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/*
|
Change remaining GPLv2 headers to MIT
The files in question are copyright Benjamin Franzke (who agrees),
Intel Corporation, Red Hat and myself. On behalf of Red Hat,
Richard Fontana says:
"Therefore, to the extent that Red Hat, Inc. has any copyright
interest in the files you cited as of this date (compositor-drm.c,
compositor.c, compositor.h, screenshooter.c in
http://cgit.freedesktop.org/wayland/wayland-demos/tree/compositor),
Red Hat hereby elects to apply the CC0 1.0 Universal Public Domain
Dedication to such copyrighted material. See:
http://creativecommons.org/publicdomain/zero/1.0/legalcode .
Thanks,
Richard E. Fontana
Open Source Licensing and Patent Counsel
Red Hat, Inc."
13 years ago
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* Copyright © 2008-2011 Kristian Høgsberg
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* Copyright © 2011 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial
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* portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include "config.h"
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#include <errno.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <ctype.h>
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#include <string.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <linux/input.h>
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#include <linux/vt.h>
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#include <assert.h>
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#include <sys/mman.h>
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#include <dlfcn.h>
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#include <time.h>
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#include <xf86drm.h>
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#include <xf86drmMode.h>
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#include <drm_fourcc.h>
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#include <gbm.h>
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#include <libudev.h>
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#include "compositor.h"
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#include "compositor-drm.h"
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#include "shared/helpers.h"
|
compositor-drm: Allow instant start of repaint loop. (v4)
drm_output_start_repaint_loop() incurred a delay of
one refresh cycle by using a no-op page-flip to get
an accurate vblank timestamp as reference. This causes
unwanted lag whenever Weston exited its repaint loop, e.g.,
whenever an application wants to repaint with less than
full video refresh rate but still minimum lag.
Try to use the drmWaitVblank ioctl to get a proper
timestamp instantaneously without lag. If that does
not work, fall back to the old method of idle page-flip.
This optimization will work on any drm/kms driver
which supports high precision vblank timestamping.
As of Linux 4.0 these would be intel, radeon and
nouveau on all their supported gpu's.
On kms drivers without instant high precision timestamping
support, the kernel is supposed to return a timestamp
of zero when calling drmWaitVblank() to query the current
vblank count and time iff vblank irqs are currently
disabled, because the only way to get a valid timestamp
on such kms drivers is to enable vblank interrupts and
then wait a bit for the next vblank irq to take a new valid
timestamp. The caller is supposed to poll until at next
vblank irq it gets a valid non-zero timestamp if it needs
a timestamp.
This zero-timestamp signalling works up to Linux 3.17, but
got broken due to a regression in Linux 3.18 and later. On
Linux 3.18+ with kms drivers that don't have high precision
timestamping, the kernel erroneously returns a stale timestamp
from an earlier vblank, ie. the vblank count and timestamp are
mismatched. A patch is under way to fix this, but to deal with
broken kernels, we also check non-zero timestamps if they are
more than one refresh duration in the past, as this indicates
a stale/invalid timestamp, so we need to take the page-flip
fallback for restarting the repaint loop.
v2: Implement review suggestions by Pekka Paalanen, especially
extend the commit message to describe when and why the
instant restart won't work due to missing Linux kernel
functionality or a Linux kernel regression.
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
v3: Fix timespec_to_nsec() which was computing picoseconds,
use the new timespec-util.h helpers.
v4: Rebased to master, split long lines.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
10 years ago
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#include "shared/timespec-util.h"
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#include "gl-renderer.h"
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#include "weston-egl-ext.h"
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#include "pixman-renderer.h"
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#include "pixel-formats.h"
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#include "libbacklight.h"
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#include "libinput-seat.h"
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#include "launcher-util.h"
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#include "vaapi-recorder.h"
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#include "presentation-time-server-protocol.h"
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#include "linux-dmabuf.h"
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#include "linux-dmabuf-unstable-v1-server-protocol.h"
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#ifndef DRM_CAP_TIMESTAMP_MONOTONIC
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#define DRM_CAP_TIMESTAMP_MONOTONIC 0x6
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#endif
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#ifndef DRM_CLIENT_CAP_UNIVERSAL_PLANES
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#define DRM_CLIENT_CAP_UNIVERSAL_PLANES 2
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#endif
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#ifndef DRM_CAP_CURSOR_WIDTH
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#define DRM_CAP_CURSOR_WIDTH 0x8
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#endif
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#ifndef DRM_CAP_CURSOR_HEIGHT
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#define DRM_CAP_CURSOR_HEIGHT 0x9
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#endif
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#ifndef GBM_BO_USE_CURSOR
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#define GBM_BO_USE_CURSOR GBM_BO_USE_CURSOR_64X64
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#endif
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/**
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|
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* List of properties attached to DRM planes
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*/
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enum wdrm_plane_property {
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WDRM_PLANE_TYPE = 0,
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WDRM_PLANE__COUNT
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};
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/**
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* Possible values for the WDRM_PLANE_TYPE property.
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*/
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enum wdrm_plane_type {
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WDRM_PLANE_TYPE_PRIMARY = 0,
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WDRM_PLANE_TYPE_CURSOR,
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WDRM_PLANE_TYPE_OVERLAY,
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WDRM_PLANE_TYPE__COUNT
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};
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/**
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* List of properties attached to a DRM connector
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*/
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enum wdrm_connector_property {
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WDRM_CONNECTOR_EDID = 0,
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WDRM_CONNECTOR_DPMS,
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WDRM_CONNECTOR__COUNT
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};
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/**
|
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|
|
* Represents the values of an enum-type KMS property
|
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|
*/
|
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|
|
struct drm_property_enum_info {
|
|
|
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const char *name; /**< name as string (static, not freed) */
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bool valid; /**< true if value is supported; ignore if false */
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|
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uint64_t value; /**< raw value */
|
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|
};
|
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|
/**
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|
* Holds information on a DRM property, including its ID and the enum
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|
|
* values it holds.
|
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|
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*
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|
|
* DRM properties are allocated dynamically, and maintained as DRM objects
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|
* within the normal object ID space; they thus do not have a stable ID
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|
* to refer to. This includes enum values, which must be referred to by
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* integer values, but these are not stable.
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|
*
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* drm_property_info allows a cache to be maintained where Weston can use
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|
* enum values internally to refer to properties, with the mapping to DRM
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* ID values being maintained internally.
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*/
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struct drm_property_info {
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const char *name; /**< name as string (static, not freed) */
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uint32_t prop_id; /**< KMS property object ID */
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|
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unsigned int num_enum_values; /**< number of enum values */
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struct drm_property_enum_info *enum_values; /**< array of enum values */
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|
};
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/**
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|
* Mode for drm_output_state_duplicate.
|
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*/
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|
enum drm_output_state_duplicate_mode {
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DRM_OUTPUT_STATE_CLEAR_PLANES, /**< reset all planes to off */
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DRM_OUTPUT_STATE_PRESERVE_PLANES, /**< preserve plane state */
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|
|
};
|
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/**
|
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|
* Mode for drm_pending_state_apply and co.
|
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|
*/
|
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|
|
enum drm_state_apply_mode {
|
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|
|
DRM_STATE_APPLY_SYNC, /**< state fully processed */
|
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|
|
DRM_STATE_APPLY_ASYNC, /**< state pending event delivery */
|
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|
|
};
|
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struct drm_backend {
|
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|
|
struct weston_backend base;
|
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|
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struct weston_compositor *compositor;
|
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struct udev *udev;
|
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struct wl_event_source *drm_source;
|
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|
struct udev_monitor *udev_monitor;
|
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|
|
struct wl_event_source *udev_drm_source;
|
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|
struct {
|
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|
int id;
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|
|
int fd;
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|
|
char *filename;
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|
|
} drm;
|
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|
|
struct gbm_device *gbm;
|
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|
|
struct wl_listener session_listener;
|
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|
|
uint32_t gbm_format;
|
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|
|
/* we need these parameters in order to not fail drmModeAddFB2()
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* due to out of bounds dimensions, and then mistakenly set
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* sprites_are_broken:
|
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|
*/
|
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|
int min_width, max_width;
|
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|
int min_height, max_height;
|
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|
|
int no_addfb2;
|
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|
|
struct wl_list plane_list;
|
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|
|
int sprites_are_broken;
|
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|
|
int sprites_hidden;
|
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|
void *repaint_data;
|
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|
|
|
compositor-drm: Disable unused CRTCs/connectors
If we have an unused CRTC or connector, explicitly disable it during the
end of the repaint cycle, or when we get VT-switched back in.
This commit moves state_invalid from an output property to a backend
property, as the unused CRTCs or connectors are likely not tracked by
drm_outputs. This matches the mechanics of later commits, where we move
to a global repaint-flush hook, applying the state for all outputs in
one go.
The output state_invalid flag originally provoked full changes on output
creation (via setting the flag at output enable time) and session enter.
For the new-output case, we will not have any FB in output->state_cur,
so we still take the same path in repaint as if state_invalid were set.
At session enter, we preserve the existing behaviour: as
start_repaint_loop will fail when state_invalid is set, all outputs will
be scheduled for repaint together, and state_invalid will not be cleared
until after all outputs have been repainted, inside repaint_flush.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
7 years ago
|
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|
bool state_invalid;
|
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/* Connector and CRTC IDs not used by any enabled output. */
|
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struct wl_array unused_connectors;
|
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struct wl_array unused_crtcs;
|
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int cursors_are_broken;
|
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|
bool universal_planes;
|
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|
int use_pixman;
|
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|
struct udev_input input;
|
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|
|
int32_t cursor_width;
|
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|
|
int32_t cursor_height;
|
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|
uint32_t pageflip_timeout;
|
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|
|
bool shutting_down;
|
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|
|
};
|
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|
|
struct drm_mode {
|
Rename wayland-compositor to weston
This rename addresses a few problems around the split between core
Wayland and the wayland-demos repository.
1) Initially, we had one big repository with protocol code, sample
compositor and sample clients. We split that repository to make it
possible to implement the protocol without pulling in the sample/demo
code. At this point, the compositor is more than just a "demo" and
wayland-demos doesn't send the right message. The sample compositor
is a useful, self-contained project in it's own right, and we want to
move away from the "demos" label.
2) Another problem is that the wayland-demos compositor is often
called "the wayland compsitor", but it's really just one possible
compositor. Existing X11 compositors are expected to add Wayland
support and then gradually phase out/modularize the X11 support, for
example. Conversely, it's hard to talk about the wayland-demos
compositor specifically as opposed to, eg, the wayland protocol or a
wayland compositor in general.
We are also renaming the repo to weston, and the compositor
subdirectory to src/, to emphasize that the main "output" is the
compositor.
13 years ago
|
|
|
struct weston_mode base;
|
|
|
|
drmModeModeInfo mode_info;
|
|
|
|
};
|
|
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|
|
enum drm_fb_type {
|
|
|
|
BUFFER_INVALID = 0, /**< never used */
|
|
|
|
BUFFER_CLIENT, /**< directly sourced from client */
|
|
|
|
BUFFER_PIXMAN_DUMB, /**< internal Pixman rendering */
|
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|
|
BUFFER_GBM_SURFACE, /**< internal EGL rendering */
|
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|
BUFFER_CURSOR, /**< internal cursor buffer */
|
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|
};
|
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struct drm_fb {
|
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enum drm_fb_type type;
|
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int refcnt;
|
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uint32_t fb_id, stride, handle, size;
|
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|
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const struct pixel_format_info *format;
|
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|
|
int width, height;
|
|
|
|
int fd;
|
compositor: introduce weston_buffer_reference
The wl_buffer reference counting API has been inconsistent. You would
manually increment the refcount and register a destroy listener, as
opposed to calling weston_buffer_post_release(), which internally
decremented the refcount, and then removing a list item.
Replace both cases with a single function:
weston_buffer_reference(weston_buffer_reference *ref, wl_buffer *buffer)
Buffer is assigned to ref->buffer, while taking care of all the refcounting
and release posting. You take a reference by passing a non-NULL buffer, and
release a reference by passing NULL as buffer. The function uses an
internal wl_buffer destroy listener, so the pointer gets reset on
destruction automatically.
This is inspired by the pipe_resource_reference() of Mesa, and modified
by krh's suggestion to add struct weston_buffer_reference.
Additionally, when a surface gets destroyed, the associated wl_buffer
will send a release event. Often the buffer is already destroyed on
client side, so the event will be discarded by libwayland-client.
Compositor-drm.c is converted to use weston_buffer_reference.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
|
|
|
struct weston_buffer_reference buffer_ref;
|
|
|
|
|
|
|
|
/* Used by gbm fbs */
|
|
|
|
struct gbm_bo *bo;
|
|
|
|
struct gbm_surface *gbm_surface;
|
|
|
|
|
|
|
|
/* Used by dumb fbs */
|
|
|
|
void *map;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct drm_edid {
|
|
|
|
char eisa_id[13];
|
|
|
|
char monitor_name[13];
|
|
|
|
char pnp_id[5];
|
|
|
|
char serial_number[13];
|
|
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Pending state holds one or more drm_output_state structures, collected from
|
|
|
|
* performing repaint. This pending state is transient, and only lives between
|
|
|
|
* beginning a repaint group and flushing the results: after flush, each
|
|
|
|
* output state will complete and be retired separately.
|
|
|
|
*/
|
|
|
|
struct drm_pending_state {
|
|
|
|
struct drm_backend *backend;
|
|
|
|
struct wl_list output_list;
|
|
|
|
};
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Output state holds the dynamic state for one Weston output, i.e. a KMS CRTC,
|
|
|
|
* plus >= 1 each of encoder/connector/plane. Since everything but the planes
|
|
|
|
* is currently statically assigned per-output, we mainly use this to track
|
|
|
|
* plane state.
|
|
|
|
*
|
|
|
|
* pending_state is set when the output state is owned by a pending_state,
|
|
|
|
* i.e. when it is being constructed and has not yet been applied. When the
|
|
|
|
* output state has been applied, the owning pending_state is freed.
|
|
|
|
*/
|
|
|
|
struct drm_output_state {
|
|
|
|
struct drm_pending_state *pending_state;
|
|
|
|
struct drm_output *output;
|
|
|
|
struct wl_list link;
|
compositor-drm: Move repaint state application to flush
Split repaint into two stages, as implied by the grouped-repaint
interface: drm_output_repaint generates the repaint state only, and
drm_repaint_flush applies it.
This also moves DPMS into output state. Previously, the usual way to
DPMS off was that repaint would be called and apply its state, followed
by set_dpms being called afterwards to push the DPMS state separately.
As this happens before the repaint_flush hook, with no change to DPMS we
would set DPMS off, then immediately re-enable the output by posting the
repaint. Not ideal.
Moving DPMS application at the same time complicates this patch, but I
couldn't find a way to split it; if we keep set_dpms before begin_flush
then we break DPMS off, or if we try to move DPMS to output state before
using the repaint flush, we get stuck as the repaint hook generates an
asynchronous state update, followed immediately by set_dpms generating a
synchronous state update.
In drm_output_update_complete, the *_pending flags are cleared
before any of the pending actions are taken; this ensures that the
actions cannot recurse.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
8 years ago
|
|
|
enum dpms_enum dpms;
|
|
|
|
struct wl_list plane_list;
|
|
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Plane state holds the dynamic state for a plane: where it is positioned,
|
|
|
|
* and which buffer it is currently displaying.
|
|
|
|
*
|
|
|
|
* The plane state is owned by an output state, except when setting an initial
|
|
|
|
* state. See drm_output_state for notes on state object lifetime.
|
|
|
|
*/
|
|
|
|
struct drm_plane_state {
|
|
|
|
struct drm_plane *plane;
|
|
|
|
struct drm_output *output;
|
|
|
|
struct drm_output_state *output_state;
|
|
|
|
|
|
|
|
struct drm_fb *fb;
|
|
|
|
|
|
|
|
int32_t src_x, src_y;
|
|
|
|
uint32_t src_w, src_h;
|
|
|
|
int32_t dest_x, dest_y;
|
|
|
|
uint32_t dest_w, dest_h;
|
|
|
|
|
|
|
|
bool complete;
|
|
|
|
|
|
|
|
struct wl_list link; /* drm_output_state::plane_list */
|
|
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
|
|
* A plane represents one buffer, positioned within a CRTC, and stacked
|
|
|
|
* relative to other planes on the same CRTC.
|
|
|
|
*
|
|
|
|
* Each CRTC has a 'primary plane', which use used to display the classic
|
|
|
|
* framebuffer contents, as accessed through the legacy drmModeSetCrtc
|
|
|
|
* call (which combines setting the CRTC's actual physical mode, and the
|
|
|
|
* properties of the primary plane).
|
|
|
|
*
|
|
|
|
* The cursor plane also has its own alternate legacy API.
|
|
|
|
*
|
|
|
|
* Other planes are used opportunistically to display content we do not
|
|
|
|
* wish to blit into the primary plane. These non-primary/cursor planes
|
|
|
|
* are referred to as 'sprites'.
|
|
|
|
*/
|
|
|
|
struct drm_plane {
|
|
|
|
struct weston_plane base;
|
|
|
|
|
|
|
|
struct drm_backend *backend;
|
|
|
|
|
|
|
|
enum wdrm_plane_type type;
|
|
|
|
|
|
|
|
uint32_t possible_crtcs;
|
|
|
|
uint32_t plane_id;
|
|
|
|
uint32_t count_formats;
|
|
|
|
|
|
|
|
struct drm_property_info props[WDRM_PLANE__COUNT];
|
|
|
|
|
|
|
|
/* The last state submitted to the kernel for this plane. */
|
|
|
|
struct drm_plane_state *state_cur;
|
|
|
|
|
|
|
|
struct wl_list link;
|
|
|
|
|
|
|
|
uint32_t formats[];
|
|
|
|
};
|
|
|
|
|
|
|
|
struct drm_output {
|
|
|
|
struct weston_output base;
|
|
|
|
drmModeConnector *connector;
|
|
|
|
|
|
|
|
uint32_t crtc_id; /* object ID to pass to DRM functions */
|
|
|
|
int pipe; /* index of CRTC in resource array / bitmasks */
|
|
|
|
uint32_t connector_id;
|
|
|
|
drmModeCrtcPtr original_crtc;
|
|
|
|
struct drm_edid edid;
|
|
|
|
|
|
|
|
/* Holds the properties for the connector */
|
|
|
|
struct drm_property_info props_conn[WDRM_CONNECTOR__COUNT];
|
|
|
|
|
|
|
|
struct backlight *backlight;
|
|
|
|
|
|
|
|
int vblank_pending;
|
|
|
|
int page_flip_pending;
|
|
|
|
int destroy_pending;
|
|
|
|
int disable_pending;
|
compositor-drm: Move repaint state application to flush
Split repaint into two stages, as implied by the grouped-repaint
interface: drm_output_repaint generates the repaint state only, and
drm_repaint_flush applies it.
This also moves DPMS into output state. Previously, the usual way to
DPMS off was that repaint would be called and apply its state, followed
by set_dpms being called afterwards to push the DPMS state separately.
As this happens before the repaint_flush hook, with no change to DPMS we
would set DPMS off, then immediately re-enable the output by posting the
repaint. Not ideal.
Moving DPMS application at the same time complicates this patch, but I
couldn't find a way to split it; if we keep set_dpms before begin_flush
then we break DPMS off, or if we try to move DPMS to output state before
using the repaint flush, we get stuck as the repaint hook generates an
asynchronous state update, followed immediately by set_dpms generating a
synchronous state update.
In drm_output_update_complete, the *_pending flags are cleared
before any of the pending actions are taken; this ensures that the
actions cannot recurse.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
8 years ago
|
|
|
int dpms_off_pending;
|
|
|
|
|
|
|
|
struct drm_fb *gbm_cursor_fb[2];
|
|
|
|
struct drm_plane *cursor_plane;
|
Split the geometry information from weston_surface out into weston_view
The weston_surface structure is split into two structures:
* The weston_surface structure storres everything required for a
client-side or server-side surface. This includes buffers; callbacks;
backend private data; input, damage, and opaque regions; and a few other
bookkeeping bits.
* The weston_view structure represents an entity in the scenegraph and
storres all of the geometry information. This includes clip region,
alpha, position, and the transformation list as well as all of the
temporary information derived from the geometry state. Because a view,
and not a surface, is a scenegraph element, the view is what is placed
in layers and planes.
There are a few things worth noting about the surface/view split:
1. This is *not* a modification to the protocol. It is, instead, a
modification to Weston's internal scenegraph to allow a single surface
to exist in multiple places at a time. Clients are completely unaware
of how many views to a particular surface exist.
2. A view is considered a direct child of a surface and is destroyed when
the surface is destroyed. Because of this, the view.surface pointer is
always valid and non-null.
3. The compositor's surface_list is replaced with a view_list. Due to
subsurfaces, building the view list is a little more complicated than
it used to be and involves building a tree of views on the fly whenever
subsurfaces are used. However, this means that backends can remain
completely subsurface-agnostic.
4. Surfaces and views both keep track of which outputs they are on.
5. The weston_surface structure now has width and height fields. These
are populated when a new buffer is attached before surface.configure
is called. This is because there are many surface-based operations
that really require the width and height and digging through the views
didn't work well.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
11 years ago
|
|
|
struct weston_view *cursor_view;
|
|
|
|
int current_cursor;
|
|
|
|
|
|
|
|
struct gbm_surface *gbm_surface;
|
|
|
|
uint32_t gbm_format;
|
|
|
|
|
|
|
|
/* Plane being displayed directly on the CRTC */
|
|
|
|
struct drm_plane *scanout_plane;
|
|
|
|
|
|
|
|
/* The last state submitted to the kernel for this CRTC. */
|
|
|
|
struct drm_output_state *state_cur;
|
|
|
|
/* The previously-submitted state, where the hardware has not
|
|
|
|
* yet acknowledged completion of state_cur. */
|
|
|
|
struct drm_output_state *state_last;
|
|
|
|
|
|
|
|
struct drm_fb *dumb[2];
|
|
|
|
pixman_image_t *image[2];
|
|
|
|
int current_image;
|
|
|
|
pixman_region32_t previous_damage;
|
|
|
|
|
|
|
|
struct vaapi_recorder *recorder;
|
|
|
|
struct wl_listener recorder_frame_listener;
|
|
|
|
|
|
|
|
struct wl_event_source *pageflip_timer;
|
|
|
|
};
|
|
|
|
|
|
|
|
static struct gl_renderer_interface *gl_renderer;
|
|
|
|
|
|
|
|
static const char default_seat[] = "seat0";
|
|
|
|
|
|
|
|
static void
|
|
|
|
wl_array_remove_uint32(struct wl_array *array, uint32_t elm)
|
|
|
|
{
|
|
|
|
uint32_t *pos, *end;
|
|
|
|
|
|
|
|
end = (uint32_t *) ((char *) array->data + array->size);
|
|
|
|
|
|
|
|
wl_array_for_each(pos, array) {
|
|
|
|
if (*pos != elm)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
array->size -= sizeof(*pos);
|
|
|
|
if (pos + 1 == end)
|
|
|
|
break;
|
|
|
|
|
|
|
|
memmove(pos, pos + 1, (char *) end - (char *) (pos + 1));
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline struct drm_output *
|
|
|
|
to_drm_output(struct weston_output *base)
|
|
|
|
{
|
|
|
|
return container_of(base, struct drm_output, base);
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline struct drm_backend *
|
|
|
|
to_drm_backend(struct weston_compositor *base)
|
|
|
|
{
|
|
|
|
return container_of(base->backend, struct drm_backend, base);
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
|
|
|
pageflip_timeout(void *data) {
|
|
|
|
/*
|
|
|
|
* Our timer just went off, that means we're not receiving drm
|
|
|
|
* page flip events anymore for that output. Let's gracefully exit
|
|
|
|
* weston with a return value so devs can debug what's going on.
|
|
|
|
*/
|
|
|
|
struct drm_output *output = data;
|
|
|
|
struct weston_compositor *compositor = output->base.compositor;
|
|
|
|
|
|
|
|
weston_log("Pageflip timeout reached on output %s, your "
|
|
|
|
"driver is probably buggy! Exiting.\n",
|
|
|
|
output->base.name);
|
|
|
|
weston_compositor_exit_with_code(compositor, EXIT_FAILURE);
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Creates the pageflip timer. Note that it isn't armed by default */
|
|
|
|
static int
|
|
|
|
drm_output_pageflip_timer_create(struct drm_output *output)
|
|
|
|
{
|
|
|
|
struct wl_event_loop *loop = NULL;
|
|
|
|
struct weston_compositor *ec = output->base.compositor;
|
|
|
|
|
|
|
|
loop = wl_display_get_event_loop(ec->wl_display);
|
|
|
|
assert(loop);
|
|
|
|
output->pageflip_timer = wl_event_loop_add_timer(loop,
|
|
|
|
pageflip_timeout,
|
|
|
|
output);
|
|
|
|
|
|
|
|
if (output->pageflip_timer == NULL) {
|
|
|
|
weston_log("creating drm pageflip timer failed: %m\n");
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline struct drm_mode *
|
|
|
|
to_drm_mode(struct weston_mode *base)
|
|
|
|
{
|
|
|
|
return container_of(base, struct drm_mode, base);
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Get the current value of a KMS property
|
|
|
|
*
|
|
|
|
* Given a drmModeObjectGetProperties return, as well as the drm_property_info
|
|
|
|
* for the target property, return the current value of that property,
|
|
|
|
* with an optional default. If the property is a KMS enum type, the return
|
|
|
|
* value will be translated into the appropriate internal enum.
|
|
|
|
*
|
|
|
|
* If the property is not present, the default value will be returned.
|
|
|
|
*
|
|
|
|
* @param info Internal structure for property to look up
|
|
|
|
* @param props Raw KMS properties for the target object
|
|
|
|
* @param def Value to return if property is not found
|
|
|
|
*/
|
|
|
|
static uint64_t
|
|
|
|
drm_property_get_value(struct drm_property_info *info,
|
|
|
|
drmModeObjectPropertiesPtr props,
|
|
|
|
uint64_t def)
|
|
|
|
{
|
|
|
|
unsigned int i;
|
|
|
|
|
|
|
|
if (info->prop_id == 0)
|
|
|
|
return def;
|
|
|
|
|
|
|
|
for (i = 0; i < props->count_props; i++) {
|
|
|
|
unsigned int j;
|
|
|
|
|
|
|
|
if (props->props[i] != info->prop_id)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
/* Simple (non-enum) types can return the value directly */
|
|
|
|
if (info->num_enum_values == 0)
|
|
|
|
return props->prop_values[i];
|
|
|
|
|
|
|
|
/* Map from raw value to enum value */
|
|
|
|
for (j = 0; j < info->num_enum_values; j++) {
|
|
|
|
if (!info->enum_values[j].valid)
|
|
|
|
continue;
|
|
|
|
if (info->enum_values[j].value != props->prop_values[i])
|
|
|
|
continue;
|
|
|
|
|
|
|
|
return j;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* We don't have a mapping for this enum; return default. */
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
return def;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Cache DRM property values
|
|
|
|
*
|
|
|
|
* Update a per-object array of drm_property_info structures, given the
|
|
|
|
* DRM properties of the object.
|
|
|
|
*
|
|
|
|
* Call this every time an object newly appears (note that only connectors
|
|
|
|
* can be hotplugged), the first time it is seen, or when its status changes
|
|
|
|
* in a way which invalidates the potential property values (currently, the
|
|
|
|
* only case for this is connector hotplug).
|
|
|
|
*
|
|
|
|
* This updates the property IDs and enum values within the drm_property_info
|
|
|
|
* array.
|
|
|
|
*
|
|
|
|
* DRM property enum values are dynamic at runtime; the user must query the
|
|
|
|
* property to find out the desired runtime value for a requested string
|
|
|
|
* name. Using the 'type' field on planes as an example, there is no single
|
|
|
|
* hardcoded constant for primary plane types; instead, the property must be
|
|
|
|
* queried at runtime to find the value associated with the string "Primary".
|
|
|
|
*
|
|
|
|
* This helper queries and caches the enum values, to allow us to use a set
|
|
|
|
* of compile-time-constant enums portably across various implementations.
|
|
|
|
* The values given in enum_names are searched for, and stored in the
|
|
|
|
* same-indexed field of the map array.
|
|
|
|
*
|
|
|
|
* @param b DRM backend object
|
|
|
|
* @param src DRM property info array to source from
|
|
|
|
* @param info DRM property info array to copy into
|
|
|
|
* @param num_infos Number of entries in the source array
|
|
|
|
* @param props DRM object properties for the object
|
|
|
|
*/
|
|
|
|
static void
|
|
|
|
drm_property_info_populate(struct drm_backend *b,
|
|
|
|
const struct drm_property_info *src,
|
|
|
|
struct drm_property_info *info,
|
|
|
|
unsigned int num_infos,
|
|
|
|
drmModeObjectProperties *props)
|
|
|
|
{
|
|
|
|
drmModePropertyRes *prop;
|
|
|
|
unsigned i, j;
|
|
|
|
|
|
|
|
for (i = 0; i < num_infos; i++) {
|
|
|
|
unsigned int j;
|
|
|
|
|
|
|
|
info[i].name = src[i].name;
|
|
|
|
info[i].prop_id = 0;
|
|
|
|
info[i].num_enum_values = src[i].num_enum_values;
|
|
|
|
|
|
|
|
if (src[i].num_enum_values == 0)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
info[i].enum_values =
|
|
|
|
malloc(src[i].num_enum_values *
|
|
|
|
sizeof(*info[i].enum_values));
|
|
|
|
assert(info[i].enum_values);
|
|
|
|
for (j = 0; j < info[i].num_enum_values; j++) {
|
|
|
|
info[i].enum_values[j].name = src[i].enum_values[j].name;
|
|
|
|
info[i].enum_values[j].valid = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
for (i = 0; i < props->count_props; i++) {
|
|
|
|
unsigned int k;
|
|
|
|
|
|
|
|
prop = drmModeGetProperty(b->drm.fd, props->props[i]);
|
|
|
|
if (!prop)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
for (j = 0; j < num_infos; j++) {
|
|
|
|
if (!strcmp(prop->name, info[j].name))
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* We don't know/care about this property. */
|
|
|
|
if (j == num_infos) {
|
|
|
|
#ifdef DEBUG
|
|
|
|
weston_log("DRM debug: unrecognized property %u '%s'\n",
|
|
|
|
prop->prop_id, prop->name);
|
|
|
|
#endif
|
|
|
|
drmModeFreeProperty(prop);
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (info[j].num_enum_values == 0 &&
|
|
|
|
(prop->flags & DRM_MODE_PROP_ENUM)) {
|
|
|
|
weston_log("DRM: expected property %s to not be an"
|
|
|
|
" enum, but it is; ignoring\n", prop->name);
|
|
|
|
drmModeFreeProperty(prop);
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
info[j].prop_id = props->props[i];
|
|
|
|
|
|
|
|
if (info[j].num_enum_values == 0) {
|
|
|
|
drmModeFreeProperty(prop);
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!(prop->flags & DRM_MODE_PROP_ENUM)) {
|
|
|
|
weston_log("DRM: expected property %s to be an enum,"
|
|
|
|
" but it is not; ignoring\n", prop->name);
|
|
|
|
drmModeFreeProperty(prop);
|
|
|
|
info[j].prop_id = 0;
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
for (k = 0; k < info[j].num_enum_values; k++) {
|
|
|
|
int l;
|
|
|
|
|
|
|
|
for (l = 0; l < prop->count_enums; l++) {
|
|
|
|
if (!strcmp(prop->enums[l].name,
|
|
|
|
info[j].enum_values[k].name))
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (l == prop->count_enums)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
info[j].enum_values[k].valid = true;
|
|
|
|
info[j].enum_values[k].value = prop->enums[l].value;
|
|
|
|
}
|
|
|
|
|
|
|
|
drmModeFreeProperty(prop);
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifdef DEBUG
|
|
|
|
for (i = 0; i < num_infos; i++) {
|
|
|
|
if (info[i].prop_id == 0)
|
|
|
|
weston_log("DRM warning: property '%s' missing\n",
|
|
|
|
info[i].name);
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Free DRM property information
|
|
|
|
*
|
|
|
|
* Frees all memory associated with a DRM property info array.
|
|
|
|
*
|
|
|
|
* @param info DRM property info array
|
|
|
|
* @param num_props Number of entries in array to free
|
|
|
|
*/
|
|
|
|
static void
|
|
|
|
drm_property_info_free(struct drm_property_info *info, int num_props)
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
|
|
|
|
for (i = 0; i < num_props; i++)
|
|
|
|
free(info[i].enum_values);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
drm_output_set_cursor(struct drm_output_state *output_state);
|
|
|
|
|
compositor-drm: Allow instant start of repaint loop. (v4)
drm_output_start_repaint_loop() incurred a delay of
one refresh cycle by using a no-op page-flip to get
an accurate vblank timestamp as reference. This causes
unwanted lag whenever Weston exited its repaint loop, e.g.,
whenever an application wants to repaint with less than
full video refresh rate but still minimum lag.
Try to use the drmWaitVblank ioctl to get a proper
timestamp instantaneously without lag. If that does
not work, fall back to the old method of idle page-flip.
This optimization will work on any drm/kms driver
which supports high precision vblank timestamping.
As of Linux 4.0 these would be intel, radeon and
nouveau on all their supported gpu's.
On kms drivers without instant high precision timestamping
support, the kernel is supposed to return a timestamp
of zero when calling drmWaitVblank() to query the current
vblank count and time iff vblank irqs are currently
disabled, because the only way to get a valid timestamp
on such kms drivers is to enable vblank interrupts and
then wait a bit for the next vblank irq to take a new valid
timestamp. The caller is supposed to poll until at next
vblank irq it gets a valid non-zero timestamp if it needs
a timestamp.
This zero-timestamp signalling works up to Linux 3.17, but
got broken due to a regression in Linux 3.18 and later. On
Linux 3.18+ with kms drivers that don't have high precision
timestamping, the kernel erroneously returns a stale timestamp
from an earlier vblank, ie. the vblank count and timestamp are
mismatched. A patch is under way to fix this, but to deal with
broken kernels, we also check non-zero timestamps if they are
more than one refresh duration in the past, as this indicates
a stale/invalid timestamp, so we need to take the page-flip
fallback for restarting the repaint loop.
v2: Implement review suggestions by Pekka Paalanen, especially
extend the commit message to describe when and why the
instant restart won't work due to missing Linux kernel
functionality or a Linux kernel regression.
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
v3: Fix timespec_to_nsec() which was computing picoseconds,
use the new timespec-util.h helpers.
v4: Rebased to master, split long lines.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
10 years ago
|
|
|
static void
|
|
|
|
drm_output_update_msc(struct drm_output *output, unsigned int seq);
|
|
|
|
|
|
|
|
static void
|
|
|
|
drm_output_destroy(struct weston_output *output_base);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns true if the plane can be used on the given output for its current
|
|
|
|
* repaint cycle.
|
|
|
|
*/
|
|
|
|
static bool
|
|
|
|
drm_plane_is_available(struct drm_plane *plane, struct drm_output *output)
|
|
|
|
{
|
|
|
|
assert(plane->state_cur);
|
|
|
|
|
|
|
|
/* The plane still has a request not yet completed by the kernel. */
|
|
|
|
if (!plane->state_cur->complete)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
/* The plane is still active on another output. */
|
|
|
|
if (plane->state_cur->output && plane->state_cur->output != output)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
/* Check whether the plane can be used with this CRTC; possible_crtcs
|
|
|
|
* is a bitmask of CRTC indices (pipe), rather than CRTC object ID. */
|
|
|
|
return !!(plane->possible_crtcs & (1 << output->pipe));
|
|
|
|
}
|
|
|
|
|
|
|
|
static struct drm_output *
|
|
|
|
drm_output_find_by_crtc(struct drm_backend *b, uint32_t crtc_id)
|
|
|
|
{
|
|
|
|
struct drm_output *output;
|
|
|
|
|
|
|
|
wl_list_for_each(output, &b->compositor->output_list, base.link) {
|
|
|
|
if (output->crtc_id == crtc_id)
|
|
|
|
return output;
|
|
|
|
}
|
|
|
|
|
|
|
|
wl_list_for_each(output, &b->compositor->pending_output_list,
|
|
|
|
base.link) {
|
|
|
|
if (output->crtc_id == crtc_id)
|
|
|
|
return output;
|
|
|
|
}
|
|
|
|
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static struct drm_output *
|
|
|
|
drm_output_find_by_connector(struct drm_backend *b, uint32_t connector_id)
|
|
|
|
{
|
|
|
|
struct drm_output *output;
|
|
|
|
|
|
|
|
wl_list_for_each(output, &b->compositor->output_list, base.link) {
|
|
|
|
if (output->connector_id == connector_id)
|
|
|
|
return output;
|
|
|
|
}
|
|
|
|
|
|
|
|
wl_list_for_each(output, &b->compositor->pending_output_list,
|
|
|
|
base.link) {
|
|
|
|
if (output->connector_id == connector_id)
|
|
|
|
return output;
|
|
|
|
}
|
|
|
|
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
drm_fb_destroy(struct drm_fb *fb)
|
|
|
|
{
|
|
|
|
if (fb->fb_id != 0)
|
|
|
|
drmModeRmFB(fb->fd, fb->fb_id);
|
compositor: introduce weston_buffer_reference
The wl_buffer reference counting API has been inconsistent. You would
manually increment the refcount and register a destroy listener, as
opposed to calling weston_buffer_post_release(), which internally
decremented the refcount, and then removing a list item.
