/**************************************************************************
*
* Copyright ( C ) 2014 Red Hat Inc .
*
* Permission is hereby granted , free of charge , to any person obtaining a
* copy of this software and associated documentation files ( the " Software " ) ,
* to deal in the Software without restriction , including without limitation
* the rights to use , copy , modify , merge , publish , distribute , sublicense ,
* and / or sell copies of the Software , and to permit persons to whom the
* Software is furnished to do so , subject to the following conditions :
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software .
*
* THE SOFTWARE IS PROVIDED " AS IS " , WITHOUT WARRANTY OF ANY KIND , EXPRESS
* OR IMPLIED , INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY ,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT . IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM , DAMAGES OR
* OTHER LIABILITY , WHETHER IN AN ACTION OF CONTRACT , TORT OR OTHERWISE ,
* ARISING FROM , OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE .
*
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
# include "tgsi/tgsi_info.h"
# include "tgsi/tgsi_iterate.h"
# include "tgsi/tgsi_scan.h"
# include "util/u_memory.h"
# include "util/u_math.h"
# include <string.h>
# include <stdio.h>
# include <math.h>
# include <errno.h>
# include "vrend_shader.h"
# include "vrend_debug.h"
/* start convert of tgsi to glsl */
# define INTERP_PREFIX " "
# define INVARI_PREFIX "invariant"
# define SHADER_REQ_NONE 0
# define SHADER_REQ_SAMPLER_RECT (1 << 0)
# define SHADER_REQ_CUBE_ARRAY (1 << 1)
# define SHADER_REQ_INTS (1 << 2)
# define SHADER_REQ_SAMPLER_MS (1 << 3)
# define SHADER_REQ_INSTANCE_ID (1 << 4)
# define SHADER_REQ_LODQ (1 << 5)
# define SHADER_REQ_TXQ_LEVELS (1 << 6)
# define SHADER_REQ_TG4 (1 << 7)
# define SHADER_REQ_VIEWPORT_IDX (1 << 8)
# define SHADER_REQ_STENCIL_EXPORT (1 << 9)
# define SHADER_REQ_LAYER (1 << 10)
# define SHADER_REQ_SAMPLE_SHADING (1 << 11)
# define SHADER_REQ_GPU_SHADER5 (1 << 12)
# define SHADER_REQ_DERIVATIVE_CONTROL (1 << 13)
# define SHADER_REQ_FP64 (1 << 14)
# define SHADER_REQ_IMAGE_LOAD_STORE (1 << 15)
# define SHADER_REQ_ES31_COMPAT (1 << 16)
# define SHADER_REQ_IMAGE_SIZE (1 << 17)
# define SHADER_REQ_TXQS (1 << 18)
# define SHADER_REQ_FBFETCH (1 << 19)
# define SHADER_REQ_SHADER_CLOCK (1 << 20)
# define SHADER_REQ_PSIZE (1 << 21)
# define SHADER_REQ_IMAGE_ATOMIC (1 << 22)
struct vrend_shader_io {
unsigned name ;
unsigned gpr ;
unsigned done ;
int sid ;
unsigned interpolate ;
int first ;
unsigned location ;
bool invariant ;
bool precise ;
bool glsl_predefined_no_emit ;
bool glsl_no_index ;
bool glsl_gl_block ;
bool override_no_wm ;
bool is_int ;
bool fbfetch_used ;
char glsl_name [ 128 ] ;
unsigned stream ;
} ;
struct vrend_shader_sampler {
int tgsi_sampler_type ;
enum tgsi_return_type tgsi_sampler_return ;
} ;
struct vrend_shader_table {
uint32_t key ;
const char * string ;
} ;
struct vrend_shader_image {
struct tgsi_declaration_image decl ;
enum tgsi_return_type image_return ;
bool vflag ;
} ;
# define MAX_IMMEDIATE 1024
struct immed {
int type ;
union imm {
uint32_t ui ;
int32_t i ;
float f ;
} val [ 4 ] ;
} ;
struct vrend_temp_range {
int first ;
int last ;
int array_id ;
} ;
struct vrend_io_range {
int first ;
int last ;
int array_id ;
bool used ;
} ;
struct dump_ctx {
struct tgsi_iterate_context iter ;
struct vrend_shader_cfg * cfg ;
struct tgsi_shader_info info ;
int prog_type ;
int size ;
char * glsl_main ;
char * glsl_hdr ;
uint instno ;
uint32_t num_interps ;
uint32_t num_inputs ;
uint32_t attrib_input_mask ;
struct vrend_shader_io inputs [ 64 ] ;
uint32_t num_outputs ;
struct vrend_shader_io outputs [ 64 ] ;
uint32_t num_system_values ;
struct vrend_shader_io system_values [ 32 ] ;
struct vrend_io_range generic_input_range ;
struct vrend_io_range patch_input_range ;
struct vrend_io_range generic_output_range ;
struct vrend_io_range patch_output_range ;
uint32_t num_temp_ranges ;
struct vrend_temp_range * temp_ranges ;
struct vrend_shader_sampler samplers [ 32 ] ;
uint32_t samplers_used ;
uint32_t ssbo_used_mask ;
uint32_t ssbo_atomic_mask ;
uint32_t ssbo_array_base ;
uint32_t ssbo_atomic_array_base ;
uint32_t ssbo_integer_mask ;
struct vrend_shader_image images [ 32 ] ;
uint32_t images_used_mask ;
struct vrend_array * image_arrays ;
uint32_t num_image_arrays ;
struct vrend_array * sampler_arrays ;
uint32_t num_sampler_arrays ;
int num_consts ;
int num_imm ;
struct immed imm [ MAX_IMMEDIATE ] ;
unsigned fragcoord_input ;
uint32_t req_local_mem ;
bool integer_memory ;
uint32_t num_ubo ;
uint32_t ubo_base ;
int ubo_idx [ 32 ] ;
int ubo_sizes [ 32 ] ;
uint32_t num_address ;
uint32_t num_abo ;
int abo_idx [ 32 ] ;
int abo_sizes [ 32 ] ;
int abo_offsets [ 32 ] ;
uint32_t shader_req_bits ;
struct pipe_stream_output_info * so ;
char * * so_names ;
bool write_so_outputs [ PIPE_MAX_SO_OUTPUTS ] ;
bool uses_sampler_buf ;
bool write_all_cbufs ;
uint32_t shadow_samp_mask ;
int fs_coord_origin , fs_pixel_center ;
int gs_in_prim , gs_out_prim , gs_max_out_verts ;
int gs_num_invocations ;
struct vrend_shader_key * key ;
int indent_level ;
int num_in_clip_dist ;
int num_clip_dist ;
int glsl_ver_required ;
int color_in_mask ;
/* only used when cull is enabled */
uint8_t num_cull_dist_prop , num_clip_dist_prop ;
bool front_face_emitted ;
bool has_clipvertex ;
bool has_clipvertex_so ;
bool vs_has_pervertex ;
bool write_mul_utemp ;
bool write_mul_itemp ;
bool has_sample_input ;
bool early_depth_stencil ;
bool has_file_memory ;
int tcs_vertices_out ;
int tes_prim_mode ;
int tes_spacing ;
int tes_vertex_order ;
int tes_point_mode ;
uint16_t local_cs_block_size [ 3 ] ;
} ;
static const struct vrend_shader_table shader_req_table [ ] = {
{ SHADER_REQ_SAMPLER_RECT , " ARB_texture_rectangle " } ,
{ SHADER_REQ_CUBE_ARRAY , " ARB_texture_cube_map_array " } ,
{ SHADER_REQ_INTS , " ARB_shader_bit_encoding " } ,
{ SHADER_REQ_SAMPLER_MS , " ARB_texture_multisample " } ,
{ SHADER_REQ_INSTANCE_ID , " ARB_draw_instanced " } ,
{ SHADER_REQ_LODQ , " ARB_texture_query_lod " } ,
{ SHADER_REQ_TXQ_LEVELS , " ARB_texture_query_levels " } ,
{ SHADER_REQ_TG4 , " ARB_texture_gather " } ,
{ SHADER_REQ_VIEWPORT_IDX , " ARB_viewport_array " } ,
{ SHADER_REQ_STENCIL_EXPORT , " ARB_shader_stencil_export " } ,
{ SHADER_REQ_LAYER , " ARB_fragment_layer_viewport " } ,
{ SHADER_REQ_SAMPLE_SHADING , " ARB_sample_shading " } ,
{ SHADER_REQ_GPU_SHADER5 , " ARB_gpu_shader5 " } ,
{ SHADER_REQ_DERIVATIVE_CONTROL , " ARB_derivative_control " } ,
{ SHADER_REQ_FP64 , " ARB_gpu_shader_fp64 " } ,
{ SHADER_REQ_IMAGE_LOAD_STORE , " ARB_shader_image_load_store " } ,
{ SHADER_REQ_ES31_COMPAT , " ARB_ES3_1_compatibility " } ,
{ SHADER_REQ_IMAGE_SIZE , " ARB_shader_image_size " } ,
{ SHADER_REQ_TXQS , " ARB_shader_texture_image_samples " } ,
{ SHADER_REQ_FBFETCH , " EXT_shader_framebuffer_fetch " } ,
{ SHADER_REQ_SHADER_CLOCK , " ARB_shader_clock " } ,
} ;
enum vrend_type_qualifier {
TYPE_CONVERSION_NONE = 0 ,
FLOAT = 1 ,
VEC2 = 2 ,
VEC3 = 3 ,
VEC4 = 4 ,
INT = 5 ,
IVEC2 = 6 ,
IVEC3 = 7 ,
IVEC4 = 8 ,
UINT = 9 ,
UVEC2 = 10 ,
UVEC3 = 11 ,
UVEC4 = 12 ,
FLOAT_BITS_TO_UINT = 13 ,
UINT_BITS_TO_FLOAT = 14 ,
FLOAT_BITS_TO_INT = 15 ,
INT_BITS_TO_FLOAT = 16 ,
DOUBLE = 17 ,
DVEC2 = 18 ,
} ;
struct dest_info {
enum vrend_type_qualifier dtypeprefix ;
enum vrend_type_qualifier dstconv ;
enum vrend_type_qualifier udstconv ;
enum vrend_type_qualifier idstconv ;
bool dst_override_no_wm [ 2 ] ;
} ;
struct source_info {
enum vrend_type_qualifier svec4 ;
uint32_t sreg_index ;
bool tg4_has_component ;
bool override_no_wm [ 3 ] ;
bool override_no_cast [ 3 ] ;
int imm_value ;
} ;
static const struct vrend_shader_table conversion_table [ ] =
{
{ TYPE_CONVERSION_NONE , " " } ,
{ FLOAT , " float " } ,
{ VEC2 , " vec2 " } ,
{ VEC3 , " vec3 " } ,
{ VEC4 , " vec4 " } ,
{ INT , " int " } ,
{ IVEC2 , " ivec2 " } ,
{ IVEC3 , " ivec3 " } ,
{ IVEC4 , " ivec4 " } ,
{ UINT , " uint " } ,
{ UVEC2 , " uvec2 " } ,
{ UVEC3 , " uvec3 " } ,
{ UVEC4 , " uvec4 " } ,
{ FLOAT_BITS_TO_UINT , " floatBitsToUint " } ,
{ UINT_BITS_TO_FLOAT , " uintBitsToFloat " } ,
{ FLOAT_BITS_TO_INT , " floatBitsToInt " } ,
{ INT_BITS_TO_FLOAT , " intBitsToFloat " } ,
{ DOUBLE , " double " } ,
{ DVEC2 , " dvec2 " } ,
} ;
static inline const char * get_string ( enum vrend_type_qualifier key )
{
if ( key > = ARRAY_SIZE ( conversion_table ) ) {
printf ( " Unable to find the correct conversion \n " ) ;
return conversion_table [ TYPE_CONVERSION_NONE ] . string ;
}
return conversion_table [ key ] . string ;
}
static inline const char * get_wm_string ( unsigned wm )
{
switch ( wm ) {
case TGSI_WRITEMASK_NONE :
return " " ;
case TGSI_WRITEMASK_X :
return " .x " ;
case TGSI_WRITEMASK_XY :
return " .xy " ;
case TGSI_WRITEMASK_XYZ :
return " .xyz " ;
case TGSI_WRITEMASK_W :
return " .w " ;
default :
printf ( " Unable to unknown writemask \n " ) ;
return " " ;
}
}
const char * get_internalformat_string ( int virgl_format , enum tgsi_return_type * stype ) ;
static inline const char * tgsi_proc_to_prefix ( int shader_type )
{
switch ( shader_type ) {
case TGSI_PROCESSOR_VERTEX : return " vs " ;
case TGSI_PROCESSOR_FRAGMENT : return " fs " ;
case TGSI_PROCESSOR_GEOMETRY : return " gs " ;
case TGSI_PROCESSOR_TESS_CTRL : return " tc " ;
case TGSI_PROCESSOR_TESS_EVAL : return " te " ;
case TGSI_PROCESSOR_COMPUTE : return " cs " ;
default :
return NULL ;
} ;
}
static inline const char * prim_to_name ( int prim )
{
switch ( prim ) {
case PIPE_PRIM_POINTS : return " points " ;
case PIPE_PRIM_LINES : return " lines " ;
case PIPE_PRIM_LINE_STRIP : return " line_strip " ;
case PIPE_PRIM_LINES_ADJACENCY : return " lines_adjacency " ;
case PIPE_PRIM_TRIANGLES : return " triangles " ;
case PIPE_PRIM_TRIANGLE_STRIP : return " triangle_strip " ;
case PIPE_PRIM_TRIANGLES_ADJACENCY : return " triangles_adjacency " ;
case PIPE_PRIM_QUADS : return " quads " ;
default : return " UNKNOWN " ;
} ;
}
static inline const char * prim_to_tes_name ( int prim )
{
switch ( prim ) {
case PIPE_PRIM_QUADS : return " quads " ;
case PIPE_PRIM_TRIANGLES : return " triangles " ;
case PIPE_PRIM_LINES : return " isolines " ;
default : return " UNKNOWN " ;
}
}
static const char * get_spacing_string ( int spacing )
{
switch ( spacing ) {
case PIPE_TESS_SPACING_FRACTIONAL_ODD :
return " fractional_odd_spacing " ;
case PIPE_TESS_SPACING_FRACTIONAL_EVEN :
return " fractional_even_spacing " ;
case PIPE_TESS_SPACING_EQUAL :
default :
return " equal_spacing " ;
}
}
static inline int gs_input_prim_to_size ( int prim )
{
switch ( prim ) {
case PIPE_PRIM_POINTS : return 1 ;
case PIPE_PRIM_LINES : return 2 ;
case PIPE_PRIM_LINES_ADJACENCY : return 4 ;
case PIPE_PRIM_TRIANGLES : return 3 ;
case PIPE_PRIM_TRIANGLES_ADJACENCY : return 6 ;
default : return - 1 ;
} ;
}
static inline bool fs_emit_layout ( struct dump_ctx * ctx )
{
if ( ctx - > fs_pixel_center )
return true ;
/* if coord origin is 0 and invert is 0 - emit origin_upper_left,
if coord_origin is 0 and invert is 1 - emit nothing ( lower )
if coord origin is 1 and invert is 0 - emit nothing ( lower )
if coord_origin is 1 and invert is 1 - emit origin upper left */
if ( ! ( ctx - > fs_coord_origin ^ ctx - > key - > invert_fs_origin ) )
return true ;
return false ;
}
static const char * get_stage_input_name_prefix ( struct dump_ctx * ctx , int processor )
{
const char * name_prefix ;
switch ( processor ) {
case TGSI_PROCESSOR_FRAGMENT :
if ( ctx - > key - > gs_present )
name_prefix = " gso " ;
else if ( ctx - > key - > tes_present )
name_prefix = " teo " ;
else
name_prefix = " vso " ;
break ;
case TGSI_PROCESSOR_GEOMETRY :
if ( ctx - > key - > tes_present )
name_prefix = " teo " ;
else
name_prefix = " vso " ;
break ;
case TGSI_PROCESSOR_TESS_EVAL :
if ( ctx - > key - > tcs_present )
name_prefix = " tco " ;
else
name_prefix = " vso " ;
break ;
case TGSI_PROCESSOR_TESS_CTRL :
name_prefix = " vso " ;
break ;
case TGSI_PROCESSOR_VERTEX :
default :
name_prefix = " in " ;
break ;
}
return name_prefix ;
}
static const char * get_stage_output_name_prefix ( int processor )
{
const char * name_prefix ;
switch ( processor ) {
case TGSI_PROCESSOR_FRAGMENT :
name_prefix = " fsout " ;
break ;
case TGSI_PROCESSOR_GEOMETRY :
name_prefix = " gso " ;
break ;
case TGSI_PROCESSOR_VERTEX :
name_prefix = " vso " ;
break ;
case TGSI_PROCESSOR_TESS_CTRL :
name_prefix = " tco " ;
break ;
case TGSI_PROCESSOR_TESS_EVAL :
name_prefix = " teo " ;
break ;
default :
name_prefix = " out " ;
break ;
}
return name_prefix ;
}
static void require_glsl_ver ( struct dump_ctx * ctx , int glsl_ver )
{
if ( glsl_ver > ctx - > glsl_ver_required )
ctx - > glsl_ver_required = glsl_ver ;
}
static char * strcat_realloc ( char * str , const char * catstr )
{
char * new = realloc ( str , strlen ( str ) + strlen ( catstr ) + 1 ) ;
if ( ! new ) {
free ( str ) ;
return NULL ;
}
strcat ( new , catstr ) ;
return new ;
}
static bool add_str_to_glsl_main ( struct dump_ctx * ctx , const char * buf )
{
ctx - > glsl_main = strcat_realloc ( ctx - > glsl_main , buf ) ;
return ctx - > glsl_main ? true : false ;
}
static bool emit_buf ( struct dump_ctx * ctx , const char * buf )
{
int i ;
for ( i = 0 ; i < ctx - > indent_level ; i + + ) {
if ( ! add_str_to_glsl_main ( ctx , " \t " ) )
return false ;
}
return add_str_to_glsl_main ( ctx , buf ) ;
}
# define EMIT_BUF_WITH_RET(ctx, buf) do { \
bool _ret = emit_buf ( ( ctx ) , ( buf ) ) ; \
if ( ! _ret ) return FALSE ; \
} while ( 0 )
static bool add_str_to_glsl_hdr ( struct dump_ctx * ctx , const char * buf )
{
ctx - > glsl_hdr = strcat_realloc ( ctx - > glsl_hdr , buf ) ;
return ctx - > glsl_hdr ? true : false ;
}
static bool emit_hdr ( struct dump_ctx * ctx , const char * buf )
{
return add_str_to_glsl_hdr ( ctx , buf ) ;
}
# define EMIT_HDR_WITH_RET(ctx, buf) do { \
bool _ret = emit_hdr ( ( ctx ) , ( buf ) ) ; \
if ( ! _ret ) return FALSE ; \
} while ( 0 )
static bool allocate_temp_range ( struct dump_ctx * ctx , int first , int last ,
int array_id )
{
int idx = ctx - > num_temp_ranges ;
ctx - > temp_ranges = realloc ( ctx - > temp_ranges , sizeof ( struct vrend_temp_range ) * ( idx + 1 ) ) ;
if ( ! ctx - > temp_ranges )
return false ;
ctx - > temp_ranges [ idx ] . first = first ;
ctx - > temp_ranges [ idx ] . last = last ;
ctx - > temp_ranges [ idx ] . array_id = array_id ;
ctx - > num_temp_ranges + + ;
return true ;
}
static struct vrend_temp_range * find_temp_range ( struct dump_ctx * ctx , int index )
{
uint32_t i ;
for ( i = 0 ; i < ctx - > num_temp_ranges ; i + + ) {
if ( index > = ctx - > temp_ranges [ i ] . first & &
index < = ctx - > temp_ranges [ i ] . last )
return & ctx - > temp_ranges [ i ] ;
}
return NULL ;
}
static bool add_images ( struct dump_ctx * ctx , int first , int last ,
struct tgsi_declaration_image * img_decl )
{
int i ;
for ( i = first ; i < = last ; i + + ) {
ctx - > images [ i ] . decl = * img_decl ;
ctx - > images [ i ] . vflag = false ;
ctx - > images_used_mask | = ( 1 < < i ) ;
if ( ctx - > images [ i ] . decl . Resource = = TGSI_TEXTURE_CUBE_ARRAY )
ctx - > shader_req_bits | = SHADER_REQ_CUBE_ARRAY ;
else if ( ctx - > images [ i ] . decl . Resource = = TGSI_TEXTURE_2D_MSAA | |
ctx - > images [ i ] . decl . Resource = = TGSI_TEXTURE_2D_ARRAY_MSAA )
ctx - > shader_req_bits | = SHADER_REQ_SAMPLER_MS ;
else if ( ctx - > images [ i ] . decl . Resource = = TGSI_TEXTURE_BUFFER )
ctx - > uses_sampler_buf = true ;
else if ( ctx - > images [ i ] . decl . Resource = = TGSI_TEXTURE_RECT )
ctx - > shader_req_bits | = SHADER_REQ_SAMPLER_RECT ;
}
if ( ctx - > info . indirect_files & ( 1 < < TGSI_FILE_IMAGE ) ) {
if ( ctx - > num_image_arrays ) {
struct vrend_array * last_array = & ctx - > image_arrays [ ctx - > num_image_arrays - 1 ] ;
/*
* If this set of images is consecutive to the last array ,
* and has compatible return and decls , then increase the array size .
