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weston/clients/window.c

6580 lines
152 KiB

/*
* Copyright © 2008 Kristian Høgsberg
* Copyright © 2012-2013 Collabora, Ltd.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "config.h"
#include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <stdarg.h>
#include <string.h>
#include <fcntl.h>
#include <unistd.h>
#include <errno.h>
#include <math.h>
#include <assert.h>
#include <time.h>
#include <cairo.h>
#include <sys/mman.h>
#include <sys/epoll.h>
#include <sys/timerfd.h>
#include <stdbool.h>
#ifdef HAVE_CAIRO_EGL
#include <wayland-egl.h>
#ifdef USE_CAIRO_GLESV2
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#else
#include <GL/gl.h>
#endif
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <cairo-gl.h>
#elif !defined(ENABLE_EGL) /* platform.h defines these if EGL is enabled */
typedef void *EGLDisplay;
typedef void *EGLConfig;
typedef void *EGLContext;
#define EGL_NO_DISPLAY ((EGLDisplay)0)
#endif /* no HAVE_CAIRO_EGL */
#include <xkbcommon/xkbcommon.h>
#ifdef HAVE_XKBCOMMON_COMPOSE
#include <xkbcommon/xkbcommon-compose.h>
#endif
#include <wayland-cursor.h>
#include <linux/input.h>
#include <wayland-client.h>
#include "shared/cairo-util.h"
#include "shared/helpers.h"
#include "shared/xalloc.h"
#include <libweston/zalloc.h>
#include "xdg-shell-client-protocol.h"
#include "text-cursor-position-client-protocol.h"
#include "pointer-constraints-unstable-v1-client-protocol.h"
#include "relative-pointer-unstable-v1-client-protocol.h"
#include "shared/os-compatibility.h"
#include "shared/string-helpers.h"
#include "window.h"
#define ZWP_RELATIVE_POINTER_MANAGER_V1_VERSION 1
#define ZWP_POINTER_CONSTRAINTS_V1_VERSION 1
#define DEFAULT_XCURSOR_SIZE 32
struct shm_pool;
struct global {
uint32_t name;
char *interface;
uint32_t version;
struct wl_list link;
};
struct display {
struct wl_display *display;
struct wl_registry *registry;
struct wl_compositor *compositor;
struct wl_subcompositor *subcompositor;
struct wl_shm *shm;
struct wl_data_device_manager *data_device_manager;
struct text_cursor_position *text_cursor_position;
struct xdg_wm_base *xdg_shell;
struct zwp_relative_pointer_manager_v1 *relative_pointer_manager;
struct zwp_pointer_constraints_v1 *pointer_constraints;
EGLDisplay dpy;
EGLConfig argb_config;
EGLContext argb_ctx;
cairo_device_t *argb_device;
uint32_t serial;
int display_fd;
uint32_t display_fd_events;
struct task display_task;
int epoll_fd;
struct wl_list deferred_list;
int running;
struct wl_list global_list;
struct wl_list window_list;
struct wl_list input_list;
struct wl_list output_list;
struct theme *theme;
struct wl_cursor_theme *cursor_theme;
struct wl_cursor **cursors;
display_output_handler_t output_configure_handler;
display_global_handler_t global_handler;
display_global_handler_t global_handler_remove;
void *user_data;
struct xkb_context *xkb_context;
/* A hack to get text extents for tooltips */
cairo_surface_t *dummy_surface;
void *dummy_surface_data;
int has_rgb565;
int data_device_manager_version;
};
struct window_output {
struct output *output;
struct wl_list link;
};
struct toysurface {
/*
* Prepare the surface for drawing. Ensure there is a surface
* of the right size available for rendering, and return it.
* dx,dy are the x,y of wl_surface.attach.
* width,height are the new buffer size.
* If flags has SURFACE_HINT_RESIZE set, the user is
* doing continuous resizing.
* Returns the Cairo surface to draw to.
*/
cairo_surface_t *(*prepare)(struct toysurface *base, int dx, int dy,
int32_t width, int32_t height, uint32_t flags,
enum wl_output_transform buffer_transform, int32_t buffer_scale);
/*
* Post the surface to the server, returning the server allocation
* rectangle. The Cairo surface from prepare() must be destroyed
* after calling this.
*/
void (*swap)(struct toysurface *base,
enum wl_output_transform buffer_transform, int32_t buffer_scale,
struct rectangle *server_allocation);
/*
* Make the toysurface current with the given EGL context.
* Returns 0 on success, and negative on failure.
*/
int (*acquire)(struct toysurface *base, EGLContext ctx);
/*
* Release the toysurface from the EGL context, returning control
* to Cairo.
*/
void (*release)(struct toysurface *base);
/*
* Destroy the toysurface, including the Cairo surface, any
* backing storage, and the Wayland protocol objects.
*/
void (*destroy)(struct toysurface *base);
};
struct surface {
struct window *window;
struct wl_surface *surface;
struct wl_subsurface *subsurface;
int synchronized;
int synchronized_default;
struct toysurface *toysurface;
struct widget *widget;
int redraw_needed;
struct wl_callback *frame_cb;
clients: add subsurfaces demo Add a demo program with: - a main surface (green) - a Cairo-image sub-surface (red) - a raw GLESv2 widget (triangle) Sub-surface input region is set empty to avoid problems in toytoolkit. If Cairo links to libGL, then we will end up with also libGLESv2 linked to subsurfaces program, and both libs getting really used, which leads to disaster. Do not build subsurfaces demo, if Cairo links to libGL and cairo-egl is usable. The GL rendering loop is not tied to the toytoolkit or the widget, but runs directly from its own frame callback. Therefore it runs independent of the rest of the application. This also relies on one of two things: - eglSwapInterval(0) is implemented, and therefore eglSwapBuffers never blocks indefinitely, or - toytoolkit has a workaround, that guarantees that eglSwapBuffers will return soon, when we force a repaint on resize. Otherwise the demo will deadlock. The code is separated into three sections: 1. The library component, using only EGL, GLESv2, and libwayland-client APIs, and not aware of any toolkit details of the parent application. This runs independently until the parent application tells otherwise. 2. The glue code: a toytoolkit application widget, who has its own rendering machinery. 3. The application written in toytoolkit. This patch also adds new toytoolkit interfaces: - widget_get_wl_surface() - widget_get_last_time() - widget_input_region_add() Toytoolkit applications have not had a possibility to change the input region. The frame widget (decorations) set the input region on its own when used, otherwise the default input region of everything has been used. If a window does not have a frame widget, it can now use widget_input_region_add() to set a custom input region. These are not window methods, because a widget may lie on a different wl_surface (sub-surface) than the window. Changes in v3: - replace set_commit_mode with set_sync and set_desync Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
uint32_t last_time;
struct rectangle allocation;
struct rectangle server_allocation;
struct wl_region *input_region;
struct wl_region *opaque_region;
enum window_buffer_type buffer_type;
enum wl_output_transform buffer_transform;
int32_t buffer_scale;
cairo_surface_t *cairo_surface;
struct wl_list link;
};
struct window {
struct display *display;
struct wl_list window_output_list;
char *title;
struct rectangle saved_allocation;
struct rectangle min_allocation;
struct rectangle pending_allocation;
struct rectangle last_geometry;
int x, y;
int redraw_inhibited;
int redraw_needed;
int redraw_task_scheduled;
struct task redraw_task;
int resize_needed;
int custom;
int focused;
int resizing;
int fullscreen;
int maximized;
enum preferred_format preferred_format;
window_key_handler_t key_handler;
window_keyboard_focus_handler_t keyboard_focus_handler;
window_data_handler_t data_handler;
window_drop_handler_t drop_handler;
window_close_handler_t close_handler;
window_fullscreen_handler_t fullscreen_handler;
window_output_handler_t output_handler;
window_state_changed_handler_t state_changed_handler;
window_locked_pointer_motion_handler_t locked_pointer_motion_handler;
struct surface *main_surface;
struct xdg_surface *xdg_surface;
struct xdg_toplevel *xdg_toplevel;
struct xdg_popup *xdg_popup;
struct window *parent;
struct window *last_parent;
struct window_frame *frame;
/* struct surface::link, contains also main_surface */
struct wl_list subsurface_list;
struct zwp_relative_pointer_v1 *relative_pointer;
struct zwp_locked_pointer_v1 *locked_pointer;
bool pointer_locked;
locked_pointer_locked_handler_t pointer_locked_handler;
locked_pointer_unlocked_handler_t pointer_unlocked_handler;
confined_pointer_confined_handler_t pointer_confined_handler;
confined_pointer_unconfined_handler_t pointer_unconfined_handler;
struct zwp_confined_pointer_v1 *confined_pointer;
struct widget *confined_widget;
bool confined;
void *user_data;
struct wl_list link;
};
struct widget {
struct window *window;
struct surface *surface;
struct tooltip *tooltip;
struct wl_list child_list;
struct wl_list link;
struct rectangle allocation;
widget_resize_handler_t resize_handler;
widget_redraw_handler_t redraw_handler;
widget_enter_handler_t enter_handler;
widget_leave_handler_t leave_handler;
widget_motion_handler_t motion_handler;
widget_button_handler_t button_handler;
widget_touch_down_handler_t touch_down_handler;
widget_touch_up_handler_t touch_up_handler;
widget_touch_motion_handler_t touch_motion_handler;
widget_touch_frame_handler_t touch_frame_handler;
widget_touch_cancel_handler_t touch_cancel_handler;
widget_axis_handler_t axis_handler;
widget_pointer_frame_handler_t pointer_frame_handler;
widget_axis_source_handler_t axis_source_handler;
widget_axis_stop_handler_t axis_stop_handler;
widget_axis_discrete_handler_t axis_discrete_handler;
void *user_data;
int opaque;
int tooltip_count;
int default_cursor;
/* If this is set to false then no cairo surface will be
* created before redrawing the surface. This is useful if the
* redraw handler is going to do completely custom rendering
* such as using EGL directly */
int use_cairo;
};
struct touch_point {
int32_t id;
float x, y;
struct widget *widget;
struct wl_list link;
};
struct input {
struct display *display;
struct wl_seat *seat;
struct wl_pointer *pointer;
struct wl_keyboard *keyboard;
struct wl_touch *touch;
struct wl_list touch_point_list;
struct window *pointer_focus;
struct window *keyboard_focus;
struct window *touch_focus;
struct window *locked_window;
struct window *confined_window;
int current_cursor;
uint32_t cursor_anim_start;
struct wl_callback *cursor_frame_cb;
uint32_t cursor_timer_start;
uint32_t cursor_anim_current;
struct toytimer cursor_timer;
bool cursor_timer_running;
struct wl_surface *pointer_surface;
uint32_t modifiers;
uint32_t pointer_enter_serial;
uint32_t cursor_serial;
float sx, sy;
struct wl_list link;
struct widget *focus_widget;
struct widget *grab;
uint32_t grab_button;
struct wl_data_device *data_device;
struct data_offer *drag_offer;
struct data_offer *selection_offer;
uint32_t touch_grab;
int32_t touch_grab_id;
float drag_x, drag_y;
struct window *drag_focus;
uint32_t drag_enter_serial;
struct {
struct xkb_keymap *keymap;
struct xkb_state *state;
#ifdef HAVE_XKBCOMMON_COMPOSE
struct xkb_compose_table *compose_table;
struct xkb_compose_state *compose_state;
#endif
xkb_mod_mask_t control_mask;
xkb_mod_mask_t alt_mask;
xkb_mod_mask_t shift_mask;
} xkb;
int32_t repeat_rate_sec;
int32_t repeat_rate_nsec;
int32_t repeat_delay_sec;
int32_t repeat_delay_nsec;
struct toytimer repeat_timer;
uint32_t repeat_sym;
uint32_t repeat_key;
uint32_t repeat_time;
int seat_version;
};
struct output {
struct display *display;
struct wl_output *output;
uint32_t server_output_id;
struct rectangle allocation;
struct wl_list link;
int transform;
int scale;
char *make;
char *model;
display_output_handler_t destroy_handler;
void *user_data;
};
struct window_frame {
struct widget *widget;
struct widget *child;
struct frame *frame;
uint32_t last_time;
uint32_t did_double, double_click;
int32_t last_id, double_id;
};
struct menu {
void *user_data;
struct window *window;
struct widget *widget;
struct input *input;
struct frame *frame;
const char **entries;
uint32_t time;
int current;
int count;
int release_count;
menu_func_t func;
};
struct tooltip {
struct widget *parent;
struct widget *widget;
char *entry;
struct toytimer timer;
float x, y;
};
struct shm_pool {
struct wl_shm_pool *pool;
size_t size;
size_t used;
void *data;
};
enum {
CURSOR_DEFAULT = 100,
CURSOR_UNSET
};
static const cairo_user_data_key_t shm_surface_data_key;
/* #define DEBUG */
#ifdef DEBUG
static void
debug_print(void *proxy, int line, const char *func, const char *fmt, ...)
__attribute__ ((format (printf, 4, 5)));
static void
debug_print(void *proxy, int line, const char *func, const char *fmt, ...)
{
va_list ap;
struct timeval tv;
gettimeofday(&tv, NULL);
fprintf(stderr, "%8ld.%03ld ",
(long)tv.tv_sec & 0xffff, (long)tv.tv_usec / 1000);
if (proxy)
fprintf(stderr, "%s@%d ",
wl_proxy_get_class(proxy), wl_proxy_get_id(proxy));
/*fprintf(stderr, __FILE__ ":%d:%s ", line, func);*/
fprintf(stderr, "%s ", func);
va_start(ap, fmt);
vfprintf(stderr, fmt, ap);
va_end(ap);
}
#define DBG(fmt, ...) \
debug_print(NULL, __LINE__, __func__, fmt, ##__VA_ARGS__)
#define DBG_OBJ(obj, fmt, ...) \
debug_print(obj, __LINE__, __func__, fmt, ##__VA_ARGS__)
#else
#define DBG(...) do {} while (0)
#define DBG_OBJ(...) do {} while (0)
#endif
static void
surface_to_buffer_size (enum wl_output_transform buffer_transform, int32_t buffer_scale, int32_t *width, int32_t *height)
{
int32_t tmp;
switch (buffer_transform) {
case WL_OUTPUT_TRANSFORM_90:
case WL_OUTPUT_TRANSFORM_270:
case WL_OUTPUT_TRANSFORM_FLIPPED_90:
case WL_OUTPUT_TRANSFORM_FLIPPED_270:
tmp = *width;
*width = *height;
*height = tmp;
break;
default:
break;
}
*width *= buffer_scale;
*height *= buffer_scale;
}
static void
buffer_to_surface_size (enum wl_output_transform buffer_transform, int32_t buffer_scale, int32_t *width, int32_t *height)
{
int32_t tmp;
switch (buffer_transform) {
case WL_OUTPUT_TRANSFORM_90:
case WL_OUTPUT_TRANSFORM_270:
case WL_OUTPUT_TRANSFORM_FLIPPED_90:
case WL_OUTPUT_TRANSFORM_FLIPPED_270:
tmp = *width;
*width = *height;
*height = tmp;
break;
default:
break;
}
*width /= buffer_scale;
*height /= buffer_scale;
}
#ifdef HAVE_CAIRO_EGL
struct egl_window_surface {
struct toysurface base;
cairo_surface_t *cairo_surface;
struct display *display;
struct wl_surface *surface;
struct wl_egl_window *egl_window;
EGLSurface egl_surface;
};
static struct egl_window_surface *
to_egl_window_surface(struct toysurface *base)
{
return container_of(base, struct egl_window_surface, base);
}
static cairo_surface_t *
egl_window_surface_prepare(struct toysurface *base, int dx, int dy,
int32_t width, int32_t height, uint32_t flags,
enum wl_output_transform buffer_transform, int32_t buffer_scale)
{
struct egl_window_surface *surface = to_egl_window_surface(base);
surface_to_buffer_size (buffer_transform, buffer_scale, &width, &height);
wl_egl_window_resize(surface->egl_window, width, height, dx, dy);
cairo_gl_surface_set_size(surface->cairo_surface, width, height);
return cairo_surface_reference(surface->cairo_surface);
}
static void
egl_window_surface_swap(struct toysurface *base,
enum wl_output_transform buffer_transform, int32_t buffer_scale,
struct rectangle *server_allocation)
{
struct egl_window_surface *surface = to_egl_window_surface(base);
cairo_gl_surface_swapbuffers(surface->cairo_surface);
wl_egl_window_get_attached_size(surface->egl_window,
&server_allocation->width,
&server_allocation->height);
buffer_to_surface_size (buffer_transform, buffer_scale,
&server_allocation->width,
&server_allocation->height);
}
static int
egl_window_surface_acquire(struct toysurface *base, EGLContext ctx)
{
struct egl_window_surface *surface = to_egl_window_surface(base);
cairo_device_t *device;
device = cairo_surface_get_device(surface->cairo_surface);
if (!device)
return -1;
if (!ctx) {
if (device == surface->display->argb_device)
ctx = surface->display->argb_ctx;
else
assert(0);
}
cairo_device_flush(device);
cairo_device_acquire(device);
if (!eglMakeCurrent(surface->display->dpy, surface->egl_surface,
surface->egl_surface, ctx))
fprintf(stderr, "failed to make surface current\n");
return 0;
}
static void
egl_window_surface_release(struct toysurface *base)
{
struct egl_window_surface *surface = to_egl_window_surface(base);
cairo_device_t *device;
device = cairo_surface_get_device(surface->cairo_surface);
if (!device)
return;
if (!eglMakeCurrent(surface->display->dpy,
EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT))
fprintf(stderr, "failed to make context current\n");
cairo_device_release(device);
}
static void
egl_window_surface_destroy(struct toysurface *base)
{
struct egl_window_surface *surface = to_egl_window_surface(base);
struct display *d = surface->display;
cairo_surface_destroy(surface->cairo_surface);
weston_platform_destroy_egl_surface(d->dpy, surface->egl_surface);
wl_egl_window_destroy(surface->egl_window);
surface->surface = NULL;
free(surface);
}
static struct toysurface *
egl_window_surface_create(struct display *display,
struct wl_surface *wl_surface,
uint32_t flags,
struct rectangle *rectangle)
{
struct egl_window_surface *surface;
if (display->dpy == EGL_NO_DISPLAY)
return NULL;
surface = zalloc(sizeof *surface);
if (!surface)
return NULL;
surface->base.prepare = egl_window_surface_prepare;
surface->base.swap = egl_window_surface_swap;
surface->base.acquire = egl_window_surface_acquire;
surface->base.release = egl_window_surface_release;
surface->base.destroy = egl_window_surface_destroy;
surface->display = display;
surface->surface = wl_surface;
surface->egl_window = wl_egl_window_create(surface->surface,
rectangle->width,
rectangle->height);
surface->egl_surface =
weston_platform_create_egl_surface(display->dpy,
display->argb_config,
surface->egl_window, NULL);
surface->cairo_surface =
cairo_gl_surface_create_for_egl(display->argb_device,
surface->egl_surface,
rectangle->width,
rectangle->height);
return &surface->base;
}
#else
static struct toysurface *
egl_window_surface_create(struct display *display,
struct wl_surface *wl_surface,
uint32_t flags,
struct rectangle *rectangle)
{
return NULL;
}
#endif
struct shm_surface_data {
struct wl_buffer *buffer;
struct shm_pool *pool;
};
struct wl_buffer *
display_get_buffer_for_surface(struct display *display,
cairo_surface_t *surface)
{
struct shm_surface_data *data;
data = cairo_surface_get_user_data(surface, &shm_surface_data_key);
return data->buffer;
}
static void
shm_pool_destroy(struct shm_pool *pool);
static void
shm_surface_data_destroy(void *p)
{
struct shm_surface_data *data = p;
wl_buffer_destroy(data->buffer);
if (data->pool)
shm_pool_destroy(data->pool);
free(data);
}
static struct wl_shm_pool *
make_shm_pool(struct display *display, int size, void **data)
{
struct wl_shm_pool *pool;
int fd;
fd = os_create_anonymous_file(size);
if (fd < 0) {
fprintf(stderr, "creating a buffer file for %d B failed: %m\n",
size);
return NULL;
}
*data = mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
if (*data == MAP_FAILED) {
fprintf(stderr, "mmap failed: %m\n");
close(fd);
return NULL;
}
pool = wl_shm_create_pool(display->shm, fd, size);
close(fd);
return pool;
}
static struct shm_pool *
shm_pool_create(struct display *display, size_t size)
{
struct shm_pool *pool = malloc(sizeof *pool);
if (!pool)
return NULL;
pool->pool = make_shm_pool(display, size, &pool->data);
if (!pool->pool) {
free(pool);
return NULL;
}
pool->size = size;
pool->used = 0;
return pool;
}
static void *
shm_pool_allocate(struct shm_pool *pool, size_t size, int *offset)
{
if (pool->used + size > pool->size)
return NULL;
*offset = pool->used;
pool->used += size;
return (char *) pool->data + *offset;
}
/* destroy the pool. this does not unmap the memory though */
static void
shm_pool_destroy(struct shm_pool *pool)
{
munmap(pool->data, pool->size);
wl_shm_pool_destroy(pool->pool);
free(pool);
}
/* Start allocating from the beginning of the pool again */
static void
shm_pool_reset(struct shm_pool *pool)
{
pool->used = 0;
}
static int
data_length_for_shm_surface(struct rectangle *rect)
{
int stride;
stride = cairo_format_stride_for_width (CAIRO_FORMAT_ARGB32,
rect->width);
return stride * rect->height;
}
static cairo_surface_t *
display_create_shm_surface_from_pool(struct display *display,
struct rectangle *rectangle,
uint32_t flags, struct shm_pool *pool)
{
struct shm_surface_data *data;
uint32_t format;
cairo_surface_t *surface;
cairo_format_t cairo_format;
int stride, length, offset;
void *map;
data = malloc(sizeof *data);
if (data == NULL)
return NULL;
if (flags & SURFACE_HINT_RGB565 && display->has_rgb565)
cairo_format = CAIRO_FORMAT_RGB16_565;
else
cairo_format = CAIRO_FORMAT_ARGB32;
stride = cairo_format_stride_for_width (cairo_format, rectangle->width);
length = stride * rectangle->height;
data->pool = NULL;
map = shm_pool_allocate(pool, length, &offset);
if (!map) {
free(data);
return NULL;
}
surface = cairo_image_surface_create_for_data (map,
cairo_format,
rectangle->width,
rectangle->height,
stride);
cairo_surface_set_user_data(surface, &shm_surface_data_key,
data, shm_surface_data_destroy);
if (flags & SURFACE_HINT_RGB565 && display->has_rgb565)
format = WL_SHM_FORMAT_RGB565;
else {
if (flags & SURFACE_OPAQUE)
format = WL_SHM_FORMAT_XRGB8888;
else
format = WL_SHM_FORMAT_ARGB8888;
}
data->buffer = wl_shm_pool_create_buffer(pool->pool, offset,
rectangle->width,
rectangle->height,
stride, format);
return surface;
}
static cairo_surface_t *
display_create_shm_surface(struct display *display,
struct rectangle *rectangle, uint32_t flags,
struct shm_pool *alternate_pool,
struct shm_surface_data **data_ret)
{
struct shm_surface_data *data;
struct shm_pool *pool;
cairo_surface_t *surface;
if (alternate_pool) {
shm_pool_reset(alternate_pool);
surface = display_create_shm_surface_from_pool(display,
rectangle,
flags,
alternate_pool);
if (surface) {
data = cairo_surface_get_user_data(surface,
&shm_surface_data_key);
goto out;
}
}
pool = shm_pool_create(display,
data_length_for_shm_surface(rectangle));
if (!pool)
return NULL;
surface =
display_create_shm_surface_from_pool(display, rectangle,
flags, pool);
if (!surface) {
shm_pool_destroy(pool);
return NULL;
}
/* make sure we destroy the pool when the surface is destroyed */
data = cairo_surface_get_user_data(surface, &shm_surface_data_key);
data->pool = pool;
out:
if (data_ret)
*data_ret = data;