Replace both cases with a single function:
weston_buffer_reference(weston_buffer_reference *ref, wl_buffer *buffer)
Buffer is assigned to ref->buffer, while taking care of all the refcounting
and release posting. You take a reference by passing a non-NULL buffer, and
release a reference by passing NULL as buffer. The function uses an
internal wl_buffer destroy listener, so the pointer gets reset on
destruction automatically.
This is inspired by the pipe_resource_reference() of Mesa, and modified
by krh's suggestion to add struct weston_buffer_reference.
Additionally, when a surface gets destroyed, the associated wl_buffer
will send a release event. Often the buffer is already destroyed on
client side, so the event will be discarded by libwayland-client.
Compositor-drm.c is converted to use weston_buffer_reference.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
|
|
|
weston_buffer_reference(&fb->buffer_ref, NULL);
|
|
|
|
free(fb);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
drm_fb_destroy_dumb(struct drm_fb *fb)
|
|
|
|
{
|
|
|
|
struct drm_mode_destroy_dumb destroy_arg;
|
|
|
|
|
|
|
|
assert(fb->type == BUFFER_PIXMAN_DUMB);
|
|
|
|
|
|
|
|
if (fb->map && fb->size > 0)
|
|
|
|
munmap(fb->map, fb->size);
|
|
|
|
|
|
|
|
memset(&destroy_arg, 0, sizeof(destroy_arg));
|
|
|
|
destroy_arg.handle = fb->handle;
|
|
|
|
drmIoctl(fb->fd, DRM_IOCTL_MODE_DESTROY_DUMB, &destroy_arg);
|
|
|
|
|
|
|
|
drm_fb_destroy(fb);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
drm_fb_destroy_gbm(struct gbm_bo *bo, void *data)
|
|
|
|
{
|
|
|
|
struct drm_fb *fb = data;
|
|
|
|
|
|
|
|
assert(fb->type == BUFFER_GBM_SURFACE || fb->type == BUFFER_CLIENT ||
|
|
|
|
fb->type == BUFFER_CURSOR);
|
|
|
|
drm_fb_destroy(fb);
|
|
|
|
}
|
|
|
|
|
|
|
|
static struct drm_fb *
|
|
|
|
drm_fb_create_dumb(struct drm_backend *b, int width, int height,
|
|
|
|
uint32_t format)
|
|
|
|
{
|
|
|
|
struct drm_fb *fb;
|
|
|
|
int ret;
|
|
|
|
|
|
|
|
struct drm_mode_create_dumb create_arg;
|
|
|
|
struct drm_mode_destroy_dumb destroy_arg;
|
|
|
|
struct drm_mode_map_dumb map_arg;
|
|
|
|
|
|
|
|
fb = zalloc(sizeof *fb);
|
|
|
|
if (!fb)
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
fb->refcnt = 1;
|
|
|
|
|
|
|
|
fb->format = pixel_format_get_info(format);
|
|
|
|
if (!fb->format) {
|
|
|
|
weston_log("failed to look up format 0x%lx\n",
|
|
|
|
(unsigned long) format);
|
|
|
|
goto err_fb;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!fb->format->depth || !fb->format->bpp) {
|
|
|
|
weston_log("format 0x%lx is not compatible with dumb buffers\n",
|
|
|
|
(unsigned long) format);
|
|
|
|
goto err_fb;
|
|
|
|
}
|
|
|
|
|
|
|
|
memset(&create_arg, 0, sizeof create_arg);
|
|
|
|
create_arg.bpp = fb->format->bpp;
|
|
|
|
create_arg.width = width;
|
|
|
|
create_arg.height = height;
|
|
|
|
|
|
|
|
ret = drmIoctl(b->drm.fd, DRM_IOCTL_MODE_CREATE_DUMB, &create_arg);
|
|
|
|
if (ret)
|
|
|
|
goto err_fb;
|
|
|
|
|
|
|
|
fb->type = BUFFER_PIXMAN_DUMB;
|
|
|
|
fb->handle = create_arg.handle;
|
|
|
|
fb->stride = create_arg.pitch;
|
|
|
|
fb->size = create_arg.size;
|
|
|
|
fb->width = width;
|
|
|
|
fb->height = height;
|
|
|
|
fb->fd = b->drm.fd;
|
|
|
|
|
|
|
|
ret = -1;
|
|
|
|
|
|
|
|
if (!b->no_addfb2) {
|
|
|
|
uint32_t handles[4] = { 0 }, pitches[4] = { 0 }, offsets[4] = { 0 };
|
|
|
|
|
|
|
|
handles[0] = fb->handle;
|
|
|
|
pitches[0] = fb->stride;
|
|
|
|
offsets[0] = 0;
|
|
|
|
|
|
|
|
ret = drmModeAddFB2(b->drm.fd, width, height,
|
|
|
|
fb->format->format,
|
|
|
|
handles, pitches, offsets,
|
|
|
|
&fb->fb_id, 0);
|
|
|
|
if (ret) {
|
|
|
|
weston_log("addfb2 failed: %m\n");
|
|
|
|
b->no_addfb2 = 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (ret) {
|
|
|
|
ret = drmModeAddFB(b->drm.fd, width, height,
|
|
|
|
fb->format->depth, fb->format->bpp,
|
|
|
|
fb->stride, fb->handle, &fb->fb_id);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (ret)
|
|
|
|
goto err_bo;
|
|
|
|
|
|
|
|
memset(&map_arg, 0, sizeof map_arg);
|
|
|
|
map_arg.handle = fb->handle;
|
|
|
|
ret = drmIoctl(fb->fd, DRM_IOCTL_MODE_MAP_DUMB, &map_arg);
|
|
|
|
if (ret)
|
|
|
|
goto err_add_fb;
|
|
|
|
|
|
|
|
fb->map = mmap(NULL, fb->size, PROT_WRITE,
|
|
|
|
MAP_SHARED, b->drm.fd, map_arg.offset);
|
|
|
|
if (fb->map == MAP_FAILED)
|
|
|
|
goto err_add_fb;
|
|
|
|
|
|
|
|
return fb;
|
|
|
|
|
|
|
|
err_add_fb:
|
|
|
|
drmModeRmFB(b->drm.fd, fb->fb_id);
|
|
|
|
err_bo:
|
|
|
|
memset(&destroy_arg, 0, sizeof(destroy_arg));
|
|
|
|
destroy_arg.handle = create_arg.handle;
|
|
|
|
drmIoctl(b->drm.fd, DRM_IOCTL_MODE_DESTROY_DUMB, &destroy_arg);
|
|
|
|
err_fb:
|
|
|
|
free(fb);
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static struct drm_fb *
|
|
|
|
drm_fb_ref(struct drm_fb *fb)
|
|
|
|
{
|
|
|
|
fb->refcnt++;
|
|
|
|
return fb;
|
|
|
|
}
|
|
|
|
|
|
|
|
static struct drm_fb *
|
|
|
|
drm_fb_get_from_bo(struct gbm_bo *bo, struct drm_backend *backend,
|
|
|
|
uint32_t format, enum drm_fb_type type)
|
|
|
|
{
|
|
|
|
struct drm_fb *fb = gbm_bo_get_user_data(bo);
|
|
|
|
uint32_t handles[4] = { 0 }, pitches[4] = { 0 }, offsets[4] = { 0 };
|
|
|
|
int ret;
|
|
|
|
|
|
|
|
if (fb) {
|
|
|
|
assert(fb->type == type);
|
|
|
|
return drm_fb_ref(fb);
|
|
|
|
}
|
|
|
|
|
|
|
|
fb = zalloc(sizeof *fb);
|
|
|
|
if (fb == NULL)
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
fb->type = type;
|
|
|
|
fb->refcnt = 1;
|
|
|
|
fb->bo = bo;
|
|
|
|
|
|
|
|
fb->width = gbm_bo_get_width(bo);
|
|
|
|
fb->height = gbm_bo_get_height(bo);
|
|
|
|
fb->stride = gbm_bo_get_stride(bo);
|
|
|
|
fb->handle = gbm_bo_get_handle(bo).u32;
|
|
|
|
fb->format = pixel_format_get_info(format);
|
|
|
|
fb->size = fb->stride * fb->height;
|
|
|
|
fb->fd = backend->drm.fd;
|
|
|
|
|
|
|
|
if (!fb->format) {
|
|
|
|
weston_log("couldn't look up format 0x%lx\n",
|
|
|
|
(unsigned long) format);
|
|
|
|
goto err_free;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (backend->min_width > fb->width ||
|
|
|
|
fb->width > backend->max_width ||
|
|
|
|
backend->min_height > fb->height ||
|
|
|
|
fb->height > backend->max_height) {
|
|
|
|
weston_log("bo geometry out of bounds\n");
|
|
|
|
goto err_free;
|
|
|
|
}
|
|
|
|
|
|
|
|
ret = -1;
|
|
|
|
|
|
|
|
if (format && !backend->no_addfb2) {
|
|
|
|
handles[0] = fb->handle;
|
|
|
|
pitches[0] = fb->stride;
|
|
|
|
offsets[0] = 0;
|
|
|
|
|
|
|
|
ret = drmModeAddFB2(backend->drm.fd, fb->width, fb->height,
|
|
|
|
format, handles, pitches, offsets,
|
|
|
|
&fb->fb_id, 0);
|
|
|
|
if (ret) {
|
|
|
|
weston_log("addfb2 failed: %m\n");
|
|
|
|
backend->no_addfb2 = 1;
|
|
|
|
backend->sprites_are_broken = 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (ret && fb->format->depth && fb->format->bpp)
|
|
|
|
ret = drmModeAddFB(backend->drm.fd, fb->width, fb->height,
|
|
|
|
fb->format->depth, fb->format->bpp,
|
|
|
|
fb->stride, fb->handle, &fb->fb_id);
|
|
|
|
|
|
|
|
if (ret) {
|
|
|
|
weston_log("failed to create kms fb: %m\n");
|
|
|
|
goto err_free;
|
|
|
|
}
|
|
|
|
|
|
|
|
gbm_bo_set_user_data(bo, fb, drm_fb_destroy_gbm);
|
|
|
|
|
|
|
|
return fb;
|
|
|
|
|
|
|
|
err_free:
|
|
|
|
free(fb);
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
drm_fb_set_buffer(struct drm_fb *fb, struct weston_buffer *buffer)
|
|
|
|
{
|
compositor: introduce weston_buffer_reference
The wl_buffer reference counting API has been inconsistent. You would
manually increment the refcount and register a destroy listener, as
opposed to calling weston_buffer_post_release(), which internally
decremented the refcount, and then removing a list item.
Replace both cases with a single function:
weston_buffer_reference(weston_buffer_reference *ref, wl_buffer *buffer)
Buffer is assigned to ref->buffer, while taking care of all the refcounting
and release posting. You take a reference by passing a non-NULL buffer, and
release a reference by passing NULL as buffer. The function uses an
internal wl_buffer destroy listener, so the pointer gets reset on
destruction automatically.
This is inspired by the pipe_resource_reference() of Mesa, and modified
by krh's suggestion to add struct weston_buffer_reference.
Additionally, when a surface gets destroyed, the associated wl_buffer
will send a release event. Often the buffer is already destroyed on
client side, so the event will be discarded by libwayland-client.
Compositor-drm.c is converted to use weston_buffer_reference.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
|
|
|
assert(fb->buffer_ref.buffer == NULL);
|
|
|
|
assert(fb->type == BUFFER_CLIENT);
|
compositor: introduce weston_buffer_reference
The wl_buffer reference counting API has been inconsistent. You would
manually increment the refcount and register a destroy listener, as
opposed to calling weston_buffer_post_release(), which internally
decremented the refcount, and then removing a list item.
Replace both cases with a single function:
weston_buffer_reference(weston_buffer_reference *ref, wl_buffer *buffer)
Buffer is assigned to ref->buffer, while taking care of all the refcounting
and release posting. You take a reference by passing a non-NULL buffer, and
release a reference by passing NULL as buffer. The function uses an
internal wl_buffer destroy listener, so the pointer gets reset on
destruction automatically.
This is inspired by the pipe_resource_reference() of Mesa, and modified
by krh's suggestion to add struct weston_buffer_reference.
Additionally, when a surface gets destroyed, the associated wl_buffer
will send a release event. Often the buffer is already destroyed on
client side, so the event will be discarded by libwayland-client.
Compositor-drm.c is converted to use weston_buffer_reference.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
12 years ago
|
|
|
weston_buffer_reference(&fb->buffer_ref, buffer);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
drm_fb_unref(struct drm_fb *fb)
|
|
|
|
{
|
|
|
|
if (!fb)
|
|
|
|
return;
|
|
|
|
|
|
|
|
assert(fb->refcnt > 0);
|
|
|
|
if (--fb->refcnt > 0)
|
|
|
|
return;
|
|
|
|
|
|
|
|
switch (fb->type) {
|
|
|
|
case BUFFER_PIXMAN_DUMB:
|
|
|
|
drm_fb_destroy_dumb(fb);
|
|
|
|
break;
|
|
|
|
case BUFFER_CURSOR:
|
|
|
|
case BUFFER_CLIENT:
|
|
|
|
gbm_bo_destroy(fb->bo);
|
|
|
|
break;
|
|
|
|
case BUFFER_GBM_SURFACE:
|
|
|
|
gbm_surface_release_buffer(fb->gbm_surface, fb->bo);
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
assert(NULL);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Allocate a new, empty, plane state.
|
|
|
|
*/
|
|
|
|
static struct drm_plane_state *
|
|
|
|
drm_plane_state_alloc(struct drm_output_state *state_output,
|
|
|
|
struct drm_plane *plane)
|
|
|
|
{
|
|
|
|
struct drm_plane_state *state = zalloc(sizeof(*state));
|
|
|
|
|
|
|
|
assert(state);
|
|
|
|
state->output_state = state_output;
|
|
|
|
state->plane = plane;
|
|
|
|
|
|
|
|
/* Here we only add the plane state to the desired link, and not
|
|
|
|
* set the member. Having an output pointer set means that the
|
|
|
|
* plane will be displayed on the output; this won't be the case
|
|
|
|
* when we go to disable a plane. In this case, it must be part of
|
|
|
|
* the commit (and thus the output state), but the member must be
|
|
|
|
* NULL, as it will not be on any output when the state takes
|
|
|
|
* effect.
|
|
|
|
*/
|
|
|
|
if (state_output)
|
|
|
|
wl_list_insert(&state_output->plane_list, &state->link);
|
|
|
|
else
|
|
|
|
wl_list_init(&state->link);
|
|
|
|
|
|
|
|
return state;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Free an existing plane state. As a special case, the state will not
|
|
|
|
* normally be freed if it is the current state; see drm_plane_set_state.
|
|
|
|
*/
|
|
|
|
static void
|
|
|
|
drm_plane_state_free(struct drm_plane_state *state, bool force)
|
|
|
|
{
|
|
|
|
if (!state)
|
|
|
|
return;
|
|
|
|
|
|
|
|
wl_list_remove(&state->link);
|
|
|
|
wl_list_init(&state->link);
|
|
|
|
state->output_state = NULL;
|
|
|
|
|
|
|
|
if (force || state != state->plane->state_cur) {
|
|
|
|
drm_fb_unref(state->fb);
|
|
|
|
free(state);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Duplicate an existing plane state into a new plane state, storing it within
|
|
|
|
* the given output state. If the output state already contains a plane state
|
|
|
|
* for the drm_plane referenced by 'src', that plane state is freed first.
|
|
|
|
*/
|
|
|
|
static struct drm_plane_state *
|
|
|
|
drm_plane_state_duplicate(struct drm_output_state *state_output,
|
|
|
|
struct drm_plane_state *src)
|
|
|
|
{
|
|
|
|
struct drm_plane_state *dst = malloc(sizeof(*dst));
|
|
|
|
struct drm_plane_state *old, *tmp;
|
|
|
|
|
|
|
|
assert(src);
|
|
|
|
assert(dst);
|
|
|
|
*dst = *src;
|
|
|
|
wl_list_init(&dst->link);
|
|
|
|
|
|
|
|
wl_list_for_each_safe(old, tmp, &state_output->plane_list, link) {
|
|
|
|
/* Duplicating a plane state into the same output state, so
|
|
|
|
* it can replace itself with an identical copy of itself,
|
|
|
|
* makes no sense. */
|
|
|
|
assert(old != src);
|
|
|
|
if (old->plane == dst->plane)
|
|
|
|
drm_plane_state_free(old, false);
|
|
|
|
}
|
|
|
|
|
|
|
|
wl_list_insert(&state_output->plane_list, &dst->link);
|
|
|
|
if (src->fb)
|
|
|
|
dst->fb = drm_fb_ref(src->fb);
|
|
|
|
dst->output_state = state_output;
|
|
|
|
dst->complete = false;
|
|
|
|
|
|
|
|
return dst;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Remove a plane state from an output state; if the plane was previously
|
|
|
|
* enabled, then replace it with a disabling state. This ensures that the
|
|
|
|
* output state was untouched from it was before the plane state was
|
|
|
|
* modified by the caller of this function.
|
|
|
|
*
|
|
|
|
* This is required as drm_output_state_get_plane may either allocate a
|
|
|
|
* new plane state, in which case this function will just perform a matching
|
|
|
|
* drm_plane_state_free, or it may instead repurpose an existing disabling
|
|
|
|
* state (if the plane was previously active), in which case this function
|
|
|
|
* will reset it.
|
|
|
|
*/
|
|
|
|
static void
|
|
|
|
drm_plane_state_put_back(struct drm_plane_state *state)
|
|
|
|
{
|
|
|
|
struct drm_output_state *state_output;
|
|
|
|
struct drm_plane *plane;
|
|
|
|
|
|
|
|
if (!state)
|
|
|
|
return;
|
|
|
|
|
|
|
|
state_output = state->output_state;
|
|
|
|
plane = state->plane;
|
|
|
|
drm_plane_state_free(state, false);
|
|
|
|
|
|
|
|
/* Plane was previously disabled; no need to keep this temporary
|
|
|
|
* state around. */
|
|
|
|
if (!plane->state_cur->fb)
|
|
|
|
return;
|
|
|
|
|
|
|
|
(void) drm_plane_state_alloc(state_output, plane);
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Return a plane state from a drm_output_state.
|
|
|
|
*/
|
|
|
|
static struct drm_plane_state *
|
|
|
|
drm_output_state_get_existing_plane(struct drm_output_state *state_output,
|
|
|
|
struct drm_plane *plane)
|
|
|
|
{
|
|
|
|
struct drm_plane_state *ps;
|
|
|
|
|
|
|
|
wl_list_for_each(ps, &state_output->plane_list, link) {
|
|
|
|
if (ps->plane == plane)
|
|
|
|
return ps;
|
|
|
|
}
|
|
|
|
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Return a plane state from a drm_output_state, either existing or
|
|
|
|
* freshly allocated.
|
|
|
|
*/
|
|
|
|
static struct drm_plane_state *
|
|
|
|
drm_output_state_get_plane(struct drm_output_state *state_output,
|
|
|
|
struct drm_plane *plane)
|
|
|
|
{
|
|
|
|
struct drm_plane_state *ps;
|
|
|
|
|
|
|
|
ps = drm_output_state_get_existing_plane(state_output, plane);
|
|
|
|
if (ps)
|
|
|
|
return ps;
|
|
|
|
|
|
|
|
return drm_plane_state_alloc(state_output, plane);
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Allocate a new, empty drm_output_state. This should not generally be used
|
|
|
|
* in the repaint cycle; see drm_output_state_duplicate.
|
|
|
|
*/
|
|
|
|
static struct drm_output_state *
|
|
|
|
drm_output_state_alloc(struct drm_output *output,
|
|
|
|
struct drm_pending_state *pending_state)
|
|
|
|
{
|
|
|
|
struct drm_output_state *state = zalloc(sizeof(*state));
|
|
|
|
|
|
|
|
assert(state);
|
|
|
|
state->output = output;
|
compositor-drm: Move repaint state application to flush
Split repaint into two stages, as implied by the grouped-repaint
interface: drm_output_repaint generates the repaint state only, and
drm_repaint_flush applies it.
This also moves DPMS into output state. Previously, the usual way to
DPMS off was that repaint would be called and apply its state, followed
by set_dpms being called afterwards to push the DPMS state separately.
As this happens before the repaint_flush hook, with no change to DPMS we
would set DPMS off, then immediately re-enable the output by posting the
repaint. Not ideal.
Moving DPMS application at the same time complicates this patch, but I
couldn't find a way to split it; if we keep set_dpms before begin_flush
then we break DPMS off, or if we try to move DPMS to output state before
using the repaint flush, we get stuck as the repaint hook generates an
asynchronous state update, followed immediately by set_dpms generating a
synchronous state update.
In drm_output_update_complete, the *_pending flags are cleared
before any of the pending actions are taken; this ensures that the
actions cannot recurse.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
8 years ago
|
|
|
state->dpms = WESTON_DPMS_OFF;
|
|
|
|
state->pending_state = pending_state;
|
|
|
|
if (pending_state)
|
|
|
|
wl_list_insert(&pending_state->output_list, &state->link);
|
|
|
|
else
|
|
|
|
wl_list_init(&state->link);
|
|
|
|
|
|
|
|
wl_list_init(&state->plane_list);
|
|
|
|
|
|
|
|
return state;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Duplicate an existing drm_output_state into a new one. This is generally
|
|
|
|
* used during the repaint cycle, to capture the existing state of an output
|
|
|
|
* and modify it to create a new state to be used.
|
|
|
|
*
|
|
|
|
* The mode determines whether the output will be reset to an a blank state,
|
|
|
|
* or an exact mirror of the current state.
|
|
|
|
*/
|
|
|
|
static struct drm_output_state *
|
|
|
|
drm_output_state_duplicate(struct drm_output_state *src,
|
|
|
|
struct drm_pending_state *pending_state,
|
|
|
|
enum drm_output_state_duplicate_mode plane_mode)
|
|
|
|
{
|
|
|
|
struct drm_output_state *dst = malloc(sizeof(*dst));
|
|
|
|
struct drm_plane_state *ps;
|
|
|
|
|
|
|
|
assert(dst);
|
|
|
|
|
|
|
|
/* Copy the whole structure, then individually modify the
|
|
|
|
* pending_state, as well as the list link into our pending
|
|
|
|
* state. */
|
|
|
|
*dst = *src;
|
|
|
|
|
|
|
|
dst->pending_state = pending_state;
|
|
|
|
if (pending_state)
|
|
|
|
wl_list_insert(&pending_state->output_list, &dst->link);
|
|
|
|
else
|
|
|
|
wl_list_init(&dst->link);
|
|
|
|
|
|
|
|
wl_list_init(&dst->plane_list);
|
|
|
|
|
|
|
|
wl_list_for_each(ps, &src->plane_list, link) {
|
|
|
|
/* Don't carry planes which are now disabled; these should be
|
|
|
|
* free for other outputs to reuse. */
|
|
|
|
if (!ps->output)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
if (plane_mode == DRM_OUTPUT_STATE_CLEAR_PLANES)
|
|
|
|
(void) drm_plane_state_alloc(dst, ps->plane);
|
|
|
|
else
|
|
|
|
(void) drm_plane_state_duplicate(dst, ps);
|
|
|
|
}
|
|
|
|
|
|
|
|
return dst;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Free an unused drm_output_state.
|
|
|
|
*/
|
|
|
|
static void
|
|
|
|
drm_output_state_free(struct drm_output_state *state)
|
|
|
|
{
|
|
|
|
struct drm_plane_state *ps, *next;
|
|
|
|
|
|
|
|
if (!state)
|
|
|
|
return;
|
|
|
|
|
|
|
|
wl_list_for_each_safe(ps, next, &state->plane_list, link)
|
|
|
|
drm_plane_state_free(ps, false);
|
|
|
|
|
|
|
|
wl_list_remove(&state->link);
|
|
|
|
|
|
|
|
free(state);
|
|
|
|
}
|
|
|
|
|
compositor-drm: Move repaint state application to flush
Split repaint into two stages, as implied by the grouped-repaint
interface: drm_output_repaint generates the repaint state only, and
drm_repaint_flush applies it.
This also moves DPMS into output state. Previously, the usual way to
DPMS off was that repaint would be called and apply its state, followed
by set_dpms being called afterwards to push the DPMS state separately.
As this happens before the repaint_flush hook, with no change to DPMS we
would set DPMS off, then immediately re-enable the output by posting the
repaint. Not ideal.
Moving DPMS application at the same time complicates this patch, but I
couldn't find a way to split it; if we keep set_dpms before begin_flush
then we break DPMS off, or if we try to move DPMS to output state before
using the repaint flush, we get stuck as the repaint hook generates an
asynchronous state update, followed immediately by set_dpms generating a
synchronous state update.
In drm_output_update_complete, the *_pending flags are cleared
before any of the pending actions are taken; this ensures that the
actions cannot recurse.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
8 years ago
|
|
|
/**
|
|
|
|
* Get output state to disable output
|
|
|
|
*
|
|
|
|
* Returns a pointer to an output_state object which can be used to disable
|
|
|
|
* an output (e.g. DPMS off).
|
|
|
|
*
|
|
|
|
* @param pending_state The pending state object owning this update
|
|
|
|
* @param output The output to disable
|
|
|
|
* @returns A drm_output_state to disable the output
|
|
|
|
*/
|
|
|
|
static struct drm_output_state *
|
|
|
|
drm_output_get_disable_state(struct drm_pending_state *pending_state,
|
|
|
|
struct drm_output *output)
|
|
|
|
{
|
|
|
|
struct drm_output_state *output_state;
|
|
|
|
|
|
|
|
output_state = drm_output_state_duplicate(output->state_cur,
|
|
|
|
pending_state,
|
|
|
|
DRM_OUTPUT_STATE_CLEAR_PLANES);
|
|
|
|
output_state->dpms = WESTON_DPMS_OFF;
|
|
|
|
|
|
|
|
return output_state;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Allocate a new drm_pending_state
|
|
|
|
*
|
|
|
|
* Allocate a new, empty, 'pending state' structure to be used across a
|
|
|
|
* repaint cycle or similar.
|
|
|
|
*
|
|
|
|
* @param backend DRM backend
|
|
|
|
* @returns Newly-allocated pending state structure
|
|
|
|
*/
|
|
|
|
static struct drm_pending_state *
|
|
|
|
drm_pending_state_alloc(struct drm_backend *backend)
|
|
|
|
{
|
|
|
|
struct drm_pending_state *ret;
|
|
|
|
|
|
|
|
ret = calloc(1, sizeof(*ret));
|
|
|
|
if (!ret)
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
ret->backend = backend;
|
|
|
|
wl_list_init(&ret->output_list);
|
|
|
|
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Free a drm_pending_state structure
|
|
|
|
*
|
|
|
|
* Frees a pending_state structure, as well as any output_states connected
|
|
|
|
* to this pending state.
|
|
|
|
*
|
|
|
|
* @param pending_state Pending state structure to free
|
|
|
|
*/
|
|
|
|
static void
|
|
|
|
drm_pending_state_free(struct drm_pending_state *pending_state)
|
|
|
|
{
|
|
|
|
struct drm_output_state *output_state, *tmp;
|
|
|
|
|
|
|
|
if (!pending_state)
|
|
|
|
return;
|
|
|
|
|
|
|
|
wl_list_for_each_safe(output_state, tmp, &pending_state->output_list,
|
|
|
|
link) {
|
|
|
|
drm_output_state_free(output_state);
|
|
|
|
}
|
|
|
|
|
|
|
|
free(pending_state);
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Find an output state in a pending state
|
|
|
|
*
|
|
|
|
* Given a pending_state structure, find the output_state for a particular
|
|
|
|
* output.
|
|
|
|
*
|
|
|
|
* @param pending_state Pending state structure to search
|
|
|
|
* @param output Output to find state for
|
|
|
|
* @returns Output state if present, or NULL if not
|
|
|
|
*/
|
|
|
|
static struct drm_output_state *
|
|
|
|
drm_pending_state_get_output(struct drm_pending_state *pending_state,
|
|
|
|
struct drm_output *output)
|
|
|
|
{
|
|
|
|
struct drm_output_state *output_state;
|
|
|
|
|
|
|
|
wl_list_for_each(output_state, &pending_state->output_list, link) {
|
|
|
|
if (output_state->output == output)
|
|
|
|
return output_state;
|
|
|
|
}
|
|
|
|
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
compositor-drm: Move repaint state application to flush
Split repaint into two stages, as implied by the grouped-repaint
interface: drm_output_repaint generates the repaint state only, and
drm_repaint_flush applies it.
This also moves DPMS into output state. Previously, the usual way to
DPMS off was that repaint would be called and apply its state, followed
by set_dpms being called afterwards to push the DPMS state separately.
As this happens before the repaint_flush hook, with no change to DPMS we
would set DPMS off, then immediately re-enable the output by posting the
repaint. Not ideal.
Moving DPMS application at the same time complicates this patch, but I
couldn't find a way to split it; if we keep set_dpms before begin_flush
then we break DPMS off, or if we try to move DPMS to output state before
using the repaint flush, we get stuck as the repaint hook generates an
asynchronous state update, followed immediately by set_dpms generating a
synchronous state update.
In drm_output_update_complete, the *_pending flags are cleared
before any of the pending actions are taken; this ensures that the
actions cannot recurse.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
8 years ago
|
|
|
static int drm_pending_state_apply_sync(struct drm_pending_state *state);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Mark a drm_output_state (the output's last state) as complete. This handles
|
|
|
|
* any post-completion actions such as updating the repaint timer, disabling the
|
|
|
|
* output, and finally freeing the state.
|
|
|
|
*/
|
|
|
|
static void
|
|
|
|
drm_output_update_complete(struct drm_output *output, uint32_t flags,
|
|
|
|
unsigned int sec, unsigned int usec)
|
|
|
|
{
|
compositor-drm: Move repaint state application to flush
Split repaint into two stages, as implied by the grouped-repaint
interface: drm_output_repaint generates the repaint state only, and
drm_repaint_flush applies it.
This also moves DPMS into output state. Previously, the usual way to
DPMS off was that repaint would be called and apply its state, followed
by set_dpms being called afterwards to push the DPMS state separately.
As this happens before the repaint_flush hook, with no change to DPMS we
would set DPMS off, then immediately re-enable the output by posting the
repaint. Not ideal.
Moving DPMS application at the same time complicates this patch, but I
couldn't find a way to split it; if we keep set_dpms before begin_flush
then we break DPMS off, or if we try to move DPMS to output state before
using the repaint flush, we get stuck as the repaint hook generates an
asynchronous state update, followed immediately by set_dpms generating a
synchronous state update.
In drm_output_update_complete, the *_pending flags are cleared
before any of the pending actions are taken; this ensures that the
actions cannot recurse.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
8 years ago
|
|
|
struct drm_backend *b = to_drm_backend(output->base.compositor);
|
|
|
|
struct drm_plane_state *ps;
|
|
|
|
struct timespec ts;
|
|
|
|
|
|
|
|
/* Stop the pageflip timer instead of rearming it here */
|
|
|
|
if (output->pageflip_timer)
|
|
|
|
wl_event_source_timer_update(output->pageflip_timer, 0);
|
|
|
|
|
|
|
|
wl_list_for_each(ps, &output->state_cur->plane_list, link)
|
|
|
|
ps->complete = true;
|
|
|
|
|
|
|
|
drm_output_state_free(output->state_last);
|
|
|
|
output->state_last = NULL;
|
|
|
|
|
|
|
|
if (output->destroy_pending) {
|
compositor-drm: Move repaint state application to flush
Split repaint into two stages, as implied by the grouped-repaint
interface: drm_output_repaint generates the repaint state only, and
drm_repaint_flush applies it.
This also moves DPMS into output state. Previously, the usual way to
DPMS off was that repaint would be called and apply its state, followed
by set_dpms being called afterwards to push the DPMS state separately.
As this happens before the repaint_flush hook, with no change to DPMS we
would set DPMS off, then immediately re-enable the output by posting the
repaint. Not ideal.
Moving DPMS application at the same time complicates this patch, but I
couldn't find a way to split it; if we keep set_dpms before begin_flush
then we break DPMS off, or if we try to move DPMS to output state before
using the repaint flush, we get stuck as the repaint hook generates an
asynchronous state update, followed immediately by set_dpms generating a
synchronous state update.
In drm_output_update_complete, the *_pending flags are cleared
before any of the pending actions are taken; this ensures that the
actions cannot recurse.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
8 years ago
|
|
|
output->destroy_pending = 0;
|
|
|
|
output->disable_pending = 0;
|
|
|
|
output->dpms_off_pending = 0;
|
|
|
|
drm_output_destroy(&output->base);
|
|
|
|
return;
|
|
|
|
} else if (output->disable_pending) {
|
|
|
|
output->disable_pending = 0;
|
compositor-drm: Move repaint state application to flush
Split repaint into two stages, as implied by the grouped-repaint
interface: drm_output_repaint generates the repaint state only, and
drm_repaint_flush applies it.
This also moves DPMS into output state. Previously, the usual way to
DPMS off was that repaint would be called and apply its state, followed
by set_dpms being called afterwards to push the DPMS state separately.
As this happens before the repaint_flush hook, with no change to DPMS we
would set DPMS off, then immediately re-enable the output by posting the
repaint. Not ideal.
Moving DPMS application at the same time complicates this patch, but I
couldn't find a way to split it; if we keep set_dpms before begin_flush
then we break DPMS off, or if we try to move DPMS to output state before
using the repaint flush, we get stuck as the repaint hook generates an
asynchronous state update, followed immediately by set_dpms generating a
synchronous state update.
In drm_output_update_complete, the *_pending flags are cleared
before any of the pending actions are taken; this ensures that the
actions cannot recurse.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
8 years ago
|
|
|
output->dpms_off_pending = 0;
|
|
|
|
weston_output_disable(&output->base);
|
|
|
|
return;
|
|
|
|
} else if (output->dpms_off_pending) {
|
|
|
|
struct drm_pending_state *pending = drm_pending_state_alloc(b);
|
|
|
|
output->dpms_off_pending = 0;
|
|
|
|
drm_output_get_disable_state(pending, output);
|
|
|
|
drm_pending_state_apply_sync(pending);
|
|
|
|
return;
|
|
|
|
} else if (output->state_cur->dpms == WESTON_DPMS_OFF &&
|
|
|
|
output->base.repaint_status != REPAINT_AWAITING_COMPLETION) {
|
|
|
|
/* DPMS can happen to us either in the middle of a repaint
|
|
|
|
* cycle (when we have painted fresh content, only to throw it
|
|
|
|
* away for DPMS off), or at any other random point. If the
|
|
|
|
* latter is true, then we cannot go through finish_frame,
|
|
|
|
* because the repaint machinery does not expect this. */
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
ts.tv_sec = sec;
|
|
|
|
ts.tv_nsec = usec * 1000;
|
|
|
|
weston_output_finish_frame(&output->base, &ts, flags);
|
|
|
|
|
|
|
|
/* We can't call this from frame_notify, because the output's
|
|
|
|
* repaint needed flag is cleared just after that */
|
|
|
|
if (output->recorder)
|
|
|
|
weston_output_schedule_repaint(&output->base);
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Mark an output state as current on the output, i.e. it has been
|
|
|
|
* submitted to the kernel. The mode argument determines whether this
|
|
|
|
* update will be applied synchronously (e.g. when calling drmModeSetCrtc),
|
|
|
|
* or asynchronously (in which case we wait for events to complete).
|
|
|
|
*/
|
|
|
|
static void
|
|
|
|
drm_output_assign_state(struct drm_output_state *state,
|
|
|
|
enum drm_state_apply_mode mode)
|
|
|
|
{
|
|
|
|
struct drm_output *output = state->output;
|
|
|
|
struct drm_plane_state *plane_state;
|
|
|
|
|
|
|
|
assert(!output->state_last);
|
|
|
|
|
|
|
|
if (mode == DRM_STATE_APPLY_ASYNC)
|
|
|
|
output->state_last = output->state_cur;
|
|
|
|
else
|
|
|
|
drm_output_state_free(output->state_cur);
|
|
|
|
|
|
|
|
wl_list_remove(&state->link);
|
|
|
|
wl_list_init(&state->link);
|
|
|
|
state->pending_state = NULL;
|
|
|
|
|
|
|
|
output->state_cur = state;
|
|
|
|
|
|
|
|
/* Replace state_cur on each affected plane with the new state, being
|
|
|
|
* careful to dispose of orphaned (but only orphaned) previous state.
|
|
|
|
* If the previous state is not orphaned (still has an output_state
|
|
|
|
* attached), it will be disposed of by freeing the output_state. */
|
|
|
|
wl_list_for_each(plane_state, &state->plane_list, link) {
|
|
|
|
struct drm_plane *plane = plane_state->plane;
|
|
|
|
|
|
|
|
if (plane->state_cur && !plane->state_cur->output_state)
|
|
|
|
drm_plane_state_free(plane->state_cur, true);
|
|
|
|
plane->state_cur = plane_state;
|
|
|
|
|
|
|
|
if (mode != DRM_STATE_APPLY_ASYNC) {
|
|
|
|
plane_state->complete = true;
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (plane->type == WDRM_PLANE_TYPE_OVERLAY)
|
|
|
|
output->vblank_pending++;
|
|
|
|
else if (plane->type == WDRM_PLANE_TYPE_PRIMARY)
|
|
|
|
output->page_flip_pending = 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
|
|
|
drm_view_transform_supported(struct weston_view *ev)
|
|
|
|
{
|
|
|
|
return !ev->transform.enabled ||
|
|
|
|
(ev->transform.matrix.type < WESTON_MATRIX_TRANSFORM_ROTATE);
|
|
|
|
}
|
|
|
|
|
|
|
|
static uint32_t
|
|
|
|
drm_output_check_scanout_format(struct drm_output *output,
|
|
|
|
struct weston_surface *es, struct gbm_bo *bo)
|
|
|
|
{
|
|
|
|
uint32_t format;
|
|
|
|
pixman_region32_t r;
|
|
|
|
|
|
|
|
format = gbm_bo_get_format(bo);
|
|
|
|
|
|
|
|
if (format == GBM_FORMAT_ARGB8888) {
|
|
|
|
/* We can scanout an ARGB buffer if the surface's
|
|
|
|
* opaque region covers the whole output, but we have
|
|
|
|
* to use XRGB as the KMS format code. */
|
|
|
|
pixman_region32_init_rect(&r, 0, 0,
|
|
|
|
output->base.width,
|
|
|
|
output->base.height);
|
|
|
|
pixman_region32_subtract(&r, &r, &es->opaque);
|
|
|
|
|
|
|
|
if (!pixman_region32_not_empty(&r))
|
|
|
|
format = GBM_FORMAT_XRGB8888;
|
|
|
|
|
|
|
|
pixman_region32_fini(&r);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (output->gbm_format == format)
|
|
|
|
return format;
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static struct weston_plane *
|
|
|
|
drm_output_prepare_scanout_view(struct drm_output_state *output_state,
|
Split the geometry information from weston_surface out into weston_view
The weston_surface structure is split into two structures:
* The weston_surface structure storres everything required for a
client-side or server-side surface. This includes buffers; callbacks;
backend private data; input, damage, and opaque regions; and a few other
bookkeeping bits.