*/
if ( ( last_array - > first + last_array - > array_size = = first ) & &
! memcmp ( & ctx - > images [ last_array - > first ] . decl , & ctx - > images [ first ] . decl , sizeof ( ctx - > images [ first ] . decl ) ) & &
ctx - > images [ last_array - > first ] . image_return = = ctx - > images [ first ] . image_return ) {
last_array - > array_size + = last - first + 1 ;
return true ;
}
}
/* allocate a new image array for this range of images */
ctx - > num_image_arrays + + ;
ctx - > image_arrays = realloc ( ctx - > image_arrays , sizeof ( struct vrend_array ) * ctx - > num_image_arrays ) ;
if ( ! ctx - > image_arrays )
return false ;
ctx - > image_arrays [ ctx - > num_image_arrays - 1 ] . first = first ;
ctx - > image_arrays [ ctx - > num_image_arrays - 1 ] . array_size = last - first + 1 ;
}
return true ;
}
static bool add_sampler_array ( struct dump_ctx * ctx , int first , int last )
{
int idx = ctx - > num_sampler_arrays ;
ctx - > num_sampler_arrays + + ;
ctx - > sampler_arrays = realloc ( ctx - > sampler_arrays , sizeof ( struct vrend_array ) * ctx - > num_sampler_arrays ) ;
if ( ! ctx - > sampler_arrays )
return false ;
ctx - > sampler_arrays [ idx ] . first = first ;
ctx - > sampler_arrays [ idx ] . array_size = last - first + 1 ;
return true ;
}
static int lookup_sampler_array ( struct dump_ctx * ctx , int index )
{
uint32_t i ;
for ( i = 0 ; i < ctx - > num_sampler_arrays ; i + + ) {
int last = ctx - > sampler_arrays [ i ] . first + ctx - > sampler_arrays [ i ] . array_size - 1 ;
if ( index > = ctx - > sampler_arrays [ i ] . first & &
index < = last ) {
return ctx - > sampler_arrays [ i ] . first ;
}
}
return - 1 ;
}
int shader_lookup_sampler_array ( struct vrend_shader_info * sinfo , int index )
{
int i ;
for ( i = 0 ; i < sinfo - > num_sampler_arrays ; i + + ) {
int last = sinfo - > sampler_arrays [ i ] . first + sinfo - > sampler_arrays [ i ] . array_size - 1 ;
if ( index > = sinfo - > sampler_arrays [ i ] . first & &
index < = last ) {
return sinfo - > sampler_arrays [ i ] . first ;
}
}
return - 1 ;
}
static bool add_samplers ( struct dump_ctx * ctx , int first , int last , int sview_type , enum tgsi_return_type sview_rtype )
{
if ( sview_rtype = = TGSI_RETURN_TYPE_SINT | |
sview_rtype = = TGSI_RETURN_TYPE_UINT )
ctx - > shader_req_bits | = SHADER_REQ_INTS ;
for ( int i = first ; i < = last ; i + + ) {
ctx - > samplers [ i ] . tgsi_sampler_return = sview_rtype ;
ctx - > samplers [ i ] . tgsi_sampler_type = sview_type ;
}
if ( ctx - > info . indirect_files & ( 1 < < TGSI_FILE_SAMPLER ) ) {
if ( ctx - > num_sampler_arrays ) {
struct vrend_array * last_array = & ctx - > sampler_arrays [ ctx - > num_sampler_arrays - 1 ] ;
if ( ( last_array - > first + last_array - > array_size = = first ) & &
ctx - > samplers [ last_array - > first ] . tgsi_sampler_type = = sview_type & &
ctx - > samplers [ last_array - > first ] . tgsi_sampler_return = = sview_rtype ) {
last_array - > array_size + = last - first + 1 ;
return true ;
}
}
/* allocate a new image array for this range of images */
return add_sampler_array ( ctx , first , last ) ;
}
return true ;
}
static bool ctx_indirect_inputs ( struct dump_ctx * ctx )
{
if ( ctx - > info . indirect_files & ( 1 < < TGSI_FILE_INPUT ) )
return true ;
if ( ctx - > key - > num_indirect_generic_inputs | | ctx - > key - > num_indirect_patch_inputs )
return true ;
return false ;
}
static bool ctx_indirect_outputs ( struct dump_ctx * ctx )
{
if ( ctx - > info . indirect_files & ( 1 < < TGSI_FILE_OUTPUT ) )
return true ;
if ( ctx - > key - > num_indirect_generic_outputs | | ctx - > key - > num_indirect_patch_outputs )
return true ;
return false ;
}
static int lookup_image_array ( struct dump_ctx * ctx , int index )
{
uint32_t i ;
for ( i = 0 ; i < ctx - > num_image_arrays ; i + + ) {
if ( index > = ctx - > image_arrays [ i ] . first & &
index < = ctx - > image_arrays [ i ] . first + ctx - > image_arrays [ i ] . array_size - 1 ) {
return ctx - > image_arrays [ i ] . first ;
}
}
return - 1 ;
}
static boolean
iter_declaration ( struct tgsi_iterate_context * iter ,
struct tgsi_full_declaration * decl )
{
struct dump_ctx * ctx = ( struct dump_ctx * ) iter ;
int i ;
int color_offset = 0 ;
const char * name_prefix = " " ;
bool add_two_side = false ;
bool indirect = false ;
switch ( decl - > Declaration . File ) {
case TGSI_FILE_INPUT :
for ( uint32_t j = 0 ; j < ctx - > num_inputs ; j + + ) {
if ( ctx - > inputs [ j ] . name = = decl - > Semantic . Name & &
ctx - > inputs [ j ] . sid = = decl - > Semantic . Index & &
ctx - > inputs [ j ] . first = = decl - > Range . First )
return TRUE ;
}
i = ctx - > num_inputs + + ;
indirect = ctx_indirect_inputs ( ctx ) ;
if ( ctx - > num_inputs > ARRAY_SIZE ( ctx - > inputs ) ) {
fprintf ( stderr , " Number of inputs exceeded, max is %lu \n " , ARRAY_SIZE ( ctx - > inputs ) ) ;
return FALSE ;
}
if ( iter - > processor . Processor = = TGSI_PROCESSOR_VERTEX ) {
ctx - > attrib_input_mask | = ( 1 < < decl - > Range . First ) ;
}
ctx - > inputs [ i ] . name = decl - > Semantic . Name ;
ctx - > inputs [ i ] . sid = decl - > Semantic . Index ;
ctx - > inputs [ i ] . interpolate = decl - > Interp . Interpolate ;
ctx - > inputs [ i ] . location = decl - > Interp . Location ;
ctx - > inputs [ i ] . first = decl - > Range . First ;
ctx - > inputs [ i ] . glsl_predefined_no_emit = false ;
ctx - > inputs [ i ] . glsl_no_index = false ;
ctx - > inputs [ i ] . override_no_wm = false ;
ctx - > inputs [ i ] . glsl_gl_block = false ;
if ( iter - > processor . Processor = = TGSI_PROCESSOR_FRAGMENT & &
decl - > Interp . Location = = TGSI_INTERPOLATE_LOC_SAMPLE ) {
ctx - > shader_req_bits | = SHADER_REQ_GPU_SHADER5 ;
ctx - > has_sample_input = true ;
}
switch ( ctx - > inputs [ i ] . name ) {
case TGSI_SEMANTIC_COLOR :
if ( iter - > processor . Processor = = TGSI_PROCESSOR_FRAGMENT ) {
if ( ctx - > glsl_ver_required < 140 ) {
if ( decl - > Semantic . Index = = 0 )
name_prefix = " gl_Color " ;
else if ( decl - > Semantic . Index = = 1 )
name_prefix = " gl_SecondaryColor " ;
else
fprintf ( stderr , " got illegal color semantic index %d \n " , decl - > Semantic . Index ) ;
ctx - > inputs [ i ] . glsl_no_index = true ;
} else {
if ( ctx - > key - > color_two_side ) {
int j = ctx - > num_inputs + + ;
if ( ctx - > num_inputs > ARRAY_SIZE ( ctx - > inputs ) ) {
fprintf ( stderr , " Number of inputs exceeded, max is %lu \n " , ARRAY_SIZE ( ctx - > inputs ) ) ;
return FALSE ;
}
ctx - > inputs [ j ] . name = TGSI_SEMANTIC_BCOLOR ;
ctx - > inputs [ j ] . sid = decl - > Semantic . Index ;
ctx - > inputs [ j ] . interpolate = decl - > Interp . Interpolate ;
ctx - > inputs [ j ] . location = decl - > Interp . Location ;
ctx - > inputs [ j ] . first = decl - > Range . First ;
ctx - > inputs [ j ] . glsl_predefined_no_emit = false ;
ctx - > inputs [ j ] . glsl_no_index = false ;
ctx - > inputs [ j ] . override_no_wm = false ;
ctx - > color_in_mask | = ( 1 < < decl - > Semantic . Index ) ;
if ( ctx - > front_face_emitted = = false ) {
int k = ctx - > num_inputs + + ;
if ( ctx - > num_inputs > ARRAY_SIZE ( ctx - > inputs ) ) {
fprintf ( stderr , " Number of inputs exceeded, max is %lu \n " , ARRAY_SIZE ( ctx - > inputs ) ) ;
return FALSE ;
}
ctx - > inputs [ k ] . name = TGSI_SEMANTIC_FACE ;
ctx - > inputs [ k ] . sid = 0 ;
ctx - > inputs [ k ] . interpolate = 0 ;
ctx - > inputs [ k ] . location = TGSI_INTERPOLATE_LOC_CENTER ;
ctx - > inputs [ k ] . first = 0 ;
ctx - > inputs [ k ] . override_no_wm = false ;
ctx - > inputs [ k ] . glsl_predefined_no_emit = true ;
ctx - > inputs [ k ] . glsl_no_index = true ;
}
add_two_side = true ;
}
name_prefix = " ex " ;
}
break ;
}
/* fallthrough */
case TGSI_SEMANTIC_PRIMID :
if ( iter - > processor . Processor = = TGSI_PROCESSOR_GEOMETRY ) {
name_prefix = " gl_PrimitiveIDIn " ;
ctx - > inputs [ i ] . glsl_predefined_no_emit = true ;
ctx - > inputs [ i ] . glsl_no_index = true ;
ctx - > inputs [ i ] . override_no_wm = true ;
ctx - > shader_req_bits | = SHADER_REQ_INTS ;
break ;
} else if ( iter - > processor . Processor = = TGSI_PROCESSOR_FRAGMENT ) {
name_prefix = " gl_PrimitiveID " ;
ctx - > inputs [ i ] . glsl_predefined_no_emit = true ;
ctx - > inputs [ i ] . glsl_no_index = true ;
require_glsl_ver ( ctx , 150 ) ;
break ;
}
/* fallthrough */
case TGSI_SEMANTIC_VIEWPORT_INDEX :
if ( iter - > processor . Processor = = TGSI_PROCESSOR_FRAGMENT ) {
ctx - > inputs [ i ] . glsl_predefined_no_emit = true ;
ctx - > inputs [ i ] . glsl_no_index = true ;
ctx - > inputs [ i ] . is_int = true ;
ctx - > inputs [ i ] . override_no_wm = true ;
name_prefix = " gl_ViewportIndex " ;
if ( ctx - > glsl_ver_required > = 140 )
ctx - > shader_req_bits | = SHADER_REQ_LAYER ;
break ;
}
/* fallthrough */
case TGSI_SEMANTIC_LAYER :
if ( iter - > processor . Processor = = TGSI_PROCESSOR_FRAGMENT ) {
name_prefix = " gl_Layer " ;
ctx - > inputs [ i ] . glsl_predefined_no_emit = true ;
ctx - > inputs [ i ] . glsl_no_index = true ;
ctx - > inputs [ i ] . is_int = true ;
ctx - > inputs [ i ] . override_no_wm = true ;
ctx - > shader_req_bits | = SHADER_REQ_LAYER ;
break ;
}
/* fallthrough */
case TGSI_SEMANTIC_PSIZE :
if ( iter - > processor . Processor = = TGSI_PROCESSOR_GEOMETRY | |
iter - > processor . Processor = = TGSI_PROCESSOR_TESS_CTRL | |
iter - > processor . Processor = = TGSI_PROCESSOR_TESS_EVAL ) {
name_prefix = " gl_PointSize " ;
ctx - > inputs [ i ] . glsl_predefined_no_emit = true ;
ctx - > inputs [ i ] . glsl_no_index = true ;
ctx - > inputs [ i ] . override_no_wm = true ;
ctx - > inputs [ i ] . glsl_gl_block = true ;
ctx - > shader_req_bits | = SHADER_REQ_PSIZE ;
break ;
}
/* fallthrough */
case TGSI_SEMANTIC_CLIPDIST :
if ( iter - > processor . Processor = = TGSI_PROCESSOR_GEOMETRY | |
iter - > processor . Processor = = TGSI_PROCESSOR_TESS_CTRL | |
iter - > processor . Processor = = TGSI_PROCESSOR_TESS_EVAL ) {
name_prefix = " gl_ClipDistance " ;
ctx - > inputs [ i ] . glsl_predefined_no_emit = true ;
ctx - > inputs [ i ] . glsl_no_index = true ;
ctx - > inputs [ i ] . glsl_gl_block = true ;
ctx - > num_in_clip_dist + = 4 ;
break ;
} else if ( iter - > processor . Processor = = TGSI_PROCESSOR_FRAGMENT ) {
name_prefix = " gl_ClipDistance " ;
ctx - > inputs [ i ] . glsl_predefined_no_emit = true ;
ctx - > inputs [ i ] . glsl_no_index = true ;
ctx - > num_in_clip_dist + = 4 ;
break ;
}
/* fallthrough */
case TGSI_SEMANTIC_POSITION :
if ( iter - > processor . Processor = = TGSI_PROCESSOR_GEOMETRY | |
iter - > processor . Processor = = TGSI_PROCESSOR_TESS_CTRL | |
iter - > processor . Processor = = TGSI_PROCESSOR_TESS_EVAL ) {
name_prefix = " gl_Position " ;
ctx - > inputs [ i ] . glsl_predefined_no_emit = true ;
ctx - > inputs [ i ] . glsl_no_index = true ;
ctx - > inputs [ i ] . glsl_gl_block = true ;
break ;
} else if ( iter - > processor . Processor = = TGSI_PROCESSOR_FRAGMENT ) {
name_prefix = " gl_FragCoord " ;
ctx - > inputs [ i ] . glsl_predefined_no_emit = true ;
ctx - > inputs [ i ] . glsl_no_index = true ;
break ;
}
/* fallthrough */
case TGSI_SEMANTIC_FACE :
if ( iter - > processor . Processor = = TGSI_PROCESSOR_FRAGMENT ) {
if ( ctx - > front_face_emitted ) {
ctx - > num_inputs - - ;
return TRUE ;
}
name_prefix = " gl_FrontFacing " ;
ctx - > inputs [ i ] . glsl_predefined_no_emit = true ;
ctx - > inputs [ i ] . glsl_no_index = true ;
ctx - > front_face_emitted = true ;
break ;
}
/* fallthrough */
case TGSI_SEMANTIC_PATCH :
if ( indirect & & ctx - > inputs [ i ] . name = = TGSI_SEMANTIC_PATCH ) {
ctx - > inputs [ i ] . glsl_predefined_no_emit = true ;
if ( ctx - > inputs [ i ] . sid < ctx - > patch_input_range . first | | ctx - > patch_input_range . used = = false ) {
ctx - > patch_input_range . first = ctx - > inputs [ i ] . sid ;
ctx - > patch_input_range . array_id = i ;
ctx - > patch_input_range . used = true ;
}
if ( ctx - > inputs [ i ] . sid > ctx - > patch_input_range . last )
ctx - > patch_input_range . last = ctx - > inputs [ i ] . sid ;
}
/* fallthrough */
case TGSI_SEMANTIC_GENERIC :
if ( iter - > processor . Processor = = TGSI_PROCESSOR_FRAGMENT ) {
if ( ctx - > key - > coord_replace & ( 1 < < ctx - > inputs [ i ] . sid ) ) {
if ( ctx - > cfg - > use_gles )
name_prefix = " vec4(gl_PointCoord.x, mix(1.0 - gl_PointCoord.y, gl_PointCoord.y, clamp(winsys_adjust_y, 0.0, 1.0)), 0.0, 1.0) " ;
