396 Commits (46c9d34753cb62c51e26bf8c80ab231036452429)

Author SHA1 Message Date
Chia-I Wu 46c9d34753 vrend: fix warnings in emit_fragment_logicop 5 years ago
Chia-I Wu b2940a21dd vrend: properly constify the shader api 5 years ago
John Bates 4691a160a3 vrend: const correct vrend_shader.h API 5 years ago
John Bates e4df9556cf vrend: use uniform for alpha func value 5 years ago
Marc-André Lureau 9d8cd188f9 Fix some -Wpedantic warnings 5 years ago
Gert Wollny 72ef431508 vrend: Fix warnings about no return value and braces 5 years ago
Gert Wollny 06d60e4705 vrend: silence warnings when NDEBUG is defined 5 years ago
Lepton Wu 4ac3a04cb8 shader: re-interpret GRID_SIZE, BLOCK_ID, and THREAD_ID as float in MOV to TEMP 5 years ago
Gert Wollny eca01605f2 shader: Move winsys_adjust_y_emitted from the shader key into the dump context 5 years ago
Gert Wollny e15b6ac843 shader: Don't replace number of indirect generics in shader key 5 years ago
Gert Wollny def64149af shader: Force two-side color emission only if it is really needed 5 years ago
Gert Wollny a573ba498b shader: emit precise and invariant specifiers before interpolation specifier 5 years ago
Gert Wollny a9ca391a86 shader: Pass invariant flag based on SID 5 years ago
Gert Wollny 8fa6ebbbb8 shader: Force emission of front/backcolor pairs if a backcolor is found in VS 5 years ago
Gert Wollny e2737b86ef shader: handle per SIDs front and back color emmission 5 years ago
Zhenyu Wang 5bab75922c shader: add ARB_shader_image_load_store extension when required 5 years ago
Gert Wollny 5f28eb8868 shader: fix mismatching shader invariants on GL 5 years ago
Gert Wollny 8c67989fc5 shader: Emit swizzle based on write mask for MAX and MIN ops 6 years ago
Emil Velikov d39606a0d3 vrend_shader: init fixed size char arrays with "" 6 years ago
Gert Wollny 4ea1510332 tweaks: Add tweak to apply the dest swizzle for emulated BGRA surfaces 6 years ago
Emil Velikov d6d5628537 shader: s/emit_ios_generics/emit_ios_generic/ 6 years ago
Emil Velikov c719ef0afa shader: drop duplicate num_interpis = 0 6 years ago
Emil Velikov 4c4b8d1a21 shader: use emit_ios_generic_outputs() in emit_ios_tes() 6 years ago
Emil Velikov 7f1169788a shader: use emit_ios_generic_outputs() in emit_ios_vs() 6 years ago
Emil Velikov 5b04ca0aaa shader: introduce a emit_ios_generic_outputs() helper 6 years ago
Emil Velikov 6cd4f663a9 shader: reshuffle GS stream output handling 6 years ago
Emil Velikov 918c82bed6 shader: reshuffle [fb]color_emitted handling 6 years ago
Emil Velikov 7c06cebe11 shader: simplify pre and postfixes in emit_ios_fs() 6 years ago
Emil Velikov 711bd28d39 shader: simplify pre and postfixes in emit_ios_vs() 6 years ago
Emil Velikov d1500bc47a shader: flesh out samplertype_to_req_bits() helper 6 years ago
Emil Velikov cbaf82c5f8 shader: kill off dump_ctx::uses_sample_buf 6 years ago
Emil Velikov edaf863458 shader: keep precision qualifier space-free 6 years ago
Emil Velikov de2bbb7fc0 shader: remove partial 1D texture GLES workaround 6 years ago
Emil Velikov 4e764b66fa shader: flesh is_shad out of vrend_shader_samplertypeconv() 6 years ago
Emil Velikov beceb6106a shader: flesh out is_shadow out of set_texture_reqs() 6 years ago
Emil Velikov 26ab104884 shader: split out samplertype_is_shadow() helper 6 years ago
Gert Wollny 52703a2ded shader,feat: Add support for TGSI_PROPERTY_FS_DEPTH_LAYOUT 6 years ago
Emil Velikov bf043b3e56 shader: use && and || trailing at the end of the line 6 years ago
Emil Velikov f18484f928 shader: use switch statement over extremely long if/else chain 6 years ago
Emil Velikov 88f7cba5ed shader: trivial indentation fixes 6 years ago
Emil Velikov c2d8cc5410 shader: use TGSI_INTERPOLATE_CONSTANT as applicable 6 years ago
Emil Velikov 5a0d3f071e shader: add vrend_ prefix to shader_lookup_sampler_array() 6 years ago
Gert Wollny 9b84a49a1c shader: Require glsl 150 when input arrays are used 6 years ago
Erik Faye-Lund 8830112be7 shader: use real buffer-size instead of half 6 years ago
Erik Faye-Lund c301e21a92 shader: make translate_atomic take const char * instead of array 6 years ago
Erik Faye-Lund a9f435ce5d shader: make translate_resq take const char * instead of array 6 years ago
Erik Faye-Lund 28b358cc01 shader: make translate_load take const char * instead of array 6 years ago
Erik Faye-Lund e9dd306f07 shader: make translate_store take const char * instead of array 6 years ago
Erik Faye-Lund 6ea0a7124f shader: dst -> dst_reg 6 years ago
Erik Faye-Lund 31338f73fe shader: re-use local variable instead of re-dereferncing 6 years ago