* The weston_view structure represents an entity in the scenegraph and
storres all of the geometry information. This includes clip region,
alpha, position, and the transformation list as well as all of the
temporary information derived from the geometry state. Because a view,
and not a surface, is a scenegraph element, the view is what is placed
in layers and planes.
There are a few things worth noting about the surface/view split:
1. This is *not* a modification to the protocol. It is, instead, a
modification to Weston's internal scenegraph to allow a single surface
to exist in multiple places at a time. Clients are completely unaware
of how many views to a particular surface exist.
2. A view is considered a direct child of a surface and is destroyed when
the surface is destroyed. Because of this, the view.surface pointer is
always valid and non-null.
3. The compositor's surface_list is replaced with a view_list. Due to
subsurfaces, building the view list is a little more complicated than
it used to be and involves building a tree of views on the fly whenever
subsurfaces are used. However, this means that backends can remain
completely subsurface-agnostic.
4. Surfaces and views both keep track of which outputs they are on.
5. The weston_surface structure now has width and height fields. These
are populated when a new buffer is attached before surface.configure
is called. This is because there are many surface-based operations
that really require the width and height and digging through the views
didn't work well.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
11 years ago
|
|
|
struct weston_view *ev)
|
|
|
|
{
|
|
|
|
struct drm_output *output = output_state->output;
|
|
|
|
struct drm_backend *b = to_drm_backend(output->base.compositor);
|
|
|
|
struct drm_plane *scanout_plane = output->scanout_plane;
|
|
|
|
struct drm_plane_state *state;
|
Split the geometry information from weston_surface out into weston_view
The weston_surface structure is split into two structures:
* The weston_surface structure storres everything required for a
client-side or server-side surface. This includes buffers; callbacks;
backend private data; input, damage, and opaque regions; and a few other
bookkeeping bits.
* The weston_view structure represents an entity in the scenegraph and
storres all of the geometry information. This includes clip region,
alpha, position, and the transformation list as well as all of the
temporary information derived from the geometry state. Because a view,
and not a surface, is a scenegraph element, the view is what is placed
in layers and planes.
There are a few things worth noting about the surface/view split:
1. This is *not* a modification to the protocol. It is, instead, a
modification to Weston's internal scenegraph to allow a single surface
to exist in multiple places at a time. Clients are completely unaware
of how many views to a particular surface exist.
2. A view is considered a direct child of a surface and is destroyed when
the surface is destroyed. Because of this, the view.surface pointer is
always valid and non-null.
3. The compositor's surface_list is replaced with a view_list. Due to
subsurfaces, building the view list is a little more complicated than
it used to be and involves building a tree of views on the fly whenever
subsurfaces are used. However, this means that backends can remain
completely subsurface-agnostic.
4. Surfaces and views both keep track of which outputs they are on.
5. The weston_surface structure now has width and height fields. These
are populated when a new buffer is attached before surface.configure
is called. This is because there are many surface-based operations
that really require the width and height and digging through the views
didn't work well.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
11 years ago
|
|
|
struct weston_buffer *buffer = ev->surface->buffer_ref.buffer;
|
|
|
|
struct weston_buffer_viewport *viewport = &ev->surface->buffer_viewport;
|
|
|
|
struct gbm_bo *bo;
|
|
|
|
uint32_t format;
|
|
|
|
|
|
|
|
/* Don't import buffers which span multiple outputs. */
|
|
|
|
if (ev->output_mask != (1u << output->base.id))
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
/* We use GBM to import buffers. */
|
|
|
|
if (b->gbm == NULL)
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
if (buffer == NULL)
|
|
|
|
return NULL;
|
|
|
|
if (wl_shm_buffer_get(buffer->resource))
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
/* Make sure our view is exactly compatible with the output. */
|
|
|
|
if (ev->geometry.x != output->base.x ||
|
|
|
|
ev->geometry.y != output->base.y)
|
|
|
|
return NULL;
|
|
|
|
if (buffer->width != output->base.current_mode->width ||
|
|
|
|
buffer->height != output->base.current_mode->height)
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
if (ev->transform.enabled)
|
|
|
|
return NULL;
|
|
|
|
if (ev->geometry.scissor_enabled)
|
|
|
|
return NULL;
|
|
|
|
if (viewport->buffer.transform != output->base.transform)
|
|
|
|
return NULL;
|
|
|
|
if (viewport->buffer.scale != output->base.current_scale)
|
|
|
|
return NULL;
|
|
|
|
if (!drm_view_transform_supported(ev))
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
if (ev->alpha != 1.0f)
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
state = drm_output_state_get_plane(output_state, scanout_plane);
|
|
|
|
if (state->fb) {
|
|
|
|
/* If there is already a framebuffer on the scanout plane,
|
|
|
|
* a client view has already been placed on the scanout
|
|
|
|
* view. In that case, do not free or put back the state,
|
|
|
|
* but just leave it in place and quietly exit. */
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
bo = gbm_bo_import(b->gbm, GBM_BO_IMPORT_WL_BUFFER,
|
|
|
|
buffer->resource, GBM_BO_USE_SCANOUT);
|
|
|
|
|
|
|
|
/* Unable to use the buffer for scanout */
|
|
|
|
if (!bo)
|
|
|
|
return NULL;
|
|
|
|
|
Split the geometry information from weston_surface out into weston_view
The weston_surface structure is split into two structures:
* The weston_surface structure storres everything required for a
client-side or server-side surface. This includes buffers; callbacks;
backend private data; input, damage, and opaque regions; and a few other
bookkeeping bits.
* The weston_view structure represents an entity in the scenegraph and
storres all of the geometry information. This includes clip region,
alpha, position, and the transformation list as well as all of the
temporary information derived from the geometry state. Because a view,
and not a surface, is a scenegraph element, the view is what is placed
in layers and planes.
There are a few things worth noting about the surface/view split:
1. This is *not* a modification to the protocol. It is, instead, a
modification to Weston's internal scenegraph to allow a single surface
to exist in multiple places at a time. Clients are completely unaware
of how many views to a particular surface exist.
2. A view is considered a direct child of a surface and is destroyed when
the surface is destroyed. Because of this, the view.surface pointer is
always valid and non-null.
3. The compositor's surface_list is replaced with a view_list. Due to
subsurfaces, building the view list is a little more complicated than
it used to be and involves building a tree of views on the fly whenever
subsurfaces are used. However, this means that backends can remain
completely subsurface-agnostic.
4. Surfaces and views both keep track of which outputs they are on.
5. The weston_surface structure now has width and height fields. These
are populated when a new buffer is attached before surface.configure
is called. This is because there are many surface-based operations
that really require the width and height and digging through the views
didn't work well.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
11 years ago
|
|
|
format = drm_output_check_scanout_format(output, ev->surface, bo);
|
|
|
|
if (format == 0) {
|
|
|
|
drm_plane_state_put_back(state);
|
|
|
|
gbm_bo_destroy(bo);
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
state->fb = drm_fb_get_from_bo(bo, b, format, BUFFER_CLIENT);
|
|
|
|
if (!state->fb) {
|
|
|
|
drm_plane_state_put_back(state);
|
|
|
|
gbm_bo_destroy(bo);
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
drm_fb_set_buffer(state->fb, buffer);
|
|
|
|
|
|
|
|
state->output = output;
|
|
|
|
|
|
|
|
state->src_x = 0;
|
|
|
|
state->src_y = 0;
|
|
|
|
state->src_w = state->fb->width << 16;
|
|
|
|
state->src_h = state->fb->height << 16;
|
|
|
|
|
|
|
|
state->dest_x = 0;
|
|
|
|
state->dest_y = 0;
|
|
|
|
state->dest_w = output->base.current_mode->width;
|
|
|
|
state->dest_h = output->base.current_mode->height;
|
|
|
|
|
|
|
|
return &scanout_plane->base;
|
|
|
|
}
|
|
|
|
|
|
|
|
static struct drm_fb *
|
|
|
|
drm_output_render_gl(struct drm_output_state *state, pixman_region32_t *damage)
|
|
|
|
{
|
|
|
|
struct drm_output *output = state->output;
|
|
|
|
struct drm_backend *b = to_drm_backend(output->base.compositor);
|
|
|
|
struct gbm_bo *bo;
|
|
|
|
struct drm_fb *ret;
|
|
|
|
|
|
|
|
output->base.compositor->renderer->repaint_output(&output->base,
|
|
|
|
damage);
|
|
|
|
|
|
|
|
bo = gbm_surface_lock_front_buffer(output->gbm_surface);
|
|
|
|
if (!bo) {
|
|
|
|
weston_log("failed to lock front buffer: %m\n");
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
ret = drm_fb_get_from_bo(bo, b, output->gbm_format, BUFFER_GBM_SURFACE);
|
|
|
|
if (!ret) {
|
|
|
|
weston_log("failed to get drm_fb for bo\n");
|
|
|
|
gbm_surface_release_buffer(output->gbm_surface, bo);
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
ret->gbm_surface = output->gbm_surface;
|
|
|
|
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
static struct drm_fb *
|
|
|
|
drm_output_render_pixman(struct drm_output_state *state,
|
|
|
|
pixman_region32_t *damage)
|
|
|
|
{
|
|
|
|
struct drm_output *output = state->output;
|
|
|
|
struct weston_compositor *ec = output->base.compositor;
|
|
|
|
pixman_region32_t total_damage, previous_damage;
|
|
|
|
|
|
|
|
pixman_region32_init(&total_damage);
|
|
|
|
pixman_region32_init(&previous_damage);
|
|
|
|
|
|
|
|
pixman_region32_copy(&previous_damage, damage);
|
|
|
|
|
|
|
|
pixman_region32_union(&total_damage, damage, &output->previous_damage);
|
|
|
|
pixman_region32_copy(&output->previous_damage, &previous_damage);
|
|
|
|
|
|
|
|
output->current_image ^= 1;
|
|
|
|
|
|
|
|
pixman_renderer_output_set_buffer(&output->base,
|
|
|
|
output->image[output->current_image]);
|
|
|
|
|
|
|
|
ec->renderer->repaint_output(&output->base, &total_damage);
|
|
|
|
|
|
|
|
pixman_region32_fini(&total_damage);
|
|
|
|
pixman_region32_fini(&previous_damage);
|
|
|
|
|
|
|
|
return drm_fb_ref(output->dumb[output->current_image]);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
drm_output_render(struct drm_output_state *state, pixman_region32_t *damage)
|
|
|
|
{
|
|
|
|
struct drm_output *output = state->output;
|
|
|
|
struct weston_compositor *c = output->base.compositor;
|
|
|
|
struct drm_plane_state *scanout_state;
|
|
|
|
struct drm_plane *scanout_plane = output->scanout_plane;
|
|
|
|
struct drm_backend *b = to_drm_backend(c);
|
|
|
|
struct drm_fb *fb;
|
|
|
|
|
|
|
|
/* If we already have a client buffer promoted to scanout, then we don't
|
|
|
|
* want to render. */
|
|
|
|
scanout_state = drm_output_state_get_plane(state,
|
|
|
|
output->scanout_plane);
|
|
|
|
if (scanout_state->fb)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (!pixman_region32_not_empty(damage) &&
|
|
|
|
scanout_plane->state_cur->fb &&
|
|
|
|
(scanout_plane->state_cur->fb->type == BUFFER_GBM_SURFACE ||
|
|
|
|
scanout_plane->state_cur->fb->type == BUFFER_PIXMAN_DUMB) &&
|
|
|
|
scanout_plane->state_cur->fb->width ==
|
|
|
|
output->base.current_mode->width &&
|
|
|
|
scanout_plane->state_cur->fb->height ==
|
|
|
|
output->base.current_mode->height) {
|
|
|
|
fb = drm_fb_ref(scanout_plane->state_cur->fb);
|
|
|
|
} else if (b->use_pixman) {
|
|
|
|
fb = drm_output_render_pixman(state, damage);
|
|
|
|
} else {
|
|
|
|
fb = drm_output_render_gl(state, damage);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!fb) {
|
|
|
|
drm_plane_state_put_back(scanout_state);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
scanout_state->fb = fb;
|
|
|
|
scanout_state->output = output;
|
|
|
|
|
|
|
|
scanout_state->src_x = 0;
|
|
|
|
scanout_state->src_y = 0;
|
|
|
|
scanout_state->src_w = output->base.current_mode->width << 16;
|
|
|
|
scanout_state->src_h = output->base.current_mode->height << 16;
|
|
|
|
|
|
|
|
scanout_state->dest_x = 0;
|
|
|
|
scanout_state->dest_y = 0;
|
|
|
|
scanout_state->dest_w = scanout_state->src_w >> 16;
|
|
|
|
scanout_state->dest_h = scanout_state->src_h >> 16;
|
|
|
|
|
|
|
|
|
|
|
|
pixman_region32_subtract(&c->primary_plane.damage,
|
|
|
|
&c->primary_plane.damage, damage);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
drm_output_set_gamma(struct weston_output *output_base,
|
|
|
|
uint16_t size, uint16_t *r, uint16_t *g, uint16_t *b)
|
|
|
|
{
|
|
|
|
int rc;
|
|
|
|
struct drm_output *output = to_drm_output(output_base);
|
|
|
|
struct drm_backend *backend =
|
|
|
|
to_drm_backend(output->base.compositor);
|
|
|
|
|
|
|
|
/* check */
|
|
|
|
if (output_base->gamma_size != size)
|
|
|
|
return;
|
|
|
|
if (!output->original_crtc)
|
|
|
|
return;
|
|
|
|
|
|
|
|
rc = drmModeCrtcSetGamma(backend->drm.fd,
|
|
|
|
output->crtc_id,
|
|
|
|
size, r, g, b);
|
|
|
|
if (rc)
|
|
|
|
weston_log("set gamma failed: %m\n");
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Determine the type of vblank synchronization to use for the output.
|
|
|
|
*
|
|
|
|
* The pipe parameter indicates which CRTC is in use. Knowing this, we
|
|
|
|
* can determine which vblank sequence type to use for it. Traditional
|
|
|
|
* cards had only two CRTCs, with CRTC 0 using no special flags, and
|
|
|
|
* CRTC 1 using DRM_VBLANK_SECONDARY. The first bit of the pipe
|
|
|
|
* parameter indicates this.
|
|
|
|
*
|
|
|
|
* Bits 1-5 of the pipe parameter are 5 bit wide pipe number between
|
|
|
|
* 0-31. If this is non-zero it indicates we're dealing with a
|
|
|
|
* multi-gpu situation and we need to calculate the vblank sync
|
|
|
|
* using DRM_BLANK_HIGH_CRTC_MASK.
|
|
|
|
*/
|
|
|
|
static unsigned int
|
|
|
|
drm_waitvblank_pipe(struct drm_output *output)
|
|
|
|
{
|
|
|
|
if (output->pipe > 1)
|
|
|
|
return (output->pipe << DRM_VBLANK_HIGH_CRTC_SHIFT) &
|
|
|
|
DRM_VBLANK_HIGH_CRTC_MASK;
|
|
|
|
else if (output->pipe > 0)
|
|
|
|
return DRM_VBLANK_SECONDARY;
|
|
|
|
else
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
compositor-drm: Move repaint state application to flush
Split repaint into two stages, as implied by the grouped-repaint
interface: drm_output_repaint generates the repaint state only, and
drm_repaint_flush applies it.
This also moves DPMS into output state. Previously, the usual way to
DPMS off was that repaint would be called and apply its state, followed
by set_dpms being called afterwards to push the DPMS state separately.
As this happens before the repaint_flush hook, with no change to DPMS we
would set DPMS off, then immediately re-enable the output by posting the
repaint. Not ideal.
Moving DPMS application at the same time complicates this patch, but I
couldn't find a way to split it; if we keep set_dpms before begin_flush
then we break DPMS off, or if we try to move DPMS to output state before
using the repaint flush, we get stuck as the repaint hook generates an
asynchronous state update, followed immediately by set_dpms generating a
synchronous state update.
In drm_output_update_complete, the *_pending flags are cleared
before any of the pending actions are taken; this ensures that the
actions cannot recurse.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
8 years ago
|
|
|
drm_output_apply_state(struct drm_output_state *state)
|
|
|
|
{
|
compositor-drm: Move repaint state application to flush
Split repaint into two stages, as implied by the grouped-repaint
interface: drm_output_repaint generates the repaint state only, and
drm_repaint_flush applies it.
This also moves DPMS into output state. Previously, the usual way to
DPMS off was that repaint would be called and apply its state, followed
by set_dpms being called afterwards to push the DPMS state separately.
As this happens before the repaint_flush hook, with no change to DPMS we
would set DPMS off, then immediately re-enable the output by posting the
repaint. Not ideal.
Moving DPMS application at the same time complicates this patch, but I
couldn't find a way to split it; if we keep set_dpms before begin_flush
then we break DPMS off, or if we try to move DPMS to output state before
using the repaint flush, we get stuck as the repaint hook generates an
asynchronous state update, followed immediately by set_dpms generating a
synchronous state update.
In drm_output_update_complete, the *_pending flags are cleared
before any of the pending actions are taken; this ensures that the
actions cannot recurse.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
8 years ago
|
|
|
struct drm_output *output = state->output;
|
|
|
|
struct drm_backend *backend = to_drm_backend(output->base.compositor);
|
|
|
|
struct drm_plane *scanout_plane = output->scanout_plane;
|
compositor-drm: Move repaint state application to flush
Split repaint into two stages, as implied by the grouped-repaint
interface: drm_output_repaint generates the repaint state only, and
drm_repaint_flush applies it.
This also moves DPMS into output state. Previously, the usual way to
DPMS off was that repaint would be called and apply its state, followed
by set_dpms being called afterwards to push the DPMS state separately.
As this happens before the repaint_flush hook, with no change to DPMS we
would set DPMS off, then immediately re-enable the output by posting the
repaint. Not ideal.
Moving DPMS application at the same time complicates this patch, but I
couldn't find a way to split it; if we keep set_dpms before begin_flush
then we break DPMS off, or if we try to move DPMS to output state before
using the repaint flush, we get stuck as the repaint hook generates an
asynchronous state update, followed immediately by set_dpms generating a
synchronous state update.
In drm_output_update_complete, the *_pending flags are cleared
before any of the pending actions are taken; this ensures that the
actions cannot recurse.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
8 years ago
|
|
|
struct drm_property_info *dpms_prop =
|
|
|
|
&output->props_conn[WDRM_CONNECTOR_DPMS];
|
|
|
|
struct drm_plane_state *scanout_state;
|
|
|
|
struct drm_plane_state *ps;
|
|
|
|
struct drm_plane *p;
|
|
|
|
struct drm_mode *mode;
|
compositor-drm: Move repaint state application to flush
Split repaint into two stages, as implied by the grouped-repaint
interface: drm_output_repaint generates the repaint state only, and
drm_repaint_flush applies it.
This also moves DPMS into output state. Previously, the usual way to
DPMS off was that repaint would be called and apply its state, followed
by set_dpms being called afterwards to push the DPMS state separately.
As this happens before the repaint_flush hook, with no change to DPMS we
would set DPMS off, then immediately re-enable the output by posting the
repaint. Not ideal.
Moving DPMS application at the same time complicates this patch, but I
couldn't find a way to split it; if we keep set_dpms before begin_flush
then we break DPMS off, or if we try to move DPMS to output state before
using the repaint flush, we get stuck as the repaint hook generates an
asynchronous state update, followed immediately by set_dpms generating a
synchronous state update.
In drm_output_update_complete, the *_pending flags are cleared
before any of the pending actions are taken; this ensures that the
actions cannot recurse.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
8 years ago
|
|
|
struct timespec now;
|
|
|
|
int ret = 0;
|
|
|
|
|
|
|
|
/* If disable_planes is set then assign_planes() wasn't
|
|
|
|
* called for this render, so we could still have a stale
|
|
|
|
* cursor plane set up.
|
|
|
|
*/
|
|
|
|
if (output->base.disable_planes) {
|
|
|
|
output->cursor_view = NULL;
|
|
|
|
output->cursor_plane->base.x = INT32_MIN;
|
|
|
|
output->cursor_plane->base.y = INT32_MIN;
|
|
|
|
}
|
|
|
|
|
compositor-drm: Move repaint state application to flush
Split repaint into two stages, as implied by the grouped-repaint
interface: drm_output_repaint generates the repaint state only, and
drm_repaint_flush applies it.
This also moves DPMS into output state. Previously, the usual way to
DPMS off was that repaint would be called and apply its state, followed
by set_dpms being called afterwards to push the DPMS state separately.
As this happens before the repaint_flush hook, with no change to DPMS we
would set DPMS off, then immediately re-enable the output by posting the
repaint. Not ideal.
Moving DPMS application at the same time complicates this patch, but I
couldn't find a way to split it; if we keep set_dpms before begin_flush
then we break DPMS off, or if we try to move DPMS to output state before
using the repaint flush, we get stuck as the repaint hook generates an
asynchronous state update, followed immediately by set_dpms generating a
synchronous state update.
In drm_output_update_complete, the *_pending flags are cleared
before any of the pending actions are taken; this ensures that the
actions cannot recurse.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
8 years ago
|
|
|
if (state->dpms != WESTON_DPMS_ON) {
|
|
|
|
wl_list_for_each(ps, &state->plane_list, link) {
|
|
|
|
p = ps->plane;
|
|
|
|
assert(ps->fb == NULL);
|
|
|
|
assert(ps->output == NULL);
|
|
|
|
|
compositor-drm: Move repaint state application to flush
Split repaint into two stages, as implied by the grouped-repaint
interface: drm_output_repaint generates the repaint state only, and
drm_repaint_flush applies it.
This also moves DPMS into output state. Previously, the usual way to
DPMS off was that repaint would be called and apply its state, followed
by set_dpms being called afterwards to push the DPMS state separately.
As this happens before the repaint_flush hook, with no change to DPMS we
would set DPMS off, then immediately re-enable the output by posting the
repaint. Not ideal.
Moving DPMS application at the same time complicates this patch, but I
couldn't find a way to split it; if we keep set_dpms before begin_flush
then we break DPMS off, or if we try to move DPMS to output state before
using the repaint flush, we get stuck as the repaint hook generates an
asynchronous state update, followed immediately by set_dpms generating a
synchronous state update.
In drm_output_update_complete, the *_pending flags are cleared
before any of the pending actions are taken; this ensures that the
actions cannot recurse.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
8 years ago
|
|
|
if (p->type != WDRM_PLANE_TYPE_OVERLAY)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
ret = drmModeSetPlane(backend->drm.fd, p->plane_id,
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
|
|
|
|
if (ret)
|
|
|
|
weston_log("drmModeSetPlane failed disable: %m\n");
|
|
|
|
}
|
|
|
|
|
|
|
|
if (output->cursor_plane) {
|
|
|
|
ret = drmModeSetCursor(backend->drm.fd, output->crtc_id,
|
|
|
|
0, 0, 0);
|
|
|
|
if (ret)
|
|
|
|
weston_log("drmModeSetCursor failed disable: %m\n");
|
|
|
|
}
|
|
|
|
|
|
|
|
ret = drmModeSetCrtc(backend->drm.fd, output->crtc_id, 0, 0, 0,
|
|
|
|
&output->connector_id, 0, NULL);
|
|
|
|
if (ret)
|
|
|
|
weston_log("drmModeSetCrtc failed disabling: %m\n");
|
|
|
|
|
|
|
|
drm_output_assign_state(state, DRM_STATE_APPLY_SYNC);
|
|
|
|
weston_compositor_read_presentation_clock(output->base.compositor, &now);
|
|
|
|
drm_output_update_complete(output,
|
|
|
|
WP_PRESENTATION_FEEDBACK_KIND_HW_COMPLETION,
|
|
|
|
now.tv_sec, now.tv_nsec / 1000);
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
scanout_state =
|
|
|
|
drm_output_state_get_existing_plane(state, scanout_plane);
|
|
|
|
|
|
|
|
/* The legacy SetCrtc API doesn't allow us to do scaling, and the
|
|
|
|
* legacy PageFlip API doesn't allow us to do clipping either. */
|
|
|
|
assert(scanout_state->src_x == 0);
|
|
|
|
assert(scanout_state->src_y == 0);
|
|
|
|
assert(scanout_state->src_w ==
|
|
|
|
(unsigned) (output->base.current_mode->width << 16));
|
|
|
|
assert(scanout_state->src_h ==
|
|
|
|
(unsigned) (output->base.current_mode->height << 16));
|
|
|
|
assert(scanout_state->dest_x == 0);
|
|
|
|
assert(scanout_state->dest_y == 0);
|
|
|
|
assert(scanout_state->dest_w == scanout_state->src_w >> 16);
|
|
|
|
assert(scanout_state->dest_h == scanout_state->src_h >> 16);
|
|
|
|
|
|
|
|
mode = to_drm_mode(output->base.current_mode);
|
compositor-drm: Disable unused CRTCs/connectors
If we have an unused CRTC or connector, explicitly disable it during the
end of the repaint cycle, or when we get VT-switched back in.
This commit moves state_invalid from an output property to a backend
property, as the unused CRTCs or connectors are likely not tracked by
drm_outputs. This matches the mechanics of later commits, where we move
to a global repaint-flush hook, applying the state for all outputs in
one go.
The output state_invalid flag originally provoked full changes on output
creation (via setting the flag at output enable time) and session enter.
For the new-output case, we will not have any FB in output->state_cur,
so we still take the same path in repaint as if state_invalid were set.
At session enter, we preserve the existing behaviour: as
start_repaint_loop will fail when state_invalid is set, all outputs will
be scheduled for repaint together, and state_invalid will not be cleared
until after all outputs have been repainted, inside repaint_flush.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
7 years ago
|
|
|
if (backend->state_invalid || !scanout_plane->state_cur->fb ||
|
|
|
|
scanout_plane->state_cur->fb->stride != scanout_state->fb->stride) {
|
|
|
|
ret = drmModeSetCrtc(backend->drm.fd, output->crtc_id,
|
|
|
|
scanout_state->fb->fb_id,
|
|
|
|
0, 0,
|
|
|
|
&output->connector_id, 1,
|
|
|
|
&mode->mode_info);
|
|
|
|
if (ret) {
|
|
|
|
weston_log("set mode failed: %m\n");
|
|
|
|
goto err;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (drmModePageFlip(backend->drm.fd, output->crtc_id,
|
|
|
|
scanout_state->fb->fb_id,
|
|
|
|
DRM_MODE_PAGE_FLIP_EVENT, output) < 0) {
|
|
|
|
weston_log("queueing pageflip failed: %m\n");
|
|
|
|
goto err;
|
|
|
|
}
|
|
|
|
|
|
|
|
assert(!output->page_flip_pending);
|
|
|
|
|
|
|
|
if (output->pageflip_timer)
|
|
|
|
wl_event_source_timer_update(output->pageflip_timer,
|
|
|
|
backend->pageflip_timeout);
|
|
|
|
|
|
|
|
drm_output_set_cursor(state);
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Now, update all the sprite surfaces
|
|
|
|
*/
|
|
|
|
wl_list_for_each(ps, &state->plane_list, link) {
|
|
|
|
uint32_t flags = 0, fb_id = 0;
|
|
|
|
drmVBlank vbl = {
|
|
|
|
.request.type = DRM_VBLANK_RELATIVE | DRM_VBLANK_EVENT,
|
|
|
|
.request.sequence = 1,
|
|
|
|
};
|
|
|
|
|
|
|
|
p = ps->plane;
|
|
|
|
if (p->type != WDRM_PLANE_TYPE_OVERLAY)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
assert(p->state_cur->complete);
|
|
|
|
assert(!!p->state_cur->output == !!p->state_cur->fb);
|
|
|
|
assert(!p->state_cur->output || p->state_cur->output == output);
|
|
|
|
assert(!ps->complete);
|
|
|
|
assert(!ps->output || ps->output == output);
|
|
|
|
assert(!!ps->output == !!ps->fb);
|
|
|
|
|
|
|
|
if (ps->fb && !backend->sprites_hidden)
|
|
|
|
fb_id = ps->fb->fb_id;
|
|
|
|
|
|
|
|
ret = drmModeSetPlane(backend->drm.fd, p->plane_id,
|
|
|
|
output->crtc_id, fb_id, flags,
|
|
|
|
ps->dest_x, ps->dest_y,
|
|
|
|
ps->dest_w, ps->dest_h,
|
|
|
|
ps->src_x, ps->src_y,
|
|
|
|
ps->src_w, ps->src_h);
|
|
|
|
if (ret)
|
|
|
|
weston_log("setplane failed: %d: %s\n",
|
|
|
|
ret, strerror(errno));
|
|
|
|
|
|
|
|
vbl.request.type |= drm_waitvblank_pipe(output);
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Queue a vblank signal so we know when the surface
|
|
|
|
* becomes active on the display or has been replaced.
|
|
|
|
*/
|
|
|
|
vbl.request.signal = (unsigned long) ps;
|
|
|
|
ret = drmWaitVBlank(backend->drm.fd, &vbl);
|
|
|
|
if (ret) {
|
|
|
|
weston_log("vblank event request failed: %d: %s\n",
|
|
|
|
ret, strerror(errno));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
compositor-drm: Move repaint state application to flush
Split repaint into two stages, as implied by the grouped-repaint
interface: drm_output_repaint generates the repaint state only, and
drm_repaint_flush applies it.
This also moves DPMS into output state. Previously, the usual way to
DPMS off was that repaint would be called and apply its state, followed
by set_dpms being called afterwards to push the DPMS state separately.
As this happens before the repaint_flush hook, with no change to DPMS we
would set DPMS off, then immediately re-enable the output by posting the
repaint. Not ideal.
Moving DPMS application at the same time complicates this patch, but I
couldn't find a way to split it; if we keep set_dpms before begin_flush
then we break DPMS off, or if we try to move DPMS to output state before
using the repaint flush, we get stuck as the repaint hook generates an
asynchronous state update, followed immediately by set_dpms generating a
synchronous state update.
In drm_output_update_complete, the *_pending flags are cleared
before any of the pending actions are taken; this ensures that the
actions cannot recurse.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
8 years ago
|
|
|
if (dpms_prop->prop_id && state->dpms != output->state_cur->dpms) {
|
|
|
|
ret = drmModeConnectorSetProperty(backend->drm.fd,
|
|
|
|
output->connector_id,
|
|
|
|
dpms_prop->prop_id,
|
|
|
|
state->dpms);
|
|
|
|
if (ret) {
|
|
|
|
weston_log("DRM: DPMS: failed property set for %s\n",
|
|
|
|
output->base.name);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
drm_output_assign_state(state, DRM_STATE_APPLY_ASYNC);
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
err:
|
|
|
|
output->cursor_view = NULL;
|
|
|
|
drm_output_state_free(state);
|
compositor-drm: Move repaint state application to flush
Split repaint into two stages, as implied by the grouped-repaint
interface: drm_output_repaint generates the repaint state only, and
drm_repaint_flush applies it.
This also moves DPMS into output state. Previously, the usual way to
DPMS off was that repaint would be called and apply its state, followed
by set_dpms being called afterwards to push the DPMS state separately.
As this happens before the repaint_flush hook, with no change to DPMS we
would set DPMS off, then immediately re-enable the output by posting the
repaint. Not ideal.
Moving DPMS application at the same time complicates this patch, but I
couldn't find a way to split it; if we keep set_dpms before begin_flush
then we break DPMS off, or if we try to move DPMS to output state before
using the repaint flush, we get stuck as the repaint hook generates an
asynchronous state update, followed immediately by set_dpms generating a
synchronous state update.
In drm_output_update_complete, the *_pending flags are cleared
before any of the pending actions are taken; this ensures that the
actions cannot recurse.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
8 years ago
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Applies all of a pending_state asynchronously: the primary entry point for
|
|
|
|
* applying KMS state to a device. Updates the state for all outputs in the
|
|
|
|
* pending_state, as well as disabling any unclaimed outputs.
|
|
|
|
*
|
|
|
|
* Unconditionally takes ownership of pending_state, and clears state_invalid.
|
|
|
|
*/
|
|
|
|
static int
|
|
|
|
drm_pending_state_apply(struct drm_pending_state *pending_state)
|
|
|
|
{
|
|
|
|
struct drm_backend *b = pending_state->backend;
|
|
|
|
struct drm_output_state *output_state, *tmp;
|
|
|
|
uint32_t *unused;
|
|
|
|
|
|
|
|
if (b->state_invalid) {
|
|
|
|
/* If we need to reset all our state (e.g. because we've
|
|
|
|
* just started, or just been VT-switched in), explicitly
|
|
|
|
* disable all the CRTCs we aren't using. This also disables
|
|
|
|
* all connectors on these CRTCs, so we don't need to do that
|
|
|
|
* separately with the pre-atomic API. */
|
|
|
|
wl_array_for_each(unused, &b->unused_crtcs)
|
|
|
|
drmModeSetCrtc(b->drm.fd, *unused, 0, 0, 0, NULL, 0,
|
|
|
|
NULL);
|
|
|
|
}
|
|
|
|
|
|
|
|
wl_list_for_each_safe(output_state, tmp, &pending_state->output_list,
|
|
|
|
link) {
|
|
|
|
struct drm_output *output = output_state->output;
|
|
|
|
int ret;
|
|
|
|
|
|
|
|
ret = drm_output_apply_state(output_state);
|
|
|
|
if (ret != 0) {
|
|
|
|
weston_log("Couldn't apply state for output %s\n",
|
|
|
|
output->base.name);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
compositor-drm: Move repaint state application to flush
Split repaint into two stages, as implied by the grouped-repaint
interface: drm_output_repaint generates the repaint state only, and
drm_repaint_flush applies it.
This also moves DPMS into output state. Previously, the usual way to
DPMS off was that repaint would be called and apply its state, followed
by set_dpms being called afterwards to push the DPMS state separately.
As this happens before the repaint_flush hook, with no change to DPMS we
would set DPMS off, then immediately re-enable the output by posting the
repaint. Not ideal.
Moving DPMS application at the same time complicates this patch, but I
couldn't find a way to split it; if we keep set_dpms before begin_flush
then we break DPMS off, or if we try to move DPMS to output state before
using the repaint flush, we get stuck as the repaint hook generates an
asynchronous state update, followed immediately by set_dpms generating a
synchronous state update.