else
name_prefix = " vec4(gl_PointCoord, 0.0, 1.0) " ;
ctx - > inputs [ i ] . glsl_predefined_no_emit = true ;
ctx - > inputs [ i ] . glsl_no_index = true ;
break ;
}
}
if ( indirect & & ctx - > inputs [ i ] . name = = TGSI_SEMANTIC_GENERIC ) {
ctx - > inputs [ i ] . glsl_predefined_no_emit = true ;
if ( ctx - > inputs [ i ] . sid < ctx - > generic_input_range . first | | ctx - > generic_input_range . used = = false ) {
ctx - > generic_input_range . first = ctx - > inputs [ i ] . sid ;
ctx - > generic_input_range . array_id = i ;
ctx - > generic_input_range . used = true ;
}
if ( ctx - > inputs [ i ] . sid > ctx - > generic_input_range . last )
ctx - > generic_input_range . last = ctx - > inputs [ i ] . sid ;
}
/* fallthrough */
default :
name_prefix = get_stage_input_name_prefix ( ctx , iter - > processor . Processor ) ;
break ;
}
if ( ctx - > inputs [ i ] . glsl_no_index )
snprintf ( ctx - > inputs [ i ] . glsl_name , 128 , " %s " , name_prefix ) ;
else {
if ( ctx - > inputs [ i ] . name = = TGSI_SEMANTIC_FOG )
snprintf ( ctx - > inputs [ i ] . glsl_name , 64 , " %s_f%d " , name_prefix , ctx - > inputs [ i ] . sid ) ;
else if ( ctx - > inputs [ i ] . name = = TGSI_SEMANTIC_COLOR )
snprintf ( ctx - > inputs [ i ] . glsl_name , 64 , " %s_c%d " , name_prefix , ctx - > inputs [ i ] . sid ) ;
else if ( ctx - > inputs [ i ] . name = = TGSI_SEMANTIC_GENERIC )
snprintf ( ctx - > inputs [ i ] . glsl_name , 64 , " %s_g%d " , name_prefix , ctx - > inputs [ i ] . sid ) ;
else if ( ctx - > inputs [ i ] . name = = TGSI_SEMANTIC_PATCH )
snprintf ( ctx - > inputs [ i ] . glsl_name , 64 , " %s_p%d " , name_prefix , ctx - > inputs [ i ] . sid ) ;
else
snprintf ( ctx - > inputs [ i ] . glsl_name , 64 , " %s_%d " , name_prefix , ctx - > inputs [ i ] . first ) ;
}
if ( add_two_side ) {
snprintf ( ctx - > inputs [ i + 1 ] . glsl_name , 64 , " %s_bc%d " , name_prefix , ctx - > inputs [ i + 1 ] . sid ) ;
if ( ! ctx - > front_face_emitted ) {
snprintf ( ctx - > inputs [ i + 2 ] . glsl_name , 64 , " %s " , " gl_FrontFacing " ) ;
ctx - > front_face_emitted = true ;
}
}
break ;
case TGSI_FILE_OUTPUT :
for ( uint32_t j = 0 ; j < ctx - > num_outputs ; j + + ) {
if ( ctx - > outputs [ j ] . name = = decl - > Semantic . Name & &
ctx - > outputs [ j ] . sid = = decl - > Semantic . Index & &
ctx - > outputs [ j ] . first = = decl - > Range . First )
return TRUE ;
}
i = ctx - > num_outputs + + ;
indirect = ctx_indirect_outputs ( ctx ) ;
if ( ctx - > num_outputs > ARRAY_SIZE ( ctx - > outputs ) ) {
fprintf ( stderr , " Number of outputs exceeded, max is %lu \n " , ARRAY_SIZE ( ctx - > outputs ) ) ;
return FALSE ;
}
ctx - > outputs [ i ] . name = decl - > Semantic . Name ;
ctx - > outputs [ i ] . sid = decl - > Semantic . Index ;
ctx - > outputs [ i ] . interpolate = decl - > Interp . Interpolate ;
ctx - > outputs [ i ] . invariant = decl - > Declaration . Invariant ;
ctx - > outputs [ i ] . precise = false ;
ctx - > outputs [ i ] . first = decl - > Range . First ;
ctx - > outputs [ i ] . glsl_predefined_no_emit = false ;
ctx - > outputs [ i ] . glsl_no_index = false ;
ctx - > outputs [ i ] . override_no_wm = false ;
ctx - > outputs [ i ] . is_int = false ;
ctx - > outputs [ i ] . fbfetch_used = false ;
switch ( ctx - > outputs [ i ] . name ) {
case TGSI_SEMANTIC_POSITION :
if ( iter - > processor . Processor = = TGSI_PROCESSOR_VERTEX | |
iter - > processor . Processor = = TGSI_PROCESSOR_GEOMETRY | |
iter - > processor . Processor = = TGSI_PROCESSOR_TESS_CTRL | |
iter - > processor . Processor = = TGSI_PROCESSOR_TESS_EVAL ) {
if ( ctx - > outputs [ i ] . first > 0 )
fprintf ( stderr , " Illegal position input \n " ) ;
name_prefix = " gl_Position " ;
ctx - > outputs [ i ] . glsl_predefined_no_emit = true ;
ctx - > outputs [ i ] . glsl_no_index = true ;
if ( iter - > processor . Processor = = TGSI_PROCESSOR_TESS_CTRL )
ctx - > outputs [ i ] . glsl_gl_block = true ;
} else if ( iter - > processor . Processor = = TGSI_PROCESSOR_FRAGMENT ) {
name_prefix = " gl_FragDepth " ;
ctx - > outputs [ i ] . glsl_predefined_no_emit = true ;
ctx - > outputs [ i ] . glsl_no_index = true ;
ctx - > outputs [ i ] . override_no_wm = true ;
}
break ;
case TGSI_SEMANTIC_STENCIL :
if ( iter - > processor . Processor = = TGSI_PROCESSOR_FRAGMENT ) {
name_prefix = " gl_FragStencilRefARB " ;
ctx - > outputs [ i ] . glsl_predefined_no_emit = true ;
ctx - > outputs [ i ] . glsl_no_index = true ;
ctx - > outputs [ i ] . override_no_wm = true ;
ctx - > outputs [ i ] . is_int = true ;
ctx - > shader_req_bits | = ( SHADER_REQ_INTS | SHADER_REQ_STENCIL_EXPORT ) ;
}
break ;
case TGSI_SEMANTIC_CLIPDIST :
name_prefix = " gl_ClipDistance " ;
ctx - > outputs [ i ] . glsl_predefined_no_emit = true ;
ctx - > outputs [ i ] . glsl_no_index = true ;
ctx - > num_clip_dist + = 4 ;
if ( iter - > processor . Processor = = TGSI_PROCESSOR_VERTEX & &
( ctx - > key - > gs_present | | ctx - > key - > tcs_present ) )
require_glsl_ver ( ctx , 150 ) ;
if ( iter - > processor . Processor = = TGSI_PROCESSOR_TESS_CTRL )
ctx - > outputs [ i ] . glsl_gl_block = true ;
break ;
case TGSI_SEMANTIC_CLIPVERTEX :
name_prefix = " gl_ClipVertex " ;
ctx - > outputs [ i ] . glsl_predefined_no_emit = true ;
ctx - > outputs [ i ] . glsl_no_index = true ;
ctx - > outputs [ i ] . override_no_wm = true ;
if ( ctx - > glsl_ver_required > = 140 )
ctx - > has_clipvertex = true ;
break ;
case TGSI_SEMANTIC_SAMPLEMASK :
if ( iter - > processor . Processor = = TGSI_PROCESSOR_FRAGMENT ) {
ctx - > outputs [ i ] . glsl_predefined_no_emit = true ;
ctx - > outputs [ i ] . glsl_no_index = true ;
ctx - > outputs [ i ] . override_no_wm = true ;
ctx - > outputs [ i ] . is_int = true ;
ctx - > shader_req_bits | = ( SHADER_REQ_INTS | SHADER_REQ_SAMPLE_SHADING ) ;
name_prefix = " gl_SampleMask " ;
break ;
}
break ;
case TGSI_SEMANTIC_COLOR :
if ( iter - > processor . Processor = = TGSI_PROCESSOR_VERTEX ) {
if ( ctx - > glsl_ver_required < 140 ) {
ctx - > outputs [ i ] . glsl_no_index = true ;
if ( ctx - > outputs [ i ] . sid = = 0 )
name_prefix = " gl_FrontColor " ;
else if ( ctx - > outputs [ i ] . sid = = 1 )
name_prefix = " gl_FrontSecondaryColor " ;
} else
name_prefix = " ex " ;
break ;
}
/* fallthrough */
case TGSI_SEMANTIC_BCOLOR :
if ( iter - > processor . Processor = = TGSI_PROCESSOR_VERTEX ) {
if ( ctx - > glsl_ver_required < 140 ) {
ctx - > outputs [ i ] . glsl_no_index = true ;
if ( ctx - > outputs [ i ] . sid = = 0 )
name_prefix = " gl_BackColor " ;
else if ( ctx - > outputs [ i ] . sid = = 1 )
name_prefix = " gl_BackSecondaryColor " ;
break ;
} else
name_prefix = " ex " ;
break ;
}
/* fallthrough */
case TGSI_SEMANTIC_PSIZE :
if ( iter - > processor . Processor = = TGSI_PROCESSOR_VERTEX | |
iter - > processor . Processor = = TGSI_PROCESSOR_GEOMETRY | |
iter - > processor . Processor = = TGSI_PROCESSOR_TESS_CTRL | |
iter - > processor . Processor = = TGSI_PROCESSOR_TESS_EVAL ) {
ctx - > outputs [ i ] . glsl_predefined_no_emit = true ;
ctx - > outputs [ i ] . glsl_no_index = true ;
ctx - > outputs [ i ] . override_no_wm = true ;
ctx - > shader_req_bits | = SHADER_REQ_PSIZE ;
name_prefix = " gl_PointSize " ;
if ( iter - > processor . Processor = = TGSI_PROCESSOR_TESS_CTRL )
ctx - > outputs [ i ] . glsl_gl_block = true ;
break ;
}
/* fallthrough */
case TGSI_SEMANTIC_LAYER :
if ( iter - > processor . Processor = = TGSI_PROCESSOR_GEOMETRY ) {
ctx - > outputs [ i ] . glsl_predefined_no_emit = true ;
ctx - > outputs [ i ] . glsl_no_index = true ;
ctx - > outputs [ i ] . override_no_wm = true ;
ctx - > outputs [ i ] . is_int = true ;
name_prefix = " gl_Layer " ;
break ;
}
/* fallthrough */
case TGSI_SEMANTIC_PRIMID :
if ( iter - > processor . Processor = = TGSI_PROCESSOR_GEOMETRY ) {
ctx - > outputs [ i ] . glsl_predefined_no_emit = true ;
ctx - > outputs [ i ] . glsl_no_index = true ;
ctx - > outputs [ i ] . override_no_wm = true ;
ctx - > outputs [ i ] . is_int = true ;
name_prefix = " gl_PrimitiveID " ;
break ;
}
/* fallthrough */
case TGSI_SEMANTIC_VIEWPORT_INDEX :
if ( iter - > processor . Processor = = TGSI_PROCESSOR_GEOMETRY ) {
ctx - > outputs [ i ] . glsl_predefined_no_emit = true ;
ctx - > outputs [ i ] . glsl_no_index = true ;
ctx - > outputs [ i ] . override_no_wm = true ;
ctx - > outputs [ i ] . is_int = true ;
name_prefix = " gl_ViewportIndex " ;
if ( ctx - > glsl_ver_required > = 140 )
ctx - > shader_req_bits | = SHADER_REQ_VIEWPORT_IDX ;
break ;
}
/* fallthrough */
case TGSI_SEMANTIC_TESSOUTER :
if ( iter - > processor . Processor = = TGSI_PROCESSOR_TESS_CTRL ) {
ctx - > outputs [ i ] . glsl_predefined_no_emit = true ;
ctx - > outputs [ i ] . glsl_no_index = true ;
ctx - > outputs [ i ] . override_no_wm = true ;
name_prefix = " gl_TessLevelOuter " ;
break ;
}
/* fallthrough */
case TGSI_SEMANTIC_TESSINNER :
if ( iter - > processor . Processor = = TGSI_PROCESSOR_TESS_CTRL ) {
ctx - > outputs [ i ] . glsl_predefined_no_emit = true ;
ctx - > outputs [ i ] . glsl_no_index = true ;
ctx - > outputs [ i ] . override_no_wm = true ;
name_prefix = " gl_TessLevelInner " ;
break ;
}
/* fallthrough */
case TGSI_SEMANTIC_GENERIC :
if ( iter - > processor . Processor = = TGSI_PROCESSOR_VERTEX )
if ( ctx - > outputs [ i ] . name = = TGSI_SEMANTIC_GENERIC )
color_offset = - 1 ;
if ( indirect & & ctx - > outputs [ i ] . name = = TGSI_SEMANTIC_GENERIC ) {
ctx - > outputs [ i ] . glsl_predefined_no_emit = true ;
require_glsl_ver ( ctx , 150 ) ;
if ( ctx - > outputs [ i ] . sid < ctx - > generic_output_range . first | | ctx - > generic_output_range . used = = false ) {
ctx - > generic_output_range . array_id = i ;
ctx - > generic_output_range . first = ctx - > outputs [ i ] . sid ;
ctx - > generic_output_range . used = true ;
}
if ( ctx - > outputs [ i ] . sid > ctx - > generic_output_range . last )
ctx - > generic_output_range . last = ctx - > outputs [ i ] . sid ;
}
/* fallthrough */
case TGSI_SEMANTIC_PATCH :
if ( indirect & & ctx - > outputs [ i ] . name = = TGSI_SEMANTIC_PATCH ) {
ctx - > outputs [ i ] . glsl_predefined_no_emit = true ;
require_glsl_ver ( ctx , 150 ) ;
if ( ctx - > outputs [ i ] . sid < ctx - > patch_output_range . first | | ctx - > patch_output_range . used = = false ) {
ctx - > patch_output_range . array_id = i ;
ctx - > patch_output_range . first = ctx - > outputs [ i ] . sid ;
ctx - > patch_output_range . used = true ;
}
if ( ctx - > outputs [ i ] . sid > ctx - > patch_output_range . last )
ctx - > patch_output_range . last = ctx - > outputs [ i ] . sid ;
}
/* fallthrough */
default :
name_prefix = get_stage_output_name_prefix ( iter - > processor . Processor ) ;
break ;
}
if ( ctx - > outputs [ i ] . glsl_no_index )
snprintf ( ctx - > outputs [ i ] . glsl_name , 64 , " %s " , name_prefix ) ;
else {
if ( ctx - > outputs [ i ] . name = = TGSI_SEMANTIC_FOG )
snprintf ( ctx - > outputs [ i ] . glsl_name , 64 , " %s_f%d " , name_prefix , ctx - > outputs [ i ] . sid ) ;
else if ( ctx - > outputs [ i ] . name = = TGSI_SEMANTIC_COLOR )
snprintf ( ctx - > outputs [ i ] . glsl_name , 64 , " %s_c%d " , name_prefix , ctx - > outputs [ i ] . sid ) ;
else if ( ctx - > outputs [ i ] . name = = TGSI_SEMANTIC_BCOLOR )
snprintf ( ctx - > outputs [ i ] . glsl_name , 64 , " %s_bc%d " , name_prefix , ctx - > outputs [ i ] . sid ) ;
else if ( ctx - > outputs [ i ] . name = = TGSI_SEMANTIC_PATCH )
snprintf ( ctx - > outputs [ i ] . glsl_name , 64 , " %s_p%d " , name_prefix , ctx - > outputs [ i ] . sid ) ;
else if ( ctx - > outputs [ i ] . name = = TGSI_SEMANTIC_GENERIC )
snprintf ( ctx - > outputs [ i ] . glsl_name , 64 , " %s_g%d " , name_prefix , ctx - > outputs [ i ] . sid ) ;
else
snprintf ( ctx - > outputs [ i ] . glsl_name , 64 , " %s_%d " , name_prefix , ctx - > outputs [ i ] . first + color_offset ) ;
}
break ;
case TGSI_FILE_TEMPORARY :
if ( ! allocate_temp_range ( ctx , decl - > Range . First , decl - > Range . Last ,
decl - > Array . ArrayID ) )
return FALSE ;
break ;
case TGSI_FILE_SAMPLER :
ctx - > samplers_used | = ( 1 < < decl - > Range . Last ) ;
break ;
case TGSI_FILE_SAMPLER_VIEW :
if ( decl - > Range . Last > = ARRAY_SIZE ( ctx - > samplers ) ) {
fprintf ( stderr , " Sampler view exceeded, max is %lu \n " , ARRAY_SIZE ( ctx - > samplers ) ) ;
return FALSE ;
}
