if the compressor is supposed to flip while processing.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The upcoming rpi-renderer cannot handle arbitrary rotations. Introduce
Weston capability bits, and add a bit for arbitrary rotation. GL and
Pixman renderers support it.
Shell or any other module must not produce surface transformations with
rotation, if the capability bit is not set. Do not register the surface
rotation binding in desktop shell, if arbitary rotation is not
supported.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>