In drm_output_update_complete, the *_pending flags are cleared
before any of the pending actions are taken; this ensures that the
actions cannot recurse.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
8 years ago
|
|
|
b->state_invalid = false;
|
|
|
|
|
|
|
|
assert(wl_list_empty(&pending_state->output_list));
|
|
|
|
|
|
|
|
drm_pending_state_free(pending_state);
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* The synchronous version of drm_pending_state_apply. May only be used to
|
|
|
|
* disable outputs. Does so synchronously: the request is guaranteed to have
|
|
|
|
* completed on return, and the output will not be touched afterwards.
|
|
|
|
*
|
|
|
|
* Unconditionally takes ownership of pending_state, and clears state_invalid.
|
|
|
|
*/
|
|
|
|
static int
|
|
|
|
drm_pending_state_apply_sync(struct drm_pending_state *pending_state)
|
|
|
|
{
|
|
|
|
struct drm_backend *b = pending_state->backend;
|
|
|
|
struct drm_output_state *output_state, *tmp;
|
|
|
|
uint32_t *unused;
|
|
|
|
|
|
|
|
if (b->state_invalid) {
|
|
|
|
/* If we need to reset all our state (e.g. because we've
|
|
|
|
* just started, or just been VT-switched in), explicitly
|
|
|
|
* disable all the CRTCs we aren't using. This also disables
|
|
|
|
* all connectors on these CRTCs, so we don't need to do that
|
|
|
|
* separately with the pre-atomic API. */
|
|
|
|
wl_array_for_each(unused, &b->unused_crtcs)
|
|
|
|
drmModeSetCrtc(b->drm.fd, *unused, 0, 0, 0, NULL, 0,
|
|
|
|
NULL);
|
|
|
|
}
|
|
|
|
|
|
|
|
wl_list_for_each_safe(output_state, tmp, &pending_state->output_list,
|
|
|
|
link) {
|
|
|
|
int ret;
|
|
|
|
|
|
|
|
assert(output_state->dpms == WESTON_DPMS_OFF);
|
|
|
|
ret = drm_output_apply_state(output_state);
|
|
|
|
if (ret != 0) {
|
|
|
|
weston_log("Couldn't apply state for output %s\n",
|
|
|
|
output_state->output->base.name);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
b->state_invalid = false;
|
|
|
|
|
|
|
|
assert(wl_list_empty(&pending_state->output_list));
|
|
|
|
|
|
|
|
drm_pending_state_free(pending_state);
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
|
|
|
drm_output_repaint(struct weston_output *output_base,
|
|
|
|
pixman_region32_t *damage,
|
|
|
|
void *repaint_data)
|
|
|
|
{
|
|
|
|
struct drm_pending_state *pending_state = repaint_data;
|
|
|
|
struct drm_output *output = to_drm_output(output_base);
|
|
|
|
struct drm_backend *backend = to_drm_backend(output_base->compositor);
|
|
|
|
struct drm_output_state *state = NULL;
|
|
|
|
struct drm_plane_state *scanout_state;
|
|
|
|
|
|
|
|
if (output->disable_pending || output->destroy_pending)
|
|
|
|
goto err;
|
|
|
|
|
|
|
|
assert(!output->state_last);
|
|
|
|
|
|
|
|
/* If planes have been disabled in the core, we might not have
|
|
|
|
* hit assign_planes at all, so might not have valid output state
|
|
|
|
* here. */
|
|
|
|
state = drm_pending_state_get_output(pending_state, output);
|
|
|
|
if (!state)
|
|
|
|
state = drm_output_state_duplicate(output->state_cur,
|
|
|
|
pending_state,
|
|
|
|
DRM_OUTPUT_STATE_CLEAR_PLANES);
|
|
|
|
state->dpms = WESTON_DPMS_ON;
|
|
|
|
|
|
|
|
drm_output_render(state, damage);
|
|
|
|
scanout_state = drm_output_state_get_plane(state,
|
|
|
|
output->scanout_plane);
|
|
|
|
if (!scanout_state || !scanout_state->fb)
|
|
|
|
goto err;
|
|
|
|
|
|
|
|
wl_array_remove_uint32(&backend->unused_connectors,
|
|
|
|
output->connector_id);
|
|
|
|
wl_array_remove_uint32(&backend->unused_crtcs, output->crtc_id);
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
err:
|
|
|
|
drm_output_state_free(state);
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
drm_output_start_repaint_loop(struct weston_output *output_base)
|
|
|
|
{
|
|
|
|
struct drm_output *output = to_drm_output(output_base);
|
|
|
|
struct drm_pending_state *pending_state = NULL;
|
|
|
|
struct drm_output_state *state;
|
|
|
|
struct drm_plane_state *plane_state;
|
|
|
|
struct drm_plane *scanout_plane = output->scanout_plane;
|
|
|
|
struct drm_backend *backend =
|
|
|
|
to_drm_backend(output_base->compositor);
|
|
|
|
uint32_t fb_id;
|
compositor-drm: Allow instant start of repaint loop. (v4)
drm_output_start_repaint_loop() incurred a delay of
one refresh cycle by using a no-op page-flip to get
an accurate vblank timestamp as reference. This causes
unwanted lag whenever Weston exited its repaint loop, e.g.,
whenever an application wants to repaint with less than
full video refresh rate but still minimum lag.
Try to use the drmWaitVblank ioctl to get a proper
timestamp instantaneously without lag. If that does
not work, fall back to the old method of idle page-flip.
This optimization will work on any drm/kms driver
which supports high precision vblank timestamping.
As of Linux 4.0 these would be intel, radeon and
nouveau on all their supported gpu's.
On kms drivers without instant high precision timestamping
support, the kernel is supposed to return a timestamp
of zero when calling drmWaitVblank() to query the current
vblank count and time iff vblank irqs are currently
disabled, because the only way to get a valid timestamp
on such kms drivers is to enable vblank interrupts and
then wait a bit for the next vblank irq to take a new valid
timestamp. The caller is supposed to poll until at next
vblank irq it gets a valid non-zero timestamp if it needs
a timestamp.
This zero-timestamp signalling works up to Linux 3.17, but
got broken due to a regression in Linux 3.18 and later. On
Linux 3.18+ with kms drivers that don't have high precision
timestamping, the kernel erroneously returns a stale timestamp
from an earlier vblank, ie. the vblank count and timestamp are
mismatched. A patch is under way to fix this, but to deal with
broken kernels, we also check non-zero timestamps if they are
more than one refresh duration in the past, as this indicates
a stale/invalid timestamp, so we need to take the page-flip
fallback for restarting the repaint loop.
v2: Implement review suggestions by Pekka Paalanen, especially
extend the commit message to describe when and why the
instant restart won't work due to missing Linux kernel
functionality or a Linux kernel regression.
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
v3: Fix timespec_to_nsec() which was computing picoseconds,
use the new timespec-util.h helpers.
v4: Rebased to master, split long lines.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
10 years ago
|
|
|
struct timespec ts, tnow;
|
|
|
|
struct timespec vbl2now;
|
|
|
|
int64_t refresh_nsec;
|
|
|
|
int ret;
|
|
|
|
drmVBlank vbl = {
|
|
|
|
.request.type = DRM_VBLANK_RELATIVE,
|
|
|
|
.request.sequence = 0,
|
|
|
|
.request.signal = 0,
|
|
|
|
};
|
|
|
|
|
|
|
|
if (output->disable_pending || output->destroy_pending)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (!output->scanout_plane->state_cur->fb) {
|
|
|
|
/* We can't page flip if there's no mode set */
|
|
|
|
goto finish_frame;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Need to smash all state in from scratch; current timings might not
|
|
|
|
* be what we want, page flip might not work, etc.
|
|
|
|
*/
|
compositor-drm: Disable unused CRTCs/connectors
If we have an unused CRTC or connector, explicitly disable it during the
end of the repaint cycle, or when we get VT-switched back in.
This commit moves state_invalid from an output property to a backend
property, as the unused CRTCs or connectors are likely not tracked by
drm_outputs. This matches the mechanics of later commits, where we move
to a global repaint-flush hook, applying the state for all outputs in
one go.
The output state_invalid flag originally provoked full changes on output
creation (via setting the flag at output enable time) and session enter.
For the new-output case, we will not have any FB in output->state_cur,
so we still take the same path in repaint as if state_invalid were set.
At session enter, we preserve the existing behaviour: as
start_repaint_loop will fail when state_invalid is set, all outputs will
be scheduled for repaint together, and state_invalid will not be cleared
until after all outputs have been repainted, inside repaint_flush.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
7 years ago
|
|
|
if (backend->state_invalid)
|
|
|
|
goto finish_frame;
|
|
|
|
|
|
|
|
assert(scanout_plane->state_cur->output == output);
|
|
|
|
|
compositor-drm: Allow instant start of repaint loop. (v4)
drm_output_start_repaint_loop() incurred a delay of
one refresh cycle by using a no-op page-flip to get
an accurate vblank timestamp as reference. This causes
unwanted lag whenever Weston exited its repaint loop, e.g.,
whenever an application wants to repaint with less than
full video refresh rate but still minimum lag.
Try to use the drmWaitVblank ioctl to get a proper
timestamp instantaneously without lag. If that does
not work, fall back to the old method of idle page-flip.
This optimization will work on any drm/kms driver
which supports high precision vblank timestamping.
As of Linux 4.0 these would be intel, radeon and
nouveau on all their supported gpu's.
On kms drivers without instant high precision timestamping
support, the kernel is supposed to return a timestamp
of zero when calling drmWaitVblank() to query the current
vblank count and time iff vblank irqs are currently
disabled, because the only way to get a valid timestamp
on such kms drivers is to enable vblank interrupts and
then wait a bit for the next vblank irq to take a new valid
timestamp. The caller is supposed to poll until at next
vblank irq it gets a valid non-zero timestamp if it needs
a timestamp.
This zero-timestamp signalling works up to Linux 3.17, but
got broken due to a regression in Linux 3.18 and later. On
Linux 3.18+ with kms drivers that don't have high precision
timestamping, the kernel erroneously returns a stale timestamp
from an earlier vblank, ie. the vblank count and timestamp are
mismatched. A patch is under way to fix this, but to deal with
broken kernels, we also check non-zero timestamps if they are
more than one refresh duration in the past, as this indicates
a stale/invalid timestamp, so we need to take the page-flip
fallback for restarting the repaint loop.
v2: Implement review suggestions by Pekka Paalanen, especially
extend the commit message to describe when and why the
instant restart won't work due to missing Linux kernel
functionality or a Linux kernel regression.
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
v3: Fix timespec_to_nsec() which was computing picoseconds,
use the new timespec-util.h helpers.
v4: Rebased to master, split long lines.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
10 years ago
|
|
|
/* Try to get current msc and timestamp via instant query */
|
|
|
|
vbl.request.type |= drm_waitvblank_pipe(output);
|
|
|
|
ret = drmWaitVBlank(backend->drm.fd, &vbl);
|
|
|
|
|
|
|
|
/* Error ret or zero timestamp means failure to get valid timestamp */
|
|
|
|
if ((ret == 0) && (vbl.reply.tval_sec > 0 || vbl.reply.tval_usec > 0)) {
|
|
|
|
ts.tv_sec = vbl.reply.tval_sec;
|
|
|
|
ts.tv_nsec = vbl.reply.tval_usec * 1000;
|
|
|
|
|
|
|
|
/* Valid timestamp for most recent vblank - not stale?
|
|
|
|
* Stale ts could happen on Linux 3.17+, so make sure it
|
|
|
|
* is not older than 1 refresh duration since now.
|
|
|
|
*/
|
|
|
|
weston_compositor_read_presentation_clock(backend->compositor,
|
|
|
|
&tnow);
|
|
|
|
timespec_sub(&vbl2now, &tnow, &ts);
|
|
|
|
refresh_nsec =
|
|
|
|
millihz_to_nsec(output->base.current_mode->refresh);
|
|
|
|
if (timespec_to_nsec(&vbl2now) < refresh_nsec) {
|
|
|
|
drm_output_update_msc(output, vbl.reply.sequence);
|
|
|
|
weston_output_finish_frame(output_base, &ts,
|
|
|
|
WP_PRESENTATION_FEEDBACK_INVALID);
|
compositor-drm: Allow instant start of repaint loop. (v4)
drm_output_start_repaint_loop() incurred a delay of
one refresh cycle by using a no-op page-flip to get
an accurate vblank timestamp as reference. This causes
unwanted lag whenever Weston exited its repaint loop, e.g.,
whenever an application wants to repaint with less than
full video refresh rate but still minimum lag.
Try to use the drmWaitVblank ioctl to get a proper
timestamp instantaneously without lag. If that does
not work, fall back to the old method of idle page-flip.
This optimization will work on any drm/kms driver
which supports high precision vblank timestamping.
As of Linux 4.0 these would be intel, radeon and
nouveau on all their supported gpu's.
On kms drivers without instant high precision timestamping
support, the kernel is supposed to return a timestamp
of zero when calling drmWaitVblank() to query the current
vblank count and time iff vblank irqs are currently
disabled, because the only way to get a valid timestamp
on such kms drivers is to enable vblank interrupts and
then wait a bit for the next vblank irq to take a new valid
timestamp. The caller is supposed to poll until at next
vblank irq it gets a valid non-zero timestamp if it needs
a timestamp.
This zero-timestamp signalling works up to Linux 3.17, but
got broken due to a regression in Linux 3.18 and later. On
Linux 3.18+ with kms drivers that don't have high precision
timestamping, the kernel erroneously returns a stale timestamp
from an earlier vblank, ie. the vblank count and timestamp are
mismatched. A patch is under way to fix this, but to deal with
broken kernels, we also check non-zero timestamps if they are
more than one refresh duration in the past, as this indicates
a stale/invalid timestamp, so we need to take the page-flip
fallback for restarting the repaint loop.
v2: Implement review suggestions by Pekka Paalanen, especially
extend the commit message to describe when and why the
instant restart won't work due to missing Linux kernel
functionality or a Linux kernel regression.
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
v3: Fix timespec_to_nsec() which was computing picoseconds,
use the new timespec-util.h helpers.
v4: Rebased to master, split long lines.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
10 years ago
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Immediate query didn't provide valid timestamp.
|
|
|
|
* Use pageflip fallback.
|
|
|
|
*/
|
|
|
|
fb_id = scanout_plane->state_cur->fb->fb_id;
|
|
|
|
|
|
|
|
assert(!output->page_flip_pending);
|
|
|
|
assert(!output->state_last);
|
|
|
|
|
|
|
|
pending_state = drm_pending_state_alloc(backend);
|
|
|
|
state = drm_output_state_duplicate(output->state_cur, pending_state,
|
|
|
|
DRM_OUTPUT_STATE_PRESERVE_PLANES);
|
|
|
|
|
|
|
|
if (drmModePageFlip(backend->drm.fd, output->crtc_id, fb_id,
|
|
|
|
DRM_MODE_PAGE_FLIP_EVENT, output) < 0) {
|
|
|
|
weston_log("queueing pageflip failed: %m\n");
|
|
|
|
goto finish_frame;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (output->pageflip_timer)
|
|
|
|
wl_event_source_timer_update(output->pageflip_timer,
|
|
|
|
backend->pageflip_timeout);
|
|
|
|
|
|
|
|
wl_list_for_each(plane_state, &state->plane_list, link) {
|
|
|
|
if (plane_state->plane->type != WDRM_PLANE_TYPE_OVERLAY)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
vbl.request.type = DRM_VBLANK_RELATIVE | DRM_VBLANK_EVENT;
|
|
|
|
vbl.request.type |= drm_waitvblank_pipe(output);
|
|
|
|
vbl.request.sequence = 1;
|
|
|
|
vbl.request.signal = (unsigned long) plane_state;
|
|
|
|
drmWaitVBlank(backend->drm.fd, &vbl);
|
|
|
|
}
|
|
|
|
|
|
|
|
drm_output_assign_state(state, DRM_STATE_APPLY_ASYNC);
|
|
|
|
drm_pending_state_free(pending_state);
|
|
|
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
finish_frame:
|
|
|
|
drm_pending_state_free(pending_state);
|
|
|
|
|
|
|
|
/* if we cannot page-flip, immediately finish frame */
|
|
|
|
weston_output_finish_frame(output_base, NULL,
|
|
|
|
WP_PRESENTATION_FEEDBACK_INVALID);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
drm_output_update_msc(struct drm_output *output, unsigned int seq)
|
|
|
|
{
|
|
|
|
uint64_t msc_hi = output->base.msc >> 32;
|
|
|
|
|
|
|
|
if (seq < (output->base.msc & 0xffffffff))
|
|
|
|
msc_hi++;
|
|
|
|
|
|
|
|
output->base.msc = (msc_hi << 32) + seq;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
vblank_handler(int fd, unsigned int frame, unsigned int sec, unsigned int usec,
|
|
|
|
void *data)
|
|
|
|
{
|
|
|
|
struct drm_plane_state *ps = (struct drm_plane_state *) data;
|
|
|
|
struct drm_output_state *os = ps->output_state;
|
|
|
|
struct drm_output *output = os->output;
|
|
|
|
uint32_t flags = WP_PRESENTATION_FEEDBACK_KIND_HW_COMPLETION |
|
|
|
|
WP_PRESENTATION_FEEDBACK_KIND_HW_CLOCK;
|
|
|
|
|
|
|
|
drm_output_update_msc(output, frame);
|
|
|
|
output->vblank_pending--;
|
|
|
|
assert(output->vblank_pending >= 0);
|
|
|
|
|
|
|
|
assert(ps->fb);
|
|
|
|
|
|
|
|
if (output->page_flip_pending || output->vblank_pending)
|
|
|
|
return;
|
|
|
|
|
|
|
|
drm_output_update_complete(output, flags, sec, usec);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
page_flip_handler(int fd, unsigned int frame,
|
|
|
|
unsigned int sec, unsigned int usec, void *data)
|
|
|
|
{
|
|
|
|
struct drm_output *output = data;
|
|
|
|
uint32_t flags = WP_PRESENTATION_FEEDBACK_KIND_VSYNC |
|
|
|
|
WP_PRESENTATION_FEEDBACK_KIND_HW_COMPLETION |
|
|
|
|
WP_PRESENTATION_FEEDBACK_KIND_HW_CLOCK;
|
|
|
|
|
|
|
|
drm_output_update_msc(output, frame);
|
|
|
|
|
|
|
|
assert(output->page_flip_pending);
|
|
|
|
output->page_flip_pending = 0;
|
|
|
|
|
|
|
|
if (output->vblank_pending)
|
|
|
|
return;
|
|
|
|
|
|
|
|
drm_output_update_complete(output, flags, sec, usec);
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Begin a new repaint cycle
|
|
|
|
*
|
|
|
|
* Called by the core compositor at the beginning of a repaint cycle. Creates
|
|
|
|
* a new pending_state structure to own any output state created by individual
|
|
|
|
* output repaint functions until the repaint is flushed or cancelled.
|
|
|
|
*/
|
|
|
|
static void *
|
|
|
|
drm_repaint_begin(struct weston_compositor *compositor)
|
|
|
|
{
|
|
|
|
struct drm_backend *b = to_drm_backend(compositor);
|
|
|
|
struct drm_pending_state *ret;
|
|
|
|
|
|
|
|
ret = drm_pending_state_alloc(b);
|
|
|
|
b->repaint_data = ret;
|
|
|
|
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Flush a repaint set
|
|
|
|
*
|
|
|
|
* Called by the core compositor when a repaint cycle has been completed
|
|
|
|
* and should be flushed. Frees the pending state, transitioning ownership
|
|
|
|
* of the output state from the pending state, to the update itself. When
|
|
|
|
* the update completes (see drm_output_update_complete), the output
|
|
|
|
* state will be freed.
|
|
|
|
*/
|
|
|
|
static void
|
|
|
|
drm_repaint_flush(struct weston_compositor *compositor, void *repaint_data)
|
|
|
|
{
|
|
|
|
struct drm_backend *b = to_drm_backend(compositor);
|
|
|
|
struct drm_pending_state *pending_state = repaint_data;
|
compositor-drm: Disable unused CRTCs/connectors
If we have an unused CRTC or connector, explicitly disable it during the
end of the repaint cycle, or when we get VT-switched back in.
This commit moves state_invalid from an output property to a backend
property, as the unused CRTCs or connectors are likely not tracked by
drm_outputs. This matches the mechanics of later commits, where we move
to a global repaint-flush hook, applying the state for all outputs in
one go.
The output state_invalid flag originally provoked full changes on output
creation (via setting the flag at output enable time) and session enter.
For the new-output case, we will not have any FB in output->state_cur,
so we still take the same path in repaint as if state_invalid were set.
At session enter, we preserve the existing behaviour: as
start_repaint_loop will fail when state_invalid is set, all outputs will
be scheduled for repaint together, and state_invalid will not be cleared
until after all outputs have been repainted, inside repaint_flush.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
7 years ago
|
|
|
|
compositor-drm: Move repaint state application to flush
Split repaint into two stages, as implied by the grouped-repaint
interface: drm_output_repaint generates the repaint state only, and
drm_repaint_flush applies it.
This also moves DPMS into output state. Previously, the usual way to
DPMS off was that repaint would be called and apply its state, followed
by set_dpms being called afterwards to push the DPMS state separately.
As this happens before the repaint_flush hook, with no change to DPMS we
would set DPMS off, then immediately re-enable the output by posting the
repaint. Not ideal.
Moving DPMS application at the same time complicates this patch, but I
couldn't find a way to split it; if we keep set_dpms before begin_flush
then we break DPMS off, or if we try to move DPMS to output state before
using the repaint flush, we get stuck as the repaint hook generates an
asynchronous state update, followed immediately by set_dpms generating a
synchronous state update.
In drm_output_update_complete, the *_pending flags are cleared
before any of the pending actions are taken; this ensures that the
actions cannot recurse.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
8 years ago
|
|
|
drm_pending_state_apply(pending_state);
|
|
|
|
b->repaint_data = NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Cancel a repaint set
|
|
|
|
*
|
|
|
|
* Called by the core compositor when a repaint has finished, so the data
|
|
|
|
* held across the repaint cycle should be discarded.
|
|
|
|
*/
|
|
|
|
static void
|
|
|
|
drm_repaint_cancel(struct weston_compositor *compositor, void *repaint_data)
|
|
|
|
{
|
|
|
|
struct drm_backend *b = to_drm_backend(compositor);
|
|
|
|
struct drm_pending_state *pending_state = repaint_data;
|
|
|
|
|
|
|
|
drm_pending_state_free(pending_state);
|
|
|
|
b->repaint_data = NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static uint32_t
|
|
|
|
drm_output_check_plane_format(struct drm_plane *p,
|
Split the geometry information from weston_surface out into weston_view
The weston_surface structure is split into two structures:
* The weston_surface structure storres everything required for a
client-side or server-side surface. This includes buffers; callbacks;
backend private data; input, damage, and opaque regions; and a few other
bookkeeping bits.
* The weston_view structure represents an entity in the scenegraph and
storres all of the geometry information. This includes clip region,
alpha, position, and the transformation list as well as all of the
temporary information derived from the geometry state. Because a view,
and not a surface, is a scenegraph element, the view is what is placed
in layers and planes.
There are a few things worth noting about the surface/view split:
1. This is *not* a modification to the protocol. It is, instead, a
modification to Weston's internal scenegraph to allow a single surface
to exist in multiple places at a time. Clients are completely unaware
of how many views to a particular surface exist.
2. A view is considered a direct child of a surface and is destroyed when
the surface is destroyed. Because of this, the view.surface pointer is
always valid and non-null.
3. The compositor's surface_list is replaced with a view_list. Due to
subsurfaces, building the view list is a little more complicated than
it used to be and involves building a tree of views on the fly whenever
subsurfaces are used. However, this means that backends can remain
completely subsurface-agnostic.
4. Surfaces and views both keep track of which outputs they are on.
5. The weston_surface structure now has width and height fields. These
are populated when a new buffer is attached before surface.configure
is called. This is because there are many surface-based operations
that really require the width and height and digging through the views
didn't work well.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
11 years ago
|
|
|
struct weston_view *ev, struct gbm_bo *bo)
|
|
|
|
{
|
|
|
|
uint32_t i, format;
|
|
|
|
|
|
|
|
format = gbm_bo_get_format(bo);
|
|
|
|
|
|
|
|
if (format == GBM_FORMAT_ARGB8888) {
|
|
|
|
pixman_region32_t r;
|
|
|
|
|
|
|
|
pixman_region32_init_rect(&r, 0, 0,
|
|
|
|
ev->surface->width,
|
|
|
|
ev->surface->height);
|
Split the geometry information from weston_surface out into weston_view
The weston_surface structure is split into two structures:
* The weston_surface structure storres everything required for a
client-side or server-side surface. This includes buffers; callbacks;
backend private data; input, damage, and opaque regions; and a few other
bookkeeping bits.
* The weston_view structure represents an entity in the scenegraph and
storres all of the geometry information. This includes clip region,
alpha, position, and the transformation list as well as all of the
temporary information derived from the geometry state. Because a view,
and not a surface, is a scenegraph element, the view is what is placed
in layers and planes.
There are a few things worth noting about the surface/view split:
1. This is *not* a modification to the protocol. It is, instead, a
modification to Weston's internal scenegraph to allow a single surface
to exist in multiple places at a time. Clients are completely unaware
of how many views to a particular surface exist.
2. A view is considered a direct child of a surface and is destroyed when
the surface is destroyed. Because of this, the view.surface pointer is
always valid and non-null.
3. The compositor's surface_list is replaced with a view_list. Due to
subsurfaces, building the view list is a little more complicated than
it used to be and involves building a tree of views on the fly whenever
subsurfaces are used. However, this means that backends can remain
completely subsurface-agnostic.
4. Surfaces and views both keep track of which outputs they are on.
5. The weston_surface structure now has width and height fields. These
are populated when a new buffer is attached before surface.configure
is called. This is because there are many surface-based operations
that really require the width and height and digging through the views
didn't work well.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
11 years ago
|
|
|
pixman_region32_subtract(&r, &r, &ev->surface->opaque);
|
|
|
|
|
|
|
|
if (!pixman_region32_not_empty(&r))
|
|
|
|
format = GBM_FORMAT_XRGB8888;
|
|
|
|
|
|
|
|
pixman_region32_fini(&r);
|
|
|
|
}
|
|
|
|
|
|
|
|
for (i = 0; i < p->count_formats; i++)
|
|
|
|
if (p->formats[i] == format)
|
|
|
|
return format;
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static struct weston_plane *
|
|
|
|
drm_output_prepare_overlay_view(struct drm_output_state *output_state,
|
Split the geometry information from weston_surface out into weston_view
The weston_surface structure is split into two structures:
* The weston_surface structure storres everything required for a
client-side or server-side surface. This includes buffers; callbacks;
backend private data; input, damage, and opaque regions; and a few other
bookkeeping bits.
* The weston_view structure represents an entity in the scenegraph and
storres all of the geometry information. This includes clip region,
alpha, position, and the transformation list as well as all of the
temporary information derived from the geometry state. Because a view,
and not a surface, is a scenegraph element, the view is what is placed
in layers and planes.
There are a few things worth noting about the surface/view split:
1. This is *not* a modification to the protocol. It is, instead, a
modification to Weston's internal scenegraph to allow a single surface
to exist in multiple places at a time. Clients are completely unaware
of how many views to a particular surface exist.
2. A view is considered a direct child of a surface and is destroyed when
the surface is destroyed. Because of this, the view.surface pointer is
always valid and non-null.
3. The compositor's surface_list is replaced with a view_list. Due to
subsurfaces, building the view list is a little more complicated than
it used to be and involves building a tree of views on the fly whenever
subsurfaces are used. However, this means that backends can remain
completely subsurface-agnostic.
4. Surfaces and views both keep track of which outputs they are on.
5. The weston_surface structure now has width and height fields. These
are populated when a new buffer is attached before surface.configure
is called. This is because there are many surface-based operations
that really require the width and height and digging through the views
didn't work well.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
11 years ago
|
|
|
struct weston_view *ev)
|
|
|
|
{
|
|
|
|
struct drm_output *output = output_state->output;
|
|
|
|
struct weston_compositor *ec = output->base.compositor;
|
|
|
|
struct drm_backend *b = to_drm_backend(ec);
|
|
|
|
struct weston_buffer_viewport *viewport = &ev->surface->buffer_viewport;
|
|
|
|
struct wl_resource *buffer_resource;
|
|
|
|
struct drm_plane *p;
|
|
|
|
struct drm_plane_state *state = NULL;
|
|
|
|
struct linux_dmabuf_buffer *dmabuf;
|
|
|
|
struct gbm_bo *bo;
|
|
|
|
pixman_region32_t dest_rect, src_rect;
|
|
|
|
pixman_box32_t *box, tbox;
|
|
|
|
uint32_t format;
|
|
|
|
wl_fixed_t sx1, sy1, sx2, sy2;
|
|
|
|
|
|
|
|
if (b->sprites_are_broken)
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
/* Don't import buffers which span multiple outputs. */
|
|
|
|
if (ev->output_mask != (1u << output->base.id))
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
/* We can only import GBM buffers. */
|
|
|
|
if (b->gbm == NULL)
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
if (ev->surface->buffer_ref.buffer == NULL)
|
|
|
|
return NULL;
|
|
|
|
buffer_resource = ev->surface->buffer_ref.buffer->resource;
|
|
|
|
if (wl_shm_buffer_get(buffer_resource))
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
if (viewport->buffer.transform != output->base.transform)
|
|
|
|
return NULL;
|
|
|
|
if (viewport->buffer.scale != output->base.current_scale)
|
|
|
|
return NULL;
|
Split the geometry information from weston_surface out into weston_view
The weston_surface structure is split into two structures:
* The weston_surface structure storres everything required for a
client-side or server-side surface. This includes buffers; callbacks;
backend private data; input, damage, and opaque regions; and a few other
bookkeeping bits.
* The weston_view structure represents an entity in the scenegraph and
storres all of the geometry information. This includes clip region,
alpha, position, and the transformation list as well as all of the
temporary information derived from the geometry state. Because a view,
and not a surface, is a scenegraph element, the view is what is placed
in layers and planes.
There are a few things worth noting about the surface/view split:
1. This is *not* a modification to the protocol. It is, instead, a
modification to Weston's internal scenegraph to allow a single surface
to exist in multiple places at a time. Clients are completely unaware
of how many views to a particular surface exist.
2. A view is considered a direct child of a surface and is destroyed when
the surface is destroyed. Because of this, the view.surface pointer is
always valid and non-null.
3. The compositor's surface_list is replaced with a view_list. Due to
subsurfaces, building the view list is a little more complicated than
it used to be and involves building a tree of views on the fly whenever
subsurfaces are used. However, this means that backends can remain
completely subsurface-agnostic.
4. Surfaces and views both keep track of which outputs they are on.
5. The weston_surface structure now has width and height fields. These
are populated when a new buffer is attached before surface.configure
is called. This is because there are many surface-based operations
that really require the width and height and digging through the views
didn't work well.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
11 years ago
|
|
|
if (!drm_view_transform_supported(ev))
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
if (ev->alpha != 1.0f)
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
wl_list_for_each(p, &b->plane_list, link) {
|
|
|
|
if (p->type != WDRM_PLANE_TYPE_OVERLAY)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
if (!drm_plane_is_available(p, output))
|
|
|
|
continue;
|
|
|
|
|
|
|
|
state = drm_output_state_get_plane(output_state, p);
|
|
|
|
if (state->fb) {
|
|
|
|
state = NULL;
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* No sprites available */
|
|
|
|
if (!state)
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
if ((dmabuf = linux_dmabuf_buffer_get(buffer_resource))) {
|
|
|
|
#ifdef HAVE_GBM_FD_IMPORT
|
|
|
|
/* XXX: TODO:
|
|
|
|
*
|
|
|
|
* Use AddFB2 directly, do not go via GBM.
|
|
|
|
* Add support for multiplanar formats.
|
|
|
|
* Both require refactoring in the DRM-backend to
|
|
|
|
* support a mix of gbm_bos and drmfbs.
|
|
|
|
*/
|
|
|
|
struct gbm_import_fd_data gbm_dmabuf = {
|
|
|
|
.fd = dmabuf->attributes.fd[0],
|
|
|
|
.width = dmabuf->attributes.width,
|
|
|
|
.height = dmabuf->attributes.height,
|
|
|
|
.stride = dmabuf->attributes.stride[0],
|
|
|
|
.format = dmabuf->attributes.format
|
|
|
|
};
|
|
|
|
|
|
|
|
/* XXX: TODO:
|
|
|
|
*
|
|
|
|
* Currently the buffer is rejected if any dmabuf attribute
|
|
|
|
* flag is set. This keeps us from passing an inverted /
|
|
|
|
* interlaced / bottom-first buffer (or any other type that may
|
|
|
|
* be added in the future) through to an overlay. Ultimately,
|
|
|
|
* these types of buffers should be handled through buffer
|
|
|
|
* transforms and not as spot-checks requiring specific
|
|
|
|
* knowledge. */
|
|
|
|
if (dmabuf->attributes.n_planes != 1 ||
|
|
|
|
dmabuf->attributes.offset[0] != 0 ||
|
|
|
|
dmabuf->attributes.flags)
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
bo = gbm_bo_import(b->gbm, GBM_BO_IMPORT_FD, &gbm_dmabuf,
|
|
|
|
GBM_BO_USE_SCANOUT);
|
|
|
|
#else
|
|
|
|
goto err;
|
|
|
|
#endif
|
|
|
|
} else {
|
|
|
|
bo = gbm_bo_import(b->gbm, GBM_BO_IMPORT_WL_BUFFER,
|
|
|
|
buffer_resource, GBM_BO_USE_SCANOUT);
|
|
|
|
}
|
|
|
|
if (!bo)
|
|
|
|
goto err;
|
|
|
|
|
|
|
|
format = drm_output_check_plane_format(p, ev, bo);
|
|
|
|
if (format == 0)
|
|
|
|
goto err;
|
|
|
|
|
|
|
|
state->fb = drm_fb_get_from_bo(bo, b, format, BUFFER_CLIENT);
|
|
|
|
if (!state->fb)
|
|
|
|
goto err;
|
|
|
|
|
|
|
|
drm_fb_set_buffer(state->fb, ev->surface->buffer_ref.buffer);
|
|
|
|
|
|
|
|
state->output = output;
|
|
|
|
|
Split the geometry information from weston_surface out into weston_view
The weston_surface structure is split into two structures:
* The weston_surface structure storres everything required for a
client-side or server-side surface. This includes buffers; callbacks;
backend private data; input, damage, and opaque regions; and a few other
bookkeeping bits.
* The weston_view structure represents an entity in the scenegraph and
storres all of the geometry information. This includes clip region,
alpha, position, and the transformation list as well as all of the
temporary information derived from the geometry state. Because a view,
and not a surface, is a scenegraph element, the view is what is placed
in layers and planes.
There are a few things worth noting about the surface/view split:
1. This is *not* a modification to the protocol. It is, instead, a
modification to Weston's internal scenegraph to allow a single surface
to exist in multiple places at a time. Clients are completely unaware
of how many views to a particular surface exist.
2. A view is considered a direct child of a surface and is destroyed when
the surface is destroyed. Because of this, the view.surface pointer is
always valid and non-null.
3. The compositor's surface_list is replaced with a view_list. Due to
subsurfaces, building the view list is a little more complicated than
it used to be and involves building a tree of views on the fly whenever
subsurfaces are used. However, this means that backends can remain
completely subsurface-agnostic.
4. Surfaces and views both keep track of which outputs they are on.
5. The weston_surface structure now has width and height fields. These
are populated when a new buffer is attached before surface.configure
is called. This is because there are many surface-based operations
that really require the width and height and digging through the views
didn't work well.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
11 years ago
|
|
|
box = pixman_region32_extents(&ev->transform.boundingbox);
|
|
|
|
p->base.x = box->x1;
|
|
|
|
p->base.y = box->y1;
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Calculate the source & dest rects properly based on actual
|
|
|
|
* position (note the caller has called weston_view_update_transform()
|
|
|
|
* for us already).
|
|
|
|
*/
|
|
|
|
pixman_region32_init(&dest_rect);
|
Split the geometry information from weston_surface out into weston_view
The weston_surface structure is split into two structures:
* The weston_surface structure storres everything required for a
client-side or server-side surface. This includes buffers; callbacks;
backend private data; input, damage, and opaque regions; and a few other
bookkeeping bits.
* The weston_view structure represents an entity in the scenegraph and
storres all of the geometry information. This includes clip region,
alpha, position, and the transformation list as well as all of the
temporary information derived from the geometry state. Because a view,
and not a surface, is a scenegraph element, the view is what is placed
in layers and planes.
There are a few things worth noting about the surface/view split:
1. This is *not* a modification to the protocol. It is, instead, a
modification to Weston's internal scenegraph to allow a single surface
to exist in multiple places at a time. Clients are completely unaware
of how many views to a particular surface exist.
2. A view is considered a direct child of a surface and is destroyed when
the surface is destroyed. Because of this, the view.surface pointer is
always valid and non-null.
3. The compositor's surface_list is replaced with a view_list. Due to
subsurfaces, building the view list is a little more complicated than
it used to be and involves building a tree of views on the fly whenever
subsurfaces are used. However, this means that backends can remain
completely subsurface-agnostic.
4. Surfaces and views both keep track of which outputs they are on.
5. The weston_surface structure now has width and height fields. These
are populated when a new buffer is attached before surface.configure
is called. This is because there are many surface-based operations
that really require the width and height and digging through the views
didn't work well.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
11 years ago
|
|
|
pixman_region32_intersect(&dest_rect, &ev->transform.boundingbox,
|
|
|
|
&output->base.region);
|
|
|
|
pixman_region32_translate(&dest_rect, -output->base.x, -output->base.y);
|
|
|
|
box = pixman_region32_extents(&dest_rect);
|
|
|
|
tbox = weston_transformed_rect(output->base.width,
|
|
|
|
output->base.height,
|
|
|
|
output->base.transform,
|
|
|
|
output->base.current_scale,
|
|
|
|
*box);
|
|
|
|
state->dest_x = tbox.x1;
|
|
|
|
state->dest_y = tbox.y1;
|
|
|
|
state->dest_w = tbox.x2 - tbox.x1;
|
|
|
|
state->dest_h = tbox.y2 - tbox.y1;
|
|
|
|
pixman_region32_fini(&dest_rect);
|
|
|
|
|
|
|
|
pixman_region32_init(&src_rect);
|
Split the geometry information from weston_surface out into weston_view
The weston_surface structure is split into two structures:
* The weston_surface structure storres everything required for a
client-side or server-side surface. This includes buffers; callbacks;
backend private data; input, damage, and opaque regions; and a few other
bookkeeping bits.