if ( ! add_samplers ( ctx , decl - > Range . First , decl - > Range . Last , decl - > SamplerView . Resource , decl - > SamplerView . ReturnTypeX ) )
return FALSE ;
break ;
case TGSI_FILE_IMAGE :
ctx - > shader_req_bits | = SHADER_REQ_IMAGE_LOAD_STORE ;
if ( decl - > Range . Last > = ARRAY_SIZE ( ctx - > images ) ) {
fprintf ( stderr , " Image view exceeded, max is %lu \n " , ARRAY_SIZE ( ctx - > images ) ) ;
return FALSE ;
}
if ( ! add_images ( ctx , decl - > Range . First , decl - > Range . Last , & decl - > Image ) )
return FALSE ;
break ;
case TGSI_FILE_BUFFER :
if ( decl - > Range . First > = 32 ) {
fprintf ( stderr , " Buffer view exceeded, max is 32 \n " ) ;
return FALSE ;
}
ctx - > ssbo_used_mask | = ( 1 < < decl - > Range . First ) ;
if ( decl - > Declaration . Atomic ) {
if ( decl - > Range . First < ctx - > ssbo_atomic_array_base )
ctx - > ssbo_atomic_array_base = decl - > Range . First ;
ctx - > ssbo_atomic_mask | = ( 1 < < decl - > Range . First ) ;
} else {
if ( decl - > Range . First < ctx - > ssbo_array_base )
ctx - > ssbo_array_base = decl - > Range . First ;
}
break ;
case TGSI_FILE_CONSTANT :
if ( decl - > Declaration . Dimension & & decl - > Dim . Index2D ! = 0 ) {
if ( ctx - > num_ubo > = ARRAY_SIZE ( ctx - > ubo_idx ) ) {
fprintf ( stderr , " Number of uniforms exceeded, max is %lu \n " , ARRAY_SIZE ( ctx - > ubo_idx ) ) ;
return FALSE ;
}
ctx - > ubo_idx [ ctx - > num_ubo ] = decl - > Dim . Index2D ;
ctx - > ubo_sizes [ ctx - > num_ubo ] = decl - > Range . Last + 1 ;
ctx - > num_ubo + + ;
} else {
/* if we have a normal single const set then ubo base should be 1 */
ctx - > ubo_base = 1 ;
if ( decl - > Range . Last ) {
if ( decl - > Range . Last + 1 > ctx - > num_consts )
ctx - > num_consts = decl - > Range . Last + 1 ;
} else
ctx - > num_consts + + ;
}
break ;
case TGSI_FILE_ADDRESS :
ctx - > num_address = decl - > Range . Last + 1 ;
break ;
case TGSI_FILE_SYSTEM_VALUE :
i = ctx - > num_system_values + + ;
if ( ctx - > num_system_values > ARRAY_SIZE ( ctx - > system_values ) ) {
fprintf ( stderr , " Number of system values exceeded, max is %lu \n " , ARRAY_SIZE ( ctx - > system_values ) ) ;
return FALSE ;
}
ctx - > system_values [ i ] . name = decl - > Semantic . Name ;
ctx - > system_values [ i ] . sid = decl - > Semantic . Index ;
ctx - > system_values [ i ] . glsl_predefined_no_emit = true ;
ctx - > system_values [ i ] . glsl_no_index = true ;
ctx - > system_values [ i ] . override_no_wm = true ;
ctx - > system_values [ i ] . first = decl - > Range . First ;
if ( decl - > Semantic . Name = = TGSI_SEMANTIC_INSTANCEID ) {
name_prefix = " gl_InstanceID " ;
ctx - > shader_req_bits | = SHADER_REQ_INSTANCE_ID | SHADER_REQ_INTS ;
} else if ( decl - > Semantic . Name = = TGSI_SEMANTIC_VERTEXID ) {
name_prefix = " gl_VertexID " ;
ctx - > shader_req_bits | = SHADER_REQ_INTS ;
} else if ( decl - > Semantic . Name = = TGSI_SEMANTIC_HELPER_INVOCATION ) {
name_prefix = " gl_HelperInvocation " ;
ctx - > shader_req_bits | = SHADER_REQ_ES31_COMPAT ;
} else if ( decl - > Semantic . Name = = TGSI_SEMANTIC_SAMPLEID ) {
name_prefix = " gl_SampleID " ;
ctx - > shader_req_bits | = ( SHADER_REQ_SAMPLE_SHADING | SHADER_REQ_INTS ) ;
} else if ( decl - > Semantic . Name = = TGSI_SEMANTIC_SAMPLEPOS ) {
name_prefix = " gl_SamplePosition " ;
ctx - > shader_req_bits | = SHADER_REQ_SAMPLE_SHADING ;
} else if ( decl - > Semantic . Name = = TGSI_SEMANTIC_INVOCATIONID ) {
name_prefix = " gl_InvocationID " ;
ctx - > shader_req_bits | = ( SHADER_REQ_INTS | SHADER_REQ_GPU_SHADER5 ) ;
} else if ( decl - > Semantic . Name = = TGSI_SEMANTIC_SAMPLEMASK ) {
name_prefix = " gl_SampleMaskIn[0] " ;
ctx - > shader_req_bits | = ( SHADER_REQ_INTS | SHADER_REQ_GPU_SHADER5 ) ;
} else if ( decl - > Semantic . Name = = TGSI_SEMANTIC_PRIMID ) {
name_prefix = " gl_PrimitiveID " ;
ctx - > shader_req_bits | = ( SHADER_REQ_INTS | SHADER_REQ_GPU_SHADER5 ) ;
} else if ( decl - > Semantic . Name = = TGSI_SEMANTIC_TESSCOORD ) {
name_prefix = " gl_TessCoord " ;
ctx - > system_values [ i ] . override_no_wm = false ;
} else if ( decl - > Semantic . Name = = TGSI_SEMANTIC_VERTICESIN ) {
ctx - > shader_req_bits | = SHADER_REQ_INTS ;
name_prefix = " gl_PatchVerticesIn " ;
} else if ( decl - > Semantic . Name = = TGSI_SEMANTIC_TESSOUTER ) {
name_prefix = " gl_TessLevelOuter " ;
} else if ( decl - > Semantic . Name = = TGSI_SEMANTIC_TESSINNER ) {
name_prefix = " gl_TessLevelInner " ;
} else if ( decl - > Semantic . Name = = TGSI_SEMANTIC_THREAD_ID ) {
name_prefix = " gl_LocalInvocationID " ;
ctx - > system_values [ i ] . override_no_wm = false ;
} else if ( decl - > Semantic . Name = = TGSI_SEMANTIC_BLOCK_ID ) {
name_prefix = " gl_WorkGroupID " ;
ctx - > system_values [ i ] . override_no_wm = false ;
} else if ( decl - > Semantic . Name = = TGSI_SEMANTIC_GRID_SIZE ) {
name_prefix = " gl_NumWorkGroups " ;
ctx - > system_values [ i ] . override_no_wm = false ;
} else {
fprintf ( stderr , " unsupported system value %d \n " , decl - > Semantic . Name ) ;
name_prefix = " unknown " ;
}
snprintf ( ctx - > system_values [ i ] . glsl_name , 64 , " %s " , name_prefix ) ;
break ;
case TGSI_FILE_MEMORY :
ctx - > has_file_memory = true ;
break ;
case TGSI_FILE_HW_ATOMIC :
if ( ctx - > num_abo > = ARRAY_SIZE ( ctx - > abo_idx ) ) {
fprintf ( stderr , " Number of atomic counter buffers exceeded, max is %lu \n " , ARRAY_SIZE ( ctx - > abo_idx ) ) ;
return FALSE ;
}
ctx - > abo_idx [ ctx - > num_abo ] = decl - > Dim . Index2D ;
ctx - > abo_sizes [ ctx - > num_abo ] = decl - > Range . Last - decl - > Range . First + 1 ;
ctx - > abo_offsets [ ctx - > num_abo ] = decl - > Range . First ;
ctx - > num_abo + + ;
break ;
default :
fprintf ( stderr , " unsupported file %d declaration \n " , decl - > Declaration . File ) ;
break ;
}
return TRUE ;
}
static boolean
iter_property ( struct tgsi_iterate_context * iter ,
struct tgsi_full_property * prop )
{
struct dump_ctx * ctx = ( struct dump_ctx * ) iter ;
if ( prop - > Property . PropertyName = = TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS ) {
if ( prop - > u [ 0 ] . Data = = 1 )
ctx - > write_all_cbufs = true ;
}
if ( prop - > Property . PropertyName = = TGSI_PROPERTY_FS_COORD_ORIGIN ) {
ctx - > fs_coord_origin = prop - > u [ 0 ] . Data ;
}
if ( prop - > Property . PropertyName = = TGSI_PROPERTY_FS_COORD_PIXEL_CENTER ) {
ctx - > fs_pixel_center = prop - > u [ 0 ] . Data ;
}
if ( prop - > Property . PropertyName = = TGSI_PROPERTY_GS_INPUT_PRIM ) {
ctx - > gs_in_prim = prop - > u [ 0 ] . Data ;
}
if ( prop - > Property . PropertyName = = TGSI_PROPERTY_GS_OUTPUT_PRIM ) {
ctx - > gs_out_prim = prop - > u [ 0 ] . Data ;
}
if ( prop - > Property . PropertyName = = TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES ) {
ctx - > gs_max_out_verts = prop - > u [ 0 ] . Data ;
}
if ( prop - > Property . PropertyName = = TGSI_PROPERTY_GS_INVOCATIONS ) {
ctx - > gs_num_invocations = prop - > u [ 0 ] . Data ;
}
if ( prop - > Property . PropertyName = = TGSI_PROPERTY_NUM_CLIPDIST_ENABLED ) {
ctx - > num_clip_dist_prop = prop - > u [ 0 ] . Data ;
}
if ( prop - > Property . PropertyName = = TGSI_PROPERTY_NUM_CULLDIST_ENABLED ) {
ctx - > num_cull_dist_prop = prop - > u [ 0 ] . Data ;
}
if ( prop - > Property . PropertyName = = TGSI_PROPERTY_TCS_VERTICES_OUT ) {
ctx - > tcs_vertices_out = prop - > u [ 0 ] . Data ;
}
if ( prop - > Property . PropertyName = = TGSI_PROPERTY_TES_PRIM_MODE ) {
ctx - > tes_prim_mode = prop - > u [ 0 ] . Data ;
}
if ( prop - > Property . PropertyName = = TGSI_PROPERTY_TES_SPACING ) {
ctx - > tes_spacing = prop - > u [ 0 ] . Data ;
}
if ( prop - > Property . PropertyName = = TGSI_PROPERTY_TES_VERTEX_ORDER_CW ) {
ctx - > tes_vertex_order = prop - > u [ 0 ] . Data ;
}
if ( prop - > Property . PropertyName = = TGSI_PROPERTY_TES_POINT_MODE ) {
ctx - > tes_point_mode = prop - > u [ 0 ] . Data ;
}
if ( prop - > Property . PropertyName = = TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL ) {
ctx - > early_depth_stencil = prop - > u [ 0 ] . Data > 0 ;
if ( ctx - > early_depth_stencil ) {
require_glsl_ver ( ctx , 150 ) ;
ctx - > shader_req_bits | = SHADER_REQ_IMAGE_LOAD_STORE ;
}
}
if ( prop - > Property . PropertyName = = TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH )
ctx - > local_cs_block_size [ 0 ] = prop - > u [ 0 ] . Data ;
if ( prop - > Property . PropertyName = = TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT )
ctx - > local_cs_block_size [ 1 ] = prop - > u [ 0 ] . Data ;
if ( prop - > Property . PropertyName = = TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH )
ctx - > local_cs_block_size [ 2 ] = prop - > u [ 0 ] . Data ;
return TRUE ;
}
static boolean
iter_immediate (
struct tgsi_iterate_context * iter ,
struct tgsi_full_immediate * imm )
{
struct dump_ctx * ctx = ( struct dump_ctx * ) iter ;
int i ;
uint32_t first = ctx - > num_imm ;
if ( first > = ARRAY_SIZE ( ctx - > imm ) ) {
fprintf ( stderr , " Number of immediates exceeded, max is: %lu \n " , ARRAY_SIZE ( ctx - > imm ) ) ;
return FALSE ;
}
ctx - > imm [ first ] . type = imm - > Immediate . DataType ;
for ( i = 0 ; i < 4 ; i + + ) {
if ( imm - > Immediate . DataType = = TGSI_IMM_FLOAT32 ) {
ctx - > imm [ first ] . val [ i ] . f = imm - > u [ i ] . Float ;
} else if ( imm - > Immediate . DataType = = TGSI_IMM_UINT32 | |
imm - > Immediate . DataType = = TGSI_IMM_FLOAT64 ) {
ctx - > shader_req_bits | = SHADER_REQ_INTS ;
ctx - > imm [ first ] . val [ i ] . ui = imm - > u [ i ] . Uint ;
} else if ( imm - > Immediate . DataType = = TGSI_IMM_INT32 ) {
ctx - > shader_req_bits | = SHADER_REQ_INTS ;
ctx - > imm [ first ] . val [ i ] . i = imm - > u [ i ] . Int ;
}
}
ctx - > num_imm + + ;
return TRUE ;
}
static char get_swiz_char ( int swiz )
{
switch ( swiz ) {
case TGSI_SWIZZLE_X : return ' x ' ;
case TGSI_SWIZZLE_Y : return ' y ' ;
case TGSI_SWIZZLE_Z : return ' z ' ;
case TGSI_SWIZZLE_W : return ' w ' ;
default : return 0 ;
}
}
static bool emit_cbuf_writes ( struct dump_ctx * ctx )
{
char buf [ 255 ] ;
int i ;
for ( i = ctx - > num_outputs ; i < ctx - > cfg - > max_draw_buffers ; i + + ) {
snprintf ( buf , 255 , " fsout_c%d = fsout_c0; \n " , i ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
}
return true ;
}
static bool emit_a8_swizzle ( struct dump_ctx * ctx )
{
return emit_buf ( ctx , " fsout_c0.x = fsout_c0.w; \n " ) ;
}
static const char * atests [ PIPE_FUNC_ALWAYS + 1 ] = {
" false " ,
" < " ,
" == " ,
" <= " ,
" > " ,
" != " ,
" >= " ,
" true "
} ;
static bool emit_alpha_test ( struct dump_ctx * ctx )
{
char buf [ 255 ] ;
char comp_buf [ 128 ] ;
if ( ! ctx - > num_outputs )
return true ;
if ( ! ctx - > write_all_cbufs ) {
/* only emit alpha stanza if first output is 0 */
if ( ctx - > outputs [ 0 ] . sid ! = 0 )
return true ;
}
switch ( ctx - > key - > alpha_test ) {
case PIPE_FUNC_NEVER :
case PIPE_FUNC_ALWAYS :
snprintf ( comp_buf , 128 , " %s " , atests [ ctx - > key - > alpha_test ] ) ;
break ;
case PIPE_FUNC_LESS :
case PIPE_FUNC_EQUAL :
case PIPE_FUNC_LEQUAL :
case PIPE_FUNC_GREATER :
case PIPE_FUNC_NOTEQUAL :
case PIPE_FUNC_GEQUAL :
snprintf ( comp_buf , 128 , " %s %s %f " , " fsout_c0.w " , atests [ ctx - > key - > alpha_test ] , ctx - > key - > alpha_ref_val ) ;
break ;
default :
fprintf ( stderr , " invalid alpha-test: %x \n " , ctx - > key - > alpha_test ) ;
return false ;
}
snprintf ( buf , 255 , " if (!(%s)) { \n \t discard; \n } \n " , comp_buf ) ;
if ( ! emit_buf ( ctx , buf ) )
return false ;
return true ;
}
static bool emit_pstipple_pass ( struct dump_ctx * ctx )
{
char buf [ 255 ] ;
snprintf ( buf , 255 , " stip_temp = texture(pstipple_sampler, vec2(gl_FragCoord.x / 32, gl_FragCoord.y / 32)).x; \n " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
snprintf ( buf , 255 , " if (stip_temp > 0) { \n \t discard; \n } \n " ) ;
return emit_buf ( ctx , buf ) ;
}
static bool emit_color_select ( struct dump_ctx * ctx )
{
char buf [ 255 ] ;
if ( ! ctx - > key - > color_two_side | | ! ( ctx - > color_in_mask & 0x3 ) )
return true ;
if ( ctx - > color_in_mask & 1 ) {
snprintf ( buf , 255 , " realcolor0 = gl_FrontFacing ? ex_c0 : ex_bc0; \n " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
}
if ( ctx - > color_in_mask & 2 ) {
snprintf ( buf , 255 , " realcolor1 = gl_FrontFacing ? ex_c1 : ex_bc1; \n " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