return surface;
}
static int
check_size(struct rectangle *rect)
{
if (rect->width && rect->height)
return 0;
fprintf(stderr, "tried to create surface of "
"width: %d, height: %d\n", rect->width, rect->height);
return -1;
}
cairo_surface_t *
display_create_surface(struct display *display,
struct wl_surface *surface,
struct rectangle *rectangle,
uint32_t flags)
{
if (check_size(rectangle) < 0)
return NULL;
assert(flags & SURFACE_SHM);
return display_create_shm_surface(display, rectangle, flags,
NULL, NULL);
}
struct shm_surface_leaf {
cairo_surface_t *cairo_surface;
/* 'data' is automatically destroyed, when 'cairo_surface' is */
struct shm_surface_data *data;
struct shm_pool *resize_pool;
int busy;
};
static void
shm_surface_leaf_release(struct shm_surface_leaf *leaf)
{
if (leaf->cairo_surface)
cairo_surface_destroy(leaf->cairo_surface);
/* leaf->data already destroyed via cairo private */
if (leaf->resize_pool)
shm_pool_destroy(leaf->resize_pool);
memset(leaf, 0, sizeof *leaf);
}
#define MAX_LEAVES 3
struct shm_surface {
struct toysurface base;
struct display *display;
struct wl_surface *surface;
uint32_t flags;
int dx, dy;
struct shm_surface_leaf leaf[MAX_LEAVES];
struct shm_surface_leaf *current;
};
static struct shm_surface *
to_shm_surface(struct toysurface *base)
{
return container_of(base, struct shm_surface, base);
}
static void
shm_surface_buffer_state_debug(struct shm_surface *surface, const char *msg)
{
#ifdef DEBUG
struct shm_surface_leaf *leaf;
char bufs[MAX_LEAVES + 1];
int i;
for (i = 0; i < MAX_LEAVES; i++) {
leaf = &surface->leaf[i];
if (leaf->busy)
bufs[i] = 'b';
else if (leaf->cairo_surface)
bufs[i] = 'a';
else
bufs[i] = ' ';
}
bufs[MAX_LEAVES] = '\0';
DBG_OBJ(surface->surface, "%s, leaves [%s]\n", msg, bufs);
#endif
}
static void
shm_surface_buffer_release(void *data, struct wl_buffer *buffer)
{
struct shm_surface *surface = data;
struct shm_surface_leaf *leaf;
int i;
int free_found;
shm_surface_buffer_state_debug(surface, "buffer_release before");
for (i = 0; i < MAX_LEAVES; i++) {
leaf = &surface->leaf[i];
if (leaf->data && leaf->data->buffer == buffer) {
leaf->busy = 0;
break;
}
}
assert(i < MAX_LEAVES && "unknown buffer released");
/* Leave one free leaf with storage, release others */
free_found = 0;
for (i = 0; i < MAX_LEAVES; i++) {
leaf = &surface->leaf[i];
if (!leaf->cairo_surface || leaf->busy)
continue;
if (!free_found)
free_found = 1;
else
shm_surface_leaf_release(leaf);
}
shm_surface_buffer_state_debug(surface, "buffer_release after");
}
static const struct wl_buffer_listener shm_surface_buffer_listener = {
shm_surface_buffer_release
};
static cairo_surface_t *
shm_surface_prepare(struct toysurface *base, int dx, int dy,
int32_t width, int32_t height, uint32_t flags,
enum wl_output_transform buffer_transform, int32_t buffer_scale)
{
int resize_hint = !!(flags & SURFACE_HINT_RESIZE);
struct shm_surface *surface = to_shm_surface(base);
struct rectangle rect = { 0};
struct shm_surface_leaf *leaf = NULL;
int i;
surface->dx = dx;
surface->dy = dy;
/* pick a free buffer, preferably one that already has storage */
for (i = 0; i < MAX_LEAVES; i++) {
if (surface->leaf[i].busy)
continue;
if (!leaf || surface->leaf[i].cairo_surface)
leaf = &surface->leaf[i];
}
DBG_OBJ(surface->surface, "pick leaf %d\n",
(int)(leaf - &surface->leaf[0]));
if (!leaf) {
fprintf(stderr, "%s: all buffers are held by the server.\n",
__func__);
exit(1);
return NULL;
}
if (!resize_hint && leaf->resize_pool) {
cairo_surface_destroy(leaf->cairo_surface);
leaf->cairo_surface = NULL;
shm_pool_destroy(leaf->resize_pool);
leaf->resize_pool = NULL;
}
surface_to_buffer_size (buffer_transform, buffer_scale, &width, &height);
if (leaf->cairo_surface &&
cairo_image_surface_get_width(leaf->cairo_surface) == width &&
cairo_image_surface_get_height(leaf->cairo_surface) == height)
goto out;
if (leaf->cairo_surface)
cairo_surface_destroy(leaf->cairo_surface);
#ifdef USE_RESIZE_POOL
if (resize_hint && !leaf->resize_pool) {
/* Create a big pool to allocate from, while continuously
* resizing. Mmapping a new pool in the server
* is relatively expensive, so reusing a pool performs
* better, but may temporarily reserve unneeded memory.
*/
/* We should probably base this number on the output size. */
leaf->resize_pool = shm_pool_create(surface->display,
6 * 1024 * 1024);
}
#endif
rect.width = width;
rect.height = height;
leaf->cairo_surface =
display_create_shm_surface(surface->display, &rect,
surface->flags,
leaf->resize_pool,
&leaf->data);
if (!leaf->cairo_surface)
return NULL;
wl_buffer_add_listener(leaf->data->buffer,
&shm_surface_buffer_listener, surface);
out:
surface->current = leaf;
return cairo_surface_reference(leaf->cairo_surface);
}
static void
shm_surface_swap(struct toysurface *base,
enum wl_output_transform buffer_transform, int32_t buffer_scale,
struct rectangle *server_allocation)
{
struct shm_surface *surface = to_shm_surface(base);
struct shm_surface_leaf *leaf = surface->current;
server_allocation->width =
cairo_image_surface_get_width(leaf->cairo_surface);
server_allocation->height =
cairo_image_surface_get_height(leaf->cairo_surface);
buffer_to_surface_size (buffer_transform, buffer_scale,
&server_allocation->width,
&server_allocation->height);
wl_surface_attach(surface->surface, leaf->data->buffer,
surface->dx, surface->dy);
wl_surface_damage(surface->surface, 0, 0,
server_allocation->width, server_allocation->height);
wl_surface_commit(surface->surface);
DBG_OBJ(surface->surface, "leaf %d busy\n",
(int)(leaf - &surface->leaf[0]));
leaf->busy = 1;
surface->current = NULL;
}
static int
shm_surface_acquire(struct toysurface *base, EGLContext ctx)
{
return -1;
}
static void
shm_surface_release(struct toysurface *base)
{
}
static void
shm_surface_destroy(struct toysurface *base)
{
struct shm_surface *surface = to_shm_surface(base);
int i;
for (i = 0; i < MAX_LEAVES; i++)
shm_surface_leaf_release(&surface->leaf[i]);
free(surface);
}
static struct toysurface *
shm_surface_create(struct display *display, struct wl_surface *wl_surface,
uint32_t flags, struct rectangle *rectangle)
{
struct shm_surface *surface;
DBG_OBJ(wl_surface, "\n");
surface = xzalloc(sizeof *surface);
surface->base.prepare = shm_surface_prepare;
surface->base.swap = shm_surface_swap;
surface->base.acquire = shm_surface_acquire;
surface->base.release = shm_surface_release;
surface->base.destroy = shm_surface_destroy;
surface->display = display;
surface->surface = wl_surface;
surface->flags = flags;
return &surface->base;
}
/*
* The following correspondences between file names and cursors was copied
* from: https://bugs.kde.org/attachment.cgi?id=67313
*/
static const char *bottom_left_corners[] = {
"bottom_left_corner",
"sw-resize",
"size_bdiag"
};
static const char *bottom_right_corners[] = {
"bottom_right_corner",
"se-resize",
"size_fdiag"
};
static const char *bottom_sides[] = {
"bottom_side",
"s-resize",
"size_ver"
};
static const char *grabbings[] = {
"grabbing",
"closedhand",
"208530c400c041818281048008011002"
};
static const char *left_ptrs[] = {
"left_ptr",
"default",
"top_left_arrow",
"left-arrow"
};
static const char *left_sides[] = {
"left_side",
"w-resize",
"size_hor"
};
static const char *right_sides[] = {
"right_side",
"e-resize",
"size_hor"
};
static const char *top_left_corners[] = {
"top_left_corner",
"nw-resize",
"size_fdiag"
};
static const char *top_right_corners[] = {
"top_right_corner",
"ne-resize",
"size_bdiag"
};
static const char *top_sides[] = {
"top_side",
"n-resize",
"size_ver"
};
static const char *xterms[] = {
"xterm",
"ibeam",
"text"
};
static const char *hand1s[] = {
"hand1",
"pointer",
"pointing_hand",
"e29285e634086352946a0e7090d73106"
};
static const char *watches[] = {
"watch",
"wait",
"0426c94ea35c87780ff01dc239897213"
};
static const char *move_draggings[] = {
"dnd-move"
};
static const char *copy_draggings[] = {
"dnd-copy"
};
static const char *forbidden_draggings[] = {
"dnd-none",
"dnd-no-drop"
};
struct cursor_alternatives {
const char **names;
size_t count;
};
static const struct cursor_alternatives cursors[] = {
{bottom_left_corners, ARRAY_LENGTH(bottom_left_corners)},
{bottom_right_corners, ARRAY_LENGTH(bottom_right_corners)},
{bottom_sides, ARRAY_LENGTH(bottom_sides)},
{grabbings, ARRAY_LENGTH(grabbings)},
{left_ptrs, ARRAY_LENGTH(left_ptrs)},
{left_sides, ARRAY_LENGTH(left_sides)},
{right_sides, ARRAY_LENGTH(right_sides)},
{top_left_corners, ARRAY_LENGTH(top_left_corners)},
{top_right_corners, ARRAY_LENGTH(top_right_corners)},
{top_sides, ARRAY_LENGTH(top_sides)},
{xterms, ARRAY_LENGTH(xterms)},
{hand1s, ARRAY_LENGTH(hand1s)},
{watches, ARRAY_LENGTH(watches)},
{move_draggings, ARRAY_LENGTH(move_draggings)},
{copy_draggings, ARRAY_LENGTH(copy_draggings)},
{forbidden_draggings, ARRAY_LENGTH(forbidden_draggings)},
};
static void
create_cursors(struct display *display)
{
const char *config_file;
struct weston_config *config;
struct weston_config_section *s;
int size = DEFAULT_XCURSOR_SIZE;
char *theme = NULL, *size_str;
unsigned int i, j;
struct wl_cursor *cursor;
theme = getenv("XCURSOR_THEME");
size_str = getenv("XCURSOR_SIZE");
if (size_str) {
safe_strtoint(size_str, &size);
if (size <= 0)
size = DEFAULT_XCURSOR_SIZE;
}
config_file = weston_config_get_name_from_env();
config = weston_config_parse(config_file);
s = weston_config_get_section(config, "shell", NULL, NULL);
weston_config_section_get_string(s, "cursor-theme", &theme, theme);
weston_config_section_get_int(s, "cursor-size", &size, size);
weston_config_destroy(config);
display->cursor_theme = wl_cursor_theme_load(theme, size, display->shm);
if (!display->cursor_theme) {
fprintf(stderr, "could not load theme '%s'\n", theme);
return;
}
free(theme);
display->cursors =
xmalloc(ARRAY_LENGTH(cursors) * sizeof display->cursors[0]);
for (i = 0; i < ARRAY_LENGTH(cursors); i++) {
cursor = NULL;
for (j = 0; !cursor && j < cursors[i].count; ++j)
cursor = wl_cursor_theme_get_cursor(
display->cursor_theme, cursors[i].names[j]);
if (!cursor)
fprintf(stderr, "could not load cursor '%s'\n",
cursors[i].names[0]);
display->cursors[i] = cursor;
}
}
static void
destroy_cursors(struct display *display)
{
wl_cursor_theme_destroy(display->cursor_theme);
free(display->cursors);
}
struct wl_cursor_image *
display_get_pointer_image(struct display *display, int pointer)
{
struct wl_cursor *cursor = display->cursors[pointer];
return cursor ? cursor->images[0] : NULL;
}
static void
surface_flush(struct surface *surface)
{
if (!surface->cairo_surface)
return;
if (surface->opaque_region) {
wl_surface_set_opaque_region(surface->surface,
surface->opaque_region);
wl_region_destroy(surface->opaque_region);
surface->opaque_region = NULL;
}
if (surface->input_region) {
wl_surface_set_input_region(surface->surface,
surface->input_region);
wl_region_destroy(surface->input_region);
surface->input_region = NULL;
}
surface->toysurface->swap(surface->toysurface,
surface->buffer_transform, surface->buffer_scale,
&surface->server_allocation);
cairo_surface_destroy(surface->cairo_surface);
surface->cairo_surface = NULL;
}
int
window_has_focus(struct window *window)
{
return window->focused;
}
static void
window_close(struct window *window)
{
if (window->close_handler)
window->close_handler(window->user_data);
else
display_exit(window->display);
}
struct display *
window_get_display(struct window *window)
{
return window->display;
}
static void
surface_create_surface(struct surface *surface, uint32_t flags)
{
struct display *display = surface->window->display;
struct rectangle allocation = surface->allocation;
if (!surface->toysurface && display->dpy &&
surface->buffer_type == WINDOW_BUFFER_TYPE_EGL_WINDOW) {
surface->toysurface =
egl_window_surface_create(display,
surface->surface,
flags,
&allocation);
}
if (!surface->toysurface)
surface->toysurface = shm_surface_create(display,
surface->surface,
flags, &allocation);
surface->cairo_surface = surface->toysurface->prepare(
surface->toysurface, 0, 0,
allocation.width, allocation.height, flags,
surface->buffer_transform, surface->buffer_scale);
}
static void
window_create_main_surface(struct window *window)
{
struct surface *surface = window->main_surface;
uint32_t flags = 0;
if (window->resizing)
flags |= SURFACE_HINT_RESIZE;
if (window->preferred_format == WINDOW_PREFERRED_FORMAT_RGB565)
flags |= SURFACE_HINT_RGB565;
surface_create_surface(surface, flags);
}
int
window_get_buffer_transform(struct window *window)
{
return window->main_surface->buffer_transform;
}
void
window_set_buffer_transform(struct window *window,
enum wl_output_transform transform)
{
window->main_surface->buffer_transform = transform;
wl_surface_set_buffer_transform(window->main_surface->surface,
transform);
}
void
window_set_buffer_scale(struct window *window,
int32_t scale)
{
window->main_surface->buffer_scale = scale;
wl_surface_set_buffer_scale(window->main_surface->surface,
scale);
}
uint32_t
window_get_buffer_scale(struct window *window)
{
return window->main_surface->buffer_scale;
}
uint32_t
window_get_output_scale(struct window *window)
{
struct window_output *window_output;
struct window_output *window_output_tmp;
int scale = 1;
wl_list_for_each_safe(window_output, window_output_tmp,
&window->window_output_list, link) {
if (window_output->output->scale > scale)
scale = window_output->output->scale;
}
return scale;
}
static void window_frame_destroy(struct window_frame *frame);
static void
surface_destroy(struct surface *surface)
{
if (surface->frame_cb)
wl_callback_destroy(surface->frame_cb);
if (surface->input_region)
wl_region_destroy(surface->input_region);
if (surface->opaque_region)
wl_region_destroy(surface->opaque_region);
if (surface->subsurface)
wl_subsurface_destroy(surface->subsurface);
wl_surface_destroy(surface->surface);
if (surface->toysurface)
surface->toysurface->destroy(surface->toysurface);
wl_list_remove(&surface->link);
free(surface);
}
void
window_destroy(struct window *window)
{
struct display *display = window->display;
struct input *input;
struct window_output *window_output;
struct window_output *window_output_tmp;
wl_list_remove(&window->redraw_task.link);
wl_list_for_each(input, &display->input_list, link) {
if (input->touch_focus == window)
input->touch_focus = NULL;
if (input->pointer_focus == window)
input->pointer_focus = NULL;
if (input->keyboard_focus == window)
input->keyboard_focus = NULL;
if (input->locked_window == window)
input->locked_window = NULL;
if (input->confined_window == window)
input->confined_window = NULL;
if (input->focus_widget &&
input->focus_widget->window == window)
input->focus_widget = NULL;
}
wl_list_for_each_safe(window_output, window_output_tmp,
&window->window_output_list, link) {
free (window_output);
}
if (window->frame)
window_frame_destroy(window->frame);
if (window->xdg_toplevel)
xdg_toplevel_destroy(window->xdg_toplevel);
if (window->xdg_popup)
xdg_popup_destroy(window->xdg_popup);
if (window->xdg_surface)
xdg_surface_destroy(window->xdg_surface);
surface_destroy(window->main_surface);
wl_list_remove(&window->link);
free(window->title);
free(window);
}
static struct widget *
widget_find_widget(struct widget *widget, int32_t x, int32_t y)
{
struct widget *child, *target;
wl_list_for_each(child, &widget->child_list, link) {
target = widget_find_widget(child, x, y);
if (target)
return target;
}
if (widget->allocation.x <= x &&
x < widget->allocation.x + widget->allocation.width &&
widget->allocation.y <= y &&
y < widget->allocation.y + widget->allocation.height) {
return widget;
}
return NULL;
}
static struct widget *
window_find_widget(struct window *window, int32_t x, int32_t y)
{
struct surface *surface;
struct widget *widget;
wl_list_for_each(surface, &window->subsurface_list, link) {
widget = widget_find_widget(surface->widget, x, y);
if (widget)
return widget;
}
return NULL;
}
static struct widget *
widget_create(struct window *window, struct surface *surface, void *data)
{
struct widget *widget;
widget = xzalloc(sizeof *widget);
widget->window = window;
widget->surface = surface;
widget->user_data = data;
widget->allocation = surface->allocation;
wl_list_init(&widget->child_list);
widget->opaque = 0;
widget->tooltip = NULL;
widget->tooltip_count = 0;
widget->default_cursor = CURSOR_LEFT_PTR;
widget->use_cairo = 1;
return widget;
}
struct widget *
window_add_widget(struct window *window, void *data)
{
struct widget *widget;
widget = widget_create(window, window->main_surface, data);
wl_list_init(&widget->link);
window->main_surface->widget = widget;
return widget;
}
struct widget *
widget_add_widget(struct widget *parent, void *data)
{
struct widget *widget;
widget = widget_create(parent->window, parent->surface, data);
wl_list_insert(parent->child_list.prev, &widget->link);
return widget;
}
void
widget_destroy(struct widget *widget)
{
struct display *display = widget->window->display;
struct surface *surface = widget->surface;
struct input *input;
/* Destroy the sub-surface along with the root widget */
if (surface->widget == widget && surface->subsurface)
surface_destroy(widget->surface);
if (widget->tooltip)
widget_destroy_tooltip(widget);
wl_list_for_each(input, &display->input_list, link) {
if (input->focus_widget == widget)
input->focus_widget = NULL;
}
wl_list_remove(&widget->link);
free(widget);
}
void
widget_set_default_cursor(struct widget *widget, int cursor)
{
widget->default_cursor = cursor;
}
void
widget_get_allocation(struct widget *widget, struct rectangle *allocation)
{
*allocation = widget->allocation;
}
void
widget_set_size(struct widget *widget, int32_t width, int32_t height)
{
widget->allocation.width = width;
widget->allocation.height = height;
}
void
widget_set_allocation(struct widget *widget,
int32_t x, int32_t y, int32_t width, int32_t height)
{
widget->allocation.x = x;
widget->allocation.y = y;
widget_set_size(widget, width, height);
}
void
widget_set_transparent(struct widget *widget, int transparent)
{
widget->opaque = !transparent;
}
void *
widget_get_user_data(struct widget *widget)
{
return widget->user_data;
}
static cairo_surface_t *
widget_get_cairo_surface(struct widget *widget)
{
struct surface *surface = widget->surface;
struct window *window = widget->window;
assert(widget->use_cairo);
if (!surface->cairo_surface) {
if (surface == window->main_surface)
window_create_main_surface(window);
else
surface_create_surface(surface, 0);
}
return surface->cairo_surface;
}
static void
widget_cairo_update_transform(struct widget *widget, cairo_t *cr)
{
struct surface *surface = widget->surface;
double angle;
cairo_matrix_t m;
enum wl_output_transform transform;
int surface_width, surface_height;
int translate_x, translate_y;
int32_t scale;
surface_width = surface->allocation.width;
surface_height = surface->allocation.height;
transform = surface->buffer_transform;
scale = surface->buffer_scale;
switch (transform) {
case WL_OUTPUT_TRANSFORM_FLIPPED:
case WL_OUTPUT_TRANSFORM_FLIPPED_90:
case WL_OUTPUT_TRANSFORM_FLIPPED_180:
case WL_OUTPUT_TRANSFORM_FLIPPED_270:
cairo_matrix_init(&m, -1, 0, 0, 1, 0, 0);
break;
default:
cairo_matrix_init_identity(&m);
break;
}
switch (transform) {
case WL_OUTPUT_TRANSFORM_NORMAL:
default:
angle = 0;
translate_x = 0;
translate_y = 0;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED:
angle = 0;
translate_x = surface_width;
translate_y = 0;
break;
case WL_OUTPUT_TRANSFORM_90:
angle = M_PI_2;
translate_x = surface_height;
translate_y = 0;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED_90:
angle = M_PI_2;
translate_x = surface_height;
translate_y = surface_width;
break;
case WL_OUTPUT_TRANSFORM_180:
angle = M_PI;
translate_x = surface_width;
translate_y = surface_height;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED_180:
angle = M_PI;
translate_x = 0;
translate_y = surface_height;
break;
case WL_OUTPUT_TRANSFORM_270:
angle = M_PI + M_PI_2;
translate_x = 0;
translate_y = surface_width;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED_270:
angle = M_PI + M_PI_2;
translate_x = 0;
translate_y = 0;
break;
}
cairo_scale(cr, scale, scale);
cairo_translate(cr, translate_x, translate_y);
cairo_rotate(cr, angle);
cairo_transform(cr, &m);
}
cairo_t *
widget_cairo_create(struct widget *widget)
{
struct surface *surface = widget->surface;
cairo_surface_t *cairo_surface;
cairo_t *cr;
cairo_surface = widget_get_cairo_surface(widget);
cr = cairo_create(cairo_surface);
widget_cairo_update_transform(widget, cr);
cairo_translate(cr, -surface->allocation.x, -surface->allocation.y);
return cr;
}
clients: add subsurfaces demo Add a demo program with: - a main surface (green) - a Cairo-image sub-surface (red) - a raw GLESv2 widget (triangle) Sub-surface input region is set empty to avoid problems in toytoolkit. If Cairo links to libGL, then we will end up with also libGLESv2 linked to subsurfaces program, and both libs getting really used, which leads to disaster. Do not build subsurfaces demo, if Cairo links to libGL and cairo-egl is usable. The GL rendering loop is not tied to the toytoolkit or the widget, but runs directly from its own frame callback. Therefore it runs independent of the rest of the application. This also relies on one of two things: - eglSwapInterval(0) is implemented, and therefore eglSwapBuffers never blocks indefinitely, or - toytoolkit has a workaround, that guarantees that eglSwapBuffers will return soon, when we force a repaint on resize. Otherwise the demo will deadlock. The code is separated into three sections: 1. The library component, using only EGL, GLESv2, and libwayland-client APIs, and not aware of any toolkit details of the parent application. This runs independently until the parent application tells otherwise. 2. The glue code: a toytoolkit application widget, who has its own rendering machinery. 3. The application written in toytoolkit. This patch also adds new toytoolkit interfaces: - widget_get_wl_surface() - widget_get_last_time() - widget_input_region_add() Toytoolkit applications have not had a possibility to change the input region. The frame widget (decorations) set the input region on its own when used, otherwise the default input region of everything has been used. If a window does not have a frame widget, it can now use widget_input_region_add() to set a custom input region. These are not window methods, because a widget may lie on a different wl_surface (sub-surface) than the window. Changes in v3: - replace set_commit_mode with set_sync and set_desync Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