* The weston_view structure represents an entity in the scenegraph and
storres all of the geometry information. This includes clip region,
alpha, position, and the transformation list as well as all of the
temporary information derived from the geometry state. Because a view,
and not a surface, is a scenegraph element, the view is what is placed
in layers and planes.
There are a few things worth noting about the surface/view split:
1. This is *not* a modification to the protocol. It is, instead, a
modification to Weston's internal scenegraph to allow a single surface
to exist in multiple places at a time. Clients are completely unaware
of how many views to a particular surface exist.
2. A view is considered a direct child of a surface and is destroyed when
the surface is destroyed. Because of this, the view.surface pointer is
always valid and non-null.
3. The compositor's surface_list is replaced with a view_list. Due to
subsurfaces, building the view list is a little more complicated than
it used to be and involves building a tree of views on the fly whenever
subsurfaces are used. However, this means that backends can remain
completely subsurface-agnostic.
4. Surfaces and views both keep track of which outputs they are on.
5. The weston_surface structure now has width and height fields. These
are populated when a new buffer is attached before surface.configure
is called. This is because there are many surface-based operations
that really require the width and height and digging through the views
didn't work well.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
11 years ago
|
|
|
pixman_region32_intersect(&src_rect, &ev->transform.boundingbox,
|
|
|
|
&output->base.region);
|
|
|
|
box = pixman_region32_extents(&src_rect);
|
|
|
|
|
Split the geometry information from weston_surface out into weston_view
The weston_surface structure is split into two structures:
* The weston_surface structure storres everything required for a
client-side or server-side surface. This includes buffers; callbacks;
backend private data; input, damage, and opaque regions; and a few other
bookkeeping bits.
* The weston_view structure represents an entity in the scenegraph and
storres all of the geometry information. This includes clip region,
alpha, position, and the transformation list as well as all of the
temporary information derived from the geometry state. Because a view,
and not a surface, is a scenegraph element, the view is what is placed
in layers and planes.
There are a few things worth noting about the surface/view split:
1. This is *not* a modification to the protocol. It is, instead, a
modification to Weston's internal scenegraph to allow a single surface
to exist in multiple places at a time. Clients are completely unaware
of how many views to a particular surface exist.
2. A view is considered a direct child of a surface and is destroyed when
the surface is destroyed. Because of this, the view.surface pointer is
always valid and non-null.
3. The compositor's surface_list is replaced with a view_list. Due to
subsurfaces, building the view list is a little more complicated than
it used to be and involves building a tree of views on the fly whenever
subsurfaces are used. However, this means that backends can remain
completely subsurface-agnostic.
4. Surfaces and views both keep track of which outputs they are on.
5. The weston_surface structure now has width and height fields. These
are populated when a new buffer is attached before surface.configure
is called. This is because there are many surface-based operations
that really require the width and height and digging through the views
didn't work well.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
11 years ago
|
|
|
weston_view_from_global_fixed(ev,
|
|
|
|
wl_fixed_from_int(box->x1),
|
|
|
|
wl_fixed_from_int(box->y1),
|
|
|
|
&sx1, &sy1);
|
|
|
|
weston_view_from_global_fixed(ev,
|
|
|
|
wl_fixed_from_int(box->x2),
|
|
|
|
wl_fixed_from_int(box->y2),
|
|
|
|
&sx2, &sy2);
|
|
|
|
|
|
|
|
if (sx1 < 0)
|
|
|
|
sx1 = 0;
|
|
|
|
if (sy1 < 0)
|
|
|
|
sy1 = 0;
|
|
|
|
if (sx2 > wl_fixed_from_int(ev->surface->width))
|
|
|
|
sx2 = wl_fixed_from_int(ev->surface->width);
|
|
|
|
if (sy2 > wl_fixed_from_int(ev->surface->height))
|
|
|
|
sy2 = wl_fixed_from_int(ev->surface->height);
|
|
|
|
|
|
|
|
tbox.x1 = sx1;
|
|
|
|
tbox.y1 = sy1;
|
|
|
|
tbox.x2 = sx2;
|
|
|
|
tbox.y2 = sy2;
|
|
|
|
|
|
|
|
tbox = weston_transformed_rect(wl_fixed_from_int(ev->surface->width),
|
|
|
|
wl_fixed_from_int(ev->surface->height),
|
|
|
|
viewport->buffer.transform,
|
|
|
|
viewport->buffer.scale,
|
|
|
|
tbox);
|
|
|
|
|
|
|
|
state->src_x = tbox.x1 << 8;
|
|
|
|
state->src_y = tbox.y1 << 8;
|
|
|
|
state->src_w = (tbox.x2 - tbox.x1) << 8;
|
|
|
|
state->src_h = (tbox.y2 - tbox.y1) << 8;
|
|
|
|
pixman_region32_fini(&src_rect);
|
|
|
|
|
|
|
|
return &p->base;
|
|
|
|
|
|
|
|
err:
|
|
|
|
drm_plane_state_put_back(state);
|
|
|
|
if (bo)
|
|
|
|
gbm_bo_destroy(bo);
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Update the image for the current cursor surface
|
|
|
|
*
|
|
|
|
* @param b DRM backend structure
|
|
|
|
* @param bo GBM buffer object to write into
|
|
|
|
* @param ev View to use for cursor image
|
|
|
|
*/
|
|
|
|
static void
|
|
|
|
cursor_bo_update(struct drm_backend *b, struct gbm_bo *bo,
|
|
|
|
struct weston_view *ev)
|
|
|
|
{
|
|
|
|
struct weston_buffer *buffer = ev->surface->buffer_ref.buffer;
|
|
|
|
uint32_t buf[b->cursor_width * b->cursor_height];
|
|
|
|
int32_t stride;
|
|
|
|
uint8_t *s;
|
|
|
|
int i;
|
|
|
|
|
|
|
|
assert(buffer && buffer->shm_buffer);
|
|
|
|
assert(buffer->shm_buffer == wl_shm_buffer_get(buffer->resource));
|
|
|
|
assert(ev->surface->width <= b->cursor_width);
|
|
|
|
assert(ev->surface->height <= b->cursor_height);
|
|
|
|
|
|
|
|
memset(buf, 0, sizeof buf);
|
|
|
|
stride = wl_shm_buffer_get_stride(buffer->shm_buffer);
|
|
|
|
s = wl_shm_buffer_get_data(buffer->shm_buffer);
|
|
|
|
|
|
|
|
wl_shm_buffer_begin_access(buffer->shm_buffer);
|
|
|
|
for (i = 0; i < ev->surface->height; i++)
|
|
|
|
memcpy(buf + i * b->cursor_width,
|
|
|
|
s + i * stride,
|
|
|
|
ev->surface->width * 4);
|
|
|
|
wl_shm_buffer_end_access(buffer->shm_buffer);
|
|
|
|
|
|
|
|
if (gbm_bo_write(bo, buf, sizeof buf) < 0)
|
|
|
|
weston_log("failed update cursor: %m\n");
|
|
|
|
}
|
|
|
|
|
|
|
|
static struct weston_plane *
|
|
|
|
drm_output_prepare_cursor_view(struct drm_output_state *output_state,
|
Split the geometry information from weston_surface out into weston_view
The weston_surface structure is split into two structures:
* The weston_surface structure storres everything required for a
client-side or server-side surface. This includes buffers; callbacks;
backend private data; input, damage, and opaque regions; and a few other
bookkeeping bits.
* The weston_view structure represents an entity in the scenegraph and
storres all of the geometry information. This includes clip region,
alpha, position, and the transformation list as well as all of the
temporary information derived from the geometry state. Because a view,
and not a surface, is a scenegraph element, the view is what is placed
in layers and planes.
There are a few things worth noting about the surface/view split:
1. This is *not* a modification to the protocol. It is, instead, a
modification to Weston's internal scenegraph to allow a single surface
to exist in multiple places at a time. Clients are completely unaware
of how many views to a particular surface exist.
2. A view is considered a direct child of a surface and is destroyed when
the surface is destroyed. Because of this, the view.surface pointer is
always valid and non-null.
3. The compositor's surface_list is replaced with a view_list. Due to
subsurfaces, building the view list is a little more complicated than
it used to be and involves building a tree of views on the fly whenever
subsurfaces are used. However, this means that backends can remain
completely subsurface-agnostic.
4. Surfaces and views both keep track of which outputs they are on.
5. The weston_surface structure now has width and height fields. These
are populated when a new buffer is attached before surface.configure
is called. This is because there are many surface-based operations
that really require the width and height and digging through the views
didn't work well.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
11 years ago
|
|
|
struct weston_view *ev)
|
|
|
|
{
|
|
|
|
struct drm_output *output = output_state->output;
|
|
|
|
struct drm_backend *b = to_drm_backend(output->base.compositor);
|
|
|
|
struct drm_plane *plane = output->cursor_plane;
|
|
|
|
struct drm_plane_state *plane_state;
|
|
|
|
struct weston_buffer_viewport *viewport = &ev->surface->buffer_viewport;
|
|
|
|
struct wl_shm_buffer *shmbuf;
|
|
|
|
bool needs_update = false;
|
|
|
|
float x, y;
|
|
|
|
|
|
|
|
if (!plane)
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
if (b->cursors_are_broken)
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
if (!plane->state_cur->complete)
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
if (plane->state_cur->output && plane->state_cur->output != output)
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
/* Don't import buffers which span multiple outputs. */
|
|
|
|
if (ev->output_mask != (1u << output->base.id))
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
/* We use GBM to import SHM buffers. */
|
|
|
|
if (b->gbm == NULL)
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
if (ev->surface->buffer_ref.buffer == NULL)
|
|
|
|
return NULL;
|
|
|
|
shmbuf = wl_shm_buffer_get(ev->surface->buffer_ref.buffer->resource);
|
|
|
|
if (!shmbuf)
|
|
|
|
return NULL;
|
|
|
|
if (wl_shm_buffer_get_format(shmbuf) != WL_SHM_FORMAT_ARGB8888)
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
if (output->base.transform != WL_OUTPUT_TRANSFORM_NORMAL)
|
|
|
|
return NULL;
|
|
|
|
if (ev->transform.enabled &&
|
|
|
|
(ev->transform.matrix.type > WESTON_MATRIX_TRANSFORM_TRANSLATE))
|
|
|
|
return NULL;
|
|
|
|
if (viewport->buffer.scale != output->base.current_scale)
|
|
|
|
return NULL;
|
|
|
|
if (ev->geometry.scissor_enabled)
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
if (ev->surface->width > b->cursor_width ||
|
|
|
|
ev->surface->height > b->cursor_height)
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
plane_state =
|
|
|
|
drm_output_state_get_plane(output_state, output->cursor_plane);
|
|
|
|
|
|
|
|
if (plane_state && plane_state->fb)
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
/* Since we're setting plane state up front, we need to work out
|
|
|
|
* whether or not we need to upload a new cursor. We can't use the
|
|
|
|
* plane damage, since the planes haven't actually been calculated
|
|
|
|
* yet: instead try to figure it out directly. KMS cursor planes are
|
|
|
|
* pretty unique here, in that they lie partway between a Weston plane
|
|
|
|
* (direct scanout) and a renderer. */
|
|
|
|
if (ev != output->cursor_view ||
|
|
|
|
pixman_region32_not_empty(&ev->surface->damage)) {
|
|
|
|
output->current_cursor++;
|
|
|
|
output->current_cursor =
|
|
|
|
output->current_cursor %
|
|
|
|
ARRAY_LENGTH(output->gbm_cursor_fb);
|
|
|
|
needs_update = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
output->cursor_view = ev;
|
|
|
|
weston_view_to_global_float(ev, 0, 0, &x, &y);
|
|
|
|
plane->base.x = x;
|
|
|
|
plane->base.y = y;
|
|
|
|
|
|
|
|
plane_state->fb =
|
|
|
|
drm_fb_ref(output->gbm_cursor_fb[output->current_cursor]);
|
|
|
|
plane_state->output = output;
|
|
|
|
plane_state->src_x = 0;
|
|
|
|
plane_state->src_y = 0;
|
|
|
|
plane_state->src_w = b->cursor_width << 16;
|
|
|
|
plane_state->src_h = b->cursor_height << 16;
|
|
|
|
plane_state->dest_x = (x - output->base.x) * output->base.current_scale;
|
|
|
|
plane_state->dest_y = (y - output->base.y) * output->base.current_scale;
|
|
|
|
plane_state->dest_w = b->cursor_width;
|
|
|
|
plane_state->dest_h = b->cursor_height;
|
|
|
|
|
|
|
|
if (needs_update)
|
|
|
|
cursor_bo_update(b, plane_state->fb->bo, ev);
|
|
|
|
|
|
|
|
return &plane->base;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
drm_output_set_cursor(struct drm_output_state *output_state)
|
|
|
|
{
|
|
|
|
struct drm_output *output = output_state->output;
|
|
|
|
struct drm_backend *b = to_drm_backend(output->base.compositor);
|
|
|
|
struct drm_plane *plane = output->cursor_plane;
|
|
|
|
struct drm_plane_state *state;
|
|
|
|
EGLint handle;
|
|
|
|
struct gbm_bo *bo;
|
|
|
|
|
|
|
|
if (!plane)
|
|
|
|
return;
|
|
|
|
|
|
|
|
state = drm_output_state_get_existing_plane(output_state, plane);
|
|
|
|
if (!state)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (!state->fb) {
|
|
|
|
pixman_region32_fini(&plane->base.damage);
|
|
|
|
pixman_region32_init(&plane->base.damage);
|
|
|
|
drmModeSetCursor(b->drm.fd, output->crtc_id, 0, 0, 0);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
assert(state->fb == output->gbm_cursor_fb[output->current_cursor]);
|
|
|
|
assert(!plane->state_cur->output || plane->state_cur->output == output);
|
|
|
|
|
|
|
|
if (plane->state_cur->fb != state->fb) {
|
|
|
|
bo = state->fb->bo;
|
|
|
|
handle = gbm_bo_get_handle(bo).s32;
|
|
|
|
if (drmModeSetCursor(b->drm.fd, output->crtc_id, handle,
|
|
|
|
b->cursor_width, b->cursor_height)) {
|
|
|
|
weston_log("failed to set cursor: %m\n");
|
|
|
|
goto err;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
pixman_region32_fini(&plane->base.damage);
|
|
|
|
pixman_region32_init(&plane->base.damage);
|
|
|
|
|
|
|
|
if (drmModeMoveCursor(b->drm.fd, output->crtc_id,
|
|
|
|
state->dest_x, state->dest_y)) {
|
|
|
|
weston_log("failed to move cursor: %m\n");
|
|
|
|
goto err;
|
|
|
|
}
|
|
|
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
err:
|
|
|
|
b->cursors_are_broken = 1;
|
|
|
|
drmModeSetCursor(b->drm.fd, output->crtc_id, 0, 0, 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
drm_assign_planes(struct weston_output *output_base, void *repaint_data)
|
|
|
|
{
|
|
|
|
struct drm_backend *b = to_drm_backend(output_base->compositor);
|
|
|
|
struct drm_pending_state *pending_state = repaint_data;
|
|
|
|
struct drm_output *output = to_drm_output(output_base);
|
|
|
|
struct drm_output_state *state;
|
|
|
|
struct drm_plane_state *plane_state;
|
Split the geometry information from weston_surface out into weston_view
The weston_surface structure is split into two structures:
* The weston_surface structure storres everything required for a
client-side or server-side surface. This includes buffers; callbacks;
backend private data; input, damage, and opaque regions; and a few other
bookkeeping bits.
* The weston_view structure represents an entity in the scenegraph and
storres all of the geometry information. This includes clip region,
alpha, position, and the transformation list as well as all of the
temporary information derived from the geometry state. Because a view,
and not a surface, is a scenegraph element, the view is what is placed
in layers and planes.
There are a few things worth noting about the surface/view split:
1. This is *not* a modification to the protocol. It is, instead, a
modification to Weston's internal scenegraph to allow a single surface
to exist in multiple places at a time. Clients are completely unaware
of how many views to a particular surface exist.
2. A view is considered a direct child of a surface and is destroyed when
the surface is destroyed. Because of this, the view.surface pointer is
always valid and non-null.
3. The compositor's surface_list is replaced with a view_list. Due to
subsurfaces, building the view list is a little more complicated than
it used to be and involves building a tree of views on the fly whenever
subsurfaces are used. However, this means that backends can remain
completely subsurface-agnostic.
4. Surfaces and views both keep track of which outputs they are on.
5. The weston_surface structure now has width and height fields. These
are populated when a new buffer is attached before surface.configure
is called. This is because there are many surface-based operations
that really require the width and height and digging through the views
didn't work well.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
11 years ago
|
|
|
struct weston_view *ev, *next;
|
|
|
|
pixman_region32_t overlap, surface_overlap;
|
|
|
|
struct weston_plane *primary, *next_plane;
|
|
|
|
bool picked_scanout = false;
|
|
|
|
|
|
|
|
assert(!output->state_last);
|
|
|
|
state = drm_output_state_duplicate(output->state_cur,
|
|
|
|
pending_state,
|
|
|
|
DRM_OUTPUT_STATE_CLEAR_PLANES);
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Find a surface for each sprite in the output using some heuristics:
|
|
|
|
* 1) size
|
|
|
|
* 2) frequency of update
|
|
|
|
* 3) opacity (though some hw might support alpha blending)
|
|
|
|
* 4) clipping (this can be fixed with color keys)
|
|
|
|
*
|
|
|
|
* The idea is to save on blitting since this should save power.
|
|
|
|
* If we can get a large video surface on the sprite for example,
|
|
|
|
* the main display surface may not need to update at all, and
|
|
|
|
* the client buffer can be used directly for the sprite surface
|
|
|
|
* as we do for flipping full screen surfaces.
|
|
|
|
*/
|
|
|
|
pixman_region32_init(&overlap);
|
|
|
|
primary = &output_base->compositor->primary_plane;
|
Split the geometry information from weston_surface out into weston_view
The weston_surface structure is split into two structures:
* The weston_surface structure storres everything required for a
client-side or server-side surface. This includes buffers; callbacks;
backend private data; input, damage, and opaque regions; and a few other
bookkeeping bits.
* The weston_view structure represents an entity in the scenegraph and
storres all of the geometry information. This includes clip region,
alpha, position, and the transformation list as well as all of the
temporary information derived from the geometry state. Because a view,
and not a surface, is a scenegraph element, the view is what is placed
in layers and planes.
There are a few things worth noting about the surface/view split:
1. This is *not* a modification to the protocol. It is, instead, a
modification to Weston's internal scenegraph to allow a single surface
to exist in multiple places at a time. Clients are completely unaware
of how many views to a particular surface exist.
2. A view is considered a direct child of a surface and is destroyed when
the surface is destroyed. Because of this, the view.surface pointer is
always valid and non-null.
3. The compositor's surface_list is replaced with a view_list. Due to
subsurfaces, building the view list is a little more complicated than
it used to be and involves building a tree of views on the fly whenever
subsurfaces are used. However, this means that backends can remain
completely subsurface-agnostic.
4. Surfaces and views both keep track of which outputs they are on.
5. The weston_surface structure now has width and height fields. These
are populated when a new buffer is attached before surface.configure
is called. This is because there are many surface-based operations
that really require the width and height and digging through the views
didn't work well.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
11 years ago
|
|
|
|
|
|
|
wl_list_for_each_safe(ev, next, &output_base->compositor->view_list, link) {
|
|
|
|
struct weston_surface *es = ev->surface;
|
|
|
|
|
|
|
|
/* Test whether this buffer can ever go into a plane:
|
|
|
|
* non-shm, or small enough to be a cursor.
|
|
|
|
*
|
|
|
|
* Also, keep a reference when using the pixman renderer.
|
|
|
|
* That makes it possible to do a seamless switch to the GL
|
|
|
|
* renderer and since the pixman renderer keeps a reference
|
|
|
|
* to the buffer anyway, there is no side effects.
|
|
|
|
*/
|
|
|
|
if (b->use_pixman ||
|
|
|
|
(es->buffer_ref.buffer &&
|
|
|
|
(!wl_shm_buffer_get(es->buffer_ref.buffer->resource) ||
|
|
|
|
(ev->surface->width <= b->cursor_width &&
|
|
|
|
ev->surface->height <= b->cursor_height))))
|
|
|
|
es->keep_buffer = true;
|
|
|
|
else
|
|
|
|
es->keep_buffer = false;
|
|
|
|
|
|
|
|
pixman_region32_init(&surface_overlap);
|
|
|
|
pixman_region32_intersect(&surface_overlap, &overlap,
|
Split the geometry information from weston_surface out into weston_view
The weston_surface structure is split into two structures:
* The weston_surface structure storres everything required for a
client-side or server-side surface. This includes buffers; callbacks;
backend private data; input, damage, and opaque regions; and a few other
bookkeeping bits.
* The weston_view structure represents an entity in the scenegraph and
storres all of the geometry information. This includes clip region,
alpha, position, and the transformation list as well as all of the
temporary information derived from the geometry state. Because a view,
and not a surface, is a scenegraph element, the view is what is placed
in layers and planes.
There are a few things worth noting about the surface/view split:
1. This is *not* a modification to the protocol. It is, instead, a
modification to Weston's internal scenegraph to allow a single surface
to exist in multiple places at a time. Clients are completely unaware
of how many views to a particular surface exist.
2. A view is considered a direct child of a surface and is destroyed when
the surface is destroyed. Because of this, the view.surface pointer is
always valid and non-null.
3. The compositor's surface_list is replaced with a view_list. Due to
subsurfaces, building the view list is a little more complicated than
it used to be and involves building a tree of views on the fly whenever
subsurfaces are used. However, this means that backends can remain
completely subsurface-agnostic.
4. Surfaces and views both keep track of which outputs they are on.
5. The weston_surface structure now has width and height fields. These
are populated when a new buffer is attached before surface.configure
is called. This is because there are many surface-based operations
that really require the width and height and digging through the views
didn't work well.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
11 years ago
|
|
|
&ev->transform.boundingbox);
|
|
|
|
|
|
|
|
next_plane = NULL;
|
|
|
|
if (pixman_region32_not_empty(&surface_overlap) || picked_scanout)
|
|
|
|
next_plane = primary;
|
|
|
|
if (next_plane == NULL)
|
|
|
|
next_plane = drm_output_prepare_cursor_view(state, ev);
|
|
|
|
|
|
|
|
/* If a higher-stacked view already got assigned to scanout, it's incorrect to
|
|
|
|
* assign a subsequent (lower-stacked) view to scanout.
|
|
|
|
*/
|
|
|
|
if (next_plane == NULL) {
|
|
|
|
next_plane = drm_output_prepare_scanout_view(state, ev);
|
|
|
|
if (next_plane)
|
|
|
|
picked_scanout = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (next_plane == NULL)
|
|
|
|
next_plane = drm_output_prepare_overlay_view(state, ev);
|
|
|
|
|
|
|
|
if (next_plane == NULL)
|
|
|
|
next_plane = primary;
|
|
|
|
|
Split the geometry information from weston_surface out into weston_view
The weston_surface structure is split into two structures:
* The weston_surface structure storres everything required for a
client-side or server-side surface. This includes buffers; callbacks;
backend private data; input, damage, and opaque regions; and a few other
bookkeeping bits.
* The weston_view structure represents an entity in the scenegraph and
storres all of the geometry information. This includes clip region,
alpha, position, and the transformation list as well as all of the
temporary information derived from the geometry state. Because a view,
and not a surface, is a scenegraph element, the view is what is placed
in layers and planes.
There are a few things worth noting about the surface/view split:
1. This is *not* a modification to the protocol. It is, instead, a
modification to Weston's internal scenegraph to allow a single surface
to exist in multiple places at a time. Clients are completely unaware
of how many views to a particular surface exist.
2. A view is considered a direct child of a surface and is destroyed when
the surface is destroyed. Because of this, the view.surface pointer is
always valid and non-null.
3. The compositor's surface_list is replaced with a view_list. Due to
subsurfaces, building the view list is a little more complicated than
it used to be and involves building a tree of views on the fly whenever
subsurfaces are used. However, this means that backends can remain
completely subsurface-agnostic.
4. Surfaces and views both keep track of which outputs they are on.
5. The weston_surface structure now has width and height fields. These
are populated when a new buffer is attached before surface.configure
is called. This is because there are many surface-based operations
that really require the width and height and digging through the views
didn't work well.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
11 years ago
|
|
|
weston_view_move_to_plane(ev, next_plane);
|
|
|
|
|
|
|
|
if (next_plane == primary)
|
|
|
|
pixman_region32_union(&overlap, &overlap,
|
Split the geometry information from weston_surface out into weston_view
The weston_surface structure is split into two structures:
* The weston_surface structure storres everything required for a
client-side or server-side surface. This includes buffers; callbacks;
backend private data; input, damage, and opaque regions; and a few other
bookkeeping bits.
* The weston_view structure represents an entity in the scenegraph and
storres all of the geometry information. This includes clip region,
alpha, position, and the transformation list as well as all of the
temporary information derived from the geometry state. Because a view,
and not a surface, is a scenegraph element, the view is what is placed
in layers and planes.
There are a few things worth noting about the surface/view split:
1. This is *not* a modification to the protocol. It is, instead, a
modification to Weston's internal scenegraph to allow a single surface
to exist in multiple places at a time. Clients are completely unaware
of how many views to a particular surface exist.
2. A view is considered a direct child of a surface and is destroyed when
the surface is destroyed. Because of this, the view.surface pointer is
always valid and non-null.
3. The compositor's surface_list is replaced with a view_list. Due to
subsurfaces, building the view list is a little more complicated than
it used to be and involves building a tree of views on the fly whenever
subsurfaces are used. However, this means that backends can remain
completely subsurface-agnostic.
4. Surfaces and views both keep track of which outputs they are on.
5. The weston_surface structure now has width and height fields. These
are populated when a new buffer is attached before surface.configure
is called. This is because there are many surface-based operations
that really require the width and height and digging through the views
didn't work well.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
11 years ago
|
|
|
&ev->transform.boundingbox);
|
|
|
|
|
|
|
|
if (next_plane == primary ||
|
|
|
|
(output->cursor_plane &&
|
|
|
|
next_plane == &output->cursor_plane->base)) {
|
|
|
|
/* cursor plane involves a copy */
|
|
|
|
ev->psf_flags = 0;
|
|
|
|
} else {
|
|
|
|
/* All other planes are a direct scanout of a
|
|
|
|
* single client buffer.
|
|
|
|
*/
|
|
|
|
ev->psf_flags = WP_PRESENTATION_FEEDBACK_KIND_ZERO_COPY;
|
|
|
|
}
|
|
|
|
|
|
|
|
pixman_region32_fini(&surface_overlap);
|
|
|
|
}
|
|
|
|
pixman_region32_fini(&overlap);
|
|
|
|
|
|
|
|
/* We rely on output->cursor_view being both an accurate reflection of
|
|
|
|
* the cursor plane's state, but also being maintained across repaints
|
|
|
|
* to avoid unnecessary damage uploads, per the comment in
|
|
|
|
* drm_output_prepare_cursor_view. In the event that we go from having
|
|
|
|
* a cursor view to not having a cursor view, we need to clear it. */
|
|
|
|
if (output->cursor_view) {
|
|
|
|
plane_state =
|
|
|
|
drm_output_state_get_existing_plane(state,
|
|
|
|
output->cursor_plane);
|
|
|
|
if (!plane_state || !plane_state->fb)
|
|
|
|
output->cursor_view = NULL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Find the closest-matching mode for a given target
|
|
|
|
*
|
|
|
|
* Given a target mode, find the most suitable mode amongst the output's
|
|
|
|
* current mode list to use, preferring the current mode if possible, to
|
|
|
|
* avoid an expensive mode switch.
|
|
|
|
*
|
|
|
|
* @param output DRM output
|
|
|
|
* @param target_mode Mode to attempt to match
|
|
|
|
* @returns Pointer to a mode from the output's mode list
|
|
|
|
*/
|
|
|
|
static struct drm_mode *
|
|
|
|
choose_mode (struct drm_output *output, struct weston_mode *target_mode)
|
|
|
|
{
|
|
|
|
struct drm_mode *tmp_mode = NULL, *mode;
|
|
|
|
|
|
|
|
if (output->base.current_mode->width == target_mode->width &&
|
|
|
|
output->base.current_mode->height == target_mode->height &&
|
|
|
|
(output->base.current_mode->refresh == target_mode->refresh ||
|
|
|
|
target_mode->refresh == 0))
|
|
|
|
return to_drm_mode(output->base.current_mode);
|
|
|
|
|
|
|
|
wl_list_for_each(mode, &output->base.mode_list, base.link) {
|
|
|
|
if (mode->mode_info.hdisplay == target_mode->width &&
|
|
|
|
mode->mode_info.vdisplay == target_mode->height) {
|
|
|
|
if (mode->base.refresh == target_mode->refresh ||
|
|
|
|
target_mode->refresh == 0) {
|
|
|
|
return mode;
|
|
|
|
} else if (!tmp_mode)
|
|
|
|
tmp_mode = mode;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return tmp_mode;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
|
|
|
drm_output_init_egl(struct drm_output *output, struct drm_backend *b);
|
|
|
|
static void
|
|
|
|
drm_output_fini_egl(struct drm_output *output);
|
|
|
|
static int
|
|
|
|
drm_output_init_pixman(struct drm_output *output, struct drm_backend *b);
|
|
|
|
static void
|
|
|
|
drm_output_fini_pixman(struct drm_output *output);
|
|
|
|
|
|
|
|
static int
|
|
|
|
drm_output_switch_mode(struct weston_output *output_base, struct weston_mode *mode)
|
|
|
|
{
|
|
|
|
struct drm_output *output = to_drm_output(output_base);
|
|
|
|
struct drm_backend *b = to_drm_backend(output_base->compositor);
|
|
|
|
struct drm_mode *drm_mode = choose_mode(output, mode);
|
|
|
|
|
|
|
|
if (!drm_mode) {
|
|
|
|
weston_log("%s: invalid resolution %dx%d\n",
|
|
|
|
output_base->name, mode->width, mode->height);
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (&drm_mode->base == output->base.current_mode)
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
output->base.current_mode->flags = 0;
|
|
|
|
|
|
|
|
output->base.current_mode = &drm_mode->base;
|
|
|
|
output->base.current_mode->flags =
|
|
|
|
WL_OUTPUT_MODE_CURRENT | WL_OUTPUT_MODE_PREFERRED;
|
|
|
|
|
compositor-drm: Introduce fb_last member
Previously, framebuffers were stored as fb_current and fb_pending.
In this scheme, current was the last buffer that the kernel/hardware had
acknowledged displaying: a framebuffer would be created, set as
fb_pending, and Weston would request the kernel display it. When the
kernel signals that the request was completed and the hardware had made
the buffer current (i.e. page_flip_handler / vblank_handler), we would
unreference the old fb_current, and promote fb_pending to fb_current.
In other words, the view is 'which buffer has turned to light?'.
This patch changes them to a tristate of fb_last, fb_current and
fb_pending, based around the kernel's view of the current state.
fb_pending is used purely as a staging area for request construction;
when the kernel acknowledges a request (e.g. drmModePageFlip returns 0),
the previous buffer is moved to fb_last, and this new buffer to
fb_current. When the kernel signals that the request has completed and
the hardware has made the buffer current, we simply unreference and
clear fb_last, without touching fb_current/fb_pending.
The view here is now 'which state is current in the kernel?'.
As all state changes are incremental on the last state submitted to the
kernel, even if the hardware has not yet been able to make it current,
this simplifies state tracking: all state submissions will always be
relative to fb_current, rather than the previous
(fb_pending) ? fb_pending : fb_current.
The use of fb_pending is strictly bounded between a repaint cycle
(including a grouped set of repaints) beginning, and those repaints
being flushed to the kernel.
fb_current will always be valid between an output's first repaint
flush, and when a disable/destroy request has been processed. For a
plane, it will be valid when a repaint cycle enabling that plane has
been flushed, and when a repaint cycle disabling that plane has been
flushed.
fb_last is only present when a repaint request for the output/plane has
been submitted, but not yet completed by the hardware.
This is the same set of constructs which will be used for storing
plane/output state objects in future patches.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
8 years ago
|
|
|
/* XXX: This drops our current buffer too early, before we've started
|
|
|
|
* displaying it. Ideally this should be much more atomic and
|
|
|
|
* integrated with a full repaint cycle, rather than doing a
|
|
|
|
* sledgehammer modeswitch first, and only later showing new
|
|
|
|
* content.
|
|
|
|
*/
|
compositor-drm: Disable unused CRTCs/connectors
If we have an unused CRTC or connector, explicitly disable it during the
end of the repaint cycle, or when we get VT-switched back in.
This commit moves state_invalid from an output property to a backend
property, as the unused CRTCs or connectors are likely not tracked by
drm_outputs. This matches the mechanics of later commits, where we move
to a global repaint-flush hook, applying the state for all outputs in
one go.
The output state_invalid flag originally provoked full changes on output
creation (via setting the flag at output enable time) and session enter.
For the new-output case, we will not have any FB in output->state_cur,
so we still take the same path in repaint as if state_invalid were set.