}
return true ;
}
static bool emit_prescale ( struct dump_ctx * ctx )
{
char buf [ 255 ] ;
snprintf ( buf , 255 , " gl_Position.y = gl_Position.y * winsys_adjust_y; \n " ) ;
return emit_buf ( ctx , buf ) ;
}
static void prepare_so_movs ( struct dump_ctx * ctx )
{
uint32_t i ;
for ( i = 0 ; i < ctx - > so - > num_outputs ; i + + ) {
ctx - > write_so_outputs [ i ] = true ;
if ( ctx - > so - > output [ i ] . start_component ! = 0 )
continue ;
if ( ctx - > so - > output [ i ] . num_components ! = 4 )
continue ;
if ( ctx - > outputs [ ctx - > so - > output [ i ] . register_index ] . name = = TGSI_SEMANTIC_CLIPDIST )
continue ;
if ( ctx - > outputs [ ctx - > so - > output [ i ] . register_index ] . name = = TGSI_SEMANTIC_POSITION )
continue ;
ctx - > outputs [ ctx - > so - > output [ i ] . register_index ] . stream = ctx - > so - > output [ i ] . stream ;
if ( ctx - > prog_type = = TGSI_PROCESSOR_GEOMETRY & & ctx - > so - > output [ i ] . stream )
ctx - > shader_req_bits | = SHADER_REQ_GPU_SHADER5 ;
ctx - > write_so_outputs [ i ] = false ;
}
}
static bool emit_so_movs ( struct dump_ctx * ctx )
{
char buf [ 255 ] ;
uint32_t i , j ;
char outtype [ 15 ] = { 0 } ;
char writemask [ 6 ] ;
if ( ctx - > so - > num_outputs > = PIPE_MAX_SO_OUTPUTS ) {
fprintf ( stderr , " Num outputs exceeded, max is %u \n " , PIPE_MAX_SO_OUTPUTS ) ;
return false ;
}
for ( i = 0 ; i < ctx - > so - > num_outputs ; i + + ) {
if ( ctx - > so - > output [ i ] . start_component ! = 0 ) {
int wm_idx = 0 ;
writemask [ wm_idx + + ] = ' . ' ;
for ( j = 0 ; j < ctx - > so - > output [ i ] . num_components ; j + + ) {
unsigned idx = ctx - > so - > output [ i ] . start_component + j ;
if ( idx > = 4 )
break ;
if ( idx < = 2 )
writemask [ wm_idx + + ] = ' x ' + idx ;
else
writemask [ wm_idx + + ] = ' w ' ;
}
writemask [ wm_idx ] = ' \0 ' ;
} else
writemask [ 0 ] = 0 ;
if ( ! ctx - > write_so_outputs [ i ] ) {
if ( ctx - > so_names [ i ] )
free ( ctx - > so_names [ i ] ) ;
if ( ctx - > so - > output [ i ] . register_index > ctx - > num_outputs )
ctx - > so_names [ i ] = NULL ;
else if ( ctx - > outputs [ ctx - > so - > output [ i ] . register_index ] . name = = TGSI_SEMANTIC_CLIPVERTEX & & ctx - > has_clipvertex ) {
ctx - > so_names [ i ] = strdup ( " clipv_tmp " ) ;
ctx - > has_clipvertex_so = true ;
} else {
ctx - > so_names [ i ] = strdup ( ctx - > outputs [ ctx - > so - > output [ i ] . register_index ] . glsl_name ) ;
}
} else {
char ntemp [ 8 ] ;
snprintf ( ntemp , 8 , " tfout%d " , i ) ;
ctx - > so_names [ i ] = strdup ( ntemp ) ;
}
if ( ctx - > so - > output [ i ] . num_components = = 1 ) {
if ( ctx - > outputs [ ctx - > so - > output [ i ] . register_index ] . is_int )
snprintf ( outtype , 15 , " intBitsToFloat " ) ;
else
snprintf ( outtype , 15 , " float " ) ;
} else
snprintf ( outtype , 15 , " vec%d " , ctx - > so - > output [ i ] . num_components ) ;
if ( ctx - > so - > output [ i ] . register_index > = 255 )
continue ;
buf [ 0 ] = 0 ;
if ( ctx - > outputs [ ctx - > so - > output [ i ] . register_index ] . name = = TGSI_SEMANTIC_CLIPDIST ) {
snprintf ( buf , 255 , " tfout%d = %s(clip_dist_temp[%d]%s); \n " , i , outtype , ctx - > outputs [ ctx - > so - > output [ i ] . register_index ] . sid ,
writemask ) ;
} else {
if ( ctx - > write_so_outputs [ i ] )
snprintf ( buf , 255 , " tfout%d = %s(%s%s); \n " , i , outtype , ctx - > outputs [ ctx - > so - > output [ i ] . register_index ] . glsl_name , writemask ) ;
}
EMIT_BUF_WITH_RET ( ctx , buf ) ;
}
return true ;
}
static bool emit_clip_dist_movs ( struct dump_ctx * ctx )
{
char buf [ 255 ] ;
int i ;
bool has_prop = ( ctx - > num_clip_dist_prop + ctx - > num_cull_dist_prop ) > 0 ;
int ndists ;
const char * prefix = " " ;
if ( ctx - > prog_type = = PIPE_SHADER_TESS_CTRL )
prefix = " gl_out[gl_InvocationID]. " ;
if ( ctx - > num_clip_dist = = 0 & & ctx - > key - > clip_plane_enable ) {
for ( i = 0 ; i < 8 ; i + + ) {
snprintf ( buf , 255 , " %sgl_ClipDistance[%d] = dot(%s, clipp[%d]); \n " , prefix , i , ctx - > has_clipvertex ? " clipv_tmp " : " gl_Position " , i ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
}
return true ;
}
ndists = ctx - > num_clip_dist ;
if ( has_prop )
ndists = ctx - > num_clip_dist_prop + ctx - > num_cull_dist_prop ;
for ( i = 0 ; i < ndists ; i + + ) {
int clipidx = i < 4 ? 0 : 1 ;
char swiz = i & 3 ;
char wm = 0 ;
switch ( swiz ) {
case 0 : wm = ' x ' ; break ;
case 1 : wm = ' y ' ; break ;
case 2 : wm = ' z ' ; break ;
case 3 : wm = ' w ' ; break ;
default :
return false ;
}
bool is_cull = false ;
if ( has_prop ) {
if ( i > = ctx - > num_clip_dist_prop & & i < ctx - > num_clip_dist_prop + ctx - > num_cull_dist_prop )
is_cull = true ;
}
const char * clip_cull = is_cull ? " Cull " : " Clip " ;
snprintf ( buf , 255 , " %sgl_%sDistance[%d] = clip_dist_temp[%d].%c; \n " , prefix , clip_cull ,
is_cull ? i - ctx - > num_clip_dist_prop : i , clipidx , wm ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
}
return true ;
}
# define emit_arit_op2(op) snprintf(buf, 512, "%s = %s(%s((%s %s %s))%s);\n", dsts[0], get_string(dinfo.dstconv), get_string(dinfo.dtypeprefix), srcs[0], op, srcs[1], writemask)
# define emit_op1(op) snprintf(buf, 255, "%s = %s(%s(%s(%s))%s);\n", dsts[0], get_string(dinfo.dstconv), get_string(dinfo.dtypeprefix), op, srcs[0], writemask)
# define emit_compare(op) snprintf(buf, 512, "%s = %s(%s((%s(%s(%s), %s(%s))))%s);\n", dsts[0], get_string(dinfo.dstconv), get_string(dinfo.dtypeprefix), op, get_string(sinfo.svec4), srcs[0], get_string(sinfo.svec4), srcs[1], writemask)
# define emit_ucompare(op) snprintf(buf, 512, "%s = %s(uintBitsToFloat(%s(%s(%s(%s), %s(%s))%s) * %s(0xffffffff)));\n", dsts[0], get_string(dinfo.dstconv), get_string(dinfo.udstconv), op, get_string(sinfo.svec4), srcs[0], get_string(sinfo.svec4), srcs[1], writemask, get_string(dinfo.udstconv))
static bool handle_vertex_proc_exit ( struct dump_ctx * ctx )
{
if ( ctx - > so & & ! ctx - > key - > gs_present & & ! ctx - > key - > tes_present ) {
if ( ! emit_so_movs ( ctx ) )
return false ;
}
if ( ! emit_clip_dist_movs ( ctx ) )
return false ;
if ( ! ctx - > key - > gs_present & & ! ctx - > key - > tes_present ) {
if ( ! emit_prescale ( ctx ) )
return false ;
}
return true ;
}
static bool handle_fragment_proc_exit ( struct dump_ctx * ctx )
{
if ( ctx - > key - > pstipple_tex ) {
if ( ! emit_pstipple_pass ( ctx ) )
return false ;
}
if ( ctx - > key - > cbufs_are_a8_bitmask ) {
if ( ! emit_a8_swizzle ( ctx ) )
return false ;
}
if ( ctx - > key - > add_alpha_test ) {
if ( ! emit_alpha_test ( ctx ) )
return false ;
}
if ( ctx - > write_all_cbufs ) {
if ( ! emit_cbuf_writes ( ctx ) )
return false ;
}
return true ;
}
static bool set_texture_reqs ( struct dump_ctx * ctx ,
struct tgsi_full_instruction * inst ,
uint32_t sreg_index ,
bool * is_shad )
{
if ( sreg_index > = ARRAY_SIZE ( ctx - > samplers ) ) {
fprintf ( stderr , " Sampler view exceeded, max is %lu \n " , ARRAY_SIZE ( ctx - > samplers ) ) ;
return false ;
}
ctx - > samplers [ sreg_index ] . tgsi_sampler_type = inst - > Texture . Texture ;
switch ( inst - > Texture . Texture ) {
case TGSI_TEXTURE_1D :
case TGSI_TEXTURE_2D :
case TGSI_TEXTURE_3D :
case TGSI_TEXTURE_CUBE :
case TGSI_TEXTURE_1D_ARRAY :
case TGSI_TEXTURE_2D_ARRAY :
break ;
case TGSI_TEXTURE_SHADOWCUBE_ARRAY :
* is_shad = true ;
/* fallthrough */
case TGSI_TEXTURE_CUBE_ARRAY :
ctx - > shader_req_bits | = SHADER_REQ_CUBE_ARRAY ;
break ;
case TGSI_TEXTURE_2D_MSAA :
case TGSI_TEXTURE_2D_ARRAY_MSAA :
ctx - > shader_req_bits | = SHADER_REQ_SAMPLER_MS ;
break ;
case TGSI_TEXTURE_BUFFER :
ctx - > uses_sampler_buf = true ;
break ;
case TGSI_TEXTURE_SHADOWRECT :
* is_shad = true ;
/* fallthrough */
case TGSI_TEXTURE_RECT :
ctx - > shader_req_bits | = SHADER_REQ_SAMPLER_RECT ;
break ;
case TGSI_TEXTURE_SHADOW1D :
case TGSI_TEXTURE_SHADOW2D :
case TGSI_TEXTURE_SHADOWCUBE :
case TGSI_TEXTURE_SHADOW1D_ARRAY :
case TGSI_TEXTURE_SHADOW2D_ARRAY :
* is_shad = true ;
break ;
default :
fprintf ( stderr , " unhandled texture: %x \n " , inst - > Texture . Texture ) ;
return false ;
}
if ( ctx - > cfg - > glsl_version > = 140 )
if ( ( ctx - > shader_req_bits & SHADER_REQ_SAMPLER_RECT ) | | ctx - > uses_sampler_buf )
require_glsl_ver ( ctx , 140 ) ;
return true ;
}
/* size queries are pretty much separate */
static bool emit_txq ( struct dump_ctx * ctx ,
struct tgsi_full_instruction * inst ,
uint32_t sreg_index ,
char srcs [ 4 ] [ 255 ] ,
char dsts [ 3 ] [ 255 ] ,
const char * writemask )
{
unsigned twm = TGSI_WRITEMASK_NONE ;
char bias [ 128 ] = { 0 } ;
char buf [ 512 ] ;
const int sampler_index = 1 ;
bool is_shad ;
enum vrend_type_qualifier dtypeprefix = INT_BITS_TO_FLOAT ;
if ( set_texture_reqs ( ctx , inst , sreg_index , & is_shad ) = = false )
return false ;
/* no lod parameter for txq for these */
if ( inst - > Texture . Texture ! = TGSI_TEXTURE_RECT & &
inst - > Texture . Texture ! = TGSI_TEXTURE_SHADOWRECT & &
inst - > Texture . Texture ! = TGSI_TEXTURE_BUFFER & &
inst - > Texture . Texture ! = TGSI_TEXTURE_2D_MSAA & &
inst - > Texture . Texture ! = TGSI_TEXTURE_2D_ARRAY_MSAA )
snprintf ( bias , 128 , " , int(%s.w) " , srcs [ 0 ] ) ;
/* need to emit a textureQueryLevels */
if ( inst - > Dst [ 0 ] . Register . WriteMask & 0x8 ) {
if ( inst - > Texture . Texture ! = TGSI_TEXTURE_BUFFER & &
inst - > Texture . Texture ! = TGSI_TEXTURE_RECT & &
inst - > Texture . Texture ! = TGSI_TEXTURE_2D_MSAA & &
inst - > Texture . Texture ! = TGSI_TEXTURE_2D_ARRAY_MSAA ) {
ctx - > shader_req_bits | = SHADER_REQ_TXQ_LEVELS ;
if ( inst - > Dst [ 0 ] . Register . WriteMask & 0x7 )
twm = TGSI_WRITEMASK_W ;
snprintf ( buf , 255 , " %s%s = %s(textureQueryLevels(%s)); \n " , dsts [ 0 ] , get_wm_string ( twm ) , get_string ( dtypeprefix ) , srcs [ sampler_index ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
}
if ( inst - > Dst [ 0 ] . Register . WriteMask & 0x7 ) {
switch ( inst - > Texture . Texture ) {
case TGSI_TEXTURE_1D :
case TGSI_TEXTURE_BUFFER :
case TGSI_TEXTURE_SHADOW1D :
twm = TGSI_WRITEMASK_X ;
break ;
case TGSI_TEXTURE_1D_ARRAY :
case TGSI_TEXTURE_SHADOW1D_ARRAY :
case TGSI_TEXTURE_2D :
case TGSI_TEXTURE_SHADOW2D :
case TGSI_TEXTURE_RECT :
case TGSI_TEXTURE_SHADOWRECT :
case TGSI_TEXTURE_CUBE :
case TGSI_TEXTURE_SHADOWCUBE :
case TGSI_TEXTURE_2D_MSAA :
twm = TGSI_WRITEMASK_XY ;
break ;
case TGSI_TEXTURE_3D :
case TGSI_TEXTURE_2D_ARRAY :
case TGSI_TEXTURE_SHADOW2D_ARRAY :
case TGSI_TEXTURE_SHADOWCUBE_ARRAY :
case TGSI_TEXTURE_CUBE_ARRAY :
case TGSI_TEXTURE_2D_ARRAY_MSAA :
twm = TGSI_WRITEMASK_XYZ ;
break ;
}
}
}
if ( inst - > Dst [ 0 ] . Register . WriteMask & 0x7 ) {
bool txq_returns_vec = ( inst - > Texture . Texture ! = TGSI_TEXTURE_BUFFER & &
inst - > Texture . Texture ! = TGSI_TEXTURE_1D & &
inst - > Texture . Texture ! = TGSI_TEXTURE_SHADOW1D ) ;
snprintf ( buf , 255 , " %s%s = %s(textureSize(%s%s))%s; \n " , dsts [ 0 ] , get_wm_string ( twm ) , get_string ( dtypeprefix ) , srcs [ sampler_index ] , bias ,
txq_returns_vec ? writemask : " " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
}
return true ;
}
/* sample queries are pretty much separate */
static bool emit_txqs ( struct dump_ctx * ctx ,
struct tgsi_full_instruction * inst ,
uint32_t sreg_index ,
char srcs [ 4 ] [ 255 ] ,
char dsts [ 3 ] [ 255 ] )
{
char buf [ 512 ] ;
const int sampler_index = 0 ;
bool is_shad ;
enum vrend_type_qualifier dtypeprefix = INT_BITS_TO_FLOAT ;
ctx - > shader_req_bits | = SHADER_REQ_TXQS ;
if ( set_texture_reqs ( ctx , inst , sreg_index , & is_shad ) = = false )
return false ;
if ( inst - > Texture . Texture ! = TGSI_TEXTURE_2D_MSAA & &
inst - > Texture . Texture ! = TGSI_TEXTURE_2D_ARRAY_MSAA )
return false ;
snprintf ( buf , 255 , " %s = %s(textureSamples(%s)); \n " , dsts [ 0 ] ,
get_string ( dtypeprefix ) , srcs [ sampler_index ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
return true ;
}
static const char * get_tex_inst_ext ( struct tgsi_full_instruction * inst )
{
const char * tex_ext = " " ;
if ( inst - > Instruction . Opcode = = TGSI_OPCODE_LODQ ) {
tex_ext = " QueryLOD " ;
} else if ( inst - > Instruction . Opcode = = TGSI_OPCODE_TXP ) {
if ( inst - > Texture . Texture = = TGSI_TEXTURE_CUBE | |
inst - > Texture . Texture = = TGSI_TEXTURE_2D_ARRAY | |