struct wl_surface *
widget_get_wl_surface(struct widget *widget)
{
return widget->surface->surface;
}
struct wl_subsurface *
widget_get_wl_subsurface(struct widget *widget)
{
return widget->surface->subsurface;
}
clients: add subsurfaces demo Add a demo program with: - a main surface (green) - a Cairo-image sub-surface (red) - a raw GLESv2 widget (triangle) Sub-surface input region is set empty to avoid problems in toytoolkit. If Cairo links to libGL, then we will end up with also libGLESv2 linked to subsurfaces program, and both libs getting really used, which leads to disaster. Do not build subsurfaces demo, if Cairo links to libGL and cairo-egl is usable. The GL rendering loop is not tied to the toytoolkit or the widget, but runs directly from its own frame callback. Therefore it runs independent of the rest of the application. This also relies on one of two things: - eglSwapInterval(0) is implemented, and therefore eglSwapBuffers never blocks indefinitely, or - toytoolkit has a workaround, that guarantees that eglSwapBuffers will return soon, when we force a repaint on resize. Otherwise the demo will deadlock. The code is separated into three sections: 1. The library component, using only EGL, GLESv2, and libwayland-client APIs, and not aware of any toolkit details of the parent application. This runs independently until the parent application tells otherwise. 2. The glue code: a toytoolkit application widget, who has its own rendering machinery. 3. The application written in toytoolkit. This patch also adds new toytoolkit interfaces: - widget_get_wl_surface() - widget_get_last_time() - widget_input_region_add() Toytoolkit applications have not had a possibility to change the input region. The frame widget (decorations) set the input region on its own when used, otherwise the default input region of everything has been used. If a window does not have a frame widget, it can now use widget_input_region_add() to set a custom input region. These are not window methods, because a widget may lie on a different wl_surface (sub-surface) than the window. Changes in v3: - replace set_commit_mode with set_sync and set_desync Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
uint32_t
widget_get_last_time(struct widget *widget)
{
return widget->surface->last_time;
}
void
widget_input_region_add(struct widget *widget, const struct rectangle *rect)
{
struct wl_compositor *comp = widget->window->display->compositor;
struct surface *surface = widget->surface;
if (!surface->input_region)
surface->input_region = wl_compositor_create_region(comp);
if (rect) {
wl_region_add(surface->input_region,
rect->x, rect->y, rect->width, rect->height);
}
}
void
widget_set_resize_handler(struct widget *widget,
widget_resize_handler_t handler)
{
widget->resize_handler = handler;
}
void
widget_set_redraw_handler(struct widget *widget,
widget_redraw_handler_t handler)
{
widget->redraw_handler = handler;
}
void
widget_set_enter_handler(struct widget *widget, widget_enter_handler_t handler)
{
widget->enter_handler = handler;
}
void
widget_set_leave_handler(struct widget *widget, widget_leave_handler_t handler)
{
widget->leave_handler = handler;
}
void
widget_set_motion_handler(struct widget *widget,
widget_motion_handler_t handler)
{
widget->motion_handler = handler;
}
void
widget_set_button_handler(struct widget *widget,
widget_button_handler_t handler)
{
widget->button_handler = handler;
}
void
widget_set_touch_up_handler(struct widget *widget,
widget_touch_up_handler_t handler)
{
widget->touch_up_handler = handler;
}
void
widget_set_touch_down_handler(struct widget *widget,
widget_touch_down_handler_t handler)
{
widget->touch_down_handler = handler;
}
void
widget_set_touch_motion_handler(struct widget *widget,
widget_touch_motion_handler_t handler)
{
widget->touch_motion_handler = handler;
}
void
widget_set_touch_frame_handler(struct widget *widget,
widget_touch_frame_handler_t handler)
{
widget->touch_frame_handler = handler;
}
void
widget_set_touch_cancel_handler(struct widget *widget,
widget_touch_cancel_handler_t handler)
{
widget->touch_cancel_handler = handler;
}
void
widget_set_axis_handler(struct widget *widget,
widget_axis_handler_t handler)
{
widget->axis_handler = handler;
}
void
widget_set_pointer_frame_handler(struct widget *widget,
widget_pointer_frame_handler_t handler)
{
widget->pointer_frame_handler = handler;
}
void
widget_set_axis_handlers(struct widget *widget,
widget_axis_handler_t axis_handler,
widget_axis_source_handler_t axis_source_handler,
widget_axis_stop_handler_t axis_stop_handler,
widget_axis_discrete_handler_t axis_discrete_handler)
{
widget->axis_handler = axis_handler;
widget->axis_source_handler = axis_source_handler;
widget->axis_stop_handler = axis_stop_handler;
widget->axis_discrete_handler = axis_discrete_handler;
}
static void
window_schedule_redraw_task(struct window *window);
void
widget_schedule_redraw(struct widget *widget)
{
DBG_OBJ(widget->surface->surface, "widget %p\n", widget);
widget->surface->redraw_needed = 1;
window_schedule_redraw_task(widget->window);
}
void
widget_set_use_cairo(struct widget *widget,
int use_cairo)
{
widget->use_cairo = use_cairo;
}
cairo_surface_t *
window_get_surface(struct window *window)
{
cairo_surface_t *cairo_surface;
cairo_surface = widget_get_cairo_surface(window->main_surface->widget);
return cairo_surface_reference(cairo_surface);
}
struct wl_surface *
window_get_wl_surface(struct window *window)
{
return window->main_surface->surface;
}
static void
tooltip_redraw_handler(struct widget *widget, void *data)
{
cairo_t *cr;
const int32_t r = 3;
struct tooltip *tooltip = data;
int32_t width, height;
cr = widget_cairo_create(widget);
cairo_translate(cr, widget->allocation.x, widget->allocation.y);
cairo_set_operator(cr, CAIRO_OPERATOR_SOURCE);
cairo_set_source_rgba(cr, 0.0, 0.0, 0.0, 0.0);
cairo_paint(cr);
width = widget->allocation.width;
height = widget->allocation.height;
rounded_rect(cr, 0, 0, width, height, r);
cairo_set_operator(cr, CAIRO_OPERATOR_OVER);
cairo_set_source_rgba(cr, 0.0, 0.0, 0.4, 0.8);
cairo_fill(cr);
cairo_set_source_rgb(cr, 1.0, 1.0, 1.0);
cairo_move_to(cr, 10, 16);
cairo_show_text(cr, tooltip->entry);
cairo_destroy(cr);
}
static cairo_text_extents_t
get_text_extents(struct display *display, struct tooltip *tooltip)
{
cairo_t *cr;
cairo_text_extents_t extents;
/* Use the dummy_surface because the tooltip's surface was not
* created yet, and parent does not have a valid surface
* outside repaint, either.
*/
cr = cairo_create(display->dummy_surface);
cairo_text_extents(cr, tooltip->entry, &extents);
cairo_destroy(cr);
return extents;
}
static int
window_create_tooltip(struct tooltip *tooltip)
{
struct widget *parent = tooltip->parent;
struct display *display = parent->window->display;
const int offset_y = 27;
const int margin = 3;
cairo_text_extents_t extents;
if (tooltip->widget)
return 0;
tooltip->widget = window_add_subsurface(parent->window, tooltip, SUBSURFACE_DESYNCHRONIZED);
extents = get_text_extents(display, tooltip);
widget_set_redraw_handler(tooltip->widget, tooltip_redraw_handler);
widget_set_allocation(tooltip->widget,
tooltip->x, tooltip->y + offset_y,
extents.width + 20, 20 + margin * 2);
return 0;
}
void
widget_destroy_tooltip(struct widget *parent)
{
struct tooltip *tooltip = parent->tooltip;
parent->tooltip_count = 0;
if (!tooltip)
return;
if (tooltip->widget) {
widget_destroy(tooltip->widget);
tooltip->widget = NULL;
}
toytimer_fini(&tooltip->timer);
free(tooltip->entry);
free(tooltip);
parent->tooltip = NULL;
}
static void
tooltip_func(struct toytimer *tt)
{
struct tooltip *tooltip = container_of(tt, struct tooltip, timer);
window_create_tooltip(tooltip);
}
#define TOOLTIP_TIMEOUT 500
static int
tooltip_timer_reset(struct tooltip *tooltip)
{
toytimer_arm_once_usec(&tooltip->timer, TOOLTIP_TIMEOUT * 1000);
return 0;
}
int
widget_set_tooltip(struct widget *parent, char *entry, float x, float y)
{
struct tooltip *tooltip = parent->tooltip;
parent->tooltip_count++;
if (tooltip) {
tooltip->x = x;
tooltip->y = y;
tooltip_timer_reset(tooltip);
return 0;
}
/* the handler might be triggered too fast via input device motion, so
* we need this check here to make sure tooltip is fully initialized */
if (parent->tooltip_count > 1)
return 0;
tooltip = malloc(sizeof *tooltip);
if (!tooltip)
return -1;
parent->tooltip = tooltip;
tooltip->parent = parent;
tooltip->widget = NULL;
tooltip->x = x;
tooltip->y = y;
tooltip->entry = strdup(entry);
toytimer_init(&tooltip->timer, CLOCK_MONOTONIC,
parent->window->display, tooltip_func);
tooltip_timer_reset(tooltip);
return 0;
}
static void
frame_resize_handler(struct widget *widget,
int32_t width, int32_t height, void *data)
{
struct window_frame *frame = data;
struct widget *child = frame->child;
struct rectangle interior;
struct rectangle input;
struct rectangle opaque;
if (widget->window->fullscreen) {
interior.x = 0;
interior.y = 0;
interior.width = width;
interior.height = height;
} else {
frame_resize(frame->frame, width, height);
frame_interior(frame->frame, &interior.x, &interior.y,
&interior.width, &interior.height);
}
widget_set_allocation(child, interior.x, interior.y,
interior.width, interior.height);
if (child->resize_handler) {
child->resize_handler(child, interior.width, interior.height,
child->user_data);
if (widget->window->fullscreen) {
width = child->allocation.width;
height = child->allocation.height;
} else {
frame_resize_inside(frame->frame,
child->allocation.width,
child->allocation.height);
width = frame_width(frame->frame);
height = frame_height(frame->frame);
}
}
widget_set_allocation(widget, 0, 0, width, height);
widget->surface->input_region =
wl_compositor_create_region(widget->window->display->compositor);
if (!widget->window->fullscreen) {
frame_input_rect(frame->frame, &input.x, &input.y,
&input.width, &input.height);
wl_region_add(widget->surface->input_region,
input.x, input.y, input.width, input.height);
} else {
wl_region_add(widget->surface->input_region, 0, 0, width, height);
}
widget_set_allocation(widget, 0, 0, width, height);
if (child->opaque) {
if (!widget->window->fullscreen) {
frame_opaque_rect(frame->frame, &opaque.x, &opaque.y,
&opaque.width, &opaque.height);
wl_region_add(widget->surface->opaque_region,
opaque.x, opaque.y,
opaque.width, opaque.height);
} else {
wl_region_add(widget->surface->opaque_region,
0, 0, width, height);
}
}
widget_schedule_redraw(widget);
}
static void
frame_redraw_handler(struct widget *widget, void *data)
{
cairo_t *cr;
struct window_frame *frame = data;
struct window *window = widget->window;
if (window->fullscreen)
return;
cr = widget_cairo_create(widget);
frame_repaint(frame->frame, cr);
cairo_destroy(cr);
}
static int
frame_get_pointer_image_for_location(struct window_frame *frame,
enum theme_location location)
{
struct window *window = frame->widget->window;
if (window->custom)
return CURSOR_LEFT_PTR;
switch (location) {
case THEME_LOCATION_RESIZING_TOP:
return CURSOR_TOP;
case THEME_LOCATION_RESIZING_BOTTOM:
return CURSOR_BOTTOM;
case THEME_LOCATION_RESIZING_LEFT:
return CURSOR_LEFT;
case THEME_LOCATION_RESIZING_RIGHT:
return CURSOR_RIGHT;
case THEME_LOCATION_RESIZING_TOP_LEFT:
return CURSOR_TOP_LEFT;
case THEME_LOCATION_RESIZING_TOP_RIGHT:
return CURSOR_TOP_RIGHT;
case THEME_LOCATION_RESIZING_BOTTOM_LEFT:
return CURSOR_BOTTOM_LEFT;
case THEME_LOCATION_RESIZING_BOTTOM_RIGHT:
return CURSOR_BOTTOM_RIGHT;
case THEME_LOCATION_EXTERIOR:
case THEME_LOCATION_TITLEBAR:
default:
return CURSOR_LEFT_PTR;
}
}
static void
frame_menu_func(void *data, struct input *input, int index)
{
struct window *window = data;
switch (index) {
case 0: /* close */
window_close(window);
break;
case 1: /* fullscreen */
/* we don't have a way to get out of fullscreen for now */
if (window->fullscreen_handler)
window->fullscreen_handler(window, window->user_data);
break;
}
}
void
window_show_frame_menu(struct window *window,
struct input *input, uint32_t time)
{
int32_t x, y;
int count;
static const char *entries[] = {
"Close",
"Fullscreen"
};
if (window->fullscreen_handler)
count = ARRAY_LENGTH(entries);
else
count = ARRAY_LENGTH(entries) - 1;
input_get_position(input, &x, &y);
window_show_menu(window->display, input, time, window,
x - 10, y - 10, frame_menu_func, entries, count);
}
static int
frame_enter_handler(struct widget *widget,
struct input *input, float x, float y, void *data)
{
struct window_frame *frame = data;
enum theme_location location;
location = frame_pointer_enter(frame->frame, input, x, y);
if (frame_status(frame->frame) & FRAME_STATUS_REPAINT)
widget_schedule_redraw(frame->widget);
return frame_get_pointer_image_for_location(data, location);
}
static int
frame_motion_handler(struct widget *widget,
struct input *input, uint32_t time,
float x, float y, void *data)
{
struct window_frame *frame = data;
enum theme_location location;
location = frame_pointer_motion(frame->frame, input, x, y);
if (frame_status(frame->frame) & FRAME_STATUS_REPAINT)
widget_schedule_redraw(frame->widget);
return frame_get_pointer_image_for_location(data, location);
}
static void
frame_leave_handler(struct widget *widget,
struct input *input, void *data)
{
struct window_frame *frame = data;
frame_pointer_leave(frame->frame, input);
if (frame_status(frame->frame) & FRAME_STATUS_REPAINT)
widget_schedule_redraw(frame->widget);
}
static void
frame_handle_status(struct window_frame *frame, struct input *input,
uint32_t time, enum theme_location location)
{
struct window *window = frame->widget->window;
uint32_t status;
status = frame_status(frame->frame);
if (status & FRAME_STATUS_REPAINT)
widget_schedule_redraw(frame->widget);
if (status & FRAME_STATUS_MINIMIZE) {
window_set_minimized(window);
frame_status_clear(frame->frame, FRAME_STATUS_MINIMIZE);
}
if (status & FRAME_STATUS_MENU) {
window_show_frame_menu(window, input, time);
frame_status_clear(frame->frame, FRAME_STATUS_MENU);
}
if (status & FRAME_STATUS_MAXIMIZE) {
window_set_maximized(window, !window->maximized);
frame_status_clear(frame->frame, FRAME_STATUS_MAXIMIZE);
}
if (status & FRAME_STATUS_CLOSE) {
window_close(window);
return;
}
if ((status & FRAME_STATUS_MOVE) && window->xdg_toplevel) {
input_ungrab(input);
xdg_toplevel_move(window->xdg_toplevel,
input_get_seat(input),
window->display->serial);
frame_status_clear(frame->frame, FRAME_STATUS_MOVE);
}
if ((status & FRAME_STATUS_RESIZE) && window->xdg_toplevel) {
input_ungrab(input);
xdg_toplevel_resize(window->xdg_toplevel,
input_get_seat(input),
window->display->serial,
location);
frame_status_clear(frame->frame, FRAME_STATUS_RESIZE);
}
}
#define DOUBLE_CLICK_PERIOD 250
static void
frame_button_handler(struct widget *widget,
struct input *input, uint32_t time,
uint32_t button, enum wl_pointer_button_state state,
void *data)
{
struct window_frame *frame = data;
enum theme_location location;
frame->double_click = 0;
if (state == WL_POINTER_BUTTON_STATE_PRESSED) {
if (time - frame->last_time <= DOUBLE_CLICK_PERIOD) {
frame->double_click = 1;
frame->did_double = 1;
} else
frame->did_double = 0;
frame->last_time = time;
} else if (frame->did_double == 1) {
frame->double_click = 1;
frame->did_double = 0;
}
if (frame->double_click)
location = frame_double_click(frame->frame, input,
button, state);
else
location = frame_pointer_button(frame->frame, input,
button, state);
frame_handle_status(frame, input, time, location);
}
static void
frame_touch_down_handler(struct widget *widget, struct input *input,
uint32_t serial, uint32_t time, int32_t id,
float x, float y, void *data)
{
struct window_frame *frame = data;
frame->double_click = 0;
if (time - frame->last_time <= DOUBLE_CLICK_PERIOD &&
frame->last_id == id) {
frame->double_click = 1;
frame->did_double = 1;
frame->double_id = id;
} else
frame->did_double = 0;
frame->last_time = time;
frame->last_id = id;
if (frame->double_click)
frame_double_touch_down(frame->frame, input, id, x, y);
else
frame_touch_down(frame->frame, input, id, x, y);
frame_handle_status(frame, input, time, THEME_LOCATION_CLIENT_AREA);
}
static void
frame_touch_up_handler(struct widget *widget,
struct input *input, uint32_t serial, uint32_t time,
int32_t id, void *data)
{
struct window_frame *frame = data;
if (frame->double_id == id && frame->did_double) {
frame->did_double = 0;
frame->double_id = 0;
frame_double_touch_up(frame->frame, input, id);
} else
frame_touch_up(frame->frame, input, id);
frame_handle_status(frame, input, time, THEME_LOCATION_CLIENT_AREA);
}
struct widget *
window_frame_create(struct window *window, void *data)
{
struct window_frame *frame;
uint32_t buttons;
if (window->custom) {
buttons = FRAME_BUTTON_NONE;
} else {
buttons = FRAME_BUTTON_ALL;
}
frame = xzalloc(sizeof *frame);
frame->frame = frame_create(window->display->theme, 0, 0,
buttons, window->title, NULL);
frame->widget = window_add_widget(window, frame);
frame->child = widget_add_widget(frame->widget, data);
widget_set_redraw_handler(frame->widget, frame_redraw_handler);
widget_set_resize_handler(frame->widget, frame_resize_handler);
widget_set_enter_handler(frame->widget, frame_enter_handler);
widget_set_leave_handler(frame->widget, frame_leave_handler);
widget_set_motion_handler(frame->widget, frame_motion_handler);
widget_set_button_handler(frame->widget, frame_button_handler);
widget_set_touch_down_handler(frame->widget, frame_touch_down_handler);
widget_set_touch_up_handler(frame->widget, frame_touch_up_handler);
window->frame = frame;
return frame->child;
}
void
window_frame_set_child_size(struct widget *widget, int child_width,
int child_height)
{
struct display *display = widget->window->display;
struct theme *t = display->theme;
int decoration_width, decoration_height;
int width, height;
int margin = widget->window->maximized ? 0 : t->margin;
if (!widget->window->fullscreen) {
decoration_width = (t->width + margin) * 2;
decoration_height = t->width +
t->titlebar_height + margin * 2;
width = child_width + decoration_width;
height = child_height + decoration_height;
} else {
width = child_width;
height = child_height;
}
window_schedule_resize(widget->window, width, height);
}
static void
window_frame_destroy(struct window_frame *frame)
{
frame_destroy(frame->frame);
/* frame->child must be destroyed by the application */
widget_destroy(frame->widget);
free(frame);
}
static void
input_set_focus_widget(struct input *input, struct widget *focus,
float x, float y)
{
struct widget *old, *widget;
int cursor;
if (focus == input->focus_widget)
return;
old = input->focus_widget;
if (old) {
widget = old;
if (input->grab)
widget = input->grab;
if (widget->leave_handler)
widget->leave_handler(old, input, widget->user_data);
input->focus_widget = NULL;
}
if (focus) {
widget = focus;
if (input->grab)
widget = input->grab;
input->focus_widget = focus;
if (widget->enter_handler)
cursor = widget->enter_handler(focus, input, x, y,
widget->user_data);
else
cursor = widget->default_cursor;
input_set_pointer_image(input, cursor);
}
}
void
touch_grab(struct input *input, int32_t touch_id)
{
input->touch_grab = 1;
input->touch_grab_id = touch_id;
}
void
touch_ungrab(struct input *input)
{
struct touch_point *tp, *tmp;
input->touch_grab = 0;
wl_list_for_each_safe(tp, tmp,
&input->touch_point_list, link) {
if (tp->id != input->touch_grab_id)
continue;
wl_list_remove(&tp->link);
free(tp);
return;
}
}
void
input_grab(struct input *input, struct widget *widget, uint32_t button)
{
input->grab = widget;
input->grab_button = button;
input_set_focus_widget(input, widget, input->sx, input->sy);
}
void
input_ungrab(struct input *input)
{
struct widget *widget;
input->grab = NULL;
if (input->pointer_focus) {
widget = window_find_widget(input->pointer_focus,
input->sx, input->sy);
input_set_focus_widget(input, widget, input->sx, input->sy);
}
}
static void
cursor_delay_timer_reset(struct input *input, uint32_t duration)
{
if (!duration)
input->cursor_timer_running = false;
else
input->cursor_timer_running = true;
toytimer_arm_once_usec(&input->cursor_timer, duration * 1000);
}
static void cancel_pointer_image_update(struct input *input)
{
if (input->cursor_timer_running)
cursor_delay_timer_reset(input, 0);
}
static void
input_remove_pointer_focus(struct input *input)
{
struct window *window = input->pointer_focus;
if (!window)
return;
input_set_focus_widget(input, NULL, 0, 0);
input->pointer_focus = NULL;
input->current_cursor = CURSOR_UNSET;
cancel_pointer_image_update(input);
}
static void
pointer_handle_enter(void *data, struct wl_pointer *pointer,
uint32_t serial, struct wl_surface *surface,
wl_fixed_t sx_w, wl_fixed_t sy_w)
{
struct input *input = data;
struct window *window;
struct widget *widget;
float sx = wl_fixed_to_double(sx_w);
float sy = wl_fixed_to_double(sy_w);
if (!surface) {
/* enter event for a window we've just destroyed */
return;
}
window = wl_surface_get_user_data(surface);
if (surface != window->main_surface->surface) {
DBG("Ignoring input event from subsurface %p\n", surface);
return;
}
input->display->serial = serial;
input->pointer_enter_serial = serial;
input->pointer_focus = window;
input->sx = sx;
input->sy = sy;
widget = window_find_widget(window, sx, sy);
input_set_focus_widget(input, widget, sx, sy);
}
14 years ago
static void
pointer_handle_leave(void *data, struct wl_pointer *pointer,
uint32_t serial, struct wl_surface *surface)
{
struct input *input = data;
input->display->serial = serial;
input_remove_pointer_focus(input);
}
static void
pointer_handle_motion(void *data, struct wl_pointer *pointer,
uint32_t time, wl_fixed_t sx_w, wl_fixed_t sy_w)
{
struct input *input = data;
struct window *window = input->pointer_focus;
struct widget *widget;
int cursor;
float sx = wl_fixed_to_double(sx_w);
float sy = wl_fixed_to_double(sy_w);
if (!window)
return;
input->sx = sx;
input->sy = sy;
/* when making the window smaller - e.g. after an unmaximise we might
* still have a pending motion event that the compositor has picked
* based on the old surface dimensions. However, if we have an active
* grab, we expect to see input from outside the window anyway.
