1322 Commits (c3b0a155ff31d88415f0c973cded17e2c783119c)
 

Author SHA1 Message Date
Gurchetan Singh 938352fab2 vrend_shader: require glsl 150 for early depth stencil 6 years ago
Gurchetan Singh 244b110659 vrend_shader: use require_glsl_ver function 6 years ago
Elie Tournier 5758881bb3 shader: Do not adjust y coordinate if an application render to a FBO 6 years ago
Gert Wollny 7241f45c35 blitter: Make fbo sRGB state always act like on GLES 6 years ago
Gert Wollny 403875b787 vrend, feat: Add feat_texture_srgb_decode and protect calls 6 years ago
Erik Faye-Lund 0364a2a318 expose FBFETCH-cap if supported 6 years ago
Erik Faye-Lund 3e0f7bd4ae vrend: grok FBFETCH instruction 6 years ago
Ilia Mirkin 66307104d5 gallium: add FBFETCH opcode to retrieve the current sample value 6 years ago
Dave Airlie c2ee1afa1b export GLSL 4.30 since we now have compute shaders and ssbos 6 years ago
Dave Airlie 8e822c9dc3 add robust buffer access feature. 6 years ago
Dave Airlie b4965e28ec add framebuffer_no_attachment support 6 years ago
Dave Airlie 1a71bfdcbb renderer: expose compute shaders to the host. (v2) 6 years ago
Dave Airlie 38207b5bbb compute: handle launch grid. 6 years ago
Dave Airlie 40a4b1141e decode/renderer: handle compute shader creation 6 years ago
Dave Airlie e869badbfb shaders: add compute shader support. 6 years ago
Dave Airlie 33f0170b03 shader: merge array types 6 years ago
Dave Airlie 64d0f1230d sampler arrays: refactor to follow image arrays 6 years ago
Tomeu Vizoso ff7794611b virgl/egl: Add option to use GLES 6 years ago
Tomeu Vizoso 04751276fc virgl/egl: Add option to use the surfaceless platform 6 years ago
Dave Airlie 729162752e virgl: expose glsl 4.20 6 years ago
Dave Airlie 8289e3f1d8 renderer: add memory barrier support. (v2) 6 years ago
Dave Airlie de61327cb1 renderer: expose TXQS capability to guest. 6 years ago
Dave Airlie f565193a1f shader: add texture image samples query support. 6 years ago
Dave Airlie 950de33c32 renderer: add image support. (v4) 6 years ago
Dave Airlie 097c43e561 shader: add gl_HelperInvocation support 6 years ago
Dave Airlie 1fe8defa61 shaders: handle early fragment tests 6 years ago
Dave Airlie 4472641b3d shader: add image support to shader parsing. (v3) 6 years ago
Dave Airlie 97d4246853 shader: decode MEMBAR instruction. 6 years ago
Dave Airlie fd849b2ebc gallium: add PIPE_MAX_SHADER_IMAGES and image read/write defines. 6 years ago
Dave Airlie 8ffd38aac4 shader: bump some snprintf limits to 512 6 years ago
Gert Wollny 9c420d224d vrend, caps: Move GL only caps into newly created function 6 years ago
Gert Wollny f4ac4c6934 vrend, caps: Move the sanity checks up in the call hierarchy 6 years ago
Gert Wollny 60521af465 vrend, caps: Split GL/GLES version checking and move caps set check up 6 years ago
Gert Wollny 97ddb62ea5 vrend: remove superfluous initializations 6 years ago
Gert Wollny c2e457e25e vrend: correct the stride if the client sends it 6 years ago
David Riley cd14ff177c renderer: Protect glSampleMaski and GL_SAMPLE_MASK. 6 years ago
Dave Airlie 519a091b74 shader_buffers: fix macros and use in decode. 6 years ago
Gert Wollny 42e2a4ca7d vrend: use the row-stride when directly reading back to an IOV 6 years ago
Lepton Wu 34809ef704 vrend: Set scissor_state_dirty correctly. 6 years ago
Erik Faye-Lund 58e521c57e get rid of yet another bind-flag set 6 years ago
Erik Faye-Lund 2e84388a46 discourage using legacy-definitions 6 years ago
Erik Faye-Lund dc1bc1ed61 get rid of diplicate definition of VREND_RES_BIND-flags 6 years ago
Erik Faye-Lund 5ff40d52ca add VIRGL_BIND_*-flags from mesa 6 years ago
Dave Airlie 9eaf2c8db0 features: disallow ssbos if we don't have the feature (v2) 6 years ago
Dave Airlie 6a6f3c4354 features: add ubo feature (v2) 6 years ago
Dave Airlie 79582250e1 features: add transform_feedback feature (v2) 6 years ago
Dave Airlie 41457142c8 features: add multisample texture feature. 6 years ago
Dave Airlie dd2f62bf35 features: add cube map array feature. 6 years ago
Dave Airlie c8d3c592dc features: add texture array feature 6 years ago
Dave Airlie 4593befe21 features: add conditional render inverted. 6 years ago