inst - > Texture . Texture = = TGSI_TEXTURE_1D_ARRAY )
tex_ext = " " ;
else if ( inst - > Texture . NumOffsets = = 1 )
tex_ext = " ProjOffset " ;
else
tex_ext = " Proj " ;
} else if ( inst - > Instruction . Opcode = = TGSI_OPCODE_TXL | |
inst - > Instruction . Opcode = = TGSI_OPCODE_TXL2 ) {
if ( inst - > Texture . NumOffsets = = 1 )
tex_ext = " LodOffset " ;
else
tex_ext = " Lod " ;
} else if ( inst - > Instruction . Opcode = = TGSI_OPCODE_TXD ) {
if ( inst - > Texture . NumOffsets = = 1 )
tex_ext = " GradOffset " ;
else
tex_ext = " Grad " ;
} else if ( inst - > Instruction . Opcode = = TGSI_OPCODE_TG4 ) {
if ( inst - > Texture . NumOffsets = = 4 )
tex_ext = " GatherOffsets " ;
else if ( inst - > Texture . NumOffsets = = 1 )
tex_ext = " GatherOffset " ;
else
tex_ext = " Gather " ;
} else {
if ( inst - > Texture . NumOffsets = = 1 )
tex_ext = " Offset " ;
else
tex_ext = " " ;
}
return tex_ext ;
}
static bool fill_offset_buffer ( struct dump_ctx * ctx ,
struct tgsi_full_instruction * inst ,
char * offbuf )
{
if ( inst - > TexOffsets [ 0 ] . File = = TGSI_FILE_IMMEDIATE ) {
struct immed * imd = & ctx - > imm [ inst - > TexOffsets [ 0 ] . Index ] ;
switch ( inst - > Texture . Texture ) {
case TGSI_TEXTURE_1D :
case TGSI_TEXTURE_1D_ARRAY :
case TGSI_TEXTURE_SHADOW1D :
case TGSI_TEXTURE_SHADOW1D_ARRAY :
snprintf ( offbuf , 25 , " , int(%d) " , imd - > val [ inst - > TexOffsets [ 0 ] . SwizzleX ] . i ) ;
break ;
case TGSI_TEXTURE_RECT :
case TGSI_TEXTURE_SHADOWRECT :
case TGSI_TEXTURE_2D :
case TGSI_TEXTURE_2D_ARRAY :
case TGSI_TEXTURE_SHADOW2D :
case TGSI_TEXTURE_SHADOW2D_ARRAY :
snprintf ( offbuf , 25 , " , ivec2(%d, %d) " , imd - > val [ inst - > TexOffsets [ 0 ] . SwizzleX ] . i , imd - > val [ inst - > TexOffsets [ 0 ] . SwizzleY ] . i ) ;
break ;
case TGSI_TEXTURE_3D :
snprintf ( offbuf , 25 , " , ivec3(%d, %d, %d) " , imd - > val [ inst - > TexOffsets [ 0 ] . SwizzleX ] . i , imd - > val [ inst - > TexOffsets [ 0 ] . SwizzleY ] . i ,
imd - > val [ inst - > TexOffsets [ 0 ] . SwizzleZ ] . i ) ;
break ;
default :
fprintf ( stderr , " unhandled texture: %x \n " , inst - > Texture . Texture ) ;
return false ;
}
} else if ( inst - > TexOffsets [ 0 ] . File = = TGSI_FILE_TEMPORARY ) {
struct vrend_temp_range * range = find_temp_range ( ctx , inst - > TexOffsets [ 0 ] . Index ) ;
int idx = inst - > TexOffsets [ 0 ] . Index - range - > first ;
switch ( inst - > Texture . Texture ) {
case TGSI_TEXTURE_1D :
case TGSI_TEXTURE_1D_ARRAY :
case TGSI_TEXTURE_SHADOW1D :
case TGSI_TEXTURE_SHADOW1D_ARRAY :
snprintf ( offbuf , 120 , " , int(floatBitsToInt(temp%d[%d].%c)) " ,
range - > first , idx ,
get_swiz_char ( inst - > TexOffsets [ 0 ] . SwizzleX ) ) ;
break ;
case TGSI_TEXTURE_RECT :
case TGSI_TEXTURE_SHADOWRECT :
case TGSI_TEXTURE_2D :
case TGSI_TEXTURE_2D_ARRAY :
case TGSI_TEXTURE_SHADOW2D :
case TGSI_TEXTURE_SHADOW2D_ARRAY :
snprintf ( offbuf , 120 , " , ivec2(floatBitsToInt(temp%d[%d].%c), floatBitsToInt(temp%d[%d].%c)) " ,
range - > first , idx ,
get_swiz_char ( inst - > TexOffsets [ 0 ] . SwizzleX ) ,
range - > first , idx ,
get_swiz_char ( inst - > TexOffsets [ 0 ] . SwizzleY ) ) ;
break ;
case TGSI_TEXTURE_3D :
snprintf ( offbuf , 120 , " , ivec3(floatBitsToInt(temp%d[%d].%c), floatBitsToInt(temp%d[%d].%c), floatBitsToInt(temp%d[%d].%c) " ,
range - > first , idx ,
get_swiz_char ( inst - > TexOffsets [ 0 ] . SwizzleX ) ,
range - > first , idx ,
get_swiz_char ( inst - > TexOffsets [ 0 ] . SwizzleY ) ,
range - > first , idx ,
get_swiz_char ( inst - > TexOffsets [ 0 ] . SwizzleZ ) ) ;
break ;
default :
fprintf ( stderr , " unhandled texture: %x \n " , inst - > Texture . Texture ) ;
return false ;
break ;
}
} else if ( inst - > TexOffsets [ 0 ] . File = = TGSI_FILE_INPUT ) {
for ( uint32_t j = 0 ; j < ctx - > num_inputs ; j + + ) {
if ( ctx - > inputs [ j ] . first ! = inst - > TexOffsets [ 0 ] . Index )
continue ;
switch ( inst - > Texture . Texture ) {
case TGSI_TEXTURE_1D :
case TGSI_TEXTURE_1D_ARRAY :
case TGSI_TEXTURE_SHADOW1D :
case TGSI_TEXTURE_SHADOW1D_ARRAY :
snprintf ( offbuf , 120 , " , int(floatBitsToInt(%s.%c)) " ,
ctx - > inputs [ j ] . glsl_name ,
get_swiz_char ( inst - > TexOffsets [ 0 ] . SwizzleX ) ) ;
break ;
case TGSI_TEXTURE_RECT :
case TGSI_TEXTURE_SHADOWRECT :
case TGSI_TEXTURE_2D :
case TGSI_TEXTURE_2D_ARRAY :
case TGSI_TEXTURE_SHADOW2D :
case TGSI_TEXTURE_SHADOW2D_ARRAY :
snprintf ( offbuf , 120 , " , ivec2(floatBitsToInt(%s.%c), floatBitsToInt(%s.%c)) " ,
ctx - > inputs [ j ] . glsl_name ,
get_swiz_char ( inst - > TexOffsets [ 0 ] . SwizzleX ) ,
ctx - > inputs [ j ] . glsl_name ,
get_swiz_char ( inst - > TexOffsets [ 0 ] . SwizzleY ) ) ;
break ;
case TGSI_TEXTURE_3D :
snprintf ( offbuf , 120 , " , ivec3(floatBitsToInt(%s.%c), floatBitsToInt(%s.%c), floatBitsToInt(%s.%c) " ,
ctx - > inputs [ j ] . glsl_name ,
get_swiz_char ( inst - > TexOffsets [ 0 ] . SwizzleX ) ,
ctx - > inputs [ j ] . glsl_name ,
get_swiz_char ( inst - > TexOffsets [ 0 ] . SwizzleY ) ,
ctx - > inputs [ j ] . glsl_name ,
get_swiz_char ( inst - > TexOffsets [ 0 ] . SwizzleZ ) ) ;
break ;
default :
fprintf ( stderr , " unhandled texture: %x \n " , inst - > Texture . Texture ) ;
return false ;
break ;
}
}
}
return true ;
}
static bool translate_tex ( struct dump_ctx * ctx ,
struct tgsi_full_instruction * inst ,
struct source_info * sinfo ,
struct dest_info * dinfo ,
char srcs [ 4 ] [ 255 ] ,
char dsts [ 3 ] [ 255 ] ,
const char * writemask )
{
enum vrend_type_qualifier txfi = TYPE_CONVERSION_NONE ;
unsigned twm = TGSI_WRITEMASK_NONE , gwm = TGSI_WRITEMASK_NONE ;
enum vrend_type_qualifier dtypeprefix = TYPE_CONVERSION_NONE ;
bool is_shad = false ;
char buf [ 512 ] ;
char offbuf [ 128 ] = { 0 } ;
char bias [ 128 ] = { 0 } ;
int sampler_index ;
const char * tex_ext ;
if ( set_texture_reqs ( ctx , inst , sinfo - > sreg_index , & is_shad ) = = false )
return false ;
switch ( ctx - > samplers [ sinfo - > sreg_index ] . tgsi_sampler_return ) {
case TGSI_RETURN_TYPE_SINT :
/* if dstconv isn't an int */
if ( dinfo - > dstconv ! = INT )
dtypeprefix = INT_BITS_TO_FLOAT ;
break ;
case TGSI_RETURN_TYPE_UINT :
/* if dstconv isn't an int */
if ( dinfo - > dstconv ! = INT )
dtypeprefix = UINT_BITS_TO_FLOAT ;
break ;
default :
break ;
}
sampler_index = 1 ;
if ( inst - > Instruction . Opcode = = TGSI_OPCODE_LODQ )
ctx - > shader_req_bits | = SHADER_REQ_LODQ ;
switch ( inst - > Texture . Texture ) {
case TGSI_TEXTURE_1D :
case TGSI_TEXTURE_BUFFER :
if ( inst - > Instruction . Opcode = = TGSI_OPCODE_TXP )
twm = TGSI_WRITEMASK_NONE ;
else
twm = TGSI_WRITEMASK_X ;
txfi = INT ;
break ;
case TGSI_TEXTURE_1D_ARRAY :
twm = TGSI_WRITEMASK_XY ;
txfi = IVEC2 ;
break ;
case TGSI_TEXTURE_2D :
case TGSI_TEXTURE_RECT :
if ( inst - > Instruction . Opcode = = TGSI_OPCODE_TXP )
twm = TGSI_WRITEMASK_NONE ;
else
twm = TGSI_WRITEMASK_XY ;
txfi = IVEC2 ;
break ;
case TGSI_TEXTURE_SHADOW1D :
case TGSI_TEXTURE_SHADOW2D :
case TGSI_TEXTURE_SHADOW1D_ARRAY :
case TGSI_TEXTURE_SHADOWRECT :
case TGSI_TEXTURE_3D :
if ( inst - > Instruction . Opcode = = TGSI_OPCODE_TXP )
twm = TGSI_WRITEMASK_NONE ;
else if ( inst - > Instruction . Opcode = = TGSI_OPCODE_TG4 )
twm = TGSI_WRITEMASK_XY ;
else
twm = TGSI_WRITEMASK_XYZ ;
txfi = IVEC3 ;
break ;
case TGSI_TEXTURE_CUBE :
case TGSI_TEXTURE_2D_ARRAY :
twm = TGSI_WRITEMASK_XYZ ;
txfi = IVEC3 ;
break ;
case TGSI_TEXTURE_2D_MSAA :
twm = TGSI_WRITEMASK_XY ;
txfi = IVEC2 ;
break ;
case TGSI_TEXTURE_2D_ARRAY_MSAA :
twm = TGSI_WRITEMASK_XYZ ;
txfi = IVEC3 ;
break ;
case TGSI_TEXTURE_SHADOWCUBE :
case TGSI_TEXTURE_SHADOW2D_ARRAY :
case TGSI_TEXTURE_SHADOWCUBE_ARRAY :
case TGSI_TEXTURE_CUBE_ARRAY :
default :
if ( inst - > Instruction . Opcode = = TGSI_OPCODE_TG4 & &
inst - > Texture . Texture ! = TGSI_TEXTURE_CUBE_ARRAY
& & inst - > Texture . Texture ! = TGSI_TEXTURE_SHADOWCUBE_ARRAY )
twm = TGSI_WRITEMASK_XYZ ;
else
twm = TGSI_WRITEMASK_NONE ;
txfi = TYPE_CONVERSION_NONE ;
break ;
}
if ( inst - > Instruction . Opcode = = TGSI_OPCODE_TXD ) {
switch ( inst - > Texture . Texture ) {
case TGSI_TEXTURE_1D :
case TGSI_TEXTURE_SHADOW1D :
case TGSI_TEXTURE_1D_ARRAY :
case TGSI_TEXTURE_SHADOW1D_ARRAY :
gwm = TGSI_WRITEMASK_X ;
break ;
case TGSI_TEXTURE_2D :
case TGSI_TEXTURE_SHADOW2D :
case TGSI_TEXTURE_2D_ARRAY :
case TGSI_TEXTURE_SHADOW2D_ARRAY :
case TGSI_TEXTURE_RECT :
case TGSI_TEXTURE_SHADOWRECT :
gwm = TGSI_WRITEMASK_XY ;
break ;
case TGSI_TEXTURE_3D :
case TGSI_TEXTURE_CUBE :
case TGSI_TEXTURE_SHADOWCUBE :
case TGSI_TEXTURE_CUBE_ARRAY :
gwm = TGSI_WRITEMASK_XYZ ;
break ;
default :
gwm = TGSI_WRITEMASK_NONE ;
break ;
}
}
if ( inst - > Instruction . Opcode = = TGSI_OPCODE_TXB2 | | inst - > Instruction . Opcode = = TGSI_OPCODE_TXL2 | | inst - > Instruction . Opcode = = TGSI_OPCODE_TEX2 ) {
sampler_index = 2 ;
if ( inst - > Instruction . Opcode ! = TGSI_OPCODE_TEX2 )
snprintf ( bias , 64 , " , %s.x " , srcs [ 1 ] ) ;
else if ( inst - > Texture . Texture = = TGSI_TEXTURE_SHADOWCUBE_ARRAY )
snprintf ( bias , 64 , " , float(%s) " , srcs [ 1 ] ) ;
} else if ( inst - > Instruction . Opcode = = TGSI_OPCODE_TXB | | inst - > Instruction . Opcode = = TGSI_OPCODE_TXL )
snprintf ( bias , 64 , " , %s.w " , srcs [ 0 ] ) ;
else if ( inst - > Instruction . Opcode = = TGSI_OPCODE_TXF ) {
if ( inst - > Texture . Texture = = TGSI_TEXTURE_1D | |
inst - > Texture . Texture = = TGSI_TEXTURE_2D | |
inst - > Texture . Texture = = TGSI_TEXTURE_2D_MSAA | |
inst - > Texture . Texture = = TGSI_TEXTURE_2D_ARRAY_MSAA | |
inst - > Texture . Texture = = TGSI_TEXTURE_3D | |
inst - > Texture . Texture = = TGSI_TEXTURE_1D_ARRAY | |
inst - > Texture . Texture = = TGSI_TEXTURE_2D_ARRAY ) {
snprintf ( bias , 64 , " , int(%s.w) " , srcs [ 0 ] ) ;
}
} else if ( inst - > Instruction . Opcode = = TGSI_OPCODE_TXD ) {
snprintf ( bias , 128 , " , %s%s, %s%s " , srcs [ 1 ] , get_wm_string ( gwm ) , srcs [ 2 ] , get_wm_string ( gwm ) ) ;
sampler_index = 3 ;
} else if ( inst - > Instruction . Opcode = = TGSI_OPCODE_TG4 ) {
sampler_index = 2 ;
ctx - > shader_req_bits | = SHADER_REQ_TG4 ;
if ( ! ctx - > cfg - > use_gles ) {
if ( inst - > Texture . NumOffsets > 1 | | is_shad | | ( ctx - > shader_req_bits & SHADER_REQ_SAMPLER_RECT ) )
ctx - > shader_req_bits | = SHADER_REQ_GPU_SHADER5 ;
}
if ( inst - > Texture . NumOffsets = = 1 ) {
if ( inst - > TexOffsets [ 0 ] . File ! = TGSI_FILE_IMMEDIATE )
ctx - > shader_req_bits | = SHADER_REQ_GPU_SHADER5 ;
}
if ( is_shad ) {
if ( inst - > Texture . Texture = = TGSI_TEXTURE_SHADOWCUBE | |
inst - > Texture . Texture = = TGSI_TEXTURE_SHADOW2D_ARRAY )
snprintf ( bias , 64 , " , %s.w " , srcs [ 0 ] ) ;
else if ( inst - > Texture . Texture = = TGSI_TEXTURE_SHADOWCUBE_ARRAY )
snprintf ( bias , 64 , " , %s.x " , srcs [ 1 ] ) ;
else
snprintf ( bias , 64 , " , %s.z " , srcs [ 0 ] ) ;
} else if ( sinfo - > tg4_has_component ) {
if ( inst - > Texture . NumOffsets = = 0 ) {
if ( inst - > Texture . Texture = = TGSI_TEXTURE_2D | |
inst - > Texture . Texture = = TGSI_TEXTURE_RECT | |
inst - > Texture . Texture = = TGSI_TEXTURE_CUBE | |
inst - > Texture . Texture = = TGSI_TEXTURE_2D_ARRAY | |
inst - > Texture . Texture = = TGSI_TEXTURE_CUBE_ARRAY )
snprintf ( bias , 64 , " , int(%s) " , srcs [ 1 ] ) ;
} else if ( inst - > Texture . NumOffsets ) {
if ( inst - > Texture . Texture = = TGSI_TEXTURE_2D | |
inst - > Texture . Texture = = TGSI_TEXTURE_RECT | |
inst - > Texture . Texture = = TGSI_TEXTURE_2D_ARRAY )
snprintf ( bias , 64 , " , int(%s) " , srcs [ 1 ] ) ;
}
}
} else
bias [ 0 ] = 0 ;
tex_ext = get_tex_inst_ext ( inst ) ;
if ( inst - > Texture . NumOffsets = = 1 ) {
if ( inst - > TexOffsets [ 0 ] . Index > = ( int ) ARRAY_SIZE ( ctx - > imm ) ) {
fprintf ( stderr , " Immediate exceeded, max is %lu \n " , ARRAY_SIZE ( ctx - > imm ) ) ;
return false ;
}
if ( ! fill_offset_buffer ( ctx , inst , offbuf ) )
return false ;
if ( inst - > Instruction . Opcode = = TGSI_OPCODE_TXL | | inst - > Instruction . Opcode = = TGSI_OPCODE_TXL2 | | inst - > Instruction . Opcode = = TGSI_OPCODE_TXD | | ( inst - > Instruction . Opcode = = TGSI_OPCODE_TG4 & & is_shad ) ) {
char tmp [ 128 ] ;
strcpy ( tmp , offbuf ) ;
strcpy ( offbuf , bias ) ;
strcpy ( bias , tmp ) ;
}
}
if ( inst - > Instruction . Opcode = = TGSI_OPCODE_TXF ) {