*/
if (!input->grab && (sx < window->main_surface->allocation.x ||
sy < window->main_surface->allocation.y ||
sx > window->main_surface->allocation.width ||
sy > window->main_surface->allocation.height))
return;
if (!(input->grab && input->grab_button)) {
widget = window_find_widget(window, sx, sy);
input_set_focus_widget(input, widget, sx, sy);
}
if (input->grab)
widget = input->grab;
else
widget = input->focus_widget;
if (widget) {
if (widget->motion_handler)
cursor = widget->motion_handler(input->focus_widget,
input, time, sx, sy,
widget->user_data);
else
cursor = widget->default_cursor;
} else
cursor = CURSOR_LEFT_PTR;
input_set_pointer_image(input, cursor);
}
static void
pointer_handle_button(void *data, struct wl_pointer *pointer, uint32_t serial,
uint32_t time, uint32_t button, uint32_t state_w)
{
struct input *input = data;
struct widget *widget;
enum wl_pointer_button_state state = state_w;
input->display->serial = serial;
if (input->focus_widget && input->grab == NULL &&
state == WL_POINTER_BUTTON_STATE_PRESSED)
input_grab(input, input->focus_widget, button);
widget = input->grab;
if (widget && widget->button_handler)
(*widget->button_handler)(widget,
input, time,
button, state,
input->grab->user_data);
if (input->grab && input->grab_button == button &&
state == WL_POINTER_BUTTON_STATE_RELEASED)
input_ungrab(input);
}
static void
pointer_handle_axis(void *data, struct wl_pointer *pointer,
uint32_t time, uint32_t axis, wl_fixed_t value)
{
struct input *input = data;
struct widget *widget;
widget = input->focus_widget;
if (input->grab)
widget = input->grab;
if (widget && widget->axis_handler)
(*widget->axis_handler)(widget,
input, time,
axis, value,
widget->user_data);
}
static void
pointer_handle_frame(void *data, struct wl_pointer *pointer)
{
struct input *input = data;
struct widget *widget;
widget = input->focus_widget;
if (input->grab)
widget = input->grab;
if (widget && widget->pointer_frame_handler)
(*widget->pointer_frame_handler)(widget,
input,
widget->user_data);
}
static void
pointer_handle_axis_source(void *data, struct wl_pointer *pointer,
uint32_t source)
{
struct input *input = data;
struct widget *widget;
widget = input->focus_widget;
if (input->grab)
widget = input->grab;
if (widget && widget->axis_source_handler)
(*widget->axis_source_handler)(widget,
input,
source,
widget->user_data);
}
static void
pointer_handle_axis_stop(void *data, struct wl_pointer *pointer,
uint32_t time, uint32_t axis)
{
struct input *input = data;
struct widget *widget;
widget = input->focus_widget;
if (input->grab)
widget = input->grab;
if (widget && widget->axis_stop_handler)
(*widget->axis_stop_handler)(widget,
input, time,
axis,
widget->user_data);
}
static void
pointer_handle_axis_discrete(void *data, struct wl_pointer *pointer,
uint32_t axis, int32_t discrete)
{
struct input *input = data;
struct widget *widget;
widget = input->focus_widget;
if (input->grab)
widget = input->grab;
if (widget && widget->axis_discrete_handler)
(*widget->axis_discrete_handler)(widget,
input,
axis,
discrete,
widget->user_data);
}
static const struct wl_pointer_listener pointer_listener = {
pointer_handle_enter,
pointer_handle_leave,
pointer_handle_motion,
pointer_handle_button,
pointer_handle_axis,
pointer_handle_frame,
pointer_handle_axis_source,
pointer_handle_axis_stop,
pointer_handle_axis_discrete,
};
static void
input_remove_keyboard_focus(struct input *input)
{
struct window *window = input->keyboard_focus;
toytimer_disarm(&input->repeat_timer);
if (!window)
return;
if (window->keyboard_focus_handler)
(*window->keyboard_focus_handler)(window, NULL,
window->user_data);
input->keyboard_focus = NULL;
}
static void
keyboard_repeat_func(struct toytimer *tt)
{
struct input *input = container_of(tt, struct input, repeat_timer);
struct window *window = input->keyboard_focus;
if (window && window->key_handler) {
(*window->key_handler)(window, input, input->repeat_time,
input->repeat_key, input->repeat_sym,
WL_KEYBOARD_KEY_STATE_PRESSED,
window->user_data);
}
}
static void
keyboard_handle_keymap(void *data, struct wl_keyboard *keyboard,
uint32_t format, int fd, uint32_t size)
{
struct input *input = data;
struct xkb_keymap *keymap;
struct xkb_state *state;
#ifdef HAVE_XKBCOMMON_COMPOSE
struct xkb_compose_table *compose_table;
struct xkb_compose_state *compose_state;
#endif
char *locale;
char *map_str;
if (!data) {
close(fd);
return;
}
if (format != WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1) {
close(fd);
return;
}
map_str = mmap(NULL, size, PROT_READ, MAP_SHARED, fd, 0);
if (map_str == MAP_FAILED) {
close(fd);
return;
}
/* Set up XKB keymap */
keymap = xkb_keymap_new_from_string(input->display->xkb_context,
map_str,
XKB_KEYMAP_FORMAT_TEXT_V1,
0);
munmap(map_str, size);
close(fd);
if (!keymap) {
fprintf(stderr, "failed to compile keymap\n");
return;
}
/* Set up XKB state */
state = xkb_state_new(keymap);
if (!state) {
fprintf(stderr, "failed to create XKB state\n");
xkb_keymap_unref(keymap);
return;
}
/* Look up the preferred locale, falling back to "C" as default */
if (!(locale = getenv("LC_ALL")))
if (!(locale = getenv("LC_CTYPE")))
if (!(locale = getenv("LANG")))
locale = "C";
/* Set up XKB compose table */
#ifdef HAVE_XKBCOMMON_COMPOSE
compose_table =
xkb_compose_table_new_from_locale(input->display->xkb_context,
locale,
XKB_COMPOSE_COMPILE_NO_FLAGS);
if (compose_table) {
/* Set up XKB compose state */
compose_state = xkb_compose_state_new(compose_table,
XKB_COMPOSE_STATE_NO_FLAGS);
if (compose_state) {
xkb_compose_state_unref(input->xkb.compose_state);
xkb_compose_table_unref(input->xkb.compose_table);
input->xkb.compose_state = compose_state;
input->xkb.compose_table = compose_table;
} else {
fprintf(stderr, "could not create XKB compose state. "
"Disabiling compose.\n");
xkb_compose_table_unref(compose_table);
compose_table = NULL;
}
} else {
fprintf(stderr, "could not create XKB compose table for locale '%s'. "
"Disabiling compose\n", locale);
}
#endif
xkb_keymap_unref(input->xkb.keymap);
xkb_state_unref(input->xkb.state);
input->xkb.keymap = keymap;
input->xkb.state = state;
input->xkb.control_mask =
1 << xkb_keymap_mod_get_index(input->xkb.keymap, "Control");
input->xkb.alt_mask =
1 << xkb_keymap_mod_get_index(input->xkb.keymap, "Mod1");
input->xkb.shift_mask =
1 << xkb_keymap_mod_get_index(input->xkb.keymap, "Shift");
}
static void
keyboard_handle_enter(void *data, struct wl_keyboard *keyboard,
uint32_t serial, struct wl_surface *surface,
struct wl_array *keys)
{
struct input *input = data;
struct window *window;
if (!surface) {
/* enter event for a window we've just destroyed */
return;
}
input->display->serial = serial;
input->keyboard_focus = wl_surface_get_user_data(surface);
window = input->keyboard_focus;
if (window->keyboard_focus_handler)
(*window->keyboard_focus_handler)(window,
input, window->user_data);
}
static void
keyboard_handle_leave(void *data, struct wl_keyboard *keyboard,
uint32_t serial, struct wl_surface *surface)
{
struct input *input = data;
input->display->serial = serial;
input_remove_keyboard_focus(input);
}
/* Translate symbols appropriately if a compose sequence is being entered */
static xkb_keysym_t
process_key_press(xkb_keysym_t sym, struct input *input)
{
#ifdef HAVE_XKBCOMMON_COMPOSE
if (!input->xkb.compose_state)
return sym;
if (sym == XKB_KEY_NoSymbol)
return sym;
if (xkb_compose_state_feed(input->xkb.compose_state,
sym) != XKB_COMPOSE_FEED_ACCEPTED)
return sym;
switch (xkb_compose_state_get_status(input->xkb.compose_state)) {
case XKB_COMPOSE_COMPOSING:
return XKB_KEY_NoSymbol;
case XKB_COMPOSE_COMPOSED:
return xkb_compose_state_get_one_sym(input->xkb.compose_state);
case XKB_COMPOSE_CANCELLED:
return XKB_KEY_NoSymbol;
case XKB_COMPOSE_NOTHING:
return sym;
default:
return sym;
}
#else
return sym;
#endif
}
static void
keyboard_handle_key(void *data, struct wl_keyboard *keyboard,
uint32_t serial, uint32_t time, uint32_t key,
uint32_t state_w)
{
struct input *input = data;
struct window *window = input->keyboard_focus;
uint32_t code, num_syms;
enum wl_keyboard_key_state state = state_w;
const xkb_keysym_t *syms;
xkb_keysym_t sym;
struct itimerspec its;
input->display->serial = serial;
code = key + 8;
if (!window || !input->xkb.state)
return;
/* We only use input grabs for pointer events for now, so just
* ignore key presses if a grab is active. We expand the key
* event delivery mechanism to route events to widgets to
* properly handle key grabs. In the meantime, this prevents
* key event delivery while a grab is active. */
if (input->grab && input->grab_button == 0)
return;
num_syms = xkb_state_key_get_syms(input->xkb.state, code, &syms);
sym = XKB_KEY_NoSymbol;
if (num_syms == 1)
sym = syms[0];
if (sym == XKB_KEY_F5 && input->modifiers == MOD_ALT_MASK) {
if (state == WL_KEYBOARD_KEY_STATE_PRESSED)
window_set_maximized(window, !window->maximized);
} else if (sym == XKB_KEY_F11 &&
window->fullscreen_handler &&
state == WL_KEYBOARD_KEY_STATE_PRESSED) {
window->fullscreen_handler(window, window->user_data);
} else if (sym == XKB_KEY_F4 &&
input->modifiers == MOD_ALT_MASK &&
state == WL_KEYBOARD_KEY_STATE_PRESSED) {
window_close(window);
} else if (window->key_handler) {
if (state == WL_KEYBOARD_KEY_STATE_PRESSED)
sym = process_key_press(sym, input);
(*window->key_handler)(window, input, time, key,
sym, state, window->user_data);
}
if (state == WL_KEYBOARD_KEY_STATE_RELEASED &&
key == input->repeat_key) {
toytimer_disarm(&input->repeat_timer);
} else if (state == WL_KEYBOARD_KEY_STATE_PRESSED &&
xkb_keymap_key_repeats(input->xkb.keymap, code)) {
input->repeat_sym = sym;
input->repeat_key = key;
input->repeat_time = time;
its.it_interval.tv_sec = input->repeat_rate_sec;
its.it_interval.tv_nsec = input->repeat_rate_nsec;
its.it_value.tv_sec = input->repeat_delay_sec;
its.it_value.tv_nsec = input->repeat_delay_nsec;
toytimer_arm(&input->repeat_timer, &its);
}
}
static void
keyboard_handle_modifiers(void *data, struct wl_keyboard *keyboard,
uint32_t serial, uint32_t mods_depressed,
uint32_t mods_latched, uint32_t mods_locked,
uint32_t group)
{
struct input *input = data;
xkb_mod_mask_t mask;
/* If we're not using a keymap, then we don't handle PC-style modifiers */
if (!input->xkb.keymap)
return;
xkb_state_update_mask(input->xkb.state, mods_depressed, mods_latched,
mods_locked, 0, 0, group);
mask = xkb_state_serialize_mods(input->xkb.state,
XKB_STATE_MODS_DEPRESSED |
XKB_STATE_MODS_LATCHED);
input->modifiers = 0;
if (mask & input->xkb.control_mask)
input->modifiers |= MOD_CONTROL_MASK;
if (mask & input->xkb.alt_mask)
input->modifiers |= MOD_ALT_MASK;
if (mask & input->xkb.shift_mask)
input->modifiers |= MOD_SHIFT_MASK;
}
static void
set_repeat_info(struct input *input, int32_t rate, int32_t delay)
{
input->repeat_rate_sec = input->repeat_rate_nsec = 0;
input->repeat_delay_sec = input->repeat_delay_nsec = 0;
/* a rate of zero disables any repeating, regardless of the delay's
* value */
if (rate == 0)
return;
if (rate == 1)
input->repeat_rate_sec = 1;
else
input->repeat_rate_nsec = 1000000000 / rate;
input->repeat_delay_sec = delay / 1000;
delay -= (input->repeat_delay_sec * 1000);
input->repeat_delay_nsec = delay * 1000 * 1000;
}
static void
keyboard_handle_repeat_info(void *data, struct wl_keyboard *keyboard,
int32_t rate, int32_t delay)
{
struct input *input = data;
set_repeat_info(input, rate, delay);
}
static const struct wl_keyboard_listener keyboard_listener = {
keyboard_handle_keymap,
keyboard_handle_enter,
keyboard_handle_leave,
keyboard_handle_key,
keyboard_handle_modifiers,
keyboard_handle_repeat_info
};
static void
touch_handle_down(void *data, struct wl_touch *wl_touch,
uint32_t serial, uint32_t time, struct wl_surface *surface,
int32_t id, wl_fixed_t x_w, wl_fixed_t y_w)
{
struct input *input = data;
struct widget *widget;
float sx = wl_fixed_to_double(x_w);
float sy = wl_fixed_to_double(y_w);
input->display->serial = serial;
input->touch_focus = wl_surface_get_user_data(surface);
if (!input->touch_focus) {
DBG("Failed to find to touch focus for surface %p\n", surface);
return;
}
if (surface != input->touch_focus->main_surface->surface) {
DBG("Ignoring input event from subsurface %p\n", surface);
input->touch_focus = NULL;
return;
}
if (input->grab)
widget = input->grab;
else
widget = window_find_widget(input->touch_focus,
wl_fixed_to_double(x_w),
wl_fixed_to_double(y_w));
if (widget) {
struct touch_point *tp = xmalloc(sizeof *tp);
if (tp) {
tp->id = id;
tp->widget = widget;
tp->x = sx;
tp->y = sy;
wl_list_insert(&input->touch_point_list, &tp->link);
if (widget->touch_down_handler)
(*widget->touch_down_handler)(widget, input,
serial, time, id,
sx, sy,
widget->user_data);
}
}
}
static void
touch_handle_up(void *data, struct wl_touch *wl_touch,
uint32_t serial, uint32_t time, int32_t id)
{
struct input *input = data;
struct touch_point *tp, *tmp;
if (!input->touch_focus) {
DBG("No touch focus found for touch up event!\n");
return;
}
wl_list_for_each_safe(tp, tmp, &input->touch_point_list, link) {
if (tp->id != id)
continue;
if (tp->widget->touch_up_handler)
(*tp->widget->touch_up_handler)(tp->widget, input, serial,
time, id,
tp->widget->user_data);
wl_list_remove(&tp->link);
free(tp);
return;
}
}
static void
touch_handle_motion(void *data, struct wl_touch *wl_touch,
uint32_t time, int32_t id, wl_fixed_t x_w, wl_fixed_t y_w)
{
struct input *input = data;
struct touch_point *tp;
float sx = wl_fixed_to_double(x_w);
float sy = wl_fixed_to_double(y_w);
DBG("touch_handle_motion: %i %i\n", id, wl_list_length(&input->touch_point_list));
if (!input->touch_focus) {
DBG("No touch focus found for touch motion event!\n");
return;
}
wl_list_for_each(tp, &input->touch_point_list, link) {
if (tp->id != id)
continue;
tp->x = sx;
tp->y = sy;
if (tp->widget->touch_motion_handler)
(*tp->widget->touch_motion_handler)(tp->widget, input, time,
id, sx, sy,
tp->widget->user_data);
return;
}
}
static void
touch_handle_frame(void *data, struct wl_touch *wl_touch)
{
struct input *input = data;
struct touch_point *tp, *tmp;
DBG("touch_handle_frame\n");
if (!input->touch_focus) {
DBG("No touch focus found for touch frame event!\n");
return;
}
wl_list_for_each_safe(tp, tmp, &input->touch_point_list, link) {
if (tp->widget->touch_frame_handler)
(*tp->widget->touch_frame_handler)(tp->widget, input,
tp->widget->user_data);
}
}
static void
touch_handle_cancel(void *data, struct wl_touch *wl_touch)
{
struct input *input = data;
struct touch_point *tp, *tmp;
DBG("touch_handle_cancel\n");
if (!input->touch_focus) {
DBG("No touch focus found for touch cancel event!\n");
return;
}
wl_list_for_each_safe(tp, tmp, &input->touch_point_list, link) {
if (tp->widget->touch_cancel_handler)
(*tp->widget->touch_cancel_handler)(tp->widget, input,
tp->widget->user_data);
wl_list_remove(&tp->link);
free(tp);
}
}
static const struct wl_touch_listener touch_listener = {
touch_handle_down,
touch_handle_up,
touch_handle_motion,
touch_handle_frame,
touch_handle_cancel,
};
static void
seat_handle_capabilities(void *data, struct wl_seat *seat,
enum wl_seat_capability caps)
{
struct input *input = data;
if ((caps & WL_SEAT_CAPABILITY_POINTER) && !input->pointer) {
input->pointer = wl_seat_get_pointer(seat);
wl_pointer_set_user_data(input->pointer, input);
wl_pointer_add_listener(input->pointer, &pointer_listener,
input);
} else if (!(caps & WL_SEAT_CAPABILITY_POINTER) && input->pointer) {
if (input->seat_version >= WL_POINTER_RELEASE_SINCE_VERSION)
wl_pointer_release(input->pointer);
else
wl_pointer_destroy(input->pointer);
input->pointer = NULL;
}
if ((caps & WL_SEAT_CAPABILITY_KEYBOARD) && !input->keyboard) {
input->keyboard = wl_seat_get_keyboard(seat);
wl_keyboard_set_user_data(input->keyboard, input);
wl_keyboard_add_listener(input->keyboard, &keyboard_listener,
input);
} else if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD) && input->keyboard) {
if (input->seat_version >= WL_KEYBOARD_RELEASE_SINCE_VERSION)
wl_keyboard_release(input->keyboard);
else
wl_keyboard_destroy(input->keyboard);
input->keyboard = NULL;
}
if ((caps & WL_SEAT_CAPABILITY_TOUCH) && !input->touch) {
input->touch = wl_seat_get_touch(seat);
wl_touch_set_user_data(input->touch, input);
wl_touch_add_listener(input->touch, &touch_listener, input);
} else if (!(caps & WL_SEAT_CAPABILITY_TOUCH) && input->touch) {
if (input->seat_version >= WL_TOUCH_RELEASE_SINCE_VERSION)
wl_touch_release(input->touch);
else
wl_touch_destroy(input->touch);
input->touch = NULL;
}
}
static void
seat_handle_name(void *data, struct wl_seat *seat,
const char *name)
{
}
static const struct wl_seat_listener seat_listener = {
seat_handle_capabilities,
seat_handle_name
};
void
input_get_position(struct input *input, int32_t *x, int32_t *y)
{
*x = input->sx;
*y = input->sy;
}
int
input_get_touch(struct input *input, int32_t id, float *x, float *y)
{
struct touch_point *tp;
wl_list_for_each(tp, &input->touch_point_list, link) {
if (tp->id != id)
continue;
*x = tp->x;
*y = tp->y;
return 0;
}
return -1;
}
struct display *
input_get_display(struct input *input)
{
return input->display;
}
struct wl_seat *
input_get_seat(struct input *input)
{
return input->seat;
}
uint32_t
input_get_modifiers(struct input *input)
{
return input->modifiers;
}
struct widget *
input_get_focus_widget(struct input *input)
{
return input->focus_widget;
}
struct data_offer {
struct wl_data_offer *offer;
struct input *input;
struct wl_array types;
int refcount;
struct task io_task;
int fd;
data_func_t func;
int32_t x, y;
data-device: Implement DnD actions The policy in weston in order to determine the chosen DnD action is deliberately simple, and is probably the minimals that any compositor should be doing here. Besides honoring the set_actions requests on both wl_data_source and wl_data_offer, weston now will emit the newly added "action" events notifying both source and dest of the chosen action. The "dnd" client has been updated too (although minimally), so it notifies the compositor of a "move" action on both sides. Changes since v8: - Add back wl_data_offer.source_actions emission, gone during last code shuffling. Fix nits found in review. Changes since v7: - Fixes spotted during review. Add client-side version checks. Implement .action emission as specified in protocol patch v11. Changes since v6: - Emit errors as defined in DnD actions patch v10. Changes since v5: - Use enum types and values for not-a-bitfield stored values. handle errors when finding unexpected dnd_actions values. Changes since v4: - Added compositor-side version checks. Spaces vs tabs fixes. Fixed resource versioning. Initialized new weston_data_source/offer fields. Changes since v3: - Put data_source.action to use in the dnd client, now updates the dnd surface like data_source.target events do. Changes since v2: - Split from DnD progress notification changes. Changes since v1: - Updated to v2 of DnD actions protocol changes, implement wl_data_offer.source_actions. - Fixed coding style issues. Signed-off-by: Carlos Garnacho <carlosg@gnome.org> Reviewed-by: Michael Catanzaro <mcatanzaro@igalia.com> Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
