1357 Commits (811d8ef20100cbf5524ac08638018dd193789e2e)
 

Author SHA1 Message Date
Erik Faye-Lund fe7a1efc7f gles: report maximum vertex-attrib stride to guest 6 years ago
Erik Faye-Lund e898b8fb0e Avoid needless repetition 6 years ago
Erik Faye-Lund 2c0d0963a1 use short-hand state accessors 6 years ago
Tomeu Vizoso 7a37a364e5 Fix NULL dereference in vrend_draw_bind_samplers_shader 6 years ago
David Riley 87b346a1a3 fuzzer: Add a libFuzzer based fuzzer. 6 years ago
Alexandros Frantzis 5057fb9b05 tests: Fix virgl_init_cbs_wrong_ver test 6 years ago
Gert Wollny 79479ac982 blitter, GL blit fallback: clean up framebuffer after use 6 years ago
Dave Airlie eb9555c833 features: convert current feature list to an array (v2) 6 years ago
Dave Airlie cdf88604e9 renderer: fix ambiguous else warning 6 years ago
Erik Faye-Lund 97b9df0aa8 add a cap for TGSI precise modifiers 6 years ago
Erik Faye-Lund 47387e4066 emit precise keyword 6 years ago
Karol Herbst ef70cef58b tgsi/text: parse _PRECISE modifier 6 years ago
Karol Herbst 46d2cf85d1 tgsi: populate precise 6 years ago
Erik Faye-Lund 654647cde9 protect calls to glPrimitiveRestart on GLES 3.1 6 years ago
Erik Faye-Lund 39add38156 protect gl{Begin, End}ConditionalRendering calls 6 years ago
Erik Faye-Lund 4349893052 protect call to glDeleteSamplers 6 years ago
Erik Faye-Lund 89f7995746 protect call to glPrimitiveRestartIndex 6 years ago
Dave Airlie ec454b9df0 renderer: fix ssbo != -1 comparison. 6 years ago
Dave Airlie df7322e7dc ssbo: reorder var assignment 6 years ago
Dave Airlie 083d97fff5 renderer: add shader_storage_buffer_object support. (v4) 6 years ago
Dave Airlie 1800bd4a64 shader: add basic shader_storage_buffer_object parsing. (v4) 6 years ago
Dave Airlie 4013fbcc96 gallium: import MAX_SHADER_BUFFERS from mesa 6 years ago
Dave Airlie dfa1e8c943 u_math: bring over u_bit_scan_consecutive_range. 6 years ago
Dave Airlie 7f962064cd shader: drop unused sviews_used 6 years ago
Dave Airlie 249fb00eed shader: pass sinfo/dinfo into translate_tex 6 years ago
Gert Wollny a04a63ec87 virgl-caps: Report support for GL_ARB_copy_image to the guest 6 years ago
Gert Wollny 8ad02016a5 vrend_formats: Replace RGB(8|16) formats with RGBX(8|16) 6 years ago
Gert Wollny 2846dcf565 vrend: If available use glCopyImageSubData to execute memcopy like blits 6 years ago
Jakob Bornecrantz be3b1078eb vrend: Remove bad sRGB warning on GLES 6 years ago
Dave Airlie cae96e10d0 shader: drop unused function. 6 years ago
Erik Faye-Lund e387116ef4 report maximum vertex-attrib stride to host 6 years ago
Erik Faye-Lund 6a4ef6d8a2 renderer: swizzle sampler border color channel if we emulate alpha format 6 years ago
Gurchetan Singh 0fb73b11e4 vrend_shader: use emit_sampler_declaration helper 6 years ago
Gurchetan Singh 327207986e vrend_shader: add sampler array functionality in emit_sampler_decl 6 years ago
Erik Faye-Lund 7c9be01c56 shaders: include prefix for samplepos and tesscoord 6 years ago
Erik Faye-Lund d9779aa53a virgl_hw.h: use same license statement as virgl_protocol.h 6 years ago
Erik Faye-Lund 077827fc80 remove unused header 6 years ago
Elie Tournier 73423fff6b renderer: swizzle sampler border color channel if we emulate alpha format 6 years ago
Dave Airlie 29853b7456 vrend_decode: use uints for sampler view decode 6 years ago
Erik Faye-Lund d24ac12d7b implement VIRGL_CCMD_SET_MIN_SAMPLES 6 years ago
Erik Faye-Lund 36fe024ab8 fix rewriting of non-alpha formats 6 years ago
Erik Faye-Lund 8889173cbd update hw_blend_state.independent_blend_enable after setting state 6 years ago
Gert Wollny 8d288c4bd6 vrend: update texture state on a per view base 6 years ago
Gert Wollny c0e0274e8c virgl: Add method to query supported MSAA samples and positions 6 years ago
Erik Faye-Lund a1160620cc expand gl_SampleMask to ivec4 to match TGSI definition 6 years ago
Erik Faye-Lund e0e8ad557b vrend: Fixup typo in SHADER_REQ_GPU_SHADER5 logic 6 years ago
Dave Airlie 38f80b1bc0 shader: refactor sampler emission. 6 years ago
Erik Faye-Lund 0ea74890db shader: emit "sample" keyword 6 years ago
Erik Faye-Lund 7014abab5d shader: pad shaders with space for GL_ARB_gpu_shader5 it's needed 6 years ago
Gert Wollny 8d09648e0a vrend: allocate texture, always use texture storage when available 6 years ago