ARM platforms may only advertise GLES 2.0 configurations.
Signed-off-by: David Riley <davidriley@chromium.org>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Instead of setting the depth range values directly just mark the viewport
as dirty and update the state later together with the other viewport
properties. This fixes some issues with the depth clamp emulation and
geometry shaders.
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
With thie new version we can enable the depth clamp emulation in the
guest.
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
This is needed for emulating GL_ARB/EXT_DEPTH_CLAMP on GLES hosts that
don't support it.
Related #108
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
The value is only supported for GL >= 3.2 or GLES >= 3.0, on earlier versions
assume the minimum required number.
Closes#113
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
The GLES test suites have a rather long run time, so split the runs
for the differeent GLES versions.
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>-ne
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>.
A few fixes landed in softpipe so update the results accordingly
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>-ne
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>.
The latest mesa master needs 2.4.99 because of amdgpu
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>-ne
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>.
It seems that some bash versions don't see beyond one "" block when
setting the parameter for the -c command line flag.
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>-ne
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>.
When running locally and with softpipe and the hardware driver then one
would sometimes pickup the nam of a temporary file. Make sure to set the
test file name always.
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>-ne
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>.
When run locally it might make sense to override this value.
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>-ne
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>.
There are more instances where the sampler view and the texture are not
in the same context. So do more un-binding of textures after they were
used.
Related: #112
Signed-off-by: Gert Wollny's avatarGert Wollny <gert.wollny@collabora.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
If nr_samples is 1 we allocate textures as MULTISAMPLE, so we also need to handle
the textures in later use as a multisample texture. In addition, on GLES blits to
a multisample texture are not allowed as target, and we must use the GL blit
fallback for all texture types.
v2: Correct more checks including the one in check_resource_valid (Gurchetan)
v3: Also update the tests to use only 0 for no samples and >= 1 for samples
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
The variables are already explicitly initialized.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Elie Tournier <elie.tournier@collabora.com>
Currently we use a mix of "", {} and {0}. Use a single approach across
the board.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Elie Tournier <elie.tournier@collabora.com>
For guests that support this interface this:
Fixes#91Fixes#94
v2: (whole series) Switch from string interface to integer values
for tweaks (Gurchetan).
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
By default emulate GL_SAMPLES_PASSED by using GL_ANY_SAMPLES_PASSED
and return the value 1024 if any sample has passed. Also add a tweak so
one can set this number to a different value.
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
v2: fix use of bindings vs. flags
v3: correct typo (Gurchetan) fb55a453
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
With vtest this swizzling is necessary, but with qemu it is not, so make
it a tweak.
v2: Use original blit format to check the format type in blitter
v3: Correct typo (Gurchetan)
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
On GLES B8G8R8A8_SRGB is not available and B8G8R8A8_UNORM can not be
created as immutable. In order to have versions of these formats that
can be created immutable on GLES provide the formats R8G8B8A8_SRGB and
_UNORM with swizzling to BGRA that can then be used instead of the BGRA
formats. Since this may break things these swizzled versions will later
be only enabled when the guest requests them.
v2: Check the base swizzled BGRA format only on GL
v3: Correct type in method name (Gurchetan)
v4: Add PREFER_EMULATED_BRGA to according format binding flags (Gurchetan)
v5: Add comment about formats nou to be used in the guest (Gurchetan)
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
This is useful for logging a continuation on the same line.
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
Function handles a single instance - drop the S from the name.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-By: Gert Wollny <gert.wollny@collabora.com>
The top level emit_ios() already zeros it, so we can remove the
duplicate (and misleading) one in emit_ios_vs().
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-By: Gert Wollny <gert.wollny@collabora.com>
Use the helper instead of open-coding it.
v2: use callback (Gert)
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-By: Gert Wollny <gert.wollny@collabora.com>
Use the helper instead of open-coding it.
v2: use callback (Gert)
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-By: Gert Wollny <gert.wollny@collabora.com>
Factor out the 'generic' output handling out of emit_ios_geom() into a
helper. We'll use that across the board with later commits.
v2: use callback (Gert)
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-By: Gert Wollny <gert.wollny@collabora.com>
Move the GS stream output handling in a separate loop.
Will allow us to de-duplicate the generic output handling across the
board.
v2: Drop prog_type check (Gert)
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-By: Gert Wollny <gert.wollny@collabora.com>
Bundle all the front/back color handling to a single block. It makes
the code slightly easier to follow.
Plus it will allow us to factor out some code with a later commit.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-By: Gert Wollny <gert.wollny@collabora.com>
v2: keep prefix/auxprefix declarations on separate lines (Gert)
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-By: Gert Wollny <gert.wollny@collabora.com>
v2: use "" to initialize the fixed size char array (Gert)
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-By: Gert Wollny <gert.wollny@collabora.com>
When there is no change to UBOs of a shader stage, we still need to
increment next_ubo_id to match bind_ubo_locs. This was regressed by
commit 2192c92 (renderer: only update dirty constbufs).
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Do not use in/out parameters for sampler_id and ubo_id. They are
easier to get wrong.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
ubo_used_mask is similar to samplers_used_mask but for UBOs.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Allow external users to intercept resource creation based on
shared bind flag.
Signed-off-by: David Riley <davidriley@chromium.org>
Reviewed-By: Gert Wollny <gert.wollny@collabora.com>
Introduce a SHADER_REQ_SAMPLER_BUF bit and use it with shader_req_bits.
v2: use bitwise or for the SHADER_REQ_* fields, use next bit in the list
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org> (v1)
We do that across the board, plus it makes the code slightly more
comprehensible.
v2: update the is_shad hunk as well.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org> (v1)
The function emit_sampler_decl() considers that GLES does not have 1D
textures, but it ignores the fact that we can have a range passed into
the function.
This workaround predates the correct fix in vrend_shader_samplertypeconv()
which returns a "2D" literal as needed.
Drop this partial workaround.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>