9 years ago
uint32_t dnd_action;
uint32_t source_actions;
void *user_data;
};
static void
data_offer_offer(void *data, struct wl_data_offer *wl_data_offer, const char *type)
{
struct data_offer *offer = data;
char **p;
p = wl_array_add(&offer->types, sizeof *p);
*p = strdup(type);
}
data-device: Implement DnD actions The policy in weston in order to determine the chosen DnD action is deliberately simple, and is probably the minimals that any compositor should be doing here. Besides honoring the set_actions requests on both wl_data_source and wl_data_offer, weston now will emit the newly added "action" events notifying both source and dest of the chosen action. The "dnd" client has been updated too (although minimally), so it notifies the compositor of a "move" action on both sides. Changes since v8: - Add back wl_data_offer.source_actions emission, gone during last code shuffling. Fix nits found in review. Changes since v7: - Fixes spotted during review. Add client-side version checks. Implement .action emission as specified in protocol patch v11. Changes since v6: - Emit errors as defined in DnD actions patch v10. Changes since v5: - Use enum types and values for not-a-bitfield stored values. handle errors when finding unexpected dnd_actions values. Changes since v4: - Added compositor-side version checks. Spaces vs tabs fixes. Fixed resource versioning. Initialized new weston_data_source/offer fields. Changes since v3: - Put data_source.action to use in the dnd client, now updates the dnd surface like data_source.target events do. Changes since v2: - Split from DnD progress notification changes. Changes since v1: - Updated to v2 of DnD actions protocol changes, implement wl_data_offer.source_actions. - Fixed coding style issues. Signed-off-by: Carlos Garnacho <carlosg@gnome.org> Reviewed-by: Michael Catanzaro <mcatanzaro@igalia.com> Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
9 years ago
static void
data_offer_source_actions(void *data, struct wl_data_offer *wl_data_offer, uint32_t source_actions)
{
struct data_offer *offer = data;
offer->source_actions = source_actions;
}
static void
data_offer_action(void *data, struct wl_data_offer *wl_data_offer, uint32_t dnd_action)
{
struct data_offer *offer = data;
offer->dnd_action = dnd_action;
}
static const struct wl_data_offer_listener data_offer_listener = {
data_offer_offer,
data-device: Implement DnD actions The policy in weston in order to determine the chosen DnD action is deliberately simple, and is probably the minimals that any compositor should be doing here. Besides honoring the set_actions requests on both wl_data_source and wl_data_offer, weston now will emit the newly added "action" events notifying both source and dest of the chosen action. The "dnd" client has been updated too (although minimally), so it notifies the compositor of a "move" action on both sides. Changes since v8: - Add back wl_data_offer.source_actions emission, gone during last code shuffling. Fix nits found in review. Changes since v7: - Fixes spotted during review. Add client-side version checks. Implement .action emission as specified in protocol patch v11. Changes since v6: - Emit errors as defined in DnD actions patch v10. Changes since v5: - Use enum types and values for not-a-bitfield stored values. handle errors when finding unexpected dnd_actions values. Changes since v4: - Added compositor-side version checks. Spaces vs tabs fixes. Fixed resource versioning. Initialized new weston_data_source/offer fields. Changes since v3: - Put data_source.action to use in the dnd client, now updates the dnd surface like data_source.target events do. Changes since v2: - Split from DnD progress notification changes. Changes since v1: - Updated to v2 of DnD actions protocol changes, implement wl_data_offer.source_actions. - Fixed coding style issues. Signed-off-by: Carlos Garnacho <carlosg@gnome.org> Reviewed-by: Michael Catanzaro <mcatanzaro@igalia.com> Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
9 years ago
data_offer_source_actions,
data_offer_action
};
static void
data_offer_destroy(struct data_offer *offer)
14 years ago
{
char **p;
offer->refcount--;
if (offer->refcount == 0) {
wl_data_offer_destroy(offer->offer);
for (p = offer->types.data; *p; p++)
free(*p);
wl_array_release(&offer->types);
free(offer);
}
}
static void
data_device_data_offer(void *data,
struct wl_data_device *data_device,
struct wl_data_offer *_offer)
{
struct data_offer *offer;
offer = xmalloc(sizeof *offer);
wl_array_init(&offer->types);
offer->refcount = 1;
offer->input = data;
offer->offer = _offer;
wl_data_offer_add_listener(offer->offer,
&data_offer_listener, offer);
}
static void
data_device_enter(void *data, struct wl_data_device *data_device,
uint32_t serial, struct wl_surface *surface,
wl_fixed_t x_w, wl_fixed_t y_w,
struct wl_data_offer *offer)
{
struct input *input = data;
struct window *window;
void *types_data;
float x = wl_fixed_to_double(x_w);
float y = wl_fixed_to_double(y_w);
char **p;
window = wl_surface_get_user_data(surface);
input->drag_enter_serial = serial;
input->drag_focus = window,
input->drag_x = x;
input->drag_y = y;
if (!input->touch_grab)
input->pointer_enter_serial = serial;
if (offer) {
input->drag_offer = wl_data_offer_get_user_data(offer);
p = wl_array_add(&input->drag_offer->types, sizeof *p);
*p = NULL;
types_data = input->drag_offer->types.data;
data-device: Implement DnD actions The policy in weston in order to determine the chosen DnD action is deliberately simple, and is probably the minimals that any compositor should be doing here. Besides honoring the set_actions requests on both wl_data_source and wl_data_offer, weston now will emit the newly added "action" events notifying both source and dest of the chosen action. The "dnd" client has been updated too (although minimally), so it notifies the compositor of a "move" action on both sides. Changes since v8: - Add back wl_data_offer.source_actions emission, gone during last code shuffling. Fix nits found in review. Changes since v7: - Fixes spotted during review. Add client-side version checks. Implement .action emission as specified in protocol patch v11. Changes since v6: - Emit errors as defined in DnD actions patch v10. Changes since v5: - Use enum types and values for not-a-bitfield stored values. handle errors when finding unexpected dnd_actions values. Changes since v4: - Added compositor-side version checks. Spaces vs tabs fixes. Fixed resource versioning. Initialized new weston_data_source/offer fields. Changes since v3: - Put data_source.action to use in the dnd client, now updates the dnd surface like data_source.target events do. Changes since v2: - Split from DnD progress notification changes. Changes since v1: - Updated to v2 of DnD actions protocol changes, implement wl_data_offer.source_actions. - Fixed coding style issues. Signed-off-by: Carlos Garnacho <carlosg@gnome.org> Reviewed-by: Michael Catanzaro <mcatanzaro@igalia.com> Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
9 years ago
if (input->display->data_device_manager_version >=
WL_DATA_OFFER_SET_ACTIONS_SINCE_VERSION) {
wl_data_offer_set_actions(offer,
WL_DATA_DEVICE_MANAGER_DND_ACTION_COPY |
WL_DATA_DEVICE_MANAGER_DND_ACTION_MOVE,
WL_DATA_DEVICE_MANAGER_DND_ACTION_MOVE);
}
} else {
input->drag_offer = NULL;
types_data = NULL;
}
if (window->data_handler)
window->data_handler(window, input, x, y, types_data,
window->user_data);
}
static void
data_device_leave(void *data, struct wl_data_device *data_device)
{
struct input *input = data;
if (input->drag_offer) {
data_offer_destroy(input->drag_offer);
input->drag_offer = NULL;
}
}
static void
data_device_motion(void *data, struct wl_data_device *data_device,
uint32_t time, wl_fixed_t x_w, wl_fixed_t y_w)
{
struct input *input = data;
struct window *window = input->drag_focus;
float x = wl_fixed_to_double(x_w);
float y = wl_fixed_to_double(y_w);
void *types_data;
input->drag_x = x;
input->drag_y = y;
if (input->drag_offer)
types_data = input->drag_offer->types.data;
else
types_data = NULL;
if (window->data_handler)
window->data_handler(window, input, x, y, types_data,
window->user_data);
}
static void
data_device_drop(void *data, struct wl_data_device *data_device)
{
struct input *input = data;
struct window *window = input->drag_focus;
float x, y;
x = input->drag_x;
y = input->drag_y;
if (window->drop_handler)
window->drop_handler(window, input,
x, y, window->user_data);
if (input->touch_grab)
touch_ungrab(input);
}
static void
data_device_selection(void *data,
struct wl_data_device *wl_data_device,
struct wl_data_offer *offer)
{
struct input *input = data;
char **p;
if (input->selection_offer)
data_offer_destroy(input->selection_offer);
if (offer) {
input->selection_offer = wl_data_offer_get_user_data(offer);
p = wl_array_add(&input->selection_offer->types, sizeof *p);
*p = NULL;
} else {
input->selection_offer = NULL;
}
}
static const struct wl_data_device_listener data_device_listener = {
data_device_data_offer,
data_device_enter,
data_device_leave,
data_device_motion,
data_device_drop,
data_device_selection
};
static void
input_set_pointer_image_index(struct input *input, int index)
{
struct wl_buffer *buffer;
struct wl_cursor *cursor;
struct wl_cursor_image *image;
if (!input->pointer)
return;
cursor = input->display->cursors[input->current_cursor];
if (!cursor)
return;
if (index >= (int) cursor->image_count) {
fprintf(stderr, "cursor index out of range\n");
return;
}
image = cursor->images[index];
buffer = wl_cursor_image_get_buffer(image);
if (!buffer)
return;
wl_surface_attach(input->pointer_surface, buffer, 0, 0);
wl_surface_damage(input->pointer_surface, 0, 0,
image->width, image->height);
wl_surface_commit(input->pointer_surface);
wl_pointer_set_cursor(input->pointer, input->pointer_enter_serial,
input->pointer_surface,
image->hotspot_x, image->hotspot_y);
}
static const struct wl_callback_listener pointer_surface_listener;
static bool
input_set_pointer_special(struct input *input)
{
if (input->current_cursor == CURSOR_BLANK) {
wl_pointer_set_cursor(input->pointer,
input->pointer_enter_serial,
NULL, 0, 0);
return true;
}
if (input->current_cursor == CURSOR_UNSET)
return true;
return false;
}
static void
schedule_pointer_image_update(struct input *input,
struct wl_cursor *cursor,
uint32_t duration,
bool force_frame)
{
/* Some silly cursor sets have enormous pauses in them. In these
* cases it's better to use a timer even if it results in less
* accurate presentation, since it will save us having to set the
* same cursor image over and over again.
*
* This is really not the way we're supposed to time any kind of
* animation, but we're pretending it's OK here because we don't
* want animated cursors with long delays to needlessly hog CPU.
*
* We use force_frame to ensure we don't accumulate large timing
* errors by running off the wrong clock.
*/
if (!force_frame && duration > 100) {
struct timespec tp;
clock_gettime(CLOCK_MONOTONIC, &tp);
input->cursor_timer_start = tp.tv_sec * 1000
+ tp.tv_nsec / 1000000;
cursor_delay_timer_reset(input, duration);
return;
}
/* for short durations we'll just spin on frame callbacks for
* accurate timing - the way any kind of timing sensitive animation
* should really be done. */
input->cursor_frame_cb = wl_surface_frame(input->pointer_surface);
wl_callback_add_listener(input->cursor_frame_cb,
&pointer_surface_listener, input);
}
static void
pointer_surface_frame_callback(void *data, struct wl_callback *callback,
uint32_t time)
{
struct input *input = data;
struct wl_cursor *cursor;
int i;
uint32_t duration;
bool force_frame = true;
cancel_pointer_image_update(input);
if (callback) {
assert(callback == input->cursor_frame_cb);
wl_callback_destroy(callback);
input->cursor_frame_cb = NULL;
force_frame = false;
}
if (!input->pointer)
return;
if (input_set_pointer_special(input))
return;
cursor = input->display->cursors[input->current_cursor];
if (!cursor)
return;
/* FIXME We don't have the current time on the first call so we set
* the animation start to the time of the first frame callback. */
if (time == 0)
input->cursor_anim_start = 0;
else if (input->cursor_anim_start == 0)
input->cursor_anim_start = time;
input->cursor_anim_current = time;
if (time == 0 || input->cursor_anim_start == 0) {
duration = 0;
i = 0;
} else
i = wl_cursor_frame_and_duration(
cursor,
time - input->cursor_anim_start,
&duration);
if (cursor->image_count > 1)
schedule_pointer_image_update(input, cursor, duration,
force_frame);
input_set_pointer_image_index(input, i);
}
static void
cursor_timer_func(struct toytimer *tt)
{
struct input *input = container_of(tt, struct input, cursor_timer);
struct timespec tp;
struct wl_cursor *cursor;
uint32_t time;
if (!input->cursor_timer_running)
return;
cursor = input->display->cursors[input->current_cursor];
if (!cursor)
return;
clock_gettime(CLOCK_MONOTONIC, &tp);
time = tp.tv_sec * 1000 + tp.tv_nsec / 1000000 - input->cursor_timer_start;
pointer_surface_frame_callback(input, NULL, input->cursor_anim_current + time);
}
static const struct wl_callback_listener pointer_surface_listener = {
pointer_surface_frame_callback
};
void
input_set_pointer_image(struct input *input, int pointer)
{
int force = 0;
if (!input->pointer)
return;
if (input->pointer_enter_serial > input->cursor_serial)
force = 1;
if (!force && pointer == input->current_cursor)
return;
input->current_cursor = pointer;
input->cursor_serial = input->pointer_enter_serial;
if (!input->cursor_frame_cb)
pointer_surface_frame_callback(input, NULL, 0);
else if (force && !input_set_pointer_special(input)) {
/* The current frame callback may be stuck if, for instance,
* the set cursor request was processed by the server after
* this client lost the focus. In this case the cursor surface
* might not be mapped and the frame callback wouldn't ever
* complete. Send a set_cursor and attach to try to map the
* cursor surface again so that the callback will finish */
input_set_pointer_image_index(input, 0);
}
}
struct wl_data_device *
input_get_data_device(struct input *input)
{
return input->data_device;
}
void
input_set_selection(struct input *input,
struct wl_data_source *source, uint32_t time)
{
if (input->data_device)
wl_data_device_set_selection(input->data_device, source, time);
}
void
input_accept(struct input *input, const char *type)
{
wl_data_offer_accept(input->drag_offer->offer,
input->drag_enter_serial, type);
}
static void
offer_io_func(struct task *task, uint32_t events)
{
struct data_offer *offer =
container_of(task, struct data_offer, io_task);
struct display *display = offer->input->display;
unsigned int len;
char buffer[4096];
len = read(offer->fd, buffer, sizeof buffer);
offer->func(buffer, len,
offer->x, offer->y, offer->user_data);
if (len == 0) {
if (display->data_device_manager_version >=
WL_DATA_OFFER_FINISH_SINCE_VERSION)
wl_data_offer_finish(offer->offer);
close(offer->fd);
data_offer_destroy(offer);
}
}
static void
data_offer_receive_data(struct data_offer *offer, const char *mime_type,
data_func_t func, void *user_data)
{
int p[2];
if (pipe2(p, O_CLOEXEC) == -1)
return;
wl_data_offer_receive(offer->offer, mime_type, p[1]);
close(p[1]);
offer->io_task.run = offer_io_func;
offer->fd = p[0];
offer->func = func;
offer->refcount++;
offer->user_data = user_data;
display_watch_fd(offer->input->display,
offer->fd, EPOLLIN, &offer->io_task);
}
void
input_receive_drag_data(struct input *input, const char *mime_type,
data_func_t func, void *data)
{
data_offer_receive_data(input->drag_offer, mime_type, func, data);
input->drag_offer->x = input->drag_x;
input->drag_offer->y = input->drag_y;
}
int
input_receive_drag_data_to_fd(struct input *input,
const char *mime_type, int fd)
{
if (input->drag_offer)
wl_data_offer_receive(input->drag_offer->offer, mime_type, fd);
return 0;
}
int
input_receive_selection_data(struct input *input, const char *mime_type,
data_func_t func, void *data)
{
char **p;
if (input->selection_offer == NULL)
return -1;
for (p = input->selection_offer->types.data; *p; p++)
if (strcmp(mime_type, *p) == 0)
break;
if (*p == NULL)
return -1;
data_offer_receive_data(input->selection_offer,
mime_type, func, data);
return 0;
}
int
input_receive_selection_data_to_fd(struct input *input,
const char *mime_type, int fd)
{
if (input->selection_offer)
wl_data_offer_receive(input->selection_offer->offer,
mime_type, fd);
return 0;
}
void
window_move(struct window *window, struct input *input, uint32_t serial)
{
if (!window->xdg_toplevel)
return;
xdg_toplevel_move(window->xdg_toplevel, input->seat, serial);
}
static void
surface_set_synchronized(struct surface *surface)
{
if (!surface->subsurface)
return;
if (surface->synchronized)
return;
wl_subsurface_set_sync(surface->subsurface);
surface->synchronized = 1;
}
static void
surface_set_synchronized_default(struct surface *surface)
{
if (!surface->subsurface)
return;
if (surface->synchronized == surface->synchronized_default)
return;
if (surface->synchronized_default)
wl_subsurface_set_sync(surface->subsurface);
else
wl_subsurface_set_desync(surface->subsurface);
surface->synchronized = surface->synchronized_default;
}
static void
surface_resize(struct surface *surface)
{
struct widget *widget = surface->widget;
struct wl_compositor *compositor = widget->window->display->compositor;
if (surface->input_region) {
wl_region_destroy(surface->input_region);
surface->input_region = NULL;
}
if (surface->opaque_region)
wl_region_destroy(surface->opaque_region);
surface->opaque_region = wl_compositor_create_region(compositor);
if (widget->resize_handler)
widget->resize_handler(widget,
widget->allocation.width,
widget->allocation.height,
widget->user_data);
if (surface->subsurface &&
(surface->allocation.x != widget->allocation.x ||
surface->allocation.y != widget->allocation.y)) {
wl_subsurface_set_position(surface->subsurface,
widget->allocation.x,
widget->allocation.y);
}
if (surface->allocation.width != widget->allocation.width ||
surface->allocation.height != widget->allocation.height) {
window_schedule_redraw(widget->window);
}
surface->allocation = widget->allocation;
if (widget->opaque)
wl_region_add(surface->opaque_region, 0, 0,
widget->allocation.width,
widget->allocation.height);
}
static void
window_do_resize(struct window *window)
{
struct surface *surface;
widget_set_allocation(window->main_surface->widget,
window->pending_allocation.x,
window->pending_allocation.y,
window->pending_allocation.width,
window->pending_allocation.height);
surface_resize(window->main_surface);
/* The main surface is in the list, too. Main surface's
* resize_handler is responsible for calling widget_set_allocation()
* on all sub-surface root widgets, so they will be resized
* properly.