snprintf ( buf , 255 , " %s = %s(%s(texelFetch%s(%s, %s(%s%s)%s%s)%s)); \n " , dsts [ 0 ] , get_string ( dinfo - > dstconv ) , get_string ( dtypeprefix ) , tex_ext , srcs [ sampler_index ] , get_string ( txfi ) , srcs [ 0 ] , get_wm_string ( twm ) , bias , offbuf , dinfo - > dst_override_no_wm [ 0 ] ? " " : writemask ) ;
} else if ( ctx - > cfg - > glsl_version < 140 & & ( ctx - > shader_req_bits & SHADER_REQ_SAMPLER_RECT ) ) {
/* rect is special in GLSL 1.30 */
if ( inst - > Texture . Texture = = TGSI_TEXTURE_RECT )
snprintf ( buf , 255 , " %s = texture2DRect(%s, %s.xy)%s; \n " , dsts [ 0 ] , srcs [ sampler_index ] , srcs [ 0 ] , writemask ) ;
else if ( inst - > Texture . Texture = = TGSI_TEXTURE_SHADOWRECT )
snprintf ( buf , 255 , " %s = shadow2DRect(%s, %s.xyz)%s; \n " , dsts [ 0 ] , srcs [ sampler_index ] , srcs [ 0 ] , writemask ) ;
} else if ( is_shad & & inst - > Instruction . Opcode ! = TGSI_OPCODE_TG4 ) { /* TGSI returns 1.0 in alpha */
const char * cname = tgsi_proc_to_prefix ( ctx - > prog_type ) ;
const struct tgsi_full_src_register * src = & inst - > Src [ sampler_index ] ;
snprintf ( buf , 255 , " %s = %s(%s(vec4(vec4(texture%s(%s, %s%s%s%s)) * %sshadmask%d + %sshadadd%d)%s)); \n " , dsts [ 0 ] , get_string ( dinfo - > dstconv ) , get_string ( dtypeprefix ) , tex_ext , srcs [ sampler_index ] , srcs [ 0 ] , get_wm_string ( twm ) , offbuf , bias , cname , src - > Register . Index , cname , src - > Register . Index , writemask ) ;
} else {
/* OpenGL ES do not support 1D texture
* so we use a 2 D texture with a parameter set to 0.5
*/
if ( ctx - > cfg - > use_gles & & inst - > Texture . Texture = = TGSI_TEXTURE_1D ) {
if ( inst - > Instruction . Opcode = = TGSI_OPCODE_TXP )
snprintf ( buf , 255 , " %s = %s(%s(texture2D(%s, vec2(%s.x / %s.w, 0.5))%s)); \n " , dsts [ 0 ] , get_string ( dinfo - > dstconv ) , get_string ( dtypeprefix ) , srcs [ sampler_index ] , srcs [ 0 ] , srcs [ 0 ] , dinfo - > dst_override_no_wm [ 0 ] ? " " : writemask ) ;
else
snprintf ( buf , 255 , " %s = %s(%s(texture2D(%s, vec2(%s%s%s%s, 0.5))%s)); \n " , dsts [ 0 ] , get_string ( dinfo - > dstconv ) , get_string ( dtypeprefix ) , srcs [ sampler_index ] , srcs [ 0 ] , get_wm_string ( twm ) , offbuf , bias , dinfo - > dst_override_no_wm [ 0 ] ? " " : writemask ) ;
} else {
snprintf ( buf , 255 , " %s = %s(%s(texture%s(%s, %s%s%s%s)%s)); \n " , dsts [ 0 ] , get_string ( dinfo - > dstconv ) , get_string ( dtypeprefix ) , tex_ext , srcs [ sampler_index ] , srcs [ 0 ] , get_wm_string ( twm ) , offbuf , bias , dinfo - > dst_override_no_wm [ 0 ] ? " " : writemask ) ;
}
}
return emit_buf ( ctx , buf ) ;
}
static void
create_swizzled_clipdist ( struct dump_ctx * ctx ,
char * result ,
const struct tgsi_full_src_register * src ,
int input_idx ,
bool gl_in ,
const char * stypeprefix ,
const char * prefix ,
const char * arrayname )
{
char clipdistvec [ 4 ] [ 64 ] = { } ;
int idx ;
bool has_prev_vals = ( ctx - > key - > prev_stage_num_cull_out + ctx - > key - > prev_stage_num_clip_out ) > 0 ;
int num_culls = has_prev_vals ? ctx - > key - > prev_stage_num_cull_out : 0 ;
int num_clips = has_prev_vals ? ctx - > key - > prev_stage_num_clip_out : ctx - > num_in_clip_dist ;
for ( unsigned cc = 0 ; cc < 4 ; cc + + ) {
const char * cc_name = ctx - > inputs [ input_idx ] . glsl_name ;
idx = ctx - > inputs [ input_idx ] . sid * 4 ;
if ( cc = = 0 )
idx + = src - > Register . SwizzleX ;
else if ( cc = = 1 )
idx + = src - > Register . SwizzleY ;
else if ( cc = = 2 )
idx + = src - > Register . SwizzleZ ;
else if ( cc = = 3 )
idx + = src - > Register . SwizzleW ;
if ( num_culls ) {
if ( idx > = num_clips ) {
idx - = num_clips ;
cc_name = " gl_CullDistance " ;
}
if ( ctx - > key - > prev_stage_num_cull_out )
if ( idx > = ctx - > key - > prev_stage_num_cull_out )
idx = 0 ;
} else {
if ( ctx - > key - > prev_stage_num_clip_out )
if ( idx > = ctx - > key - > prev_stage_num_clip_out )
idx = 0 ;
}
if ( gl_in )
snprintf ( clipdistvec [ cc ] , 64 , " %sgl_in%s.%s[%d] " , prefix , arrayname , cc_name , idx ) ;
else
snprintf ( clipdistvec [ cc ] , 64 , " %s%s%s[%d] " , prefix , arrayname , cc_name , idx ) ;
}
snprintf ( result , 255 , " %s(vec4(%s,%s,%s,%s)) " , stypeprefix , clipdistvec [ 0 ] , clipdistvec [ 1 ] , clipdistvec [ 2 ] , clipdistvec [ 3 ] ) ;
}
static enum vrend_type_qualifier get_coord_prefix ( int resource , bool * is_ms )
{
switch ( resource ) {
case TGSI_TEXTURE_1D :
case TGSI_TEXTURE_BUFFER :
return INT ;
case TGSI_TEXTURE_2D :
case TGSI_TEXTURE_RECT :
case TGSI_TEXTURE_1D_ARRAY :
return IVEC2 ;
case TGSI_TEXTURE_3D :
case TGSI_TEXTURE_CUBE :
case TGSI_TEXTURE_2D_ARRAY :
case TGSI_TEXTURE_CUBE_ARRAY :
return IVEC3 ;
case TGSI_TEXTURE_2D_MSAA :
* is_ms = true ;
return IVEC2 ;
case TGSI_TEXTURE_2D_ARRAY_MSAA :
* is_ms = true ;
return IVEC3 ;
default :
return TYPE_CONVERSION_NONE ;
}
}
static bool is_integer_memory ( struct dump_ctx * ctx , enum tgsi_file_type file_type , uint32_t index )
{
switch ( file_type ) {
case TGSI_FILE_BUFFER :
return ! ! ( ctx - > ssbo_integer_mask & ( 1 < < index ) ) ;
case TGSI_FILE_MEMORY :
return ctx - > integer_memory ;
default :
fprintf ( stderr , " Invalid file type " ) ;
}
return false ;
}
static bool
translate_store ( struct dump_ctx * ctx ,
struct tgsi_full_instruction * inst ,
struct source_info * sinfo ,
char srcs [ 4 ] [ 255 ] ,
char dsts [ 3 ] [ 255 ] )
{
const struct tgsi_full_dst_register * dst = & inst - > Dst [ 0 ] ;
char buf [ 512 ] ;
if ( dst - > Register . File = = TGSI_FILE_IMAGE ) {
bool is_ms = false ;
enum vrend_type_qualifier coord_prefix = get_coord_prefix ( ctx - > images [ dst - > Register . Index ] . decl . Resource , & is_ms ) ;
enum tgsi_return_type itype ;
char ms_str [ 32 ] = { } ;
enum vrend_type_qualifier stypeprefix = TYPE_CONVERSION_NONE ;
const char * conversion = sinfo - > override_no_cast [ 0 ] ? " " : get_string ( FLOAT_BITS_TO_INT ) ;
get_internalformat_string ( inst - > Memory . Format , & itype ) ;
if ( is_ms ) {
snprintf ( ms_str , 32 , " int(%s.w), " , srcs [ 0 ] ) ;
}
switch ( itype ) {
case TGSI_RETURN_TYPE_UINT :
stypeprefix = FLOAT_BITS_TO_UINT ;
break ;
case TGSI_RETURN_TYPE_SINT :
stypeprefix = FLOAT_BITS_TO_INT ;
break ;
default :
break ;
}
snprintf ( buf , 512 , " imageStore(%s,%s(%s(%s)),%s%s(%s)); \n " , dsts [ 0 ] , get_string ( coord_prefix ) ,
conversion , srcs [ 0 ] , ms_str , get_string ( stypeprefix ) , srcs [ 1 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
} else if ( dst - > Register . File = = TGSI_FILE_BUFFER | | dst - > Register . File = = TGSI_FILE_MEMORY ) {
enum vrend_type_qualifier dtypeprefix ;
dtypeprefix = ( is_integer_memory ( ctx , dst - > Register . File , dst - > Register . Index ) ) ? FLOAT_BITS_TO_INT : FLOAT_BITS_TO_UINT ;
const char * conversion = sinfo - > override_no_cast [ 1 ] ? " " : get_string ( dtypeprefix ) ;
if ( inst - > Dst [ 0 ] . Register . WriteMask & 0x1 ) {
snprintf ( buf , 255 , " %s[uint(floatBitsToUint(%s))>>2] = %s(%s).x; \n " , dsts [ 0 ] , srcs [ 0 ] , conversion , srcs [ 1 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
}
if ( inst - > Dst [ 0 ] . Register . WriteMask & 0x2 ) {
snprintf ( buf , 255 , " %s[(uint(floatBitsToUint(%s))>>2)+1u] = %s(%s).y; \n " , dsts [ 0 ] , srcs [ 0 ] , conversion , srcs [ 1 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
}
if ( inst - > Dst [ 0 ] . Register . WriteMask & 0x4 ) {
snprintf ( buf , 255 , " %s[(uint(floatBitsToUint(%s))>>2)+2u] = %s(%s).z; \n " , dsts [ 0 ] , srcs [ 0 ] , conversion , srcs [ 1 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
}
if ( inst - > Dst [ 0 ] . Register . WriteMask & 0x8 ) {
snprintf ( buf , 255 , " %s[(uint(floatBitsToUint(%s))>>2)+3u] = %s(%s).w; \n " , dsts [ 0 ] , srcs [ 0 ] , conversion , srcs [ 1 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
}
}
return true ;
}
static bool
translate_load ( struct dump_ctx * ctx ,
struct tgsi_full_instruction * inst ,
struct source_info * sinfo ,
struct dest_info * dinfo ,
char srcs [ 4 ] [ 255 ] ,
char dsts [ 3 ] [ 255 ] ,
const char * writemask )
{
char buf [ 512 ] ;
const struct tgsi_full_src_register * src = & inst - > Src [ 0 ] ;
if ( src - > Register . File = = TGSI_FILE_IMAGE ) {
bool is_ms = false ;
enum vrend_type_qualifier coord_prefix = get_coord_prefix ( ctx - > images [ sinfo - > sreg_index ] . decl . Resource , & is_ms ) ;
enum vrend_type_qualifier dtypeprefix = TYPE_CONVERSION_NONE ;
const char * conversion = sinfo - > override_no_cast [ 1 ] ? " " : get_string ( FLOAT_BITS_TO_INT ) ;
enum tgsi_return_type itype ;
get_internalformat_string ( ctx - > images [ sinfo - > sreg_index ] . decl . Format , & itype ) ;
char ms_str [ 32 ] = { } ;
const char * wm = dinfo - > dst_override_no_wm [ 0 ] ? " " : writemask ;
if ( is_ms ) {
snprintf ( ms_str , 32 , " , int(%s.w) " , srcs [ 1 ] ) ;
}
switch ( itype ) {
case TGSI_RETURN_TYPE_UINT :
dtypeprefix = UINT_BITS_TO_FLOAT ;
break ;
case TGSI_RETURN_TYPE_SINT :
dtypeprefix = INT_BITS_TO_FLOAT ;
break ;
default :
break ;
}
snprintf ( buf , 512 , " %s = %s(imageLoad(%s, %s(%s(%s))%s)%s); \n " , dsts [ 0 ] , get_string ( dtypeprefix ) , srcs [ 0 ] ,
get_string ( coord_prefix ) , conversion , srcs [ 1 ] , ms_str , wm ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
} else if ( src - > Register . File = = TGSI_FILE_BUFFER | |
src - > Register . File = = TGSI_FILE_MEMORY ) {
char mydst [ 255 ] , atomic_op [ 9 ] , atomic_src [ 10 ] ;
enum vrend_type_qualifier dtypeprefix ;
strcpy ( mydst , dsts [ 0 ] ) ;
char * wmp = strchr ( mydst , ' . ' ) ;
if ( wmp )
wmp [ 0 ] = 0 ;
snprintf ( buf , 255 , " ssbo_addr_temp = uint(floatBitsToUint(%s)) >> 2; \n " , srcs [ 1 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
atomic_op [ 0 ] = atomic_src [ 0 ] = ' \0 ' ;
if ( ctx - > ssbo_atomic_mask & ( 1 < < src - > Register . Index ) ) {
/* Emulate atomicCounter with atomicOr. */
strcpy ( atomic_op , " atomicOr " ) ;
strcpy ( atomic_src , " , uint(0) " ) ;
}
dtypeprefix = ( is_integer_memory ( ctx , src - > Register . File , src - > Register . Index ) ) ? INT_BITS_TO_FLOAT : UINT_BITS_TO_FLOAT ;
if ( inst - > Dst [ 0 ] . Register . WriteMask & 0x1 ) {
snprintf ( buf , 255 , " %s.x = (%s(%s(%s[ssbo_addr_temp]%s))); \n " , mydst , get_string ( dtypeprefix ) , atomic_op , srcs [ 0 ] , atomic_src ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
}
if ( inst - > Dst [ 0 ] . Register . WriteMask & 0x2 ) {
snprintf ( buf , 255 , " %s.y = (%s(%s(%s[ssbo_addr_temp + 1u]%s))); \n " , mydst , get_string ( dtypeprefix ) , atomic_op , srcs [ 0 ] , atomic_src ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
}
if ( inst - > Dst [ 0 ] . Register . WriteMask & 0x4 ) {
snprintf ( buf , 255 , " %s.z = (%s(%s(%s[ssbo_addr_temp + 2u]%s))); \n " , mydst , get_string ( dtypeprefix ) , atomic_op , srcs [ 0 ] , atomic_src ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
}
if ( inst - > Dst [ 0 ] . Register . WriteMask & 0x8 ) {
snprintf ( buf , 255 , " %s.w = (%s(%s(%s[ssbo_addr_temp + 3u]%s))); \n " , mydst , get_string ( dtypeprefix ) , atomic_op , srcs [ 0 ] , atomic_src ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
}
} else if ( src - > Register . File = = TGSI_FILE_HW_ATOMIC ) {
snprintf ( buf , 255 , " %s = uintBitsToFloat(atomicCounter(%s)); \n " , dsts [ 0 ] , srcs [ 0 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
}
return true ;
}
static const char * get_atomic_opname ( int tgsi_opcode , bool * is_cas )
{
const char * opname ;
* is_cas = false ;
switch ( tgsi_opcode ) {
case TGSI_OPCODE_ATOMUADD :
opname = " Add " ;
break ;
case TGSI_OPCODE_ATOMXCHG :
opname = " Exchange " ;
break ;
case TGSI_OPCODE_ATOMCAS :
opname = " CompSwap " ;
* is_cas = true ;
break ;
case TGSI_OPCODE_ATOMAND :
opname = " And " ;
break ;
case TGSI_OPCODE_ATOMOR :
opname = " Or " ;
break ;
case TGSI_OPCODE_ATOMXOR :
opname = " Xor " ;
break ;
case TGSI_OPCODE_ATOMUMIN :
opname = " Min " ;
break ;
case TGSI_OPCODE_ATOMUMAX :
opname = " Max " ;
break ;
case TGSI_OPCODE_ATOMIMIN :
opname = " Min " ;
break ;
case TGSI_OPCODE_ATOMIMAX :
opname = " Max " ;
break ;
default :
fprintf ( stderr , " illegal atomic opcode " ) ;
return NULL ;
}
return opname ;
}
static bool
translate_resq ( struct dump_ctx * ctx , struct tgsi_full_instruction * inst ,
char srcs [ 4 ] [ 255 ] , char dsts [ 3 ] [ 255 ] )
{
char buf [ 512 ] ;