At session enter, we preserve the existing behaviour: as
start_repaint_loop will fail when state_invalid is set, all outputs will
be scheduled for repaint together, and state_invalid will not be cleared
until after all outputs have been repainted, inside repaint_flush.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
7 years ago
|
|
|
b->state_invalid = true;
|
|
|
|
|
|
|
|
if (b->use_pixman) {
|
|
|
|
drm_output_fini_pixman(output);
|
|
|
|
if (drm_output_init_pixman(output, b) < 0) {
|
|
|
|
weston_log("failed to init output pixman state with "
|
|
|
|
"new mode\n");
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
drm_output_fini_egl(output);
|
|
|
|
if (drm_output_init_egl(output, b) < 0) {
|
|
|
|
weston_log("failed to init output egl state with "
|
|
|
|
"new mode");
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
|
|
|
on_drm_input(int fd, uint32_t mask, void *data)
|
|
|
|
{
|
|
|
|
drmEventContext evctx;
|
|
|
|
|
|
|
|
memset(&evctx, 0, sizeof evctx);
|
|
|
|
evctx.version = 2;
|
|
|
|
evctx.page_flip_handler = page_flip_handler;
|
|
|
|
evctx.vblank_handler = vblank_handler;
|
|
|
|
drmHandleEvent(fd, &evctx);
|
|
|
|
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
|
|
|
init_kms_caps(struct drm_backend *b)
|
|
|
|
{
|
|
|
|
uint64_t cap;
|
|
|
|
int ret;
|
|
|
|
clockid_t clk_id;
|
|
|
|
|
|
|
|
weston_log("using %s\n", b->drm.filename);
|
|
|
|
|
|
|
|
ret = drmGetCap(b->drm.fd, DRM_CAP_TIMESTAMP_MONOTONIC, &cap);
|
|
|
|
if (ret == 0 && cap == 1)
|
|
|
|
clk_id = CLOCK_MONOTONIC;
|
|
|
|
else
|
|
|
|
clk_id = CLOCK_REALTIME;
|
|
|
|
|
|
|
|
if (weston_compositor_set_presentation_clock(b->compositor, clk_id) < 0) {
|
|
|
|
weston_log("Error: failed to set presentation clock %d.\n",
|
|
|
|
clk_id);
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
ret = drmGetCap(b->drm.fd, DRM_CAP_CURSOR_WIDTH, &cap);
|
|
|
|
if (ret == 0)
|
|
|
|
b->cursor_width = cap;
|
|
|
|
else
|
|
|
|
b->cursor_width = 64;
|
|
|
|
|
|
|
|
ret = drmGetCap(b->drm.fd, DRM_CAP_CURSOR_HEIGHT, &cap);
|
|
|
|
if (ret == 0)
|
|
|
|
b->cursor_height = cap;
|
|
|
|
else
|
|
|
|
b->cursor_height = 64;
|
|
|
|
|
|
|
|
if (!getenv("WESTON_DISABLE_UNIVERSAL_PLANES")) {
|
|
|
|
ret = drmSetClientCap(b->drm.fd, DRM_CLIENT_CAP_UNIVERSAL_PLANES, 1);
|
|
|
|
b->universal_planes = (ret == 0);
|
|
|
|
}
|
|
|
|
weston_log("DRM: %s universal planes\n",
|
|
|
|
b->universal_planes ? "supports" : "does not support");
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static struct gbm_device *
|
|
|
|
create_gbm_device(int fd)
|
|
|
|
{
|
|
|
|
struct gbm_device *gbm;
|
|
|
|
|
|
|
|
gl_renderer = weston_load_module("gl-renderer.so",
|
|
|
|
"gl_renderer_interface");
|
|
|
|
if (!gl_renderer)
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
/* GBM will load a dri driver, but even though they need symbols from
|
|
|
|
* libglapi, in some version of Mesa they are not linked to it. Since
|
|
|
|
* only the gl-renderer module links to it, the call above won't make
|
|
|
|
* these symbols globally available, and loading the DRI driver fails.
|
|
|
|
* Workaround this by dlopen()'ing libglapi with RTLD_GLOBAL. */
|
|
|
|
dlopen("libglapi.so.0", RTLD_LAZY | RTLD_GLOBAL);
|
|
|
|
|
|
|
|
gbm = gbm_create_device(fd);
|
|
|
|
|
|
|
|
return gbm;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* When initializing EGL, if the preferred buffer format isn't available
|
|
|
|
* we may be able to substitute an ARGB format for an XRGB one.
|
|
|
|
*
|
|
|
|
* This returns 0 if substitution isn't possible, but 0 might be a
|
|
|
|
* legitimate format for other EGL platforms, so the caller is
|
|
|
|
* responsible for checking for 0 before calling gl_renderer->create().
|
|
|
|
*
|
|
|
|
* This works around https://bugs.freedesktop.org/show_bug.cgi?id=89689
|
|
|
|
* but it's entirely possible we'll see this again on other implementations.
|
|
|
|
*/
|
|
|
|
static int
|
|
|
|
fallback_format_for(uint32_t format)
|
|
|
|
{
|
|
|
|
switch (format) {
|
|
|
|
case GBM_FORMAT_XRGB8888:
|
|
|
|
return GBM_FORMAT_ARGB8888;
|
|
|
|
case GBM_FORMAT_XRGB2101010:
|
|
|
|
return GBM_FORMAT_ARGB2101010;
|
|
|
|
default:
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
|
|
|
drm_backend_create_gl_renderer(struct drm_backend *b)
|
|
|
|
{
|
|
|
|
EGLint format[3] = {
|
|
|
|
b->gbm_format,
|
|
|
|
fallback_format_for(b->gbm_format),
|
|
|
|
0,
|
|
|
|
};
|
|
|
|
int n_formats = 2;
|
|
|
|
|
|
|
|
if (format[1])
|
|
|
|
n_formats = 3;
|
|
|
|
if (gl_renderer->display_create(b->compositor,
|
|
|
|
EGL_PLATFORM_GBM_KHR,
|
|
|
|
(void *)b->gbm,
|
|
|
|
NULL,
|
|
|
|
gl_renderer->opaque_attribs,
|
|
|
|
format,
|
|
|
|
n_formats) < 0) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
|
|
|
init_egl(struct drm_backend *b)
|
|
|
|
{
|
|
|
|
b->gbm = create_gbm_device(b->drm.fd);
|
|
|
|
|
|
|
|
if (!b->gbm)
|
|
|
|
return -1;
|
|
|
|
|
|
|
|
if (drm_backend_create_gl_renderer(b) < 0) {
|
|
|
|
gbm_device_destroy(b->gbm);
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
|
|
|
init_pixman(struct drm_backend *b)
|
|
|
|
{
|
|
|
|
return pixman_renderer_init(b->compositor);
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Create a drm_plane for a hardware plane
|
|
|
|
*
|
|
|
|
* Creates one drm_plane structure for a hardware plane, and initialises its
|
|
|
|
* properties and formats.
|
|
|
|
*
|
|
|
|
* In the absence of universal plane support, where KMS does not explicitly
|
|
|
|
* expose the primary and cursor planes to userspace, this may also create
|
|
|
|
* an 'internal' plane for internal management.
|
|
|
|
*
|
|
|
|
* This function does not add the plane to the list of usable planes in Weston
|
|
|
|
* itself; the caller is responsible for this.
|
|
|
|
*
|
|
|
|
* Call drm_plane_destroy to clean up the plane.
|
|
|
|
*
|
|
|
|
* @sa drm_output_find_special_plane
|
|
|
|
* @param b DRM compositor backend
|
|
|
|
* @param kplane DRM plane to create, or NULL if creating internal plane
|
|
|
|
* @param output Output to create internal plane for, or NULL
|
|
|
|
* @param type Type to use when creating internal plane, or invalid
|
|
|
|
* @param format Format to use for internal planes, or 0
|
|
|
|
*/
|
|
|
|
static struct drm_plane *
|
|
|
|
drm_plane_create(struct drm_backend *b, const drmModePlane *kplane,
|
|
|
|
struct drm_output *output, enum wdrm_plane_type type,
|
|
|
|
uint32_t format)
|
|
|
|
{
|
|
|
|
struct drm_plane *plane;
|
|
|
|
drmModeObjectProperties *props;
|
|
|
|
int num_formats = (kplane) ? kplane->count_formats : 1;
|
|
|
|
|
|
|
|
static struct drm_property_enum_info plane_type_enums[] = {
|
|
|
|
[WDRM_PLANE_TYPE_PRIMARY] = {
|
|
|
|
.name = "Primary",
|
|
|
|
},
|
|
|
|
[WDRM_PLANE_TYPE_OVERLAY] = {
|
|
|
|
.name = "Overlay",
|
|
|
|
},
|
|
|
|
[WDRM_PLANE_TYPE_CURSOR] = {
|
|
|
|
.name = "Cursor",
|
|
|
|
},
|
|
|
|
};
|
|
|
|
static const struct drm_property_info plane_props[] = {
|
|
|
|
[WDRM_PLANE_TYPE] = {
|
|
|
|
.name = "type",
|
|
|
|
.enum_values = plane_type_enums,
|
|
|
|
.num_enum_values = WDRM_PLANE_TYPE__COUNT,
|
|
|
|
},
|
|
|
|
};
|
|
|
|
|
|
|
|
plane = zalloc(sizeof(*plane) +
|
|
|
|
(sizeof(uint32_t) * num_formats));
|
|
|
|
if (!plane) {
|
|
|
|
weston_log("%s: out of memory\n", __func__);
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
plane->backend = b;
|
|
|
|
plane->state_cur = drm_plane_state_alloc(NULL, plane);
|
|
|
|
plane->state_cur->complete = true;
|
|
|
|
|
|
|
|
if (kplane) {
|
|
|
|
plane->possible_crtcs = kplane->possible_crtcs;
|
|
|
|
plane->plane_id = kplane->plane_id;
|
|
|
|
plane->count_formats = kplane->count_formats;
|
|
|
|
memcpy(plane->formats, kplane->formats,
|
|
|
|
kplane->count_formats * sizeof(kplane->formats[0]));
|
|
|
|
|
|
|
|
props = drmModeObjectGetProperties(b->drm.fd, kplane->plane_id,
|
|
|
|
DRM_MODE_OBJECT_PLANE);
|
|
|
|
if (!props) {
|
|
|
|
weston_log("couldn't get plane properties\n");
|
|
|
|
goto err;
|
|
|
|
}
|
|
|
|
drm_property_info_populate(b, plane_props, plane->props,
|
|
|
|
WDRM_PLANE__COUNT, props);
|
|
|
|
plane->type =
|
|
|
|
drm_property_get_value(&plane->props[WDRM_PLANE_TYPE],
|
|
|
|
props,
|
|
|
|
WDRM_PLANE_TYPE__COUNT);
|
|
|
|
drmModeFreeObjectProperties(props);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
plane->possible_crtcs = (1 << output->pipe);
|
|
|
|
plane->plane_id = 0;
|
|
|
|
plane->count_formats = 1;
|
|
|
|
plane->formats[0] = format;
|
|
|
|
plane->type = type;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (plane->type == WDRM_PLANE_TYPE__COUNT)
|
|
|
|
goto err_props;
|
|
|
|
|
|
|
|
/* With universal planes, everything is a DRM plane; without
|
|
|
|
* universal planes, the only DRM planes are overlay planes.
|
|
|
|
* Everything else is a fake plane. */
|
|
|
|
if (b->universal_planes) {
|
|
|
|
assert(kplane);
|
|
|
|
} else {
|
|
|
|
if (kplane)
|
|
|
|
assert(plane->type == WDRM_PLANE_TYPE_OVERLAY);
|
|
|
|
else
|
|
|
|
assert(plane->type != WDRM_PLANE_TYPE_OVERLAY &&
|
|
|
|
output);
|
|
|
|
}
|
|
|
|
|
|
|
|
weston_plane_init(&plane->base, b->compositor, 0, 0);
|
|
|
|
wl_list_insert(&b->plane_list, &plane->link);
|
|
|
|
|
|
|
|
return plane;
|
|
|
|
|
|
|
|
err_props:
|
|
|
|
drm_property_info_free(plane->props, WDRM_PLANE__COUNT);
|
|
|
|
err:
|
|
|
|
drm_plane_state_free(plane->state_cur, true);
|
|
|
|
free(plane);
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Find, or create, a special-purpose plane
|
|
|
|
*
|
|
|
|
* Primary and cursor planes are a special case, in that before universal
|
|
|
|
* planes, they are driven by non-plane API calls. Without universal plane
|
|
|
|
* support, the only way to configure a primary plane is via drmModeSetCrtc,
|
|
|
|
* and the only way to configure a cursor plane is drmModeSetCursor2.
|
|
|
|
*
|
|
|
|
* Although they may actually be regular planes in the hardware, without
|
|
|
|
* universal plane support, these planes are not actually exposed to
|
|
|
|
* userspace in the regular plane list.
|
|
|
|
*
|
|
|
|
* However, for ease of internal tracking, we want to manage all planes
|
|
|
|
* through the same drm_plane structures. Therefore, when we are running
|
|
|
|
* without universal plane support, we create fake drm_plane structures
|
|
|
|
* to track these planes.
|
|
|
|
*
|
|
|
|
* @param b DRM backend
|
|
|
|
* @param output Output to use for plane
|
|
|
|
* @param type Type of plane
|
|
|
|
*/
|
|
|
|
static struct drm_plane *
|
|
|
|
drm_output_find_special_plane(struct drm_backend *b, struct drm_output *output,
|
|
|
|
enum wdrm_plane_type type)
|
|
|
|
{
|
|
|
|
struct drm_plane *plane;
|
|
|
|
|
|
|
|
if (!b->universal_planes) {
|
|
|
|
uint32_t format;
|
|
|
|
|
|
|
|
switch (type) {
|
|
|
|
case WDRM_PLANE_TYPE_CURSOR:
|
|
|
|
format = GBM_FORMAT_ARGB8888;
|
|
|
|
break;
|
|
|
|
case WDRM_PLANE_TYPE_PRIMARY:
|
|
|
|
/* We don't know what formats the primary plane supports
|
|
|
|
* before universal planes, so we just assume that the
|
|
|
|
* GBM format works; however, this isn't set until after
|
|
|
|
* the output is created. */
|
|
|
|
format = 0;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
assert(!"invalid type in drm_output_find_special_plane");
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
return drm_plane_create(b, NULL, output, type, format);
|
|
|
|
}
|
|
|
|
|
|
|
|
wl_list_for_each(plane, &b->plane_list, link) {
|
|
|
|
struct drm_output *tmp;
|
|
|
|
bool found_elsewhere = false;
|
|
|
|
|
|
|
|
if (plane->type != type)
|
|
|
|
continue;
|
|
|
|
if (!drm_plane_is_available(plane, output))
|
|
|
|
continue;
|
|
|
|
|
|
|
|
/* On some platforms, primary/cursor planes can roam
|
|
|
|
* between different CRTCs, so make sure we don't claim the
|
|
|
|
* same plane for two outputs. */
|
|
|
|
wl_list_for_each(tmp, &b->compositor->pending_output_list,
|
|
|
|
base.link) {
|
|
|
|
if (tmp->cursor_plane == plane ||
|
|
|
|
tmp->scanout_plane == plane) {
|
|
|
|
found_elsewhere = true;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
wl_list_for_each(tmp, &b->compositor->output_list,
|
|
|
|
base.link) {
|
|
|
|
if (tmp->cursor_plane == plane ||
|
|
|
|
tmp->scanout_plane == plane) {
|
|
|
|
found_elsewhere = true;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (found_elsewhere)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
plane->possible_crtcs = (1 << output->pipe);
|
|
|
|
return plane;
|
|
|
|
}
|
|
|
|
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Destroy one DRM plane
|
|
|
|
*
|
|
|
|
* Destroy a DRM plane, removing it from screen and releasing its retained
|
|
|
|
* buffers in the process. The counterpart to drm_plane_create.
|
|
|
|
*
|
|
|
|
* @param plane Plane to deallocate (will be freed)
|
|
|
|
*/
|
|
|
|
static void
|
|
|
|
drm_plane_destroy(struct drm_plane *plane)
|
|
|
|
{
|
|
|
|
if (plane->type == WDRM_PLANE_TYPE_OVERLAY)
|
|
|
|
drmModeSetPlane(plane->backend->drm.fd, plane->plane_id,
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
|
|
|
|
drm_plane_state_free(plane->state_cur, true);
|
|
|
|
drm_property_info_free(plane->props, WDRM_PLANE__COUNT);
|
|
|
|
weston_plane_release(&plane->base);
|
|
|
|
wl_list_remove(&plane->link);
|
|
|
|
free(plane);
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Initialise sprites (overlay planes)
|
|
|
|
*
|
|
|
|
* Walk the list of provided DRM planes, and add overlay planes.
|
|
|
|
*
|
|
|
|
* Call destroy_sprites to free these planes.
|
|
|
|
*
|
|
|
|
* @param b DRM compositor backend
|
|
|
|
*/
|
|
|
|
static void
|
|
|
|
create_sprites(struct drm_backend *b)
|
|
|
|
{
|
|
|
|
drmModePlaneRes *kplane_res;
|
|
|
|
drmModePlane *kplane;
|
|
|
|
struct drm_plane *drm_plane;
|
|
|
|
uint32_t i;
|
|
|
|
|
|
|
|
kplane_res = drmModeGetPlaneResources(b->drm.fd);
|
|
|
|
if (!kplane_res) {
|
|
|
|
weston_log("failed to get plane resources: %s\n",
|
|
|
|
strerror(errno));
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
for (i = 0; i < kplane_res->count_planes; i++) {
|
|
|
|
kplane = drmModeGetPlane(b->drm.fd, kplane_res->planes[i]);
|
|
|
|
if (!kplane)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
drm_plane = drm_plane_create(b, kplane, NULL,
|
|
|
|
WDRM_PLANE_TYPE__COUNT, 0);
|
|
|
|
drmModeFreePlane(kplane);
|
|
|
|
if (!drm_plane)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
if (drm_plane->type == WDRM_PLANE_TYPE_OVERLAY)
|
|
|
|
weston_compositor_stack_plane(b->compositor,
|
|
|
|
&drm_plane->base,
|
|
|
|
&b->compositor->primary_plane);
|
|
|
|
}
|
|
|
|
|
|
|
|
drmModeFreePlaneResources(kplane_res);
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Clean up sprites (overlay planes)
|
|
|
|
*
|
|
|
|
* The counterpart to create_sprites.
|
|
|
|
*
|
|
|
|
* @param b DRM compositor backend
|
|
|
|
*/
|
|
|
|
static void
|
|
|
|
destroy_sprites(struct drm_backend *b)
|
|
|
|
{
|
|
|
|
struct drm_plane *plane, *next;
|
|
|
|
|
|
|
|
wl_list_for_each_safe(plane, next, &b->plane_list, link)
|
|
|
|
drm_plane_destroy(plane);
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Add a mode to output's mode list
|
|
|
|
*
|
|
|
|
* Copy the supplied DRM mode into a Weston mode structure, and add it to the
|
|
|
|
* output's mode list.
|
|
|
|
*
|
|
|
|
* @param output DRM output to add mode to
|
|
|
|
* @param info DRM mode structure to add
|
|
|
|
* @returns Newly-allocated Weston/DRM mode structure
|
|
|
|
*/
|
|
|
|
static struct drm_mode *
|
|
|
|
drm_output_add_mode(struct drm_output *output, const drmModeModeInfo *info)
|
|
|
|
{
|
|
|
|
struct drm_mode *mode;
|
|
|
|
uint64_t refresh;
|
|
|
|
|
|
|
|
mode = malloc(sizeof *mode);
|
|
|
|
if (mode == NULL)
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
mode->base.flags = 0;
|
|
|
|
mode->base.width = info->hdisplay;
|
|
|
|
mode->base.height = info->vdisplay;
|
|
|
|
|
|
|
|
/* Calculate higher precision (mHz) refresh rate */
|
|
|
|
refresh = (info->clock * 1000000LL / info->htotal +
|
|
|
|
info->vtotal / 2) / info->vtotal;
|
|
|
|
|
|
|
|
if (info->flags & DRM_MODE_FLAG_INTERLACE)
|
|
|
|
refresh *= 2;
|
|
|
|
if (info->flags & DRM_MODE_FLAG_DBLSCAN)
|
|
|
|
refresh /= 2;
|
|
|
|
if (info->vscan > 1)
|
|
|
|
refresh /= info->vscan;
|
|
|
|
|
|
|
|
mode->base.refresh = refresh;
|
|
|
|
mode->mode_info = *info;
|
|
|
|
|
|
|
|
if (info->type & DRM_MODE_TYPE_PREFERRED)
|
|
|
|
mode->base.flags |= WL_OUTPUT_MODE_PREFERRED;
|
|
|
|
|
|
|
|
wl_list_insert(output->base.mode_list.prev, &mode->base.link);
|
|
|
|
|
|
|
|
return mode;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
|
|
|
drm_subpixel_to_wayland(int drm_value)
|
|
|
|
{
|
|
|
|
switch (drm_value) {
|
|
|
|
default:
|
|
|
|
case DRM_MODE_SUBPIXEL_UNKNOWN:
|
|
|
|
return WL_OUTPUT_SUBPIXEL_UNKNOWN;
|
|
|
|
case DRM_MODE_SUBPIXEL_NONE:
|
|
|
|
return WL_OUTPUT_SUBPIXEL_NONE;
|
|
|
|
case DRM_MODE_SUBPIXEL_HORIZONTAL_RGB:
|
|
|
|
return WL_OUTPUT_SUBPIXEL_HORIZONTAL_RGB;
|
|
|
|
case DRM_MODE_SUBPIXEL_HORIZONTAL_BGR:
|
|
|
|
return WL_OUTPUT_SUBPIXEL_HORIZONTAL_BGR;
|
|
|
|
case DRM_MODE_SUBPIXEL_VERTICAL_RGB:
|
|
|
|
return WL_OUTPUT_SUBPIXEL_VERTICAL_RGB;
|
|
|
|
case DRM_MODE_SUBPIXEL_VERTICAL_BGR:
|
|
|
|
return WL_OUTPUT_SUBPIXEL_VERTICAL_BGR;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* returns a value between 0-255 range, where higher is brighter */
|
|
|
|
static uint32_t
|
|
|
|
drm_get_backlight(struct drm_output *output)
|
|
|
|
{
|
|
|
|
long brightness, max_brightness, norm;
|
|
|
|
|
|
|
|
brightness = backlight_get_brightness(output->backlight);
|
|
|
|
max_brightness = backlight_get_max_brightness(output->backlight);
|
|
|
|
|
|
|
|
/* convert it on a scale of 0 to 255 */
|
|
|
|
norm = (brightness * 255)/(max_brightness);
|
|
|
|
|
|
|
|
return (uint32_t) norm;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* values accepted are between 0-255 range */
|
|
|
|
static void
|
|
|
|
drm_set_backlight(struct weston_output *output_base, uint32_t value)
|
|
|
|
{
|
|
|
|
struct drm_output *output = to_drm_output(output_base);
|
|
|
|
long max_brightness, new_brightness;
|
|
|
|
|
|
|
|
if (!output->backlight)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (value > 255)
|
|
|
|
return;
|
|
|
|
|
|
|
|
max_brightness = backlight_get_max_brightness(output->backlight);
|
|
|
|
|
|
|
|
/* get denormalized value */
|
|
|
|
new_brightness = (value * max_brightness) / 255;
|
|
|
|
|
|
|
|
backlight_set_brightness(output->backlight, new_brightness);
|
|
|
|
}
|
|
|
|
|
compositor-drm: Move repaint state application to flush
Split repaint into two stages, as implied by the grouped-repaint
interface: drm_output_repaint generates the repaint state only, and
drm_repaint_flush applies it.
This also moves DPMS into output state. Previously, the usual way to
DPMS off was that repaint would be called and apply its state, followed
by set_dpms being called afterwards to push the DPMS state separately.
As this happens before the repaint_flush hook, with no change to DPMS we
would set DPMS off, then immediately re-enable the output by posting the
repaint. Not ideal.
Moving DPMS application at the same time complicates this patch, but I
couldn't find a way to split it; if we keep set_dpms before begin_flush
then we break DPMS off, or if we try to move DPMS to output state before
using the repaint flush, we get stuck as the repaint hook generates an
asynchronous state update, followed immediately by set_dpms generating a
synchronous state update.
In drm_output_update_complete, the *_pending flags are cleared
before any of the pending actions are taken; this ensures that the
actions cannot recurse.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
8 years ago
|
|
|
/**
|
|
|
|
* Power output on or off
|
|
|
|
*
|
|
|
|
* The DPMS/power level of an output is used to switch it on or off. This
|
|
|
|
* is DRM's hook for doing so, which can called either as part of repaint,
|
|
|
|
* or independently of the repaint loop.
|
|
|
|
*
|
|
|
|
* If we are called as part of repaint, we simply set the relevant bit in
|
|
|
|
* state and return.
|
|
|
|
*/
|
|
|
|
static void
|
|
|
|
drm_set_dpms(struct weston_output *output_base, enum dpms_enum level)
|
|
|
|
{
|
|
|
|
struct drm_output *output = to_drm_output(output_base);
|
compositor-drm: Move repaint state application to flush
Split repaint into two stages, as implied by the grouped-repaint
interface: drm_output_repaint generates the repaint state only, and
drm_repaint_flush applies it.
This also moves DPMS into output state. Previously, the usual way to
DPMS off was that repaint would be called and apply its state, followed
by set_dpms being called afterwards to push the DPMS state separately.
As this happens before the repaint_flush hook, with no change to DPMS we
would set DPMS off, then immediately re-enable the output by posting the
repaint. Not ideal.
Moving DPMS application at the same time complicates this patch, but I
couldn't find a way to split it; if we keep set_dpms before begin_flush
then we break DPMS off, or if we try to move DPMS to output state before
using the repaint flush, we get stuck as the repaint hook generates an
asynchronous state update, followed immediately by set_dpms generating a
synchronous state update.
In drm_output_update_complete, the *_pending flags are cleared
before any of the pending actions are taken; this ensures that the
actions cannot recurse.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
8 years ago
|
|
|
struct drm_backend *b = to_drm_backend(output_base->compositor);
|
|
|
|
struct drm_pending_state *pending_state = b->repaint_data;
|
|
|
|
struct drm_output_state *state;
|
|
|
|
int ret;
|
|
|
|
|
compositor-drm: Move repaint state application to flush
Split repaint into two stages, as implied by the grouped-repaint
interface: drm_output_repaint generates the repaint state only, and
drm_repaint_flush applies it.
This also moves DPMS into output state. Previously, the usual way to
DPMS off was that repaint would be called and apply its state, followed
by set_dpms being called afterwards to push the DPMS state separately.
As this happens before the repaint_flush hook, with no change to DPMS we
would set DPMS off, then immediately re-enable the output by posting the
repaint. Not ideal.
Moving DPMS application at the same time complicates this patch, but I
couldn't find a way to split it; if we keep set_dpms before begin_flush
then we break DPMS off, or if we try to move DPMS to output state before
using the repaint flush, we get stuck as the repaint hook generates an
asynchronous state update, followed immediately by set_dpms generating a
synchronous state update.
In drm_output_update_complete, the *_pending flags are cleared
before any of the pending actions are taken; this ensures that the
actions cannot recurse.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
8 years ago
|
|
|
if (output->state_cur->dpms == level)
|
|
|
|
return;
|
|
|
|
|
compositor-drm: Move repaint state application to flush
Split repaint into two stages, as implied by the grouped-repaint
interface: drm_output_repaint generates the repaint state only, and
drm_repaint_flush applies it.
This also moves DPMS into output state. Previously, the usual way to
DPMS off was that repaint would be called and apply its state, followed
by set_dpms being called afterwards to push the DPMS state separately.
As this happens before the repaint_flush hook, with no change to DPMS we
would set DPMS off, then immediately re-enable the output by posting the
repaint. Not ideal.
Moving DPMS application at the same time complicates this patch, but I
couldn't find a way to split it; if we keep set_dpms before begin_flush
then we break DPMS off, or if we try to move DPMS to output state before
using the repaint flush, we get stuck as the repaint hook generates an
asynchronous state update, followed immediately by set_dpms generating a
synchronous state update.
In drm_output_update_complete, the *_pending flags are cleared
before any of the pending actions are taken; this ensures that the
actions cannot recurse.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
8 years ago
|
|
|
/* If we're being called during the repaint loop, then this is
|
|
|
|
* simple: discard any previously-generated state, and create a new
|
|
|
|
* state where we disable everything. When we come to flush, this
|
|
|
|
* will be applied.
|
|
|
|
*
|
|
|
|
* However, we need to be careful: we can be called whilst another
|
|
|
|
* output is in its repaint cycle (pending_state exists), but our
|
|
|
|
* output still has an incomplete state application outstanding.
|
|
|
|
* In that case, we need to wait until that completes. */
|
|
|
|
if (pending_state && !output->state_last) {
|
|
|
|
/* The repaint loop already sets DPMS on; we don't need to
|
|
|
|
* explicitly set it on here, as it will already happen
|
|
|
|
* whilst applying the repaint state. */
|
|
|
|
if (level == WESTON_DPMS_ON)
|
|
|
|
return;
|
|
|
|
|
|
|
|
state = drm_pending_state_get_output(pending_state, output);
|
|
|
|
if (state)
|
|
|
|
drm_output_state_free(state);
|
|
|
|
state = drm_output_get_disable_state(pending_state, output);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* As we throw everything away when disabling, just send us back through
|
|
|
|
* a repaint cycle. */
|
|
|
|
if (level == WESTON_DPMS_ON) {
|
|
|
|
if (output->dpms_off_pending)
|
|
|
|
output->dpms_off_pending = 0;
|
|
|
|
weston_output_schedule_repaint(output_base);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
compositor-drm: Move repaint state application to flush
Split repaint into two stages, as implied by the grouped-repaint
interface: drm_output_repaint generates the repaint state only, and
drm_repaint_flush applies it.
This also moves DPMS into output state. Previously, the usual way to
DPMS off was that repaint would be called and apply its state, followed
by set_dpms being called afterwards to push the DPMS state separately.
As this happens before the repaint_flush hook, with no change to DPMS we
would set DPMS off, then immediately re-enable the output by posting the
repaint. Not ideal.
Moving DPMS application at the same time complicates this patch, but I
couldn't find a way to split it; if we keep set_dpms before begin_flush
then we break DPMS off, or if we try to move DPMS to output state before
using the repaint flush, we get stuck as the repaint hook generates an
asynchronous state update, followed immediately by set_dpms generating a
synchronous state update.
In drm_output_update_complete, the *_pending flags are cleared
before any of the pending actions are taken; this ensures that the
actions cannot recurse.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
8 years ago
|
|
|
/* If we've already got a request in the pipeline, then we need to
|
|
|
|
* park our DPMS request until that request has quiesced. */
|
|
|
|
if (output->state_last) {
|
|
|
|
output->dpms_off_pending = 1;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
pending_state = drm_pending_state_alloc(b);
|
|
|
|
drm_output_get_disable_state(pending_state, output);
|
|
|
|
ret = drm_pending_state_apply_sync(pending_state);
|
|
|
|
if (ret != 0)
|
|
|
|
weston_log("drm_set_dpms: couldn't disable output?\n");
|
|
|
|
}
|
|
|
|
|
|
|
|
static const char * const connector_type_names[] = {
|
|
|
|
[DRM_MODE_CONNECTOR_Unknown] = "Unknown",
|
|
|
|
[DRM_MODE_CONNECTOR_VGA] = "VGA",
|
|
|
|
[DRM_MODE_CONNECTOR_DVII] = "DVI-I",
|
|
|
|
[DRM_MODE_CONNECTOR_DVID] = "DVI-D",
|
|
|
|
[DRM_MODE_CONNECTOR_DVIA] = "DVI-A",
|
|
|
|
[DRM_MODE_CONNECTOR_Composite] = "Composite",
|
|
|
|
[DRM_MODE_CONNECTOR_SVIDEO] = "SVIDEO",
|
|
|
|
[DRM_MODE_CONNECTOR_LVDS] = "LVDS",
|
|
|
|
[DRM_MODE_CONNECTOR_Component] = "Component",
|
|
|
|
[DRM_MODE_CONNECTOR_9PinDIN] = "DIN",
|
|
|
|
[DRM_MODE_CONNECTOR_DisplayPort] = "DP",
|
|
|
|
[DRM_MODE_CONNECTOR_HDMIA] = "HDMI-A",
|
|
|
|
[DRM_MODE_CONNECTOR_HDMIB] = "HDMI-B",
|
|
|
|
[DRM_MODE_CONNECTOR_TV] = "TV",
|
|
|
|
[DRM_MODE_CONNECTOR_eDP] = "eDP",
|
|
|
|
#ifdef DRM_MODE_CONNECTOR_DSI
|
|
|
|
[DRM_MODE_CONNECTOR_VIRTUAL] = "Virtual",
|
|
|
|
[DRM_MODE_CONNECTOR_DSI] = "DSI",
|
|
|
|
#endif
|
|
|
|
};
|
|
|
|
|
|
|
|
/** Create a name given a DRM connector
|
|
|
|
*
|
|
|
|
* \param con The DRM connector whose type and id form the name.
|
|
|
|
* \return A newly allocate string, or NULL on error. Must be free()'d
|
|
|
|
* after use.
|
|
|
|
*
|
|
|
|
* The name does not identify the DRM display device.
|
|
|
|
*/
|
|
|
|
static char *
|
|
|
|
make_connector_name(const drmModeConnector *con)
|
|
|
|
{
|
|
|
|
char *name;
|
|
|
|
const char *type_name = NULL;
|
|
|
|
int ret;
|
|
|
|
|
|
|
|
if (con->connector_type < ARRAY_LENGTH(connector_type_names))
|
|
|
|
type_name = connector_type_names[con->connector_type];
|
|
|
|
|
|
|
|
if (!type_name)
|
|
|
|
type_name = "UNNAMED";
|
|
|
|
|
|
|
|
ret = asprintf(&name, "%s-%d", type_name, con->connector_type_id);
|
|
|
|
if (ret < 0)
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
return name;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
|
|
|
find_crtc_for_connector(struct drm_backend *b,
|
|
|
|
drmModeRes *resources, drmModeConnector *connector)
|
|
|
|
{
|
|
|
|
drmModeEncoder *encoder;
|
|
|
|
int i, j;
|
|
|
|
int ret = -1;
|
|
|
|
|
|
|
|
for (j = 0; j < connector->count_encoders; j++) {
|
|
|
|
uint32_t possible_crtcs, encoder_id, crtc_id;
|
|
|
|
|
|
|
|
encoder = drmModeGetEncoder(b->drm.fd, connector->encoders[j]);
|
|
|
|
if (encoder == NULL) {
|
|
|
|
weston_log("Failed to get encoder.\n");
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
encoder_id = encoder->encoder_id;
|
|
|
|
possible_crtcs = encoder->possible_crtcs;
|
|
|
|
crtc_id = encoder->crtc_id;
|
|
|
|
drmModeFreeEncoder(encoder);
|
|
|
|
|
|
|
|
for (i = 0; i < resources->count_crtcs; i++) {
|
|
|
|
if (!(possible_crtcs & (1 << i)))
|
|
|
|
continue;
|
|
|
|
|
|
|
|
if (drm_output_find_by_crtc(b, resources->crtcs[i]))
|
|
|
|
continue;
|
|
|
|
|
|
|
|
/* Try to preserve the existing
|
|
|
|
* CRTC -> encoder -> connector routing; it makes
|
|
|
|
* initialisation faster, and also since we have a
|
|
|
|
* very dumb picking algorithm, may preserve a better
|
|
|
|
* choice. */
|
|
|
|
if (!connector->encoder_id ||
|
|
|
|
(encoder_id == connector->encoder_id &&
|
|
|
|
crtc_id == resources->crtcs[i]))
|
|
|
|
return i;
|
|
|
|
|
|
|
|
ret = i;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void drm_output_fini_cursor_egl(struct drm_output *output)
|
|
|
|
{
|
|
|
|
unsigned int i;
|
|
|
|
|
|
|
|
for (i = 0; i < ARRAY_LENGTH(output->gbm_cursor_fb); i++) {
|
|
|
|
drm_fb_unref(output->gbm_cursor_fb[i]);
|
|
|
|
output->gbm_cursor_fb[i] = NULL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
|
|
|
drm_output_init_cursor_egl(struct drm_output *output, struct drm_backend *b)
|
|
|
|
{
|
|
|
|
unsigned int i;
|
|
|
|
|
|
|
|
/* No point creating cursors if we don't have a plane for them. */
|
|
|
|
if (!output->cursor_plane)
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
for (i = 0; i < ARRAY_LENGTH(output->gbm_cursor_fb); i++) {
|
|
|
|
struct gbm_bo *bo;
|
|
|
|
|
|
|
|
bo = gbm_bo_create(b->gbm, b->cursor_width, b->cursor_height,
|
|
|
|
GBM_FORMAT_ARGB8888,
|
|
|
|
GBM_BO_USE_CURSOR | GBM_BO_USE_WRITE);
|
|
|
|
if (!bo)
|
|
|
|
goto err;
|
|
|
|
|
|
|
|
output->gbm_cursor_fb[i] =
|
|
|
|
drm_fb_get_from_bo(bo, b, GBM_FORMAT_ARGB8888,
|
|
|
|
BUFFER_CURSOR);
|
|
|
|
if (!output->gbm_cursor_fb[i]) {
|
|
|
|
gbm_bo_destroy(bo);
|
|
|
|
goto err;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
err:
|
|
|
|
weston_log("cursor buffers unavailable, using gl cursors\n");
|
|
|
|
b->cursors_are_broken = 1;
|
|
|
|
drm_output_fini_cursor_egl(output);
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Init output state that depends on gl or gbm */
|
|
|
|
static int
|
|
|
|
drm_output_init_egl(struct drm_output *output, struct drm_backend *b)
|
|
|
|
{
|
|
|
|
EGLint format[2] = {
|
|
|
|
output->gbm_format,
|
|
|
|
fallback_format_for(output->gbm_format),
|
|
|
|
};
|
|
|
|
int n_formats = 1;
|
|
|
|
|
|
|
|
output->gbm_surface = gbm_surface_create(b->gbm,
|
|
|
|
output->base.current_mode->width,
|
|
|
|
output->base.current_mode->height,
|
|
|
|
format[0],
|
|
|
|
GBM_BO_USE_SCANOUT |
|
|
|
|
GBM_BO_USE_RENDERING);
|
|
|
|
if (!output->gbm_surface) {
|
|
|
|
weston_log("failed to create gbm surface\n");
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (format[1])
|
|
|
|
n_formats = 2;
|
|
|
|
if (gl_renderer->output_window_create(&output->base,
|
|
|
|
(EGLNativeWindowType)output->gbm_surface,
|
|
|
|
output->gbm_surface,
|
|
|
|
gl_renderer->opaque_attribs,
|
|
|
|
format,
|
|
|
|
n_formats) < 0) {
|
|
|
|
weston_log("failed to create gl renderer output state\n");
|
|
|
|
gbm_surface_destroy(output->gbm_surface);
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
drm_output_init_cursor_egl(output, b);
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
drm_output_fini_egl(struct drm_output *output)
|
|
|
|
{
|
|
|
|
struct drm_backend *b = to_drm_backend(output->base.compositor);
|
|
|
|
|
|
|
|
/* Destroying the GBM surface will destroy all our GBM buffers,
|
|
|
|
* regardless of refcount. Ensure we destroy them here. */
|
|
|
|
if (!b->shutting_down &&
|
|
|
|
output->scanout_plane->state_cur->fb &&
|
|
|
|
output->scanout_plane->state_cur->fb->type == BUFFER_GBM_SURFACE) {
|
|
|
|
drm_plane_state_free(output->scanout_plane->state_cur, true);
|
|
|
|
output->scanout_plane->state_cur =
|
|
|
|
drm_plane_state_alloc(NULL, output->scanout_plane);
|
|
|
|
output->scanout_plane->state_cur->complete = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
gl_renderer->output_destroy(&output->base);
|
|
|
|
gbm_surface_destroy(output->gbm_surface);
|
|
|
|
drm_output_fini_cursor_egl(output);
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
|
|
|
drm_output_init_pixman(struct drm_output *output, struct drm_backend *b)
|
|
|
|
{
|
|
|
|
int w = output->base.current_mode->width;
|
|
|
|
int h = output->base.current_mode->height;
|
|
|
|
uint32_t format = output->gbm_format;
|
|
|
|
uint32_t pixman_format;
|
|
|
|
unsigned int i;
|
|
|
|
|
|
|
|
switch (format) {
|
|
|
|
case GBM_FORMAT_XRGB8888:
|
|
|
|
pixman_format = PIXMAN_x8r8g8b8;
|
|
|
|
break;
|
|
|
|
case GBM_FORMAT_RGB565:
|
|
|
|
pixman_format = PIXMAN_r5g6b5;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
weston_log("Unsupported pixman format 0x%x\n", format);
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* FIXME error checking */
|
|
|
|
for (i = 0; i < ARRAY_LENGTH(output->dumb); i++) {
|
|
|
|
output->dumb[i] = drm_fb_create_dumb(b, w, h, format);
|
|
|
|
if (!output->dumb[i])
|
|
|
|
goto err;
|
|
|
|
|
|
|
|
output->image[i] =
|
|
|
|
pixman_image_create_bits(pixman_format, w, h,
|
|
|
|
output->dumb[i]->map,
|
|
|
|
output->dumb[i]->stride);
|
|
|
|
if (!output->image[i])
|
|
|
|
goto err;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (pixman_renderer_output_create(&output->base) < 0)
|
|
|
|
goto err;
|
|
|
|
|
|
|
|
pixman_region32_init_rect(&output->previous_damage,
|
|
|
|
output->base.x, output->base.y, output->base.width, output->base.height);
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
err:
|
|
|
|
for (i = 0; i < ARRAY_LENGTH(output->dumb); i++) {
|
|
|
|
if (output->dumb[i])
|
|
|
|
drm_fb_unref(output->dumb[i]);
|
|
|
|
if (output->image[i])
|
|
|
|
pixman_image_unref(output->image[i]);
|
|
|
|
|
|
|
|
output->dumb[i] = NULL;
|
|
|
|
output->image[i] = NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
drm_output_fini_pixman(struct drm_output *output)
|
|
|
|
{
|
|
|
|
struct drm_backend *b = to_drm_backend(output->base.compositor);
|
|
|
|
unsigned int i;
|
|
|
|
|
|
|
|
/* Destroying the Pixman surface will destroy all our buffers,
|
|
|
|
* regardless of refcount. Ensure we destroy them here. */
|
|
|
|
if (!b->shutting_down &&
|
|
|
|
output->scanout_plane->state_cur->fb &&
|
|
|
|
output->scanout_plane->state_cur->fb->type == BUFFER_PIXMAN_DUMB) {
|
|
|
|
drm_plane_state_free(output->scanout_plane->state_cur, true);
|
|
|
|
output->scanout_plane->state_cur =
|
|
|
|
drm_plane_state_alloc(NULL, output->scanout_plane);
|
|
|
|
output->scanout_plane->state_cur->complete = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
pixman_renderer_output_destroy(&output->base);
|
|
|
|
pixman_region32_fini(&output->previous_damage);
|
|
|
|
|
|
|
|
for (i = 0; i < ARRAY_LENGTH(output->dumb); i++) {
|
|
|
|
pixman_image_unref(output->image[i]);
|
|
|
|
drm_fb_unref(output->dumb[i]);
|
|
|
|
output->dumb[i] = NULL;
|
|
|
|
output->image[i] = NULL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
edid_parse_string(const uint8_t *data, char text[])
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
int replaced = 0;
|
|
|
|
|
|
|
|
/* this is always 12 bytes, but we can't guarantee it's null
|
|
|
|
* terminated or not junk. */
|
|
|
|
strncpy(text, (const char *) data, 12);
|
|
|
|
|
|
|
|
/* guarantee our new string is null-terminated */
|
|
|
|
text[12] = '\0';
|
|
|
|
|
|
|
|
/* remove insane chars */
|
|
|
|
for (i = 0; text[i] != '\0'; i++) {
|
|
|
|
if (text[i] == '\n' ||
|
|
|
|
text[i] == '\r') {
|
|
|
|
text[i] = '\0';
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* ensure string is printable */
|
|
|
|
for (i = 0; text[i] != '\0'; i++) {
|
|
|
|
if (!isprint(text[i])) {
|
|
|
|
text[i] = '-';
|
|
|
|
replaced++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* if the string is random junk, ignore the string */
|
|
|
|
if (replaced > 4)
|
|
|
|
text[0] = '\0';
|
|
|
|
}
|
|
|
|
|
|
|
|
#define EDID_DESCRIPTOR_ALPHANUMERIC_DATA_STRING 0xfe
|
|
|
|
#define EDID_DESCRIPTOR_DISPLAY_PRODUCT_NAME 0xfc
|
|
|
|
#define EDID_DESCRIPTOR_DISPLAY_PRODUCT_SERIAL_NUMBER 0xff
|
|
|
|
#define EDID_OFFSET_DATA_BLOCKS 0x36
|
|
|
|
#define EDID_OFFSET_LAST_BLOCK 0x6c
|
|
|
|
#define EDID_OFFSET_PNPID 0x08
|
|
|
|
#define EDID_OFFSET_SERIAL 0x0c
|
|
|
|
|
|
|
|
static int
|
|
|
|
edid_parse(struct drm_edid *edid, const uint8_t *data, size_t length)
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
uint32_t serial_number;
|
|
|
|
|
|
|
|
/* check header */
|
|
|
|
if (length < 128)
|
|
|
|
return -1;
|
|
|
|
if (data[0] != 0x00 || data[1] != 0xff)
|
|
|
|
return -1;
|
|
|
|
|
|
|
|
/* decode the PNP ID from three 5 bit words packed into 2 bytes
|
|
|
|
* /--08--\/--09--\
|
|
|
|
* 7654321076543210
|
|
|
|
* |\---/\---/\---/
|
|
|
|
* R C1 C2 C3 */
|
|
|
|
edid->pnp_id[0] = 'A' + ((data[EDID_OFFSET_PNPID + 0] & 0x7c) / 4) - 1;
|
|
|
|
edid->pnp_id[1] = 'A' + ((data[EDID_OFFSET_PNPID + 0] & 0x3) * 8) + ((data[EDID_OFFSET_PNPID + 1] & 0xe0) / 32) - 1;
|
|
|
|
edid->pnp_id[2] = 'A' + (data[EDID_OFFSET_PNPID + 1] & 0x1f) - 1;
|
|
|
|
edid->pnp_id[3] = '\0';
|
|
|
|
|
|
|
|
/* maybe there isn't a ASCII serial number descriptor, so use this instead */
|
|
|
|
serial_number = (uint32_t) data[EDID_OFFSET_SERIAL + 0];
|
|
|
|
serial_number += (uint32_t) data[EDID_OFFSET_SERIAL + 1] * 0x100;
|
|
|
|
serial_number += (uint32_t) data[EDID_OFFSET_SERIAL + 2] * 0x10000;
|
|
|
|
serial_number += (uint32_t) data[EDID_OFFSET_SERIAL + 3] * 0x1000000;
|
|
|
|
if (serial_number > 0)
|
|
|
|
sprintf(edid->serial_number, "%lu", (unsigned long) serial_number);
|
|
|
|
|
|
|
|
/* parse EDID data */
|
|
|
|
for (i = EDID_OFFSET_DATA_BLOCKS;
|
|
|
|
i <= EDID_OFFSET_LAST_BLOCK;
|
|
|
|
i += 18) {
|
|
|
|
/* ignore pixel clock data */
|
|
|
|
if (data[i] != 0)
|
|
|
|
continue;
|
|
|
|
if (data[i+2] != 0)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
/* any useful blocks? */
|
|
|
|
if (data[i+3] == EDID_DESCRIPTOR_DISPLAY_PRODUCT_NAME) {
|
|
|
|
edid_parse_string(&data[i+5],
|
|
|
|
edid->monitor_name);
|
|
|
|
} else if (data[i+3] == EDID_DESCRIPTOR_DISPLAY_PRODUCT_SERIAL_NUMBER) {
|
|
|
|
edid_parse_string(&data[i+5],
|
|
|
|
edid->serial_number);
|
|
|
|
} else if (data[i+3] == EDID_DESCRIPTOR_ALPHANUMERIC_DATA_STRING) {
|
|
|
|
edid_parse_string(&data[i+5],
|
|
|
|
edid->eisa_id);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
/** Parse monitor make, model and serial from EDID
|
|
|
|
*
|
|
|
|
* \param b The backend instance.