*/
wl_list_for_each(surface, &window->subsurface_list, link) {
if (surface == window->main_surface)
continue;
surface_set_synchronized(surface);
surface_resize(surface);
}
if (!window->fullscreen && !window->maximized)
window->saved_allocation = window->pending_allocation;
if (window->confined && window->confined_widget) {
struct wl_compositor *compositor = window->display->compositor;
struct wl_region *region;
struct widget *widget = window->confined_widget;
region = wl_compositor_create_region(compositor);
wl_region_add(region,
widget->allocation.x,
widget->allocation.y,
widget->allocation.width,
widget->allocation.height);
zwp_confined_pointer_v1_set_region(window->confined_pointer,
region);
wl_region_destroy(region);
}
}
static void
idle_resize(struct window *window)
{
window->resize_needed = 0;
window->redraw_needed = 1;
DBG("from %dx%d to %dx%d\n",
window->main_surface->server_allocation.width,
window->main_surface->server_allocation.height,
window->pending_allocation.width,
window->pending_allocation.height);
window_do_resize(window);
}
static void
undo_resize(struct window *window)
{
window->pending_allocation.width =
window->main_surface->server_allocation.width;
window->pending_allocation.height =
window->main_surface->server_allocation.height;
DBG("back to %dx%d\n",
window->main_surface->server_allocation.width,
window->main_surface->server_allocation.height);
window_do_resize(window);
if (window->pending_allocation.width == 0 &&
window->pending_allocation.height == 0) {
fprintf(stderr, "Error: Could not draw a surface, "
"most likely due to insufficient disk space in "
"%s (XDG_RUNTIME_DIR).\n", getenv("XDG_RUNTIME_DIR"));
exit(EXIT_FAILURE);
}
}
void
window_schedule_resize(struct window *window, int width, int height)
{
/* We should probably get these numbers from the theme. */
const int min_width = 200, min_height = 200;
window->pending_allocation.x = 0;
window->pending_allocation.y = 0;
window->pending_allocation.width = width;
window->pending_allocation.height = height;
if (window->min_allocation.width == 0) {
if (width < min_width && window->frame)
window->min_allocation.width = min_width;
else
window->min_allocation.width = width;
if (height < min_height && window->frame)
window->min_allocation.height = min_height;
else
window->min_allocation.height = height;
}
if (window->pending_allocation.width < window->min_allocation.width)
window->pending_allocation.width = window->min_allocation.width;
if (window->pending_allocation.height < window->min_allocation.height)
window->pending_allocation.height = window->min_allocation.height;
window->resize_needed = 1;
window_schedule_redraw(window);
}
void
widget_schedule_resize(struct widget *widget, int32_t width, int32_t height)
{
window_schedule_resize(widget->window, width, height);
}
static int
window_get_shadow_margin(struct window *window)
{
if (window->frame && !window->fullscreen)
return frame_get_shadow_margin(window->frame->frame);
else
return 0;
}
clients: add a new touchscreen calibrator The new calibrator uses weston_touch_calibration protocol extension and provides the following features: - chooses the physical touch device to be calibrated by DEVPATH or by the output/head name; device enumeration provided - the compositor ensures the calibrator window is shown in the correct position and size - no matter how wrong the old calibration is, the touch events will always arrive in the application - the calibration is complete, not incremental; the received touch events are guaranteed to be unmodified - computes a libinput style calibration matrix directly, not the WL_CALIBRATION format - supports multiple touch devices: calibrate one device at a time, and show user feedback on touching a wrong device instead of recording bad data - uses four touch point samples: three to compute the calibration, and one to verify the calibration is roughly correct - consistent exit codes - upload the new calibration into the server after successful and verified calibration Due to using special touchscreen calibration protocol extension, this application cannot be tested without touch input from the compositor. Practically all of the above mentioned are unlike how the old calibrator client worked. Co-developed by Louis-Francis and Pekka. v2: - improve help() text - rename wrong_touch_handler() to invalid_touch_handler() - improve debug prints by adding sample number - reorganize code into sample funcs vs. touch funcs - add a state machine to properly process touch and related events Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com> Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> v1 Tested-by: Matt Hoosier <matt.hoosier@gmail.com> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
7 years ago
void
window_inhibit_redraw(struct window *window)
{
window->redraw_inhibited = 1;
wl_list_remove(&window->redraw_task.link);
wl_list_init(&window->redraw_task.link);
window->redraw_task_scheduled = 0;
}
clients: add a new touchscreen calibrator The new calibrator uses weston_touch_calibration protocol extension and provides the following features: - chooses the physical touch device to be calibrated by DEVPATH or by the output/head name; device enumeration provided - the compositor ensures the calibrator window is shown in the correct position and size - no matter how wrong the old calibration is, the touch events will always arrive in the application - the calibration is complete, not incremental; the received touch events are guaranteed to be unmodified - computes a libinput style calibration matrix directly, not the WL_CALIBRATION format - supports multiple touch devices: calibrate one device at a time, and show user feedback on touching a wrong device instead of recording bad data - uses four touch point samples: three to compute the calibration, and one to verify the calibration is roughly correct - consistent exit codes - upload the new calibration into the server after successful and verified calibration Due to using special touchscreen calibration protocol extension, this application cannot be tested without touch input from the compositor. Practically all of the above mentioned are unlike how the old calibrator client worked. Co-developed by Louis-Francis and Pekka. v2: - improve help() text - rename wrong_touch_handler() to invalid_touch_handler() - improve debug prints by adding sample number - reorganize code into sample funcs vs. touch funcs - add a state machine to properly process touch and related events Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com> Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> v1 Tested-by: Matt Hoosier <matt.hoosier@gmail.com> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
7 years ago
void
window_uninhibit_redraw(struct window *window)
{
window->redraw_inhibited = 0;
if (window->redraw_needed || window->resize_needed)
window_schedule_redraw_task(window);
}
static void
xdg_surface_handle_configure(void *data,
struct xdg_surface *xdg_surface,
uint32_t serial)
{
struct window *window = data;
xdg_surface_ack_configure(window->xdg_surface, serial);
if (window->state_changed_handler)
window->state_changed_handler(window, window->user_data);
window_uninhibit_redraw(window);
}
static const struct xdg_surface_listener xdg_surface_listener = {
xdg_surface_handle_configure
};
static void
xdg_toplevel_handle_configure(void *data, struct xdg_toplevel *xdg_toplevel,
int32_t width, int32_t height,
struct wl_array *states)
{
struct window *window = data;
uint32_t *p;
window->maximized = 0;
window->fullscreen = 0;
window->resizing = 0;
window->focused = 0;
wl_array_for_each(p, states) {
uint32_t state = *p;
switch (state) {
case XDG_TOPLEVEL_STATE_MAXIMIZED:
window->maximized = 1;
break;
case XDG_TOPLEVEL_STATE_FULLSCREEN:
window->fullscreen = 1;
break;
case XDG_TOPLEVEL_STATE_RESIZING:
window->resizing = 1;
break;
case XDG_TOPLEVEL_STATE_ACTIVATED:
window->focused = 1;
break;
default:
/* Unknown state */
break;
}
}
if (window->frame) {
if (window->maximized) {
frame_set_flag(window->frame->frame, FRAME_FLAG_MAXIMIZED);
} else {
frame_unset_flag(window->frame->frame, FRAME_FLAG_MAXIMIZED);
}
if (window->focused) {
frame_set_flag(window->frame->frame, FRAME_FLAG_ACTIVE);
} else {
frame_unset_flag(window->frame->frame, FRAME_FLAG_ACTIVE);
}
}
if (width > 0 && height > 0) {
/* The width / height params are for window geometry,
* but window_schedule_resize takes allocation. Add
* on the shadow margin to get the difference. */
int margin = window_get_shadow_margin(window);
window_schedule_resize(window,
width + margin * 2,
height + margin * 2);
} else if (window->saved_allocation.width > 0 &&
window->saved_allocation.height > 0) {
window_schedule_resize(window,
window->saved_allocation.width,
window->saved_allocation.height);
}
}
static void
xdg_toplevel_handle_close(void *data, struct xdg_toplevel *xdg_surface)
{
struct window *window = data;
window_close(window);
}
static const struct xdg_toplevel_listener xdg_toplevel_listener = {
xdg_toplevel_handle_configure,
xdg_toplevel_handle_close,
};
static void
window_sync_parent(struct window *window)
{
struct xdg_toplevel *parent_toplevel;
if (!window->xdg_surface)
return;
if (window->parent == window->last_parent)
return;
if (window->parent)
parent_toplevel = window->parent->xdg_toplevel;
else
parent_toplevel = NULL;
xdg_toplevel_set_parent(window->xdg_toplevel, parent_toplevel);
window->last_parent = window->parent;
}
static void
window_get_geometry(struct window *window, struct rectangle *geometry)
{
if (window->frame && !window->fullscreen)
frame_input_rect(window->frame->frame,
&geometry->x,
&geometry->y,
&geometry->width,
&geometry->height);
else
window_get_allocation(window, geometry);
}
static void
window_sync_geometry(struct window *window)
{
struct rectangle geometry;
if (!window->xdg_surface)
return;
window_get_geometry(window, &geometry);
if (geometry.x == window->last_geometry.x &&
geometry.y == window->last_geometry.y &&
geometry.width == window->last_geometry.width &&
geometry.height == window->last_geometry.height)
return;
xdg_surface_set_window_geometry(window->xdg_surface,
geometry.x,
geometry.y,
geometry.width,
geometry.height);
window->last_geometry = geometry;
}
static void
window_flush(struct window *window)
{
struct surface *surface;
assert(!window->redraw_inhibited);
if (!window->custom) {
if (window->xdg_surface)
window_sync_geometry(window);
if (window->xdg_toplevel)
window_sync_parent(window);
}
wl_list_for_each(surface, &window->subsurface_list, link) {
if (surface == window->main_surface)
continue;
surface_flush(surface);
}
surface_flush(window->main_surface);
}
static void
menu_destroy(struct menu *menu)
{
widget_destroy(menu->widget);
window_destroy(menu->window);
frame_destroy(menu->frame);
free(menu);
}
void
window_get_allocation(struct window *window,
struct rectangle *allocation)
{
*allocation = window->main_surface->allocation;
}
static void
widget_redraw(struct widget *widget)
{
struct widget *child;
if (widget->redraw_handler)
widget->redraw_handler(widget, widget->user_data);
wl_list_for_each(child, &widget->child_list, link)
widget_redraw(child);
}
static void
frame_callback(void *data, struct wl_callback *callback, uint32_t time)
{
struct surface *surface = data;
assert(callback == surface->frame_cb);
DBG_OBJ(callback, "done\n");
wl_callback_destroy(callback);
surface->frame_cb = NULL;
clients: add subsurfaces demo Add a demo program with: - a main surface (green) - a Cairo-image sub-surface (red) - a raw GLESv2 widget (triangle) Sub-surface input region is set empty to avoid problems in toytoolkit. If Cairo links to libGL, then we will end up with also libGLESv2 linked to subsurfaces program, and both libs getting really used, which leads to disaster. Do not build subsurfaces demo, if Cairo links to libGL and cairo-egl is usable. The GL rendering loop is not tied to the toytoolkit or the widget, but runs directly from its own frame callback. Therefore it runs independent of the rest of the application. This also relies on one of two things: - eglSwapInterval(0) is implemented, and therefore eglSwapBuffers never blocks indefinitely, or - toytoolkit has a workaround, that guarantees that eglSwapBuffers will return soon, when we force a repaint on resize. Otherwise the demo will deadlock. The code is separated into three sections: 1. The library component, using only EGL, GLESv2, and libwayland-client APIs, and not aware of any toolkit details of the parent application. This runs independently until the parent application tells otherwise. 2. The glue code: a toytoolkit application widget, who has its own rendering machinery. 3. The application written in toytoolkit. This patch also adds new toytoolkit interfaces: - widget_get_wl_surface() - widget_get_last_time() - widget_input_region_add() Toytoolkit applications have not had a possibility to change the input region. The frame widget (decorations) set the input region on its own when used, otherwise the default input region of everything has been used. If a window does not have a frame widget, it can now use widget_input_region_add() to set a custom input region. These are not window methods, because a widget may lie on a different wl_surface (sub-surface) than the window. Changes in v3: - replace set_commit_mode with set_sync and set_desync Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
surface->last_time = time;
if (surface->redraw_needed || surface->window->redraw_needed) {
DBG_OBJ(surface->surface, "window_schedule_redraw_task\n");
window_schedule_redraw_task(surface->window);
}
}
static const struct wl_callback_listener listener = {
frame_callback
};
static int
surface_redraw(struct surface *surface)
{
DBG_OBJ(surface->surface, "begin\n");
if (!surface->window->redraw_needed && !surface->redraw_needed)
return 0;
/* Whole-window redraw forces a redraw even if the previous has
* not yet hit the screen.
*/
if (surface->frame_cb) {
if (!surface->window->redraw_needed)
return 0;
DBG_OBJ(surface->frame_cb, "cancelled\n");
wl_callback_destroy(surface->frame_cb);
}
if (surface->widget->use_cairo &&
!widget_get_cairo_surface(surface->widget)) {
DBG_OBJ(surface->surface, "cancelled due to buffer failure\n");
return -1;
}
surface->frame_cb = wl_surface_frame(surface->surface);
wl_callback_add_listener(surface->frame_cb, &listener, surface);
DBG_OBJ(surface->frame_cb, "new\n");
surface->redraw_needed = 0;
DBG_OBJ(surface->surface, "-> widget_redraw\n");
widget_redraw(surface->widget);
DBG_OBJ(surface->surface, "done\n");
return 0;
}
static void
idle_redraw(struct task *task, uint32_t events)
{
struct window *window = container_of(task, struct window, redraw_task);
struct surface *surface;
int failed = 0;
int resized = 0;
DBG(" --------- \n");
wl_list_init(&window->redraw_task.link);
window->redraw_task_scheduled = 0;
if (window->resize_needed) {
/* throttle resizing to the main surface display */
if (window->main_surface->frame_cb) {
DBG_OBJ(window->main_surface->frame_cb, "pending\n");
return;
}
idle_resize(window);
resized = 1;
}
if (surface_redraw(window->main_surface) < 0) {
/*
* Only main_surface failure will cause us to undo the resize.
* If sub-surfaces fail, they will just be broken with old
* content.
*/
failed = 1;
} else {
wl_list_for_each(surface, &window->subsurface_list, link) {
if (surface == window->main_surface)
continue;
surface_redraw(surface);
}
}
window->redraw_needed = 0;
window_flush(window);
wl_list_for_each(surface, &window->subsurface_list, link)
surface_set_synchronized_default(surface);
if (resized && failed) {
/* Restore widget tree to correspond to what is on screen. */
undo_resize(window);
}
}
static void
window_schedule_redraw_task(struct window *window)
{
if (window->redraw_inhibited)
return;
if (!window->redraw_task_scheduled) {
window->redraw_task.run = idle_redraw;
display_defer(window->display, &window->redraw_task);
window->redraw_task_scheduled = 1;
}
}
void
window_schedule_redraw(struct window *window)
{
struct surface *surface;
DBG_OBJ(window->main_surface->surface, "window %p\n", window);
wl_list_for_each(surface, &window->subsurface_list, link)
surface->redraw_needed = 1;
window_schedule_redraw_task(window);
}
int
window_is_fullscreen(struct window *window)
{
return window->fullscreen;
}
void
window_set_fullscreen(struct window *window, int fullscreen)
{
if (!window->xdg_toplevel)
return;
if (window->fullscreen == fullscreen)
return;
if (fullscreen)
xdg_toplevel_set_fullscreen(window->xdg_toplevel, NULL);
else
xdg_toplevel_unset_fullscreen(window->xdg_toplevel);
}
int
window_is_maximized(struct window *window)
{
return window->maximized;
}
void
window_set_maximized(struct window *window, int maximized)
{
if (!window->xdg_toplevel)
return;
if (window->maximized == maximized)
return;
if (maximized)
xdg_toplevel_set_maximized(window->xdg_toplevel);
else
xdg_toplevel_unset_maximized(window->xdg_toplevel);
}
int
window_is_resizing(struct window *window)
{
return window->resizing;
}
void
window_set_minimized(struct window *window)
{
if (!window->xdg_toplevel)
return;
xdg_toplevel_set_minimized(window->xdg_toplevel);
}
void
window_set_user_data(struct window *window, void *data)
{
window->user_data = data;
}
void *
window_get_user_data(struct window *window)
{
return window->user_data;
}
void
window_set_key_handler(struct window *window,
window_key_handler_t handler)
{
window->key_handler = handler;
}
void
window_set_keyboard_focus_handler(struct window *window,
window_keyboard_focus_handler_t handler)
{
window->keyboard_focus_handler = handler;
}
void
window_set_data_handler(struct window *window, window_data_handler_t handler)
{
window->data_handler = handler;
}
void
window_set_drop_handler(struct window *window, window_drop_handler_t handler)
{
window->drop_handler = handler;
}
void
window_set_close_handler(struct window *window,
window_close_handler_t handler)
{
window->close_handler = handler;
}
void
window_set_fullscreen_handler(struct window *window,
window_fullscreen_handler_t handler)
{
window->fullscreen_handler = handler;
}
void
window_set_output_handler(struct window *window,
window_output_handler_t handler)
{
window->output_handler = handler;
}
void
window_set_state_changed_handler(struct window *window,
window_state_changed_handler_t handler)
{
window->state_changed_handler = handler;
}
void
window_set_pointer_locked_handler(struct window *window,
locked_pointer_locked_handler_t locked,
locked_pointer_unlocked_handler_t unlocked)
{
window->pointer_unlocked_handler = unlocked;
window->pointer_locked_handler = locked;
}
void
window_set_pointer_confined_handler(struct window *window,
confined_pointer_confined_handler_t confined,
confined_pointer_unconfined_handler_t unconfined)
{
window->pointer_confined_handler = confined;
window->pointer_unconfined_handler = unconfined;
}
void
window_set_locked_pointer_motion_handler(struct window *window,
window_locked_pointer_motion_handler_t handler)
{
window->locked_pointer_motion_handler = handler;
}
void
window_set_title(struct window *window, const char *title)
{
free(window->title);
window->title = strdup(title);
if (window->frame) {
frame_set_title(window->frame->frame, title);
widget_schedule_redraw(window->frame->widget);
}
if (window->xdg_toplevel)
xdg_toplevel_set_title(window->xdg_toplevel, title);
}
const char *
window_get_title(struct window *window)
{
return window->title;
}
void
window_set_text_cursor_position(struct window *window, int32_t x, int32_t y)
{
struct text_cursor_position *text_cursor_position =
window->display->text_cursor_position;
if (!text_cursor_position)
return;
text_cursor_position_notify(text_cursor_position,
window->main_surface->surface,
wl_fixed_from_int(x),
wl_fixed_from_int(y));
}
static void
relative_pointer_handle_motion(void *data, struct zwp_relative_pointer_v1 *pointer,
uint32_t utime_hi,
uint32_t utime_lo,
wl_fixed_t dx,
wl_fixed_t dy,
wl_fixed_t dx_unaccel,
wl_fixed_t dy_unaccel)
{
struct input *input = data;
struct window *window = input->pointer_focus;
uint32_t ms = (((uint64_t) utime_hi) << 32 | utime_lo) / 1000;
if (window->locked_pointer_motion_handler &&
window->pointer_locked) {
window->locked_pointer_motion_handler(
window, input, ms,
wl_fixed_to_double(dx),
wl_fixed_to_double(dy),
window->user_data);
}
}
static const struct zwp_relative_pointer_v1_listener relative_pointer_listener = {
relative_pointer_handle_motion,
};
static void
locked_pointer_locked(void *data,
struct zwp_locked_pointer_v1 *locked_pointer)
{
struct input *input = data;
struct window *window = input->locked_window;
if (!window)
return;
window->pointer_locked = true;
if (window->pointer_locked_handler) {
window->pointer_locked_handler(window,
input,
window->user_data);
}
}
static void
locked_pointer_unlocked(void *data,
struct zwp_locked_pointer_v1 *locked_pointer)
{
struct input *input = data;
struct window *window = input->locked_window;
if (!window)
return;
window_unlock_pointer(window);
input->locked_window = NULL;
if (window->pointer_unlocked_handler) {
window->pointer_unlocked_handler(window,
input,
window->user_data);
}
}
static const struct zwp_locked_pointer_v1_listener locked_pointer_listener = {
locked_pointer_locked,
locked_pointer_unlocked,
};
int
window_lock_pointer(struct window *window, struct input *input)
{
struct zwp_relative_pointer_manager_v1 *relative_pointer_manager =
window->display->relative_pointer_manager;
struct zwp_pointer_constraints_v1 *pointer_constraints =
window->display->pointer_constraints;
struct zwp_relative_pointer_v1 *relative_pointer;
struct zwp_locked_pointer_v1 *locked_pointer;
if (!window->display->relative_pointer_manager)
return -1;
if (!window->display->pointer_constraints)
return -1;
if (window->locked_pointer)
return -1;
if (window->confined_pointer)
return -1;
if (!input->pointer)
return -1;
relative_pointer = zwp_relative_pointer_manager_v1_get_relative_pointer(
relative_pointer_manager, input->pointer);
zwp_relative_pointer_v1_add_listener(relative_pointer,
&relative_pointer_listener,
input);
locked_pointer =
zwp_pointer_constraints_v1_lock_pointer(pointer_constraints,
window->main_surface->surface,
input->pointer,
NULL,
ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_ONESHOT);
zwp_locked_pointer_v1_add_listener(locked_pointer,
&locked_pointer_listener,
input);
window->locked_pointer = locked_pointer;
window->relative_pointer = relative_pointer;
input->locked_window = window;
return 0;
}
void
window_unlock_pointer(struct window *window)
{
if (!window->locked_pointer)
return;
zwp_locked_pointer_v1_destroy(window->locked_pointer);
zwp_relative_pointer_v1_destroy(window->relative_pointer);
window->locked_pointer = NULL;
window->relative_pointer = NULL;
window->pointer_locked = false;
}
void
widget_set_locked_pointer_cursor_hint(struct widget *widget,
float x, float y)
{
struct window *window = widget->window;
if (!window->locked_pointer)
return;
zwp_locked_pointer_v1_set_cursor_position_hint(window->locked_pointer,
wl_fixed_from_double(x),
wl_fixed_from_double(y));
wl_surface_commit(window->main_surface->surface);
}
static void
confined_pointer_confined(void *data,
struct zwp_confined_pointer_v1 *confined_pointer)
{
struct input *input = data;
struct window *window = input->confined_window;
if (!window)
return;
window->confined = true;
if (window->pointer_confined_handler) {
window->pointer_confined_handler(window,
input,
window->user_data);
}
}
static void
confined_pointer_unconfined(void *data,
struct zwp_confined_pointer_v1 *confined_pointer)
{
struct input *input = data;
struct window *window = input->confined_window;
if (!window)
return;
window_unconfine_pointer(window);
window->confined = false;
input->confined_window = NULL;
if (window->pointer_unconfined_handler) {
window->pointer_unconfined_handler(window,
input,
window->user_data);
}
}
static const struct zwp_confined_pointer_v1_listener confined_pointer_listener = {
confined_pointer_confined,
confined_pointer_unconfined,
};
int
window_confine_pointer_to_rectangles(struct window *window,
struct input *input,
struct rectangle *rectangles,
int num_rectangles)
{
struct zwp_pointer_constraints_v1 *pointer_constraints =
window->display->pointer_constraints;
struct zwp_confined_pointer_v1 *confined_pointer;
struct wl_compositor *compositor = window->display->compositor;
struct wl_region *region = NULL;
int i;
if (!window->display->pointer_constraints)
return -1;
if (window->locked_pointer)
return -1;
if (window->confined_pointer)
return -1;
if (!input->pointer)
return -1;
if (num_rectangles >= 1) {
region = wl_compositor_create_region(compositor);
for (i = 0; i < num_rectangles; i++) {
wl_region_add(region,
rectangles[i].x,
rectangles[i].y,
rectangles[i].width,
rectangles[i].height);
}
}
confined_pointer =
zwp_pointer_constraints_v1_confine_pointer(pointer_constraints,
window->main_surface->surface,
input->pointer,
region,
ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_ONESHOT);
if (region)
wl_region_destroy(region);
zwp_confined_pointer_v1_add_listener(confined_pointer,
&confined_pointer_listener,
input);
window->confined_pointer = confined_pointer;
window->confined_widget = NULL;
input->confined_window = window;
return 0;
}
void
window_update_confine_rectangles(struct window *window,
struct rectangle *rectangles,
int num_rectangles)
{
struct wl_compositor *compositor = window->display->compositor;
struct wl_region *region;
int i;
region = wl_compositor_create_region(compositor);
for (i = 0; i < num_rectangles; i++) {
wl_region_add(region,
rectangles[i].x,
rectangles[i].y,
rectangles[i].width,
rectangles[i].height);
}
zwp_confined_pointer_v1_set_region(window->confined_pointer, region);
wl_region_destroy(region);
}
int
window_confine_pointer_to_widget(struct window *window,
struct widget *widget,
struct input *input)
{
int ret;
if (widget) {
ret = window_confine_pointer_to_rectangles(window,
input,
&widget->allocation,
1);
window->confined_widget = widget;
return ret;
} else {
return window_confine_pointer_to_rectangles(window,
input,
NULL,
0);
}
}
void
window_unconfine_pointer(struct window *window)
{
if (!window->confined_pointer)
return;
zwp_confined_pointer_v1_destroy(window->confined_pointer);
window->confined_pointer = NULL;
window->confined = false;
}
static void
surface_enter(void *data,
struct wl_surface *wl_surface, struct wl_output *wl_output)
{
struct window *window = data;
struct output *output;
struct output *output_found = NULL;
struct window_output *window_output;
wl_list_for_each(output, &window->display->output_list, link) {
if (output->output == wl_output) {
output_found = output;
break;
}
}
if (!output_found)
return;
window_output = xmalloc(sizeof *window_output);
window_output->output = output_found;
wl_list_insert (&window->window_output_list, &window_output->link);
if (window->output_handler)
window->output_handler(window, output_found, 1,
window->user_data);
}
static void
surface_leave(void *data,
struct wl_surface *wl_surface, struct wl_output *output)
{
struct window *window = data;
struct window_output *window_output;
struct window_output *window_output_found = NULL;
wl_list_for_each(window_output, &window->window_output_list, link) {
if (window_output->output->output == output) {
window_output_found = window_output;
break;
}
}
if (window_output_found) {
wl_list_remove(&window_output_found->link);
if (window->output_handler)
window->output_handler(window, window_output->output,
0, window->user_data);
free(window_output_found);
}
}
static const struct wl_surface_listener surface_listener = {
surface_enter,
surface_leave
};
static struct surface *
surface_create(struct window *window)
{
struct display *display = window->display;
struct surface *surface;
surface = xzalloc(sizeof *surface);
surface->window = window;
surface->surface = wl_compositor_create_surface(display->compositor);
surface->buffer_scale = 1;
wl_surface_add_listener(surface->surface, &surface_listener, window);
wl_list_insert(&window->subsurface_list, &surface->link);
return surface;
}
static enum window_buffer_type
get_preferred_buffer_type(struct display *display)
{
#ifdef HAVE_CAIRO_EGL
if (display->argb_device && !getenv("TOYTOOLKIT_NO_EGL"))
return WINDOW_BUFFER_TYPE_EGL_WINDOW;
#endif
return WINDOW_BUFFER_TYPE_SHM;
}
static struct window *
window_create_internal(struct display *display, int custom)
{
struct window *window;
struct surface *surface;
window = xzalloc(sizeof *window);
wl_list_init(&window->subsurface_list);
window->display = display;
surface = surface_create(window);
window->main_surface = surface;
assert(custom || display->xdg_shell);
window->custom = custom;
window->preferred_format = WINDOW_PREFERRED_FORMAT_NONE;
surface->buffer_type = get_preferred_buffer_type(display);
wl_surface_set_user_data(surface->surface, window);
wl_list_insert(display->window_list.prev, &window->link);
wl_list_init(&window->redraw_task.link);
wl_list_init (&window->window_output_list);
return window;
}
struct window *
window_create(struct display *display)
{
struct window *window;
window = window_create_internal(display, 0);
if (window->display->xdg_shell) {
window->xdg_surface =
xdg_wm_base_get_xdg_surface(window->display->xdg_shell,
window->main_surface->surface);
fail_on_null(window->xdg_surface, 0, __FILE__, __LINE__);
xdg_surface_add_listener(window->xdg_surface,
&xdg_surface_listener, window);
window->xdg_toplevel =
xdg_surface_get_toplevel(window->xdg_surface);
fail_on_null(window->xdg_toplevel, 0, __FILE__, __LINE__);
xdg_toplevel_add_listener(window->xdg_toplevel,
&xdg_toplevel_listener, window);
window_inhibit_redraw(window);
wl_surface_commit(window->main_surface->surface);
}
return window;
}
struct window *
window_create_custom(struct display *display)
{
return window_create_internal(display, 1);
}
void
window_set_parent(struct window *window,
struct window *parent_window)
{
window->parent = parent_window;
window_sync_parent(window);
}
struct window *
window_get_parent(struct window *window)
{
return window->parent;
}
static void
menu_set_item(struct menu *menu, int sy)
{
int32_t x, y, width, height;
int next;
frame_interior(menu->frame, &x, &y, &width, &height);
next = (sy - y) / 20;
if (menu->current != next) {
menu->current = next;
widget_schedule_redraw(menu->widget);
}
}
static int
menu_motion_handler(struct widget *widget,
struct input *input, uint32_t time,
float x, float y, void *data)
{
struct menu *menu = data;
if (widget == menu->widget)
menu_set_item(data, y);
return CURSOR_LEFT_PTR;
}
static int
menu_enter_handler(struct widget *widget,
struct input *input, float x, float y, void *data)
{
struct menu *menu = data;
if (widget == menu->widget)
menu_set_item(data, y);
return CURSOR_LEFT_PTR;
}
static void
menu_leave_handler(struct widget *widget, struct input *input, void *data)
{
struct menu *menu = data;
if (widget == menu->widget)
menu_set_item(data, -200);
}
static void
menu_button_handler(struct widget *widget,
struct input *input, uint32_t time,
uint32_t button, enum wl_pointer_button_state state,
void *data)
{
struct menu *menu = data;
if (state == WL_POINTER_BUTTON_STATE_RELEASED &&
(menu->release_count > 0 || time - menu->time > 500)) {
/* Either release after press-drag-release or
* click-motion-click. */
menu->func(menu->user_data, input, menu->current);
input_ungrab(menu->input);
menu_destroy(menu);
} else if (state == WL_POINTER_BUTTON_STATE_RELEASED) {
menu->release_count++;
}
}
static void
menu_touch_up_handler(struct widget *widget,
struct input *input,
uint32_t serial,
uint32_t time,
int32_t id,
void *data)
{
struct menu *menu = data;
input_ungrab(input);
menu_destroy(menu);
}
static void
menu_redraw_handler(struct widget *widget, void *data)
{
cairo_t *cr;
struct menu *menu = data;
int32_t x, y, width, height, i;
cr = widget_cairo_create(widget);
frame_repaint(menu->frame, cr);
frame_interior(menu->frame, &x, &y, &width, &height);
theme_set_background_source(menu->window->display->theme,
cr, THEME_FRAME_ACTIVE);
cairo_rectangle(cr, x, y, width, height);
cairo_fill(cr);
cairo_select_font_face(cr, "sans",
CAIRO_FONT_SLANT_NORMAL,
CAIRO_FONT_WEIGHT_NORMAL);
cairo_set_font_size(cr, 12);
for (i = 0; i < menu->count; i++) {
if (i == menu->current) {
cairo_set_source_rgb(cr, 1.0, 1.0, 1.0);
cairo_rectangle(cr, x, y + i * 20, width, 20);
cairo_fill(cr);
cairo_set_source_rgb(cr, 0.0, 0.0, 0.0);
cairo_move_to(cr, x + 10, y + i * 20 + 16);
cairo_show_text(cr, menu->entries[i]);
} else {
cairo_set_source_rgb(cr, 0.0, 0.0, 0.0);
cairo_move_to(cr, x + 10, y + i * 20 + 16);
cairo_show_text(cr, menu->entries[i]);
}
}
cairo_destroy(cr);
}
static void
xdg_popup_handle_configure(void *data,
struct xdg_popup *xdg_popup,
int32_t x,
int32_t y,
int32_t width,
int32_t height)
{
}
static void
xdg_popup_handle_popup_done(void *data, struct xdg_popup *xdg_popup)
{
struct window *window = data;
struct menu *menu = window->main_surface->widget->user_data;
input_ungrab(menu->input);
menu_destroy(menu);
}
static const struct xdg_popup_listener xdg_popup_listener = {
xdg_popup_handle_configure,
xdg_popup_handle_popup_done,
};
static struct menu *
create_menu(struct display *display,
struct input *input, uint32_t time,
menu_func_t func, const char **entries, int count,
void *user_data)
{
struct window *window;
struct menu *menu;
menu = malloc(sizeof *menu);
if (!menu)
return NULL;
window = window_create_internal(display, 0);
if (!window) {
free(menu);
return NULL;
}
menu->window = window;
menu->user_data = user_data;
menu->widget = window_add_widget(menu->window, menu);
menu->frame = frame_create(window->display->theme, 0, 0,
FRAME_BUTTON_NONE, NULL, NULL);
fail_on_null(menu->frame, 0, __FILE__, __LINE__);
menu->entries = entries;
menu->count = count;
menu->release_count = 0;
menu->current = -1;
menu->time = time;
menu->func = func;
menu->input = input;
input_ungrab(input);
widget_set_redraw_handler(menu->widget, menu_redraw_handler);
widget_set_enter_handler(menu->widget, menu_enter_handler);
widget_set_leave_handler(menu->widget, menu_leave_handler);
widget_set_motion_handler(menu->widget, menu_motion_handler);
widget_set_button_handler(menu->widget, menu_button_handler);
widget_set_touch_up_handler(menu->widget, menu_touch_up_handler);
input_grab(input, menu->widget, 0);
frame_resize_inside(menu->frame, 200, count * 20);
frame_set_flag(menu->frame, FRAME_FLAG_ACTIVE);
window_schedule_resize(window, frame_width(menu->frame),
frame_height(menu->frame));
return menu;
}
static struct xdg_positioner *
create_simple_positioner(struct display *display,
int x, int y, int w, int h)
{
struct xdg_positioner *positioner;
positioner = xdg_wm_base_create_positioner(display->xdg_shell);
fail_on_null(positioner, 0, __FILE__, __LINE__);
xdg_positioner_set_anchor_rect(positioner, x, y, 1, 1);
xdg_positioner_set_size(positioner, w, h);
xdg_positioner_set_anchor(positioner,
XDG_POSITIONER_ANCHOR_TOP_LEFT);
xdg_positioner_set_gravity(positioner,
XDG_POSITIONER_ANCHOR_BOTTOM_RIGHT);
return positioner;
}
void
window_show_menu(struct display *display,
struct input *input, uint32_t time, struct window *parent,
int32_t x, int32_t y,
menu_func_t func, const char **entries, int count)
{
struct menu *menu;
struct window *window;
int32_t ix, iy;
struct rectangle parent_geometry;
struct xdg_positioner *positioner;
menu = create_menu(display, input, time, func, entries, count, parent);
if (menu == NULL)
return;
window = menu->window;
window_set_buffer_scale (menu->window, window_get_buffer_scale (parent));
window_set_buffer_transform (menu->window, window_get_buffer_transform (parent));
window->x = x;
window->y = y;
frame_interior(menu->frame, &ix, &iy, NULL, NULL);
window_get_geometry(parent, &parent_geometry);
if (!display->xdg_shell)
return;
window->xdg_surface =
xdg_wm_base_get_xdg_surface(display->xdg_shell,
window->main_surface->surface);
fail_on_null(window->xdg_surface, 0, __FILE__, __LINE__);
xdg_surface_add_listener(window->xdg_surface,
&xdg_surface_listener, window);
positioner = create_simple_positioner(display,
window->x - (ix + parent_geometry.x),
window->y - (iy + parent_geometry.y),
frame_width(menu->frame),
frame_height(menu->frame));
window->xdg_popup = xdg_surface_get_popup(window->xdg_surface,
parent->xdg_surface,
positioner);
fail_on_null(window->xdg_popup, 0, __FILE__, __LINE__);
xdg_positioner_destroy(positioner);
xdg_popup_grab(window->xdg_popup, input->seat,
display_get_serial(window->display));
xdg_popup_add_listener(window->xdg_popup,
&xdg_popup_listener, window);
window_inhibit_redraw(window);
wl_surface_commit(window->main_surface->surface);
}
void
window_set_buffer_type(struct window *window, enum window_buffer_type type)
{
window->main_surface->buffer_type = type;
}
enum window_buffer_type
window_get_buffer_type(struct window *window)
{
return window->main_surface->buffer_type;
}
void
window_set_preferred_format(struct window *window,
enum preferred_format format)
{
window->preferred_format = format;
}
struct widget *
window_add_subsurface(struct window *window, void *data,
enum subsurface_mode default_mode)
{
struct widget *widget;
struct surface *surface;
struct wl_surface *parent;
struct wl_subcompositor *subcompo = window->display->subcompositor;
surface = surface_create(window);
surface->buffer_type = window_get_buffer_type(window);
widget = widget_create(window, surface, data);
wl_list_init(&widget->link);
surface->widget = widget;
parent = window->main_surface->surface;
surface->subsurface = wl_subcompositor_get_subsurface(subcompo,
surface->surface,
parent);
surface->synchronized = 1;
switch (default_mode) {
case SUBSURFACE_SYNCHRONIZED:
surface->synchronized_default = 1;
break;
case SUBSURFACE_DESYNCHRONIZED:
surface->synchronized_default = 0;
break;
default:
assert(!"bad enum subsurface_mode");
}
window->resize_needed = 1;
window_schedule_redraw(window);
return widget;
}
static void
display_handle_geometry(void *data,
struct wl_output *wl_output,
int x, int y,
int physical_width,
int physical_height,
int subpixel,
const char *make,
const char *model,
int transform)
{