|
|
|
|
* \param output The output whose \c drm_edid to fill in.
|
|
|
|
* \param props The DRM connector properties to get the EDID from.
|
|
|
|
* \param make[out] The monitor make (PNP ID).
|
|
|
|
* \param model[out] The monitor model (name).
|
|
|
|
* \param serial_number[out] The monitor serial number.
|
|
|
|
*
|
|
|
|
* Each of \c *make, \c *model and \c *serial_number are set only if the
|
|
|
|
* information is found in the EDID. The pointers they are set to must not
|
|
|
|
* be free()'d explicitly, instead they get implicitly freed when the
|
|
|
|
* \c drm_output is destroyed.
|
|
|
|
*/
|
|
|
|
static void
|
|
|
|
find_and_parse_output_edid(struct drm_backend *b, struct drm_output *output,
|
|
|
|
drmModeObjectPropertiesPtr props,
|
|
|
|
const char **make,
|
|
|
|
const char **model,
|
|
|
|
const char **serial_number)
|
|
|
|
{
|
|
|
|
drmModePropertyBlobPtr edid_blob = NULL;
|
|
|
|
uint32_t blob_id;
|
|
|
|
int rc;
|
|
|
|
|
|
|
|
blob_id =
|
|
|
|
drm_property_get_value(&output->props_conn[WDRM_CONNECTOR_EDID],
|
|
|
|
props, 0);
|
|
|
|
if (!blob_id)
|
|
|
|
return;
|
|
|
|
|
|
|
|
edid_blob = drmModeGetPropertyBlob(b->drm.fd, blob_id);
|
|
|
|
if (!edid_blob)
|
|
|
|
return;
|
|
|
|
|
|
|
|
rc = edid_parse(&output->edid,
|
|
|
|
edid_blob->data,
|
|
|
|
edid_blob->length);
|
|
|
|
if (!rc) {
|
|
|
|
weston_log("EDID data '%s', '%s', '%s'\n",
|
|
|
|
output->edid.pnp_id,
|
|
|
|
output->edid.monitor_name,
|
|
|
|
output->edid.serial_number);
|
|
|
|
if (output->edid.pnp_id[0] != '\0')
|
|
|
|
*make = output->edid.pnp_id;
|
|
|
|
if (output->edid.monitor_name[0] != '\0')
|
|
|
|
*model = output->edid.monitor_name;
|
|
|
|
if (output->edid.serial_number[0] != '\0')
|
|
|
|
*serial_number = output->edid.serial_number;
|
|
|
|
}
|
|
|
|
drmModeFreePropertyBlob(edid_blob);
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
|
|
|
parse_modeline(const char *s, drmModeModeInfo *mode)
|
|
|
|
{
|
|
|
|
char hsync[16];
|
|
|
|
char vsync[16];
|
|
|
|
float fclock;
|
|
|
|
|
|
|
|
mode->type = DRM_MODE_TYPE_USERDEF;
|
|
|
|
mode->hskew = 0;
|
|
|
|
mode->vscan = 0;
|
|
|
|
mode->vrefresh = 0;
|
|
|
|
mode->flags = 0;
|
|
|
|
|
|
|
|
if (sscanf(s, "%f %hd %hd %hd %hd %hd %hd %hd %hd %15s %15s",
|
|
|
|
&fclock,
|
|
|
|
&mode->hdisplay,
|
|
|
|
&mode->hsync_start,
|
|
|
|
&mode->hsync_end,
|
|
|
|
&mode->htotal,
|
|
|
|
&mode->vdisplay,
|
|
|
|
&mode->vsync_start,
|
|
|
|
&mode->vsync_end,
|
|
|
|
&mode->vtotal, hsync, vsync) != 11)
|
|
|
|
return -1;
|
|
|
|
|
|
|
|
mode->clock = fclock * 1000;
|
|
|
|
if (strcmp(hsync, "+hsync") == 0)
|
|
|
|
mode->flags |= DRM_MODE_FLAG_PHSYNC;
|
|
|
|
else if (strcmp(hsync, "-hsync") == 0)
|
|
|
|
mode->flags |= DRM_MODE_FLAG_NHSYNC;
|
|
|
|
else
|
|
|
|
return -1;
|
|
|
|
|
|
|
|
if (strcmp(vsync, "+vsync") == 0)
|
|
|
|
mode->flags |= DRM_MODE_FLAG_PVSYNC;
|
|
|
|
else if (strcmp(vsync, "-vsync") == 0)
|
|
|
|
mode->flags |= DRM_MODE_FLAG_NVSYNC;
|
|
|
|
else
|
|
|
|
return -1;
|
|
|
|
|
|
|
|
snprintf(mode->name, sizeof mode->name, "%dx%d@%.3f",
|
|
|
|
mode->hdisplay, mode->vdisplay, fclock);
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
setup_output_seat_constraint(struct drm_backend *b,
|
|
|
|
struct weston_output *output,
|
|
|
|
const char *s)
|
|
|
|
{
|
|
|
|
if (strcmp(s, "") != 0) {
|
|
|
|
struct weston_pointer *pointer;
|
|
|
|
struct udev_seat *seat;
|
|
|
|
|
|
|
|
seat = udev_seat_get_named(&b->input, s);
|
|
|
|
if (!seat)
|
|
|
|
return;
|
|
|
|
|
|
|
|
seat->base.output = output;
|
|
|
|
|
|
|
|
pointer = weston_seat_get_pointer(&seat->base);
|
|
|
|
if (pointer)
|
|
|
|
weston_pointer_clamp(pointer,
|
|
|
|
&pointer->x,
|
|
|
|
&pointer->y);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
|
|
|
parse_gbm_format(const char *s, uint32_t default_value, uint32_t *gbm_format)
|
|
|
|
{
|
|
|
|
int ret = 0;
|
|
|
|
|
|
|
|
if (s == NULL)
|
|
|
|
*gbm_format = default_value;
|
|
|
|
else if (strcmp(s, "xrgb8888") == 0)
|
|
|
|
*gbm_format = GBM_FORMAT_XRGB8888;
|
|
|
|
else if (strcmp(s, "rgb565") == 0)
|
|
|
|
*gbm_format = GBM_FORMAT_RGB565;
|
|
|
|
else if (strcmp(s, "xrgb2101010") == 0)
|
|
|
|
*gbm_format = GBM_FORMAT_XRGB2101010;
|
|
|
|
else {
|
|
|
|
weston_log("fatal: unrecognized pixel format: %s\n", s);
|
|
|
|
ret = -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Choose suitable mode for an output
|
|
|
|
*
|
|
|
|
* Find the most suitable mode to use for initial setup (or reconfiguration on
|
|
|
|
* hotplug etc) for a DRM output.
|
|
|
|
*
|
|
|
|
* @param output DRM output to choose mode for
|
|
|
|
* @param kind Strategy and preference to use when choosing mode
|
|
|
|
* @param width Desired width for this output
|
|
|
|
* @param height Desired height for this output
|
|
|
|
* @param current_mode Mode currently being displayed on this output
|
|
|
|
* @param modeline Manually-entered mode (may be NULL)
|
|
|
|
* @returns A mode from the output's mode list, or NULL if none available
|
|
|
|
*/
|
|
|
|
static struct drm_mode *
|
|
|
|
drm_output_choose_initial_mode(struct drm_backend *backend,
|
|
|
|
struct drm_output *output,
|
|
|
|
enum weston_drm_backend_output_mode mode,
|
|
|
|
const char *modeline,
|
|
|
|
const drmModeModeInfo *current_mode)
|
|
|
|
{
|
|
|
|
struct drm_mode *preferred = NULL;
|
|
|
|
struct drm_mode *current = NULL;
|
|
|
|
struct drm_mode *configured = NULL;
|
|
|
|
struct drm_mode *best = NULL;
|
|
|
|
struct drm_mode *drm_mode;
|
|
|
|
drmModeModeInfo drm_modeline;
|
|
|
|
int32_t width = 0;
|
|
|
|
int32_t height = 0;
|
|
|
|
uint32_t refresh = 0;
|
|
|
|
int n;
|
|
|
|
|
|
|
|
if (mode == WESTON_DRM_BACKEND_OUTPUT_PREFERRED && modeline) {
|
|
|
|
n = sscanf(modeline, "%dx%d@%d", &width, &height, &refresh);
|
|
|
|
if (n != 2 && n != 3) {
|
|
|
|
width = -1;
|
|
|
|
|
|
|
|
if (parse_modeline(modeline, &drm_modeline) == 0) {
|
|
|
|
configured = drm_output_add_mode(output, &drm_modeline);
|
|
|
|
if (!configured)
|
|
|
|
return NULL;
|
|
|
|
} else {
|
|
|
|
weston_log("Invalid modeline \"%s\" for output %s\n",
|
|
|
|
modeline, output->base.name);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
wl_list_for_each_reverse(drm_mode, &output->base.mode_list, base.link) {
|
|
|
|
if (width == drm_mode->base.width &&
|
|
|
|
height == drm_mode->base.height &&
|
|
|
|
(refresh == 0 || refresh == drm_mode->mode_info.vrefresh))
|
|
|
|
configured = drm_mode;
|
|
|
|
|
|
|
|
if (memcmp(current_mode, &drm_mode->mode_info,
|
|
|
|
sizeof *current_mode) == 0)
|
|
|
|
current = drm_mode;
|
|
|
|
|
|
|
|
if (drm_mode->base.flags & WL_OUTPUT_MODE_PREFERRED)
|
|
|
|
preferred = drm_mode;
|
|
|
|
|
|
|
|
best = drm_mode;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (current == NULL && current_mode->clock != 0) {
|
|
|
|
current = drm_output_add_mode(output, current_mode);
|
|
|
|
if (!current)
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (mode == WESTON_DRM_BACKEND_OUTPUT_CURRENT)
|
|
|
|
configured = current;
|
|
|
|
|
|
|
|
if (configured)
|
|
|
|
return configured;
|
|
|
|
|
|
|
|
if (preferred)
|
|
|
|
return preferred;
|
|
|
|
|
|
|
|
if (current)
|
|
|
|
return current;
|
|
|
|
|
|
|
|
if (best)
|
|
|
|
return best;
|
|
|
|
|
|
|
|
weston_log("no available modes for %s\n", output->base.name);
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
|
|
|
connector_get_current_mode(drmModeConnector *connector, int drm_fd,
|
|
|
|
drmModeModeInfo *mode)
|
|
|
|
{
|
|
|
|
drmModeEncoder *encoder;
|
|
|
|
drmModeCrtc *crtc;
|
|
|
|
|
|
|
|
/* Get the current mode on the crtc that's currently driving
|
|
|
|
* this connector. */
|
|
|
|
encoder = drmModeGetEncoder(drm_fd, connector->encoder_id);
|
|
|
|
memset(mode, 0, sizeof *mode);
|
|
|
|
if (encoder != NULL) {
|
|
|
|
crtc = drmModeGetCrtc(drm_fd, encoder->crtc_id);
|
|
|
|
drmModeFreeEncoder(encoder);
|
|
|
|
if (crtc == NULL)
|
|
|
|
return -1;
|
|
|
|
if (crtc->mode_valid)
|
|
|
|
*mode = crtc->mode;
|
|
|
|
drmModeFreeCrtc(crtc);
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
|
|
|
drm_output_set_mode(struct weston_output *base,
|
|
|
|
enum weston_drm_backend_output_mode mode,
|
|
|
|
const char *modeline)
|
|
|
|
{
|
|
|
|
struct drm_output *output = to_drm_output(base);
|
|
|
|
struct drm_backend *b = to_drm_backend(base->compositor);
|
|
|
|
|
|
|
|
struct drm_mode *current;
|
|
|
|
drmModeModeInfo crtc_mode;
|
|
|
|
|
|
|
|
if (connector_get_current_mode(output->connector, b->drm.fd, &crtc_mode) < 0)
|
|
|
|
return -1;
|
|
|
|
|
|
|
|
current = drm_output_choose_initial_mode(b, output, mode, modeline, &crtc_mode);
|
|
|
|
if (!current)
|
|
|
|
return -1;
|
|
|
|
|
|
|
|
output->base.current_mode = ¤t->base;
|
|
|
|
output->base.current_mode->flags |= WL_OUTPUT_MODE_CURRENT;
|
|
|
|
|
|
|
|
/* Set native_ fields, so weston_output_mode_switch_to_native() works */
|
|
|
|
output->base.native_mode = output->base.current_mode;
|
|
|
|
output->base.native_scale = output->base.current_scale;
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
drm_output_set_gbm_format(struct weston_output *base,
|
|
|
|
const char *gbm_format)
|
|
|
|
{
|
|
|
|
struct drm_output *output = to_drm_output(base);
|
|
|
|
struct drm_backend *b = to_drm_backend(base->compositor);
|
|
|
|
|
|
|
|
if (parse_gbm_format(gbm_format, b->gbm_format, &output->gbm_format) == -1)
|
|
|
|
output->gbm_format = b->gbm_format;
|
|
|
|
|
|
|
|
/* Without universal planes, we can't discover which formats are
|
|
|
|
* supported by the primary plane; we just hope that the GBM format
|
|
|
|
* works. */
|
|
|
|
if (!b->universal_planes)
|
|
|
|
output->scanout_plane->formats[0] = output->gbm_format;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
drm_output_set_seat(struct weston_output *base,
|
|
|
|
const char *seat)
|
|
|
|
{
|
|
|
|
struct drm_output *output = to_drm_output(base);
|
|
|
|
struct drm_backend *b = to_drm_backend(base->compositor);
|
|
|
|
|
|
|
|
setup_output_seat_constraint(b, &output->base,
|
|
|
|
seat ? seat : "");
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
|
|
|
drm_output_enable(struct weston_output *base)
|
|
|
|
{
|
|
|
|
struct drm_output *output = to_drm_output(base);
|
|
|
|
struct drm_backend *b = to_drm_backend(base->compositor);
|
|
|
|
struct weston_mode *m;
|
|
|
|
|
|
|
|
if (b->pageflip_timeout)
|
|
|
|
drm_output_pageflip_timer_create(output);
|
|
|
|
|
|
|
|
if (b->use_pixman) {
|
|
|
|
if (drm_output_init_pixman(output, b) < 0) {
|
|
|
|
weston_log("Failed to init output pixman state\n");
|
|
|
|
goto err;
|
|
|
|
}
|
|
|
|
} else if (drm_output_init_egl(output, b) < 0) {
|
|
|
|
weston_log("Failed to init output gl state\n");
|
|
|
|
goto err;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (output->backlight) {
|
|
|
|
weston_log("Initialized backlight, device %s\n",
|
|
|
|
output->backlight->path);
|
|
|
|
output->base.set_backlight = drm_set_backlight;
|
|
|
|
output->base.backlight_current = drm_get_backlight(output);
|
|
|
|
} else {
|
|
|
|
weston_log("Failed to initialize backlight\n");
|
|
|
|
}
|
|
|
|
|
|
|
|
output->base.start_repaint_loop = drm_output_start_repaint_loop;
|
|
|
|
output->base.repaint = drm_output_repaint;
|
|
|
|
output->base.assign_planes = drm_assign_planes;
|
|
|
|
output->base.set_dpms = drm_set_dpms;
|
|
|
|
output->base.switch_mode = drm_output_switch_mode;
|
|
|
|
|
|
|
|
output->base.gamma_size = output->original_crtc->gamma_size;
|
|
|
|
output->base.set_gamma = drm_output_set_gamma;
|
|
|
|
|
|
|
|
if (output->cursor_plane)
|
|
|
|
weston_compositor_stack_plane(b->compositor,
|
|
|
|
&output->cursor_plane->base,
|
|
|
|
NULL);
|
|
|
|
else
|
|
|
|
b->cursors_are_broken = 1;
|
|
|
|
|
|
|
|
weston_compositor_stack_plane(b->compositor,
|
|
|
|
&output->scanout_plane->base,
|
|
|
|
&b->compositor->primary_plane);
|
|
|
|
|
|
|
|
weston_log("Output %s, (connector %d, crtc %d)\n",
|
|
|
|
output->base.name, output->connector_id, output->crtc_id);
|
|
|
|
wl_list_for_each(m, &output->base.mode_list, link)
|
|
|
|
weston_log_continue(STAMP_SPACE "mode %dx%d@%.1f%s%s%s\n",
|
|
|
|
m->width, m->height, m->refresh / 1000.0,
|
|
|
|
m->flags & WL_OUTPUT_MODE_PREFERRED ?
|
|
|
|
", preferred" : "",
|
|
|
|
m->flags & WL_OUTPUT_MODE_CURRENT ?
|
|
|
|
", current" : "",
|
|
|
|
output->connector->count_modes == 0 ?
|
|
|
|
", built-in" : "");
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
err:
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
drm_output_deinit(struct weston_output *base)
|
|
|
|
{
|
|
|
|
struct drm_output *output = to_drm_output(base);
|
|
|
|
struct drm_backend *b = to_drm_backend(base->compositor);
|
|
|
|
uint32_t *unused;
|
|
|
|
|
|
|
|
if (b->use_pixman)
|
|
|
|
drm_output_fini_pixman(output);
|
|
|
|
else
|
|
|
|
drm_output_fini_egl(output);
|
|
|
|
|
|
|
|
/* Since our planes are no longer in use anywhere, remove their base
|
|
|
|
* weston_plane's link from the plane stacking list, unless we're
|
|
|
|
* shutting down, in which case the plane has already been
|
|
|
|
* destroyed. */
|
|
|
|
if (!b->shutting_down) {
|
|
|
|
wl_list_remove(&output->scanout_plane->base.link);
|
|
|
|
wl_list_init(&output->scanout_plane->base.link);
|
|
|
|
|
|
|
|
if (output->cursor_plane) {
|
|
|
|
wl_list_remove(&output->cursor_plane->base.link);
|
|
|
|
wl_list_init(&output->cursor_plane->base.link);
|
|
|
|
/* Turn off hardware cursor */
|
|
|
|
drmModeSetCursor(b->drm.fd, output->crtc_id, 0, 0, 0);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
unused = wl_array_add(&b->unused_connectors, sizeof(*unused));
|
|
|
|
*unused = output->connector_id;
|
|
|
|
unused = wl_array_add(&b->unused_crtcs, sizeof(*unused));
|
|
|
|
*unused = output->crtc_id;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
drm_output_destroy(struct weston_output *base)
|
|
|
|
{
|
|
|
|
struct drm_output *output = to_drm_output(base);
|
|
|
|
struct drm_backend *b = to_drm_backend(base->compositor);
|
|
|
|
struct drm_mode *drm_mode, *next;
|
|
|
|
drmModeCrtcPtr origcrtc = output->original_crtc;
|
|
|
|
|
|
|
|
if (output->page_flip_pending || output->vblank_pending) {
|
|
|
|
output->destroy_pending = 1;
|
|
|
|
weston_log("destroy output while page flip pending\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (output->base.enabled)
|
|
|
|
drm_output_deinit(&output->base);
|
|
|
|
|
|
|
|
if (!b->universal_planes && !b->shutting_down) {
|
|
|
|
/* With universal planes, the 'special' planes are allocated at
|
|
|
|
* startup, freed at shutdown, and live on the plane list in
|
|
|
|
* between. We want the planes to continue to exist and be freed
|
|
|
|
* up for other outputs.
|
|
|
|
*
|
|
|
|
* Without universal planes, our special planes are
|
|
|
|
* pseudo-planes allocated at output creation, freed at output
|
|
|
|
* destruction, and not usable by other outputs.
|
|
|
|
*
|
|
|
|
* On the other hand, if the compositor is already shutting down,
|
|
|
|
* the plane has already been destroyed.
|
|
|
|
*/
|
|
|
|
if (output->cursor_plane)
|
|
|
|
drm_plane_destroy(output->cursor_plane);
|
|
|
|
drm_plane_destroy(output->scanout_plane);
|
|
|
|
}
|
|
|
|
|
|
|
|
wl_list_for_each_safe(drm_mode, next, &output->base.mode_list,
|
|
|
|
base.link) {
|
|
|
|
wl_list_remove(&drm_mode->base.link);
|
|
|
|
free(drm_mode);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (origcrtc) {
|
|
|
|
/* Restore original CRTC state */
|
|
|
|
drmModeSetCrtc(b->drm.fd, origcrtc->crtc_id, origcrtc->buffer_id,
|
|
|
|
origcrtc->x, origcrtc->y,
|
|
|
|
&output->connector_id, 1, &origcrtc->mode);
|
|
|
|
drmModeFreeCrtc(origcrtc);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (output->pageflip_timer)
|
|
|
|
wl_event_source_remove(output->pageflip_timer);
|
|
|
|
|
|
|
|
weston_output_release(&output->base);
|
|
|
|
|
|
|
|
drm_property_info_free(output->props_conn, WDRM_CONNECTOR__COUNT);
|
|
|
|
|
|
|
|
drmModeFreeConnector(output->connector);
|
|
|
|
|
|
|
|
if (output->backlight)
|
|
|
|
backlight_destroy(output->backlight);
|
|
|
|
|
|
|
|
assert(!output->state_last);
|
|
|
|
drm_output_state_free(output->state_cur);
|
|
|
|
|
|
|
|
free(output);
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
|
|
|
drm_output_disable(struct weston_output *base)
|
|
|
|
{
|
|
|
|
struct drm_output *output = to_drm_output(base);
|
|
|
|
struct drm_backend *b = to_drm_backend(base->compositor);
|
compositor-drm: Move repaint state application to flush
Split repaint into two stages, as implied by the grouped-repaint
interface: drm_output_repaint generates the repaint state only, and
drm_repaint_flush applies it.
This also moves DPMS into output state. Previously, the usual way to
DPMS off was that repaint would be called and apply its state, followed
by set_dpms being called afterwards to push the DPMS state separately.
As this happens before the repaint_flush hook, with no change to DPMS we
would set DPMS off, then immediately re-enable the output by posting the
repaint. Not ideal.
Moving DPMS application at the same time complicates this patch, but I
couldn't find a way to split it; if we keep set_dpms before begin_flush
then we break DPMS off, or if we try to move DPMS to output state before
using the repaint flush, we get stuck as the repaint hook generates an
asynchronous state update, followed immediately by set_dpms generating a
synchronous state update.
In drm_output_update_complete, the *_pending flags are cleared
before any of the pending actions are taken; this ensures that the
actions cannot recurse.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
8 years ago
|
|
|
struct drm_pending_state *pending_state;
|
|
|
|
int ret;
|
|
|
|
|
|
|
|
if (output->page_flip_pending || output->vblank_pending) {
|
|
|
|
output->disable_pending = 1;
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
compositor-drm: Move repaint state application to flush
Split repaint into two stages, as implied by the grouped-repaint
interface: drm_output_repaint generates the repaint state only, and
drm_repaint_flush applies it.
This also moves DPMS into output state. Previously, the usual way to
DPMS off was that repaint would be called and apply its state, followed
by set_dpms being called afterwards to push the DPMS state separately.
As this happens before the repaint_flush hook, with no change to DPMS we
would set DPMS off, then immediately re-enable the output by posting the
repaint. Not ideal.
Moving DPMS application at the same time complicates this patch, but I
couldn't find a way to split it; if we keep set_dpms before begin_flush
then we break DPMS off, or if we try to move DPMS to output state before
using the repaint flush, we get stuck as the repaint hook generates an
asynchronous state update, followed immediately by set_dpms generating a
synchronous state update.
In drm_output_update_complete, the *_pending flags are cleared
before any of the pending actions are taken; this ensures that the
actions cannot recurse.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
8 years ago
|
|
|
weston_log("Disabling output %s\n", output->base.name);
|
|
|
|
pending_state = drm_pending_state_alloc(b);
|
|
|
|
drm_output_get_disable_state(pending_state, output);
|
|
|
|
ret = drm_pending_state_apply_sync(pending_state);
|
|
|
|
if (ret)
|
|
|
|
weston_log("Couldn't disable output %s\n", output->base.name);
|
|
|
|
|
|
|
|
if (output->base.enabled)
|
|
|
|
drm_output_deinit(&output->base);
|
|
|
|
|
|
|
|
output->disable_pending = 0;
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Update the list of unused connectors and CRTCs
|
|
|
|
*
|
|
|
|
* This keeps the unused_connectors and unused_crtcs arrays up to date.
|
|
|
|
*
|
|
|
|
* @param b Weston backend structure
|
|
|
|
* @param resources DRM resources for this device
|
|
|
|
*/
|
|
|
|
static void
|
|
|
|
drm_backend_update_unused_outputs(struct drm_backend *b, drmModeRes *resources)
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
|
|
|
|
wl_array_release(&b->unused_connectors);
|
|
|
|
wl_array_init(&b->unused_connectors);
|
|
|
|
|
|
|
|
for (i = 0; i < resources->count_connectors; i++) {
|
|
|
|
struct drm_output *output;
|
|
|
|
uint32_t *connector_id;
|
|
|
|
|
|
|
|
output = drm_output_find_by_connector(b, resources->connectors[i]);
|
|
|
|
if (output && output->base.enabled)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
connector_id = wl_array_add(&b->unused_connectors,
|
|
|
|
sizeof(*connector_id));
|
|
|
|
*connector_id = resources->connectors[i];
|
|
|
|
}
|
|
|
|
|
|
|
|
wl_array_release(&b->unused_crtcs);
|
|
|
|
wl_array_init(&b->unused_crtcs);
|
|
|
|
|
|
|
|
for (i = 0; i < resources->count_crtcs; i++) {
|
|
|
|
struct drm_output *output;
|
|
|
|
uint32_t *crtc_id;
|
|
|
|
|
|
|
|
output = drm_output_find_by_crtc(b, resources->crtcs[i]);
|
|
|
|
if (output && output->base.enabled)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
crtc_id = wl_array_add(&b->unused_crtcs, sizeof(*crtc_id));
|
|
|
|
*crtc_id = resources->crtcs[i];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Create a Weston output structure
|
|
|
|
*
|
|
|
|
* Given a DRM connector, create a matching drm_output structure and add it
|
|
|
|
* to Weston's output list. It also takes ownership of the connector, which
|
|
|
|
* is released when output is destroyed.