struct output *output = data;
output->allocation.x = x;
output->allocation.y = y;
output->transform = transform;
if (output->make)
free(output->make);
output->make = strdup(make);
if (output->model)
free(output->model);
output->model = strdup(model);
}
static void
display_handle_done(void *data,
struct wl_output *wl_output)
{
}
static void
display_handle_scale(void *data,
struct wl_output *wl_output,
int32_t scale)
{
struct output *output = data;
output->scale = scale;
}
static void
display_handle_mode(void *data,
struct wl_output *wl_output,
uint32_t flags,
int width,
int height,
int refresh)
{
struct output *output = data;
struct display *display = output->display;
if (flags & WL_OUTPUT_MODE_CURRENT) {
output->allocation.width = width;
output->allocation.height = height;
if (display->output_configure_handler)
(*display->output_configure_handler)(
output, display->user_data);
}
}
static const struct wl_output_listener output_listener = {
display_handle_geometry,
display_handle_mode,
display_handle_done,
display_handle_scale
};
static void
display_add_output(struct display *d, uint32_t id)
{
struct output *output;
output = xzalloc(sizeof *output);
output->display = d;
output->scale = 1;
output->output =
wl_registry_bind(d->registry, id, &wl_output_interface, 2);
output->server_output_id = id;
wl_list_insert(d->output_list.prev, &output->link);
wl_output_add_listener(output->output, &output_listener, output);
}
static void
output_destroy(struct output *output)
{
if (output->destroy_handler)
(*output->destroy_handler)(output, output->user_data);
wl_output_destroy(output->output);
wl_list_remove(&output->link);
free(output);
}
static void
display_destroy_output(struct display *d, uint32_t id)
{
struct output *output;
wl_list_for_each(output, &d->output_list, link) {
if (output->server_output_id == id) {
output_destroy(output);
break;
}
}
}
void
display_set_global_handler(struct display *display,
display_global_handler_t handler)
{
struct global *global;
display->global_handler = handler;
if (!handler)
return;
wl_list_for_each(global, &display->global_list, link)
display->global_handler(display,
global->name, global->interface,
global->version, display->user_data);
}
void
display_set_global_handler_remove(struct display *display,
display_global_handler_t remove_handler)
{
display->global_handler_remove = remove_handler;
if (!remove_handler)
return;
}
void
display_set_output_configure_handler(struct display *display,
display_output_handler_t handler)
{
struct output *output;
display->output_configure_handler = handler;
if (!handler)
return;
wl_list_for_each(output, &display->output_list, link) {
if (output->allocation.width == 0 &&
output->allocation.height == 0)
continue;
(*display->output_configure_handler)(output,
display->user_data);
}
}
void
output_set_user_data(struct output *output, void *data)
{
output->user_data = data;
}
void *
output_get_user_data(struct output *output)
{
return output->user_data;
}
void
output_set_destroy_handler(struct output *output,
display_output_handler_t handler)
{
output->destroy_handler = handler;
/* FIXME: implement this, once we have way to remove outputs */
}
void
output_get_allocation(struct output *output, struct rectangle *base)
{
struct rectangle allocation = output->allocation;
switch (output->transform) {
case WL_OUTPUT_TRANSFORM_90:
case WL_OUTPUT_TRANSFORM_270:
case WL_OUTPUT_TRANSFORM_FLIPPED_90:
case WL_OUTPUT_TRANSFORM_FLIPPED_270:
/* Swap width and height */
allocation.width = output->allocation.height;
allocation.height = output->allocation.width;
break;
}
*base = allocation;
}
struct wl_output *
output_get_wl_output(struct output *output)
{
return output->output;
}
enum wl_output_transform
output_get_transform(struct output *output)
{
return output->transform;
}
uint32_t
output_get_scale(struct output *output)
{
return output->scale;
}
const char *
output_get_make(struct output *output)
{
return output->make;
}
const char *
output_get_model(struct output *output)
{
return output->model;
}
static void
fini_xkb(struct input *input)
{
xkb_state_unref(input->xkb.state);
xkb_keymap_unref(input->xkb.keymap);
}
static void
display_add_input(struct display *d, uint32_t id, int display_seat_version)
{
struct input *input;
int seat_version = MIN(display_seat_version, 5);
input = xzalloc(sizeof *input);
input->display = d;
input->seat = wl_registry_bind(d->registry, id, &wl_seat_interface,
seat_version);
input->touch_focus = NULL;
input->pointer_focus = NULL;
input->keyboard_focus = NULL;
input->seat_version = seat_version;
wl_list_init(&input->touch_point_list);
wl_list_insert(d->input_list.prev, &input->link);
wl_seat_add_listener(input->seat, &seat_listener, input);
wl_seat_set_user_data(input->seat, input);
if (d->data_device_manager) {
input->data_device =
wl_data_device_manager_get_data_device(d->data_device_manager,
input->seat);
wl_data_device_add_listener(input->data_device,
&data_device_listener,
input);
}
input->pointer_surface = wl_compositor_create_surface(d->compositor);
toytimer_init(&input->cursor_timer, CLOCK_MONOTONIC, d,
cursor_timer_func);
set_repeat_info(input, 40, 400);
toytimer_init(&input->repeat_timer, CLOCK_MONOTONIC, d,
keyboard_repeat_func);
}
static void
input_destroy(struct input *input)
{
input_remove_keyboard_focus(input);
input_remove_pointer_focus(input);
if (input->drag_offer)
data_offer_destroy(input->drag_offer);
if (input->selection_offer)
data_offer_destroy(input->selection_offer);
if (input->data_device) {
if (input->display->data_device_manager_version >= 2)
wl_data_device_release(input->data_device);
else
wl_data_device_destroy(input->data_device);
}
if (input->seat_version >= WL_POINTER_RELEASE_SINCE_VERSION) {
if (input->touch)
wl_touch_release(input->touch);
if (input->pointer)
wl_pointer_release(input->pointer);
if (input->keyboard)
wl_keyboard_release(input->keyboard);
} else {
if (input->touch)
wl_touch_destroy(input->touch);
if (input->pointer)
wl_pointer_destroy(input->pointer);
if (input->keyboard)
wl_keyboard_destroy(input->keyboard);
}
fini_xkb(input);
wl_surface_destroy(input->pointer_surface);
wl_list_remove(&input->link);
wl_seat_destroy(input->seat);
toytimer_fini(&input->repeat_timer);
toytimer_fini(&input->cursor_timer);
free(input);
}
static void
shm_format(void *data, struct wl_shm *wl_shm, uint32_t format)
{
struct display *d = data;
if (format == WL_SHM_FORMAT_RGB565)
d->has_rgb565 = 1;
}
struct wl_shm_listener shm_listener = {
shm_format
};
static void
xdg_wm_base_ping(void *data, struct xdg_wm_base *shell, uint32_t serial)
{
xdg_wm_base_pong(shell, serial);
}
static const struct xdg_wm_base_listener wm_base_listener = {
xdg_wm_base_ping,
};
static void
registry_handle_global(void *data, struct wl_registry *registry, uint32_t id,
const char *interface, uint32_t version)
{
struct display *d = data;
struct global *global;
global = xmalloc(sizeof *global);
global->name = id;
global->interface = strdup(interface);
global->version = version;
wl_list_insert(d->global_list.prev, &global->link);
if (strcmp(interface, "wl_compositor") == 0) {
d->compositor = wl_registry_bind(registry, id,
&wl_compositor_interface, 3);
} else if (strcmp(interface, "wl_output") == 0) {
display_add_output(d, id);
} else if (strcmp(interface, "wl_seat") == 0) {
display_add_input(d, id, version);
} else if (strcmp(interface, "zwp_relative_pointer_manager_v1") == 0 &&
version == ZWP_RELATIVE_POINTER_MANAGER_V1_VERSION) {
d->relative_pointer_manager =
wl_registry_bind(registry, id,
&zwp_relative_pointer_manager_v1_interface,
1);
} else if (strcmp(interface, "zwp_pointer_constraints_v1") == 0 &&
version == ZWP_POINTER_CONSTRAINTS_V1_VERSION) {
d->pointer_constraints =
wl_registry_bind(registry, id,
&zwp_pointer_constraints_v1_interface,
1);
} else if (strcmp(interface, "wl_shm") == 0) {
d->shm = wl_registry_bind(registry, id, &wl_shm_interface, 1);
wl_shm_add_listener(d->shm, &shm_listener, d);
} else if (strcmp(interface, "wl_data_device_manager") == 0) {
d->data_device_manager_version = MIN(version, 3);
d->data_device_manager =
wl_registry_bind(registry, id,
&wl_data_device_manager_interface,
d->data_device_manager_version);
} else if (strcmp(interface, "xdg_wm_base") == 0) {
d->xdg_shell = wl_registry_bind(registry, id,
&xdg_wm_base_interface, 1);
xdg_wm_base_add_listener(d->xdg_shell, &wm_base_listener, d);
} else if (strcmp(interface, "text_cursor_position") == 0) {
d->text_cursor_position =
wl_registry_bind(registry, id,
&text_cursor_position_interface, 1);
} else if (strcmp(interface, "wl_subcompositor") == 0) {
d->subcompositor =
wl_registry_bind(registry, id,
&wl_subcompositor_interface, 1);
}
if (d->global_handler)
d->global_handler(d, id, interface, version, d->user_data);
}
static void
registry_handle_global_remove(void *data, struct wl_registry *registry,
uint32_t name)
{
struct display *d = data;
struct global *global;
struct global *tmp;
wl_list_for_each_safe(global, tmp, &d->global_list, link) {
if (global->name != name)
continue;
if (strcmp(global->interface, "wl_output") == 0)
display_destroy_output(d, name);
/* XXX: Should destroy remaining bound globals */
if (d->global_handler_remove)
d->global_handler_remove(d, name, global->interface,
global->version, d->user_data);
wl_list_remove(&global->link);
free(global->interface);
free(global);
}
}
void *
display_bind(struct display *display, uint32_t name,
const struct wl_interface *interface, uint32_t version)
{
return wl_registry_bind(display->registry, name, interface, version);
}
static const struct wl_registry_listener registry_listener = {
registry_handle_global,
registry_handle_global_remove
};
#ifdef HAVE_CAIRO_EGL
static int
init_egl(struct display *d)
{
EGLint major, minor;
EGLint n;
#ifdef USE_CAIRO_GLESV2
# define GL_BIT EGL_OPENGL_ES2_BIT
#else
# define GL_BIT EGL_OPENGL_BIT
#endif
static const EGLint argb_cfg_attribs[] = {
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_RED_SIZE, 1,
EGL_GREEN_SIZE, 1,
EGL_BLUE_SIZE, 1,
EGL_ALPHA_SIZE, 1,
EGL_DEPTH_SIZE, 1,
EGL_RENDERABLE_TYPE, GL_BIT,
EGL_NONE
};
#ifdef USE_CAIRO_GLESV2
static const EGLint context_attribs[] = {
EGL_CONTEXT_CLIENT_VERSION, 2,
EGL_NONE
};
EGLint api = EGL_OPENGL_ES_API;
#else
EGLint *context_attribs = NULL;
EGLint api = EGL_OPENGL_API;
#endif
d->dpy =
weston_platform_get_egl_display(EGL_PLATFORM_WAYLAND_KHR,
d->display, NULL);
if (!eglInitialize(d->dpy, &major, &minor)) {
fprintf(stderr, "failed to initialize EGL\n");
return -1;
}
if (!eglBindAPI(api)) {
fprintf(stderr, "failed to bind EGL client API\n");
return -1;
}
if (!eglChooseConfig(d->dpy, argb_cfg_attribs,
&d->argb_config, 1, &n) || n != 1) {
fprintf(stderr, "failed to choose argb EGL config\n");
return -1;
}
d->argb_ctx = eglCreateContext(d->dpy, d->argb_config,
EGL_NO_CONTEXT, context_attribs);
if (d->argb_ctx == NULL) {
fprintf(stderr, "failed to create EGL context\n");
return -1;
}
d->argb_device = cairo_egl_device_create(d->dpy, d->argb_ctx);
if (cairo_device_status(d->argb_device) != CAIRO_STATUS_SUCCESS) {
fprintf(stderr, "failed to get cairo EGL argb device\n");
return -1;
}
return 0;
}
static void
fini_egl(struct display *display)
{
cairo_device_destroy(display->argb_device);
eglMakeCurrent(display->dpy, EGL_NO_SURFACE, EGL_NO_SURFACE,
EGL_NO_CONTEXT);
eglTerminate(display->dpy);
eglReleaseThread();
}
#endif
static void
init_dummy_surface(struct display *display)
{
int len;
void *data;
len = cairo_format_stride_for_width(CAIRO_FORMAT_ARGB32, 1);
data = xmalloc(len);
display->dummy_surface =
cairo_image_surface_create_for_data(data, CAIRO_FORMAT_ARGB32,
1, 1, len);
display->dummy_surface_data = data;
}
static void
handle_display_data(struct task *task, uint32_t events)
{
struct display *display =
container_of(task, struct display, display_task);
struct epoll_event ep;
int ret;
display->display_fd_events = events;
if (events & EPOLLERR || events & EPOLLHUP) {
display_exit(display);
return;
}
if (events & EPOLLIN) {
ret = wl_display_dispatch(display->display);
if (ret == -1) {
display_exit(display);
return;
}
}
if (events & EPOLLOUT) {
ret = wl_display_flush(display->display);
if (ret == 0) {
ep.events = EPOLLIN | EPOLLERR | EPOLLHUP;
ep.data.ptr = &display->display_task;
epoll_ctl(display->epoll_fd, EPOLL_CTL_MOD,
display->display_fd, &ep);
} else if (ret == -1 && errno != EAGAIN) {
display_exit(display);
return;
}
}
}
static void
log_handler(const char *format, va_list args)
{
vfprintf(stderr, format, args);
}
struct display *
display_create(int *argc, char *argv[])
{
struct display *d;
wl_log_set_handler_client(log_handler);
d = zalloc(sizeof *d);
if (d == NULL)
return NULL;
d->display = wl_display_connect(NULL);
if (d->display == NULL) {
fprintf(stderr, "failed to connect to Wayland display: %m\n");
free(d);
return NULL;
}
d->xkb_context = xkb_context_new(0);
if (d->xkb_context == NULL) {
fprintf(stderr, "Failed to create XKB context\n");
free(d);
return NULL;
}
d->epoll_fd = os_epoll_create_cloexec();
d->display_fd = wl_display_get_fd(d->display);
d->display_task.run = handle_display_data;
display_watch_fd(d, d->display_fd, EPOLLIN | EPOLLERR | EPOLLHUP,
&d->display_task);
wl_list_init(&d->deferred_list);
wl_list_init(&d->input_list);
wl_list_init(&d->output_list);
wl_list_init(&d->global_list);
d->registry = wl_display_get_registry(d->display);
wl_registry_add_listener(d->registry, &registry_listener, d);
if (wl_display_roundtrip(d->display) < 0) {
fprintf(stderr, "Failed to process Wayland connection: %m\n");
return NULL;
}
#ifdef HAVE_CAIRO_EGL
if (init_egl(d) < 0)
fprintf(stderr, "EGL does not seem to work, "
"falling back to software rendering and wl_shm.\n");
#endif
create_cursors(d);
d->theme = theme_create();
wl_list_init(&d->window_list);
init_dummy_surface(d);
return d;
}
static void
display_destroy_outputs(struct display *display)
{
struct output *tmp;
struct output *output;
wl_list_for_each_safe(output, tmp, &display->output_list, link)
output_destroy(output);
}
static void
display_destroy_inputs(struct display *display)
{
struct input *tmp;
struct input *input;
wl_list_for_each_safe(input, tmp, &display->input_list, link)
input_destroy(input);
}
void
display_destroy(struct display *display)
{
if (!wl_list_empty(&display->window_list))
fprintf(stderr, "toytoolkit warning: %d windows exist.\n",
wl_list_length(&display->window_list));
if (!wl_list_empty(&display->deferred_list))
fprintf(stderr, "toytoolkit warning: deferred tasks exist.\n");
cairo_surface_destroy(display->dummy_surface);
free(display->dummy_surface_data);
display_destroy_outputs(display);
display_destroy_inputs(display);
xkb_context_unref(display->xkb_context);
theme_destroy(display->theme);
destroy_cursors(display);
#ifdef HAVE_CAIRO_EGL
if (display->argb_device)
fini_egl(display);
#endif
if (display->subcompositor)
wl_subcompositor_destroy(display->subcompositor);
if (display->xdg_shell)
xdg_wm_base_destroy(display->xdg_shell);
if (display->shm)
wl_shm_destroy(display->shm);
if (display->data_device_manager)
wl_data_device_manager_destroy(display->data_device_manager);
wl_compositor_destroy(display->compositor);
wl_registry_destroy(display->registry);
close(display->epoll_fd);
if (!(display->display_fd_events & EPOLLERR) &&
!(display->display_fd_events & EPOLLHUP))
wl_display_flush(display->display);
wl_display_disconnect(display->display);
free(display);
}
void
display_set_user_data(struct display *display, void *data)
{
display->user_data = data;
}
void *
display_get_user_data(struct display *display)
{
return display->user_data;
}
struct wl_display *
display_get_display(struct display *display)
{
return display->display;
}
int
display_has_subcompositor(struct display *display)
{
if (display->subcompositor)
return 1;
wl_display_roundtrip(display->display);
return display->subcompositor != NULL;
}
cairo_device_t *
display_get_cairo_device(struct display *display)
{
return display->argb_device;
}
struct output *
display_get_output(struct display *display)
{
if (wl_list_empty(&display->output_list))
return NULL;
return container_of(display->output_list.next, struct output, link);
}
struct wl_compositor *
display_get_compositor(struct display *display)
{
return display->compositor;
}
uint32_t
display_get_serial(struct display *display)
{
return display->serial;
}
EGLDisplay
display_get_egl_display(struct display *d)
{
return d->dpy;
}
struct wl_data_source *
display_create_data_source(struct display *display)
{
if (display->data_device_manager)
return wl_data_device_manager_create_data_source(display->data_device_manager);
else
return NULL;
}
EGLConfig
display_get_argb_egl_config(struct display *d)
{
return d->argb_config;
}
int
display_acquire_window_surface(struct display *display,
struct window *window,
EGLContext ctx)
{
struct surface *surface = window->main_surface;
if (surface->buffer_type != WINDOW_BUFFER_TYPE_EGL_WINDOW)
return -1;
widget_get_cairo_surface(window->main_surface->widget);
return surface->toysurface->acquire(surface->toysurface, ctx);
}
void
display_release_window_surface(struct display *display,
struct window *window)
{
struct surface *surface = window->main_surface;
if (surface->buffer_type != WINDOW_BUFFER_TYPE_EGL_WINDOW)
return;
surface->toysurface->release(surface->toysurface);
}
void
display_defer(struct display *display, struct task *task)
{
wl_list_insert(&display->deferred_list, &task->link);
}
void
display_watch_fd(struct display *display,
int fd, uint32_t events, struct task *task)
{
struct epoll_event ep;
ep.events = events;
ep.data.ptr = task;
epoll_ctl(display->epoll_fd, EPOLL_CTL_ADD, fd, &ep);
}
void
display_unwatch_fd(struct display *display, int fd)
{
epoll_ctl(display->epoll_fd, EPOLL_CTL_DEL, fd, NULL);
}
void
display_run(struct display *display)
{
struct task *task;
struct epoll_event ep[16];
int i, count, ret;
display->running = 1;
while (1) {
while (!wl_list_empty(&display->deferred_list)) {
task = container_of(display->deferred_list.prev,
struct task, link);
wl_list_remove(&task->link);
task->run(task, 0);
}
wl_display_dispatch_pending(display->display);
if (!display->running)
break;
ret = wl_display_flush(display->display);
if (ret < 0 && errno == EAGAIN) {
ep[0].events =
EPOLLIN | EPOLLOUT | EPOLLERR | EPOLLHUP;
ep[0].data.ptr = &display->display_task;
epoll_ctl(display->epoll_fd, EPOLL_CTL_MOD,
display->display_fd, &ep[0]);
} else if (ret < 0) {
break;
}
count = epoll_wait(display->epoll_fd,
ep, ARRAY_LENGTH(ep), -1);
for (i = 0; i < count; i++) {
task = ep[i].data.ptr;
task->run(task, ep[i].events);
}
}
}
void
display_exit(struct display *display)
{
display->running = 0;
}
data-device: Implement DnD actions The policy in weston in order to determine the chosen DnD action is deliberately simple, and is probably the minimals that any compositor should be doing here. Besides honoring the set_actions requests on both wl_data_source and wl_data_offer, weston now will emit the newly added "action" events notifying both source and dest of the chosen action. The "dnd" client has been updated too (although minimally), so it notifies the compositor of a "move" action on both sides. Changes since v8: - Add back wl_data_offer.source_actions emission, gone during last code shuffling. Fix nits found in review. Changes since v7: - Fixes spotted during review. Add client-side version checks. Implement .action emission as specified in protocol patch v11. Changes since v6: - Emit errors as defined in DnD actions patch v10. Changes since v5: - Use enum types and values for not-a-bitfield stored values. handle errors when finding unexpected dnd_actions values. Changes since v4: - Added compositor-side version checks. Spaces vs tabs fixes. Fixed resource versioning. Initialized new weston_data_source/offer fields. Changes since v3: - Put data_source.action to use in the dnd client, now updates the dnd surface like data_source.target events do. Changes since v2: - Split from DnD progress notification changes. Changes since v1: - Updated to v2 of DnD actions protocol changes, implement wl_data_offer.source_actions. - Fixed coding style issues. Signed-off-by: Carlos Garnacho <carlosg@gnome.org> Reviewed-by: Michael Catanzaro <mcatanzaro@igalia.com> Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
9 years ago
int
display_get_data_device_manager_version(struct display *display)
{
return display->data_device_manager_version;
}
void
keysym_modifiers_add(struct wl_array *modifiers_map,
const char *name)
{
size_t len = strlen(name) + 1;
char *p;
p = wl_array_add(modifiers_map, len);
if (p == NULL)
return;
strncpy(p, name, len);
}
static xkb_mod_index_t
keysym_modifiers_get_index(struct wl_array *modifiers_map,
const char *name)
{
xkb_mod_index_t index = 0;
char *p = modifiers_map->data;
while ((const char *)p < (const char *)(modifiers_map->data + modifiers_map->size)) {
if (strcmp(p, name) == 0)
return index;
index++;
p += strlen(p) + 1;
}
return XKB_MOD_INVALID;
}
xkb_mod_mask_t
keysym_modifiers_get_mask(struct wl_array *modifiers_map,
const char *name)
{
xkb_mod_index_t index = keysym_modifiers_get_index(modifiers_map, name);
if (index == XKB_MOD_INVALID)
return XKB_MOD_INVALID;
return 1 << index;
}
static void
toytimer_fire(struct task *tsk, uint32_t events)
{
uint64_t e;
struct toytimer *tt;
tt = container_of(tsk, struct toytimer, tsk);
if (events != EPOLLIN)
fprintf(stderr, "unexpected timerfd events %x\n", events);
if (!(events & EPOLLIN))
return;
if (read(tt->fd, &e, sizeof e) != sizeof e) {
/* If we change the timer between the fd becoming
* readable and getting here, there'll be nothing to
* read and we get EAGAIN. */
if (errno != EAGAIN)
fprintf(stderr, "timer read failed: %m\n");
return;
}
tt->callback(tt);
}
void
toytimer_init(struct toytimer *tt, clockid_t clock, struct display *display,
toytimer_cb callback)
{
memset(tt, 0, sizeof *tt);
tt->fd = timerfd_create(clock, TFD_CLOEXEC | TFD_NONBLOCK);
if (tt->fd == -1) {
fprintf(stderr, "creating timer failed: %m\n");
abort();
}
tt->display = display;
tt->callback = callback;
tt->tsk.run = toytimer_fire;
display_watch_fd(display, tt->fd, EPOLLIN, &tt->tsk);
}
void
toytimer_fini(struct toytimer *tt)
{
display_unwatch_fd(tt->display, tt->fd);
close(tt->fd);
tt->fd = -1;
}
void
toytimer_arm(struct toytimer *tt, const struct itimerspec *its)
{
int ret;
ret = timerfd_settime(tt->fd, 0, its, NULL);
if (ret < 0) {
fprintf(stderr, "timer setup failed: %m\n");
abort();
}
}
#define USEC_PER_SEC 1000000
void
toytimer_arm_once_usec(struct toytimer *tt, uint32_t usec)
{
struct itimerspec its;
its.it_interval.tv_sec = 0;
its.it_interval.tv_nsec = 0;
its.it_value.tv_sec = usec / USEC_PER_SEC;
its.it_value.tv_nsec = (usec % USEC_PER_SEC) * 1000;
toytimer_arm(tt, &its);
}
void
toytimer_disarm(struct toytimer *tt)
{
struct itimerspec its = {};
toytimer_arm(tt, &its);
}