|
|
|
|
*
|
|
|
|
* @param b Weston backend structure
|
|
|
|
* @param resources DRM resources for this device
|
|
|
|
* @param connector DRM connector to use for this new output
|
|
|
|
* @param drm_device udev device pointer
|
|
|
|
* @returns 0 on success, or -1 on failure
|
|
|
|
*/
|
|
|
|
static int
|
|
|
|
create_output_for_connector(struct drm_backend *b,
|
|
|
|
drmModeRes *resources,
|
|
|
|
drmModeConnector *connector,
|
|
|
|
struct udev_device *drm_device)
|
|
|
|
{
|
|
|
|
struct drm_output *output;
|
|
|
|
drmModeObjectPropertiesPtr props;
|
|
|
|
struct drm_mode *drm_mode;
|
|
|
|
char *name;
|
|
|
|
const char *make = "unknown";
|
|
|
|
const char *model = "unknown";
|
|
|
|
const char *serial_number = "unknown";
|
|
|
|
int i;
|
|
|
|
|
|
|
|
static const struct drm_property_info connector_props[] = {
|
|
|
|
[WDRM_CONNECTOR_EDID] = { .name = "EDID" },
|
|
|
|
[WDRM_CONNECTOR_DPMS] = { .name = "DPMS" },
|
|
|
|
};
|
|
|
|
|
|
|
|
i = find_crtc_for_connector(b, resources, connector);
|
|
|
|
if (i < 0) {
|
|
|
|
weston_log("No usable crtc/encoder pair for connector.\n");
|
|
|
|
goto err;
|
|
|
|
}
|
|
|
|
|
|
|
|
output = zalloc(sizeof *output);
|
|
|
|
if (output == NULL)
|
|
|
|
goto err;
|
|
|
|
|
|
|
|
output->connector = connector;
|
|
|
|
output->crtc_id = resources->crtcs[i];
|
|
|
|
output->pipe = i;
|
|
|
|
output->connector_id = connector->connector_id;
|
|
|
|
|
|
|
|
output->backlight = backlight_init(drm_device,
|
|
|
|
connector->connector_type);
|
|
|
|
|
|
|
|
output->original_crtc = drmModeGetCrtc(b->drm.fd, output->crtc_id);
|
|
|
|
|
|
|
|
name = make_connector_name(connector);
|
|
|
|
weston_output_init(&output->base, b->compositor, name);
|
|
|
|
free(name);
|
|
|
|
|
|
|
|
output->base.enable = drm_output_enable;
|
|
|
|
output->base.destroy = drm_output_destroy;
|
|
|
|
output->base.disable = drm_output_disable;
|
|
|
|
|
|
|
|
output->destroy_pending = 0;
|
|
|
|
output->disable_pending = 0;
|
|
|
|
|
|
|
|
props = drmModeObjectGetProperties(b->drm.fd, connector->connector_id,
|
|
|
|
DRM_MODE_OBJECT_CONNECTOR);
|
|
|
|
if (!props) {
|
|
|
|
weston_log("failed to get connector properties\n");
|
|
|
|
goto err;
|
|
|
|
}
|
|
|
|
drm_property_info_populate(b, connector_props, output->props_conn,
|
|
|
|
WDRM_CONNECTOR__COUNT, props);
|
|
|
|
find_and_parse_output_edid(b, output, props,
|
|
|
|
&make, &model, &serial_number);
|
|
|
|
output->base.make = (char *)make;
|
|
|
|
output->base.model = (char *)model;
|
|
|
|
output->base.serial_number = (char *)serial_number;
|
|
|
|
output->base.subpixel = drm_subpixel_to_wayland(output->connector->subpixel);
|
|
|
|
|
|
|
|
if (output->connector->connector_type == DRM_MODE_CONNECTOR_LVDS ||
|
|
|
|
output->connector->connector_type == DRM_MODE_CONNECTOR_eDP)
|
|
|
|
output->base.connection_internal = true;
|
|
|
|
|
|
|
|
output->state_cur = drm_output_state_alloc(output, NULL);
|
|
|
|
|
|
|
|
output->base.mm_width = output->connector->mmWidth;
|
|
|
|
output->base.mm_height = output->connector->mmHeight;
|
|
|
|
|
|
|
|
drmModeFreeObjectProperties(props);
|
|
|
|
|
|
|
|
for (i = 0; i < output->connector->count_modes; i++) {
|
|
|
|
drm_mode = drm_output_add_mode(output, &output->connector->modes[i]);
|
|
|
|
if (!drm_mode) {
|
|
|
|
drm_output_destroy(&output->base);
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
output->scanout_plane =
|
|
|
|
drm_output_find_special_plane(b, output,
|
|
|
|
WDRM_PLANE_TYPE_PRIMARY);
|
|
|
|
if (!output->scanout_plane) {
|
|
|
|
weston_log("Failed to find primary plane for output %s\n",
|
|
|
|
output->base.name);
|
|
|
|
drm_output_destroy(&output->base);
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Failing to find a cursor plane is not fatal, as we'll fall back
|
|
|
|
* to software cursor. */
|
|
|
|
output->cursor_plane =
|
|
|
|
drm_output_find_special_plane(b, output,
|
|
|
|
WDRM_PLANE_TYPE_CURSOR);
|
|
|
|
|
|
|
|
weston_compositor_add_pending_output(&output->base, b->compositor);
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
err:
|
|
|
|
drmModeFreeConnector(connector);
|
|
|
|
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
|
|
|
create_outputs(struct drm_backend *b, struct udev_device *drm_device)
|
|
|
|
{
|
|
|
|
drmModeConnector *connector;
|
|
|
|
drmModeRes *resources;
|
|
|
|
int i;
|
|
|
|
|
|
|
|
resources = drmModeGetResources(b->drm.fd);
|
|
|
|
if (!resources) {
|
|
|
|
weston_log("drmModeGetResources failed\n");
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
b->min_width = resources->min_width;
|
|
|
|
b->max_width = resources->max_width;
|
|
|
|
b->min_height = resources->min_height;
|
|
|
|
b->max_height = resources->max_height;
|
|
|
|
|
|
|
|
for (i = 0; i < resources->count_connectors; i++) {
|
|
|
|
int ret;
|
|
|
|
|
|
|
|
connector = drmModeGetConnector(b->drm.fd,
|
|
|
|
resources->connectors[i]);
|
|
|
|
if (connector == NULL)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
if (connector->connection == DRM_MODE_CONNECTED) {
|
|
|
|
ret = create_output_for_connector(b, resources,
|
|
|
|
connector, drm_device);
|
|
|
|
if (ret < 0)
|
|
|
|
weston_log("failed to create new connector\n");
|
|
|
|
} else {
|
|
|
|
drmModeFreeConnector(connector);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
drm_backend_update_unused_outputs(b, resources);
|
|
|
|
|
|
|
|
if (wl_list_empty(&b->compositor->output_list) &&
|
|
|
|
wl_list_empty(&b->compositor->pending_output_list))
|
|
|
|
weston_log("No currently active connector found.\n");
|
|
|
|
|
|
|
|
drmModeFreeResources(resources);
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
update_outputs(struct drm_backend *b, struct udev_device *drm_device)
|
|
|
|
{
|
|
|
|
drmModeConnector *connector;
|
|
|
|
drmModeRes *resources;
|
|
|
|
struct drm_output *output, *next;
|
|
|
|
uint32_t *connected;
|
|
|
|
int i;
|
|
|
|
|
|
|
|
resources = drmModeGetResources(b->drm.fd);
|
|
|
|
if (!resources) {
|
|
|
|
weston_log("drmModeGetResources failed\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
connected = calloc(resources->count_connectors, sizeof(uint32_t));
|
|
|
|
if (!connected) {
|
|
|
|
drmModeFreeResources(resources);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* collect new connects */
|
|
|
|
for (i = 0; i < resources->count_connectors; i++) {
|
|
|
|
uint32_t connector_id = resources->connectors[i];
|
|
|
|
|
|
|
|
connector = drmModeGetConnector(b->drm.fd, connector_id);
|
|
|
|
if (connector == NULL)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
if (connector->connection != DRM_MODE_CONNECTED) {
|
|
|
|
drmModeFreeConnector(connector);
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
connected[i] = connector_id;
|
|
|
|
|
|
|
|
if (drm_output_find_by_connector(b, connector_id)) {
|
|
|
|
drmModeFreeConnector(connector);
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
create_output_for_connector(b, resources,
|
|
|
|
connector, drm_device);
|
|
|
|
weston_log("connector %d connected\n", connector_id);
|
|
|
|
}
|
|
|
|
|
|
|
|
wl_list_for_each_safe(output, next, &b->compositor->output_list,
|
|
|
|
base.link) {
|
|
|
|
bool disconnected = true;
|
|
|
|
|
|
|
|
for (i = 0; i < resources->count_connectors; i++) {
|
|
|
|
if (connected[i] == output->connector_id) {
|
|
|
|
disconnected = false;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!disconnected)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
weston_log("connector %d disconnected\n", output->connector_id);
|
|
|
|
drm_output_destroy(&output->base);
|
|
|
|
}
|
|
|
|
|
|
|
|
wl_list_for_each_safe(output, next, &b->compositor->pending_output_list,
|
|
|
|
base.link) {
|
|
|
|
bool disconnected = true;
|
|
|
|
|
|
|
|
for (i = 0; i < resources->count_connectors; i++) {
|
|
|
|
if (connected[i] == output->connector_id) {
|
|
|
|
disconnected = false;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!disconnected)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
weston_log("connector %d disconnected\n", output->connector_id);
|
|
|
|
drm_output_destroy(&output->base);
|
|
|
|
}
|
|
|
|
|
|
|
|
drm_backend_update_unused_outputs(b, resources);
|
|
|
|
|
|
|
|
free(connected);
|
|
|
|
drmModeFreeResources(resources);
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
|
|
|
udev_event_is_hotplug(struct drm_backend *b, struct udev_device *device)
|
|
|
|
{
|
|
|
|
const char *sysnum;
|
|
|
|
const char *val;
|
|
|
|
|
|
|
|
sysnum = udev_device_get_sysnum(device);
|
|
|
|
if (!sysnum || atoi(sysnum) != b->drm.id)
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
val = udev_device_get_property_value(device, "HOTPLUG");
|
|
|
|
if (!val)
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
return strcmp(val, "1") == 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
|
|
|
udev_drm_event(int fd, uint32_t mask, void *data)
|
|
|
|
{
|
|
|
|
struct drm_backend *b = data;
|
|
|
|
struct udev_device *event;
|
|
|
|
|
|
|
|
event = udev_monitor_receive_device(b->udev_monitor);
|
|
|
|
|
|
|
|
if (udev_event_is_hotplug(b, event))
|
|
|
|
update_outputs(b, event);
|
|
|
|
|
|
|
|
udev_device_unref(event);
|
|
|
|
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
drm_restore(struct weston_compositor *ec)
|
|
|
|
{
|
|
|
|
weston_launcher_restore(ec->launcher);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
Rename wayland-compositor to weston
This rename addresses a few problems around the split between core
Wayland and the wayland-demos repository.
1) Initially, we had one big repository with protocol code, sample
compositor and sample clients. We split that repository to make it
possible to implement the protocol without pulling in the sample/demo
code. At this point, the compositor is more than just a "demo" and
wayland-demos doesn't send the right message. The sample compositor
is a useful, self-contained project in it's own right, and we want to
move away from the "demos" label.
2) Another problem is that the wayland-demos compositor is often
called "the wayland compsitor", but it's really just one possible
compositor. Existing X11 compositors are expected to add Wayland
support and then gradually phase out/modularize the X11 support, for
example. Conversely, it's hard to talk about the wayland-demos
compositor specifically as opposed to, eg, the wayland protocol or a
wayland compositor in general.
We are also renaming the repo to weston, and the compositor
subdirectory to src/, to emphasize that the main "output" is the
compositor.
13 years ago
|
|
|
drm_destroy(struct weston_compositor *ec)
|
|
|
|
{
|
|
|
|
struct drm_backend *b = to_drm_backend(ec);
|
|
|
|
|
|
|
|
udev_input_destroy(&b->input);
|
|
|
|
|
|
|
|
wl_event_source_remove(b->udev_drm_source);
|
|
|
|
wl_event_source_remove(b->drm_source);
|
|
|
|
|
|
|
|
b->shutting_down = true;
|
|
|
|
|
|
|
|
destroy_sprites(b);
|
|
|
|
|
|
|
|
weston_compositor_shutdown(ec);
|
|
|
|
|
|
|
|
if (b->gbm)
|
|
|
|
gbm_device_destroy(b->gbm);
|
|
|
|
|
|
|
|
udev_unref(b->udev);
|
|
|
|
|
|
|
|
weston_launcher_destroy(ec->launcher);
|
|
|
|
|
|
|
|
wl_array_release(&b->unused_crtcs);
|
|
|
|
wl_array_release(&b->unused_connectors);
|
|
|
|
|
|
|
|
close(b->drm.fd);
|
|
|
|
free(b);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
session_notify(struct wl_listener *listener, void *data)
|
|
|
|
{
|
|
|
|
struct weston_compositor *compositor = data;
|
|
|
|
struct drm_backend *b = to_drm_backend(compositor);
|
|
|
|
struct drm_plane *plane;
|
|
|
|
struct drm_output *output;
|
|
|
|
|
|
|
|
if (compositor->session_active) {
|
|
|
|
weston_log("activating session\n");
|
|
|
|
weston_compositor_wake(compositor);
|
Rename wayland-compositor to weston
This rename addresses a few problems around the split between core
Wayland and the wayland-demos repository.
1) Initially, we had one big repository with protocol code, sample
compositor and sample clients. We split that repository to make it
possible to implement the protocol without pulling in the sample/demo
code. At this point, the compositor is more than just a "demo" and
wayland-demos doesn't send the right message. The sample compositor
is a useful, self-contained project in it's own right, and we want to
move away from the "demos" label.
2) Another problem is that the wayland-demos compositor is often
called "the wayland compsitor", but it's really just one possible
compositor. Existing X11 compositors are expected to add Wayland
support and then gradually phase out/modularize the X11 support, for
example. Conversely, it's hard to talk about the wayland-demos
compositor specifically as opposed to, eg, the wayland protocol or a
wayland compositor in general.
We are also renaming the repo to weston, and the compositor
subdirectory to src/, to emphasize that the main "output" is the
compositor.
13 years ago
|
|
|
weston_compositor_damage_all(compositor);
|
compositor-drm: Disable unused CRTCs/connectors
If we have an unused CRTC or connector, explicitly disable it during the
end of the repaint cycle, or when we get VT-switched back in.
This commit moves state_invalid from an output property to a backend
property, as the unused CRTCs or connectors are likely not tracked by
drm_outputs. This matches the mechanics of later commits, where we move
to a global repaint-flush hook, applying the state for all outputs in
one go.
The output state_invalid flag originally provoked full changes on output
creation (via setting the flag at output enable time) and session enter.
For the new-output case, we will not have any FB in output->state_cur,
so we still take the same path in repaint as if state_invalid were set.
At session enter, we preserve the existing behaviour: as
start_repaint_loop will fail when state_invalid is set, all outputs will
be scheduled for repaint together, and state_invalid will not be cleared
until after all outputs have been repainted, inside repaint_flush.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
7 years ago
|
|
|
b->state_invalid = true;
|
|
|
|
udev_input_enable(&b->input);
|
|
|
|
} else {
|
|
|
|
weston_log("deactivating session\n");
|
|
|
|
udev_input_disable(&b->input);
|
|
|
|
|
|
|
|
weston_compositor_offscreen(compositor);
|
|
|
|
|
|
|
|
/* If we have a repaint scheduled (either from a
|
|
|
|
* pending pageflip or the idle handler), make sure we
|
|
|
|
* cancel that so we don't try to pageflip when we're
|
|
|
|
* vt switched away. The OFFSCREEN state will prevent
|
|
|
|
* further attempts at repainting. When we switch
|
|
|
|
* back, we schedule a repaint, which will process
|
|
|
|
* pending frame callbacks. */
|
|
|
|
|
|
|
|
wl_list_for_each(output, &compositor->output_list, base.link) {
|
|
|
|
output->base.repaint_needed = false;
|
|
|
|
if (output->cursor_plane)
|
|
|
|
drmModeSetCursor(b->drm.fd, output->crtc_id,
|
|
|
|
0, 0, 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
output = container_of(compositor->output_list.next,
|
|
|
|
struct drm_output, base.link);
|
|
|
|
|
|
|
|
wl_list_for_each(plane, &b->plane_list, link) {
|
|
|
|
if (plane->type != WDRM_PLANE_TYPE_OVERLAY)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
drmModeSetPlane(b->drm.fd,
|
|
|
|
plane->plane_id,
|
|
|
|
output->crtc_id, 0, 0,
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Determines whether or not a device is capable of modesetting. If successful,
|
|
|
|
* sets b->drm.fd and b->drm.filename to the opened device.
|
|
|
|
*/
|
|
|
|
static bool
|
|
|
|
drm_device_is_kms(struct drm_backend *b, struct udev_device *device)
|
|
|
|
{
|
|
|
|
const char *filename = udev_device_get_devnode(device);
|
|
|
|
const char *sysnum = udev_device_get_sysnum(device);
|
|
|
|
drmModeRes *res;
|
|
|
|
int id, fd;
|
|
|
|
|
|
|
|
if (!filename)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
fd = weston_launcher_open(b->compositor->launcher, filename, O_RDWR);
|
|
|
|
if (fd < 0)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
res = drmModeGetResources(fd);
|
|
|
|
if (!res)
|
|
|
|
goto out_fd;
|
|
|
|
|
|
|
|
if (res->count_crtcs <= 0 || res->count_connectors <= 0 ||
|
|
|
|
res->count_encoders <= 0)
|
|
|
|
goto out_res;
|
|
|
|
|
|
|
|
if (sysnum)
|
|
|
|
id = atoi(sysnum);
|
|
|
|
if (!sysnum || id < 0) {
|
|
|
|
weston_log("couldn't get sysnum for device %s\n", filename);
|
|
|
|
goto out_res;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* We can be called successfully on multiple devices; if we have,
|
|
|
|
* clean up old entries. */
|
|
|
|
if (b->drm.fd >= 0)
|
|
|
|
weston_launcher_close(b->compositor->launcher, b->drm.fd);
|
|
|
|
free(b->drm.filename);
|
|
|
|
|
|
|
|
b->drm.fd = fd;
|
|
|
|
b->drm.id = id;
|
|
|
|
b->drm.filename = strdup(filename);
|
|
|
|
|
|
|
|
drmModeFreeResources(res);
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
|
|
|
out_res:
|
|
|
|
drmModeFreeResources(res);
|
|
|
|
out_fd:
|
|
|
|
weston_launcher_close(b->compositor->launcher, fd);
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Find primary GPU
|
|
|
|
* Some systems may have multiple DRM devices attached to a single seat. This
|
|
|
|
* function loops over all devices and tries to find a PCI device with the
|
|
|
|
* boot_vga sysfs attribute set to 1.
|
|
|
|
* If no such device is found, the first DRM device reported by udev is used.
|
|
|
|
* Devices are also vetted to make sure they are are capable of modesetting,
|
|
|
|
* rather than pure render nodes (GPU with no display), or pure
|
|
|
|
* memory-allocation devices (VGEM).
|
|
|
|
*/
|
|
|
|
static struct udev_device*
|
|
|
|
find_primary_gpu(struct drm_backend *b, const char *seat)
|
|
|
|
{
|
|
|
|
struct udev_enumerate *e;
|
|
|
|
struct udev_list_entry *entry;
|
|
|
|
const char *path, *device_seat, *id;
|
|
|
|
struct udev_device *device, *drm_device, *pci;
|
|
|
|
|
|
|
|
e = udev_enumerate_new(b->udev);
|
|
|
|
udev_enumerate_add_match_subsystem(e, "drm");
|
|
|
|
udev_enumerate_add_match_sysname(e, "card[0-9]*");
|
|
|
|
|
|
|
|
udev_enumerate_scan_devices(e);
|
|
|
|
drm_device = NULL;
|
|
|
|
udev_list_entry_foreach(entry, udev_enumerate_get_list_entry(e)) {
|
|
|
|
bool is_boot_vga = false;
|
|
|
|
|
|
|
|
path = udev_list_entry_get_name(entry);
|
|
|
|
device = udev_device_new_from_syspath(b->udev, path);
|
|
|
|
if (!device)
|
|
|
|
continue;
|
|
|
|
device_seat = udev_device_get_property_value(device, "ID_SEAT");
|
|
|
|
if (!device_seat)
|
|
|
|
device_seat = default_seat;
|
|
|
|
if (strcmp(device_seat, seat)) {
|
|
|
|
udev_device_unref(device);
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
pci = udev_device_get_parent_with_subsystem_devtype(device,
|
|
|
|
"pci", NULL);
|
|
|
|
if (pci) {
|
|
|
|
id = udev_device_get_sysattr_value(pci, "boot_vga");
|
|
|
|
if (id && !strcmp(id, "1"))
|
|
|
|
is_boot_vga = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* If we already have a modesetting-capable device, and this
|
|
|
|
* device isn't our boot-VGA device, we aren't going to use
|
|
|
|
* it. */
|
|
|
|
if (!is_boot_vga && drm_device) {
|
|
|
|
udev_device_unref(device);
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Make sure this device is actually capable of modesetting;
|
|
|
|
* if this call succeeds, b->drm.{fd,filename} will be set,
|
|
|
|
* and any old values freed. */
|
|
|
|
if (!drm_device_is_kms(b, device)) {
|
|
|
|
udev_device_unref(device);
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* There can only be one boot_vga device, and we try to use it
|
|
|
|
* at all costs. */
|
|
|
|
if (is_boot_vga) {
|
|
|
|
if (drm_device)
|
|
|
|
udev_device_unref(drm_device);
|
|
|
|
drm_device = device;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Per the (!is_boot_vga && drm_device) test above, we only
|
|
|
|
* trump existing saved devices with boot-VGA devices, so if
|
|
|
|
* we end up here, this must be the first device we've seen. */
|
|
|
|
assert(!drm_device);
|
|
|
|
drm_device = device;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* If we're returning a device to use, we must have an open FD for
|
|
|
|
* it. */
|
|
|
|
assert(!!drm_device == (b->drm.fd >= 0));
|
|
|
|
|
|
|
|
udev_enumerate_unref(e);
|
|
|
|
return drm_device;
|
|
|
|
}
|
|
|
|
|
|
|
|
static struct udev_device *
|
|
|
|
open_specific_drm_device(struct drm_backend *b, const char *name)
|
|
|
|
{
|
|
|
|
struct udev_device *device;
|
|
|
|
|
|
|
|
device = udev_device_new_from_subsystem_sysname(b->udev, "drm", name);
|
|
|
|
if (!device) {
|
|
|
|
weston_log("ERROR: could not open DRM device '%s'\n", name);
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!drm_device_is_kms(b, device)) {
|
|
|
|
udev_device_unref(device);
|
|
|
|
weston_log("ERROR: DRM device '%s' is not a KMS device.\n", name);
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* If we're returning a device to use, we must have an open FD for
|
|
|
|
* it. */
|
|
|
|
assert(b->drm.fd >= 0);
|
|
|
|
|
|
|
|
return device;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
planes_binding(struct weston_keyboard *keyboard, const struct timespec *time,
|
|
|
|
uint32_t key, void *data)
|
|
|
|
{
|
|
|
|
struct drm_backend *b = data;
|
|
|
|
|
|
|
|
switch (key) {
|
|
|
|
case KEY_C:
|
|
|
|
b->cursors_are_broken ^= 1;
|
|
|
|
break;
|
|
|
|
case KEY_V:
|
|
|
|
b->sprites_are_broken ^= 1;
|
|
|
|
break;
|
|
|
|
case KEY_O:
|
|
|
|
b->sprites_hidden ^= 1;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifdef BUILD_VAAPI_RECORDER
|
|
|
|
static void
|
|
|
|
recorder_destroy(struct drm_output *output)
|
|
|
|
{
|
|
|
|
vaapi_recorder_destroy(output->recorder);
|
|
|
|
output->recorder = NULL;
|
|
|
|
|
|
|
|
output->base.disable_planes--;
|
|
|
|
|
|
|
|
wl_list_remove(&output->recorder_frame_listener.link);
|
|
|
|
weston_log("[libva recorder] done\n");
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
recorder_frame_notify(struct wl_listener *listener, void *data)
|
|
|
|
{
|
|
|
|
struct drm_output *output;
|
|
|
|
struct drm_backend *b;
|
|
|
|
int fd, ret;
|
|
|
|
|
|
|
|
output = container_of(listener, struct drm_output,
|
|
|
|
recorder_frame_listener);
|
|
|
|
b = to_drm_backend(output->base.compositor);
|
|
|
|
|
|
|
|
if (!output->recorder)
|
|
|
|
return;
|
|
|
|
|
|
|
|
ret = drmPrimeHandleToFD(b->drm.fd,
|
|
|
|
output->scanout_plane->state_cur->fb->handle,
|
|
|
|
DRM_CLOEXEC, &fd);
|
|
|
|
if (ret) {
|
|
|
|
weston_log("[libva recorder] "
|
|
|
|
"failed to create prime fd for front buffer\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
ret = vaapi_recorder_frame(output->recorder, fd,
|
|
|
|
output->scanout_plane->state_cur->fb->stride);
|
|
|
|
if (ret < 0) {
|
|
|
|
weston_log("[libva recorder] aborted: %m\n");
|
|
|
|
recorder_destroy(output);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void *
|
|
|
|
create_recorder(struct drm_backend *b, int width, int height,
|
|
|
|
const char *filename)
|
|
|
|
{
|
|
|
|
int fd;
|
|
|
|
drm_magic_t magic;
|
|
|
|
|
|
|
|
fd = open(b->drm.filename, O_RDWR | O_CLOEXEC);
|
|
|
|
if (fd < 0)
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
drmGetMagic(fd, &magic);
|
|
|
|
drmAuthMagic(b->drm.fd, magic);
|
|
|
|
|
|
|
|
return vaapi_recorder_create(fd, width, height, filename);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
recorder_binding(struct weston_keyboard *keyboard, const struct timespec *time,
|
|
|
|
uint32_t key, void *data)
|
|
|
|
{
|
|
|
|
struct drm_backend *b = data;
|
|
|
|
struct drm_output *output;
|
|
|
|
int width, height;
|
|
|
|
|
|
|
|
output = container_of(b->compositor->output_list.next,
|
|
|
|
struct drm_output, base.link);
|
|
|
|
|
|
|
|
if (!output->recorder) {
|
|
|
|
if (output->gbm_format != GBM_FORMAT_XRGB8888) {
|
|
|
|
weston_log("failed to start vaapi recorder: "
|
|
|
|
"output format not supported\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
width = output->base.current_mode->width;
|
|
|
|
height = output->base.current_mode->height;
|
|
|
|
|
|
|
|
output->recorder =
|
|
|
|
create_recorder(b, width, height, "capture.h264");
|
|
|
|
if (!output->recorder) {
|
|
|
|
weston_log("failed to create vaapi recorder\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
output->base.disable_planes++;
|
|
|
|
|
|
|
|
output->recorder_frame_listener.notify = recorder_frame_notify;
|
|
|
|
wl_signal_add(&output->base.frame_signal,
|
|
|
|
&output->recorder_frame_listener);
|
|
|
|
|
|
|
|
weston_output_schedule_repaint(&output->base);
|
|
|
|
|
|
|
|
weston_log("[libva recorder] initialized\n");
|
|
|
|
} else {
|
|
|
|
recorder_destroy(output);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#else
|
|
|
|
static void
|
|
|
|
recorder_binding(struct weston_keyboard *keyboard, const struct timespec *time,
|
|
|
|
uint32_t key, void *data)
|
|
|
|
{
|
|
|
|
weston_log("Compiled without libva support\n");
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
static void
|
|
|
|
switch_to_gl_renderer(struct drm_backend *b)
|
|
|
|
{
|
|
|
|
struct drm_output *output;
|
|
|
|
bool dmabuf_support_inited;
|
|
|
|
|
|
|
|
if (!b->use_pixman)
|
|
|
|
return;
|
|
|
|
|
|
|
|
dmabuf_support_inited = !!b->compositor->renderer->import_dmabuf;
|
|
|
|
|
|
|
|
weston_log("Switching to GL renderer\n");
|
|
|
|
|
|
|
|
b->gbm = create_gbm_device(b->drm.fd);
|
|
|
|
if (!b->gbm) {
|
|
|
|
weston_log("Failed to create gbm device. "
|
|
|
|
"Aborting renderer switch\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
wl_list_for_each(output, &b->compositor->output_list, base.link)
|
|
|
|
pixman_renderer_output_destroy(&output->base);
|
|
|
|
|
|
|
|
b->compositor->renderer->destroy(b->compositor);
|
|
|
|
|
|
|
|
if (drm_backend_create_gl_renderer(b) < 0) {
|
|
|
|
gbm_device_destroy(b->gbm);
|
|
|
|
weston_log("Failed to create GL renderer. Quitting.\n");
|
|
|
|
/* FIXME: we need a function to shutdown cleanly */
|
|
|
|
assert(0);
|
|
|
|
}
|
|
|
|
|
|
|
|
wl_list_for_each(output, &b->compositor->output_list, base.link)
|
|
|
|
drm_output_init_egl(output, b);
|
|
|
|
|
|
|
|
b->use_pixman = 0;
|
|
|
|
|
|
|
|
if (!dmabuf_support_inited && b->compositor->renderer->import_dmabuf) {
|
|
|
|
if (linux_dmabuf_setup(b->compositor) < 0)
|
|
|
|
weston_log("Error: initializing dmabuf "
|
|
|
|
"support failed.\n");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
renderer_switch_binding(struct weston_keyboard *keyboard,
|
|
|
|
const struct timespec *time, uint32_t key, void *data)
|
|
|
|
{
|
|
|
|
struct drm_backend *b =
|
|
|
|
to_drm_backend(keyboard->seat->compositor);
|
|
|
|
|
|
|
|
switch_to_gl_renderer(b);
|
|
|
|
}
|
|
|
|
|
|
|
|
static const struct weston_drm_output_api api = {
|
|
|
|
drm_output_set_mode,
|
|
|
|
drm_output_set_gbm_format,
|
|
|
|
drm_output_set_seat,
|
|
|
|
};
|
|
|
|
|
|
|
|
static struct drm_backend *
|
|
|
|
drm_backend_create(struct weston_compositor *compositor,
|
|
|
|
struct weston_drm_backend_config *config)
|
|
|
|
{
|
|
|
|
struct drm_backend *b;
|
|
|
|
struct udev_device *drm_device;
|
|
|
|
struct wl_event_loop *loop;
|
|
|
|
const char *seat_id = default_seat;
|
|
|
|
int ret;
|
|
|
|
|
|
|
|
weston_log("initializing drm backend\n");
|
|
|
|
|
|
|
|
b = zalloc(sizeof *b);
|
|
|
|
if (b == NULL)
|
|
|
|
return NULL;
|
|
|
|
|
compositor-drm: Disable unused CRTCs/connectors
If we have an unused CRTC or connector, explicitly disable it during the
end of the repaint cycle, or when we get VT-switched back in.
This commit moves state_invalid from an output property to a backend
property, as the unused CRTCs or connectors are likely not tracked by
drm_outputs. This matches the mechanics of later commits, where we move
to a global repaint-flush hook, applying the state for all outputs in
one go.
The output state_invalid flag originally provoked full changes on output
creation (via setting the flag at output enable time) and session enter.
For the new-output case, we will not have any FB in output->state_cur,
so we still take the same path in repaint as if state_invalid were set.
At session enter, we preserve the existing behaviour: as
start_repaint_loop will fail when state_invalid is set, all outputs will
be scheduled for repaint together, and state_invalid will not be cleared
until after all outputs have been repainted, inside repaint_flush.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
7 years ago
|
|
|
b->state_invalid = true;
|
|
|
|
b->drm.fd = -1;
|
|
|
|
wl_array_init(&b->unused_crtcs);
|
|
|
|
wl_array_init(&b->unused_connectors);
|
|
|
|
|
|
|
|
/*
|
|
|
|
* KMS support for hardware planes cannot properly synchronize
|
|
|
|
* without nuclear page flip. Without nuclear/atomic, hw plane
|
|
|
|
* and cursor plane updates would either tear or cause extra
|
|
|
|
* waits for vblanks which means dropping the compositor framerate
|
|
|
|
* to a fraction. For cursors, it's not so bad, so they are
|
|
|
|
* enabled.
|
|
|
|
*
|
|
|
|
* These can be enabled again when nuclear/atomic support lands.
|
|
|
|
*/
|
|
|
|
b->sprites_are_broken = 1;
|
|
|
|
b->compositor = compositor;
|
|
|
|
b->use_pixman = config->use_pixman;
|
|
|
|
b->pageflip_timeout = config->pageflip_timeout;
|
|
|
|
|
|
|
|
compositor->backend = &b->base;
|
|
|
|
|
|
|
|
if (parse_gbm_format(config->gbm_format, GBM_FORMAT_XRGB8888, &b->gbm_format) < 0)
|
|
|
|
goto err_compositor;
|
|
|
|
|
|
|
|
if (config->seat_id)
|
|
|
|
seat_id = config->seat_id;
|
|
|
|
|
|
|
|
/* Check if we run drm-backend using weston-launch */
|
|
|
|
compositor->launcher = weston_launcher_connect(compositor, config->tty,
|
|
|
|
seat_id, true);
|
|
|
|
if (compositor->launcher == NULL) {
|
|
|
|
weston_log("fatal: drm backend should be run using "
|
|
|
|
"weston-launch binary, or your system should "
|
|
|
|
"provide the logind D-Bus API.\n");
|
|
|
|
goto err_compositor;
|
|
|
|
}
|
|
|
|
|
|
|
|
b->udev = udev_new();
|
|
|
|
if (b->udev == NULL) {
|
|
|
|
weston_log("failed to initialize udev context\n");
|
|
|
|
goto err_launcher;
|
|
|
|
}
|
|
|
|
|
|
|
|
b->session_listener.notify = session_notify;
|
|
|
|
wl_signal_add(&compositor->session_signal, &b->session_listener);
|
|
|
|
|
|
|
|
if (config->specific_device)
|
|
|
|
drm_device = open_specific_drm_device(b, config->specific_device);
|
|
|
|
else
|
|
|
|
drm_device = find_primary_gpu(b, seat_id);
|
|
|
|
if (drm_device == NULL) {
|
|
|
|
weston_log("no drm device found\n");
|
|
|
|
goto err_udev;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (init_kms_caps(b) < 0) {
|
|
|
|
weston_log("failed to initialize kms\n");
|
|
|
|
goto err_udev_dev;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (b->use_pixman) {
|
|
|
|
if (init_pixman(b) < 0) {
|
|
|
|
weston_log("failed to initialize pixman renderer\n");
|
|
|
|
goto err_udev_dev;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
if (init_egl(b) < 0) {
|
|
|
|
weston_log("failed to initialize egl\n");
|
|
|
|
goto err_udev_dev;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
b->base.destroy = drm_destroy;
|
|
|
|
b->base.restore = drm_restore;
|
|
|
|
b->base.repaint_begin = drm_repaint_begin;
|
|
|
|
b->base.repaint_flush = drm_repaint_flush;
|
|
|
|
b->base.repaint_cancel = drm_repaint_cancel;
|
|
|
|
|
|
|
|
weston_setup_vt_switch_bindings(compositor);
|
|
|
|
|
|
|
|
wl_list_init(&b->plane_list);
|
|
|
|
create_sprites(b);
|
|
|
|
|
|
|
|
if (udev_input_init(&b->input,
|
|
|
|
compositor, b->udev, seat_id,
|
|
|
|
config->configure_device) < 0) {
|
|
|
|
weston_log("failed to create input devices\n");
|
|
|
|
goto err_sprite;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (create_outputs(b, drm_device) < 0) {
|
|
|
|
weston_log("failed to create output for %s\n", b->drm.filename);
|
|
|
|
goto err_udev_input;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* A this point we have some idea of whether or not we have a working
|
|
|
|
* cursor plane. */
|
|
|
|
if (!b->cursors_are_broken)
|
|
|
|
compositor->capabilities |= WESTON_CAP_CURSOR_PLANE;
|
|
|
|
|
|
|
|
loop = wl_display_get_event_loop(compositor->wl_display);
|
|
|
|
b->drm_source =
|
|
|
|
wl_event_loop_add_fd(loop, b->drm.fd,
|
|
|
|
WL_EVENT_READABLE, on_drm_input, b);
|
|
|
|
|
|
|
|
b->udev_monitor = udev_monitor_new_from_netlink(b->udev, "udev");
|
|
|
|
if (b->udev_monitor == NULL) {
|
|
|
|
weston_log("failed to initialize udev monitor\n");
|
|
|
|
goto err_drm_source;
|
|
|
|
}
|
|
|
|
udev_monitor_filter_add_match_subsystem_devtype(b->udev_monitor,
|
|
|
|
"drm", NULL);
|
|
|
|
b->udev_drm_source =
|
|
|
|
wl_event_loop_add_fd(loop,
|
|
|
|
udev_monitor_get_fd(b->udev_monitor),
|
|
|
|
WL_EVENT_READABLE, udev_drm_event, b);
|
|
|
|
|
|
|
|
if (udev_monitor_enable_receiving(b->udev_monitor) < 0) {
|
|
|
|
weston_log("failed to enable udev-monitor receiving\n");
|
|
|
|
goto err_udev_monitor;
|
|
|
|
}
|
|
|
|
|
|
|
|
udev_device_unref(drm_device);
|
|
|
|
|
|
|
|
weston_compositor_add_debug_binding(compositor, KEY_O,
|
|
|
|
planes_binding, b);
|
|
|
|
weston_compositor_add_debug_binding(compositor, KEY_C,
|
|
|
|
planes_binding, b);
|
|
|
|
weston_compositor_add_debug_binding(compositor, KEY_V,
|
|
|
|
planes_binding, b);
|
|
|
|
weston_compositor_add_debug_binding(compositor, KEY_Q,
|
|
|
|
recorder_binding, b);
|
|
|
|
weston_compositor_add_debug_binding(compositor, KEY_W,
|
|
|
|
renderer_switch_binding, b);
|
|
|
|
|
|
|
|
if (compositor->renderer->import_dmabuf) {
|
|
|
|
if (linux_dmabuf_setup(compositor) < 0)
|
|
|
|
weston_log("Error: initializing dmabuf "
|
|
|
|
"support failed.\n");
|
|
|
|
}
|
|
|
|
|
|
|
|
ret = weston_plugin_api_register(compositor, WESTON_DRM_OUTPUT_API_NAME,
|
|
|
|
&api, sizeof(api));
|
|
|
|
|
|
|
|
if (ret < 0) {
|
|
|
|
weston_log("Failed to register output API.\n");
|
|
|
|
goto err_udev_monitor;
|
|
|
|
}
|
|
|
|
|
|
|
|
return b;
|
|
|
|
|
|
|
|
err_udev_monitor:
|
|
|
|
wl_event_source_remove(b->udev_drm_source);
|
|
|
|
udev_monitor_unref(b->udev_monitor);
|
|
|
|
err_drm_source:
|
|
|
|
wl_event_source_remove(b->drm_source);
|
|
|
|
err_udev_input:
|
|
|
|
udev_input_destroy(&b->input);
|
|
|
|
err_sprite:
|
|
|
|
if (b->gbm)
|
|
|
|
gbm_device_destroy(b->gbm);
|
|
|
|
destroy_sprites(b);
|
|
|
|
err_udev_dev:
|
|
|
|
udev_device_unref(drm_device);
|
|
|
|
err_launcher:
|
|
|
|
weston_launcher_destroy(compositor->launcher);
|
|
|
|
err_udev:
|
|
|
|
udev_unref(b->udev);
|
|
|
|
err_compositor:
|
|
|
|
weston_compositor_shutdown(compositor);
|
|
|
|
free(b);
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
config_init_to_defaults(struct weston_drm_backend_config *config)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
WL_EXPORT int
|
|
|
|
weston_backend_init(struct weston_compositor *compositor,
|
|
|
|
struct weston_backend_config *config_base)
|
|
|
|
{
|
|
|
|
struct drm_backend *b;
|
|
|
|
struct weston_drm_backend_config config = {{ 0, }};
|
|
|
|
|
|
|
|
if (config_base == NULL ||
|
|
|
|
config_base->struct_version != WESTON_DRM_BACKEND_CONFIG_VERSION ||
|
|
|
|
config_base->struct_size > sizeof(struct weston_drm_backend_config)) {
|
|
|
|
weston_log("drm backend config structure is invalid\n");
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
config_init_to_defaults(&config);
|
|
|
|
memcpy(&config, config_base, config_base->struct_size);
|
|
|
|
|
|
|
|
b = drm_backend_create(compositor, &config);
|
|
|
|
if (b == NULL)
|
|
|
|
return -1;
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|