const struct tgsi_full_src_register * src = & inst - > Src [ 0 ] ;
if ( src - > Register . File = = TGSI_FILE_IMAGE ) {
if ( inst - > Dst [ 0 ] . Register . WriteMask & 0x8 ) {
ctx - > shader_req_bits | = SHADER_REQ_TXQS | SHADER_REQ_INTS ;
snprintf ( buf , 255 , " %s = %s(imageSamples(%s)); \n " , dsts [ 0 ] , get_string ( INT_BITS_TO_FLOAT ) , srcs [ 0 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
}
if ( inst - > Dst [ 0 ] . Register . WriteMask & 0x7 ) {
ctx - > shader_req_bits | = SHADER_REQ_IMAGE_SIZE | SHADER_REQ_INTS ;
snprintf ( buf , 255 , " %s = %s(imageSize(%s)); \n " , dsts [ 0 ] , get_string ( INT_BITS_TO_FLOAT ) , srcs [ 0 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
}
} else if ( src - > Register . File = = TGSI_FILE_BUFFER ) {
snprintf ( buf , 255 , " %s = %s(int(%s.length()) << 2); \n " , dsts [ 0 ] , get_string ( INT_BITS_TO_FLOAT ) , srcs [ 0 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
}
return true ;
}
static bool
translate_atomic ( struct dump_ctx * ctx ,
struct tgsi_full_instruction * inst ,
struct source_info * sinfo ,
char srcs [ 4 ] [ 255 ] ,
char dsts [ 3 ] [ 255 ] )
{
char buf [ 512 ] ;
const struct tgsi_full_src_register * src = & inst - > Src [ 0 ] ;
const char * opname ;
enum vrend_type_qualifier stypeprefix = TYPE_CONVERSION_NONE ;
enum vrend_type_qualifier dtypeprefix = TYPE_CONVERSION_NONE ;
enum vrend_type_qualifier stypecast = TYPE_CONVERSION_NONE ;
bool is_cas ;
char cas_str [ 128 ] = { } ;
if ( src - > Register . File = = TGSI_FILE_IMAGE ) {
enum tgsi_return_type itype ;
get_internalformat_string ( ctx - > images [ sinfo - > sreg_index ] . decl . Format , & itype ) ;
switch ( itype ) {
default :
case TGSI_RETURN_TYPE_UINT :
stypeprefix = FLOAT_BITS_TO_UINT ;
dtypeprefix = UINT_BITS_TO_FLOAT ;
stypecast = UINT ;
break ;
case TGSI_RETURN_TYPE_SINT :
stypeprefix = FLOAT_BITS_TO_INT ;
dtypeprefix = INT_BITS_TO_FLOAT ;
stypecast = INT ;
break ;
case TGSI_RETURN_TYPE_FLOAT :
ctx - > shader_req_bits | = SHADER_REQ_ES31_COMPAT ;
stypecast = FLOAT ;
break ;
}
} else {
stypeprefix = FLOAT_BITS_TO_UINT ;
dtypeprefix = UINT_BITS_TO_FLOAT ;
stypecast = UINT ;
}
opname = get_atomic_opname ( inst - > Instruction . Opcode , & is_cas ) ;
if ( ! opname )
return false ;
if ( is_cas )
snprintf ( cas_str , 128 , " , %s(%s(%s)) " , get_string ( stypecast ) , get_string ( stypeprefix ) , srcs [ 3 ] ) ;
if ( src - > Register . File = = TGSI_FILE_IMAGE ) {
bool is_ms = false ;
enum vrend_type_qualifier coord_prefix = get_coord_prefix ( ctx - > images [ sinfo - > sreg_index ] . decl . Resource , & is_ms ) ;
const char * conversion = sinfo - > override_no_cast [ 1 ] ? " " : get_string ( FLOAT_BITS_TO_INT ) ;
char ms_str [ 32 ] = { } ;
if ( is_ms ) {
snprintf ( ms_str , 32 , " , int(%s.w) " , srcs [ 1 ] ) ;
}
snprintf ( buf , 512 , " %s = %s(imageAtomic%s(%s, %s(%s(%s))%s, %s(%s(%s))%s)); \n " , dsts [ 0 ] ,
get_string ( dtypeprefix ) , opname , srcs [ 0 ] , get_string ( coord_prefix ) , conversion ,
srcs [ 1 ] , ms_str , get_string ( stypecast ) , get_string ( stypeprefix ) , srcs [ 2 ] , cas_str ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
ctx - > shader_req_bits | = SHADER_REQ_IMAGE_ATOMIC ;
}
if ( src - > Register . File = = TGSI_FILE_BUFFER | | src - > Register . File = = TGSI_FILE_MEMORY ) {
enum vrend_type_qualifier type ;
if ( ( is_integer_memory ( ctx , src - > Register . File , src - > Register . Index ) ) ) {
type = INT ;
dtypeprefix = INT_BITS_TO_FLOAT ;
stypeprefix = FLOAT_BITS_TO_INT ;
} else {
type = UINT ;
dtypeprefix = UINT_BITS_TO_FLOAT ;
stypeprefix = FLOAT_BITS_TO_UINT ;
}
snprintf ( buf , 512 , " %s = %s(atomic%s(%s[int(floatBitsToInt(%s)) >> 2], %s(%s(%s).x)%s)); \n " , dsts [ 0 ] , get_string ( dtypeprefix ) , opname , srcs [ 0 ] , srcs [ 1 ] , get_string ( type ) , get_string ( stypeprefix ) , srcs [ 2 ] , cas_str ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
}
if ( src - > Register . File = = TGSI_FILE_HW_ATOMIC ) {
if ( sinfo - > imm_value = = - 1 )
snprintf ( buf , 512 , " %s = %s(atomicCounterDecrement(%s) + 1u); \n " , dsts [ 0 ] , get_string ( dtypeprefix ) , srcs [ 0 ] ) ;
else if ( sinfo - > imm_value = = 1 )
snprintf ( buf , 512 , " %s = %s(atomicCounterIncrement(%s)); \n " , dsts [ 0 ] , get_string ( dtypeprefix ) , srcs [ 0 ] ) ;
else
snprintf ( buf , 512 , " %s = %s(atomicCounter%sARB(%s, floatBitsToUint(%s).x%s)); \n " , dsts [ 0 ] , get_string ( dtypeprefix ) , opname , srcs [ 0 ] , srcs [ 2 ] , cas_str ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
}
return true ;
}
static bool
get_destination_info ( struct dump_ctx * ctx ,
const struct tgsi_full_instruction * inst ,
struct dest_info * dinfo ,
char dsts [ 3 ] [ 255 ] ,
char fp64_dsts [ 3 ] [ 255 ] ,
char * writemask )
{
const struct tgsi_full_dst_register * dst_reg ;
enum tgsi_opcode_type dtype = tgsi_opcode_infer_dst_type ( inst - > Instruction . Opcode ) ;
if ( dtype = = TGSI_TYPE_SIGNED | | dtype = = TGSI_TYPE_UNSIGNED )
ctx - > shader_req_bits | = SHADER_REQ_INTS ;
if ( dtype = = TGSI_TYPE_DOUBLE ) {
/* we need the uvec2 conversion for doubles */
ctx - > shader_req_bits | = SHADER_REQ_INTS | SHADER_REQ_FP64 ;
}
if ( inst - > Instruction . Opcode = = TGSI_OPCODE_TXQ ) {
dinfo - > dtypeprefix = INT_BITS_TO_FLOAT ;
} else {
switch ( dtype ) {
case TGSI_TYPE_UNSIGNED :
dinfo - > dtypeprefix = UINT_BITS_TO_FLOAT ;
break ;
case TGSI_TYPE_SIGNED :
dinfo - > dtypeprefix = INT_BITS_TO_FLOAT ;
break ;
default :
break ;
}
}
for ( uint32_t i = 0 ; i < inst - > Instruction . NumDstRegs ; i + + ) {
char fp64_writemask [ 6 ] = { 0 } ;
dst_reg = & inst - > Dst [ i ] ;
dinfo - > dst_override_no_wm [ i ] = false ;
if ( dst_reg - > Register . WriteMask ! = TGSI_WRITEMASK_XYZW ) {
int wm_idx = 0 , dbl_wm_idx = 0 ;
writemask [ wm_idx + + ] = ' . ' ;
fp64_writemask [ dbl_wm_idx + + ] = ' . ' ;
if ( dst_reg - > Register . WriteMask & 0x1 )
writemask [ wm_idx + + ] = ' x ' ;
if ( dst_reg - > Register . WriteMask & 0x2 )
writemask [ wm_idx + + ] = ' y ' ;
if ( dst_reg - > Register . WriteMask & 0x4 )
writemask [ wm_idx + + ] = ' z ' ;
if ( dst_reg - > Register . WriteMask & 0x8 )
writemask [ wm_idx + + ] = ' w ' ;
if ( dtype = = TGSI_TYPE_DOUBLE ) {
if ( dst_reg - > Register . WriteMask & 0x3 )
fp64_writemask [ dbl_wm_idx + + ] = ' x ' ;
if ( dst_reg - > Register . WriteMask & 0xc )
fp64_writemask [ dbl_wm_idx + + ] = ' y ' ;
}
if ( dtype = = TGSI_TYPE_DOUBLE ) {
if ( dbl_wm_idx = = 2 )
dinfo - > dstconv = DOUBLE ;
else
dinfo - > dstconv = DVEC2 ;
} else {
dinfo - > dstconv = FLOAT + wm_idx - 2 ;
dinfo - > udstconv = UINT + wm_idx - 2 ;
dinfo - > idstconv = INT + wm_idx - 2 ;
}
} else {
if ( dtype = = TGSI_TYPE_DOUBLE )
dinfo - > dstconv = DVEC2 ;
else
dinfo - > dstconv = VEC4 ;
dinfo - > udstconv = UVEC4 ;
dinfo - > idstconv = IVEC4 ;
}
if ( dst_reg - > Register . File = = TGSI_FILE_OUTPUT ) {
for ( uint32_t j = 0 ; j < ctx - > num_outputs ; j + + ) {
if ( ctx - > outputs [ j ] . first = = dst_reg - > Register . Index ) {
if ( inst - > Instruction . Precise ) {
if ( ! ctx - > outputs [ j ] . invariant ) {
ctx - > outputs [ j ] . precise = true ;
ctx - > shader_req_bits | = SHADER_REQ_GPU_SHADER5 ;
}
}
if ( ctx - > glsl_ver_required > = 140 & & ctx - > outputs [ j ] . name = = TGSI_SEMANTIC_CLIPVERTEX ) {
snprintf ( dsts [ i ] , 255 , " clipv_tmp " ) ;
} else if ( ctx - > outputs [ j ] . name = = TGSI_SEMANTIC_CLIPDIST ) {
snprintf ( dsts [ i ] , 255 , " clip_dist_temp[%d] " , ctx - > outputs [ j ] . sid ) ;
} else if ( ctx - > outputs [ j ] . name = = TGSI_SEMANTIC_TESSOUTER | |
ctx - > outputs [ j ] . name = = TGSI_SEMANTIC_TESSINNER | |
ctx - > outputs [ j ] . name = = TGSI_SEMANTIC_SAMPLEMASK ) {
int idx ;
switch ( dst_reg - > Register . WriteMask ) {
case 0x1 : idx = 0 ; break ;
case 0x2 : idx = 1 ; break ;
case 0x4 : idx = 2 ; break ;
case 0x8 : idx = 3 ; break ;
default :
idx = 0 ;
break ;
}
snprintf ( dsts [ i ] , 255 , " %s[%d] " , ctx - > outputs [ j ] . glsl_name , idx ) ;
if ( ctx - > outputs [ j ] . is_int ) {
dinfo - > dtypeprefix = FLOAT_BITS_TO_INT ;
dinfo - > dstconv = INT ;
}
} else {
if ( ctx - > outputs [ j ] . glsl_gl_block ) {
snprintf ( dsts [ i ] , 255 , " gl_out[%s].%s%s " ,
ctx - > prog_type = = TGSI_PROCESSOR_TESS_CTRL ? " gl_InvocationID " : " 0 " ,
ctx - > outputs [ j ] . glsl_name ,
ctx - > outputs [ j ] . override_no_wm ? " " : writemask ) ;
} else if ( ctx - > prog_type = = TGSI_PROCESSOR_TESS_CTRL & & ctx - > outputs [ j ] . name ! = TGSI_SEMANTIC_PATCH ) {
if ( ctx_indirect_outputs ( ctx ) ) {
if ( dst_reg - > Register . Indirect )
snprintf ( dsts [ i ] , 255 , " oblk[gl_InvocationID].%s%d[addr%d + %d]%s " , get_stage_output_name_prefix ( ctx - > prog_type ) , ctx - > generic_output_range . first , dst_reg - > Indirect . Index , dst_reg - > Register . Index - ctx - > generic_output_range . array_id , ctx - > outputs [ j ] . override_no_wm ? " " : writemask ) ;
else
snprintf ( dsts [ i ] , 255 , " oblk[gl_InvocationID].%s%d[%d]%s " , get_stage_output_name_prefix ( ctx - > prog_type ) , ctx - > generic_output_range . first , dst_reg - > Register . Index - ctx - > generic_output_range . array_id , ctx - > outputs [ j ] . override_no_wm ? " " : writemask ) ;
} else
snprintf ( dsts [ i ] , 255 , " %s[gl_InvocationID]%s " , ctx - > outputs [ j ] . glsl_name , ctx - > outputs [ j ] . override_no_wm ? " " : writemask ) ;
} else if ( ctx_indirect_outputs ( ctx ) & & ctx - > outputs [ j ] . name = = TGSI_SEMANTIC_GENERIC ) {
if ( dst_reg - > Register . Indirect )
snprintf ( dsts [ i ] , 255 , " oblk.%s%d[addr%d + %d]%s " , get_stage_output_name_prefix ( ctx - > prog_type ) , ctx - > generic_output_range . first , dst_reg - > Indirect . Index , dst_reg - > Register . Index - ctx - > generic_output_range . array_id , ctx - > outputs [ j ] . override_no_wm ? " " : writemask ) ;
else
snprintf ( dsts [ i ] , 255 , " oblk.%s%d[%d]%s " , get_stage_output_name_prefix ( ctx - > prog_type ) , ctx - > generic_output_range . first , dst_reg - > Register . Index - ctx - > generic_output_range . array_id , ctx - > outputs [ j ] . override_no_wm ? " " : writemask ) ;
dinfo - > dst_override_no_wm [ i ] = ctx - > outputs [ j ] . override_no_wm ;
} else if ( ctx_indirect_outputs ( ctx ) & & ctx - > outputs [ j ] . name = = TGSI_SEMANTIC_PATCH ) {
if ( dst_reg - > Register . Indirect )
snprintf ( dsts [ i ] , 255 , " %sp%d[addr%d + %d]%s " , get_stage_output_name_prefix ( ctx - > prog_type ) , ctx - > patch_output_range . first , dst_reg - > Indirect . Index , dst_reg - > Register . Index - ctx - > patch_output_range . array_id , ctx - > outputs [ j ] . override_no_wm ? " " : writemask ) ;
else
snprintf ( dsts [ i ] , 255 , " %sp%d[%d]%s " , get_stage_output_name_prefix ( ctx - > prog_type ) , ctx - > patch_output_range . first , dst_reg - > Register . Index - ctx - > patch_output_range . array_id , ctx - > outputs [ j ] . override_no_wm ? " " : writemask ) ;
dinfo - > dst_override_no_wm [ i ] = ctx - > outputs [ j ] . override_no_wm ;
} else {
snprintf ( dsts [ i ] , 255 , " %s%s " , ctx - > outputs [ j ] . glsl_name , ctx - > outputs [ j ] . override_no_wm ? " " : writemask ) ;
dinfo - > dst_override_no_wm [ i ] = ctx - > outputs [ j ] . override_no_wm ;
}
if ( ctx - > outputs [ j ] . is_int ) {
if ( dinfo - > dtypeprefix = = TYPE_CONVERSION_NONE )
dinfo - > dtypeprefix = FLOAT_BITS_TO_INT ;
dinfo - > dstconv = INT ;
}
if ( ctx - > outputs [ j ] . name = = TGSI_SEMANTIC_PSIZE ) {
dinfo - > dstconv = FLOAT ;
break ;
}
}
}
}
}
else if ( dst_reg - > Register . File = = TGSI_FILE_TEMPORARY ) {
struct vrend_temp_range * range = find_temp_range ( ctx , dst_reg - > Register . Index ) ;
if ( ! range )
return false ;
if ( dst_reg - > Register . Indirect ) {
snprintf ( dsts [ i ] , 255 , " temp%d[addr0 + %d]%s " , range - > first , dst_reg - > Register . Index - range - > first , writemask ) ;
} else
snprintf ( dsts [ i ] , 255 , " temp%d[%d]%s " , range - > first , dst_reg - > Register . Index - range - > first , writemask ) ;
}
else if ( dst_reg - > Register . File = = TGSI_FILE_IMAGE ) {
const char * cname = tgsi_proc_to_prefix ( ctx - > prog_type ) ;
if ( ctx - > info . indirect_files & ( 1 < < TGSI_FILE_IMAGE ) ) {
int basearrayidx = lookup_image_array ( ctx , dst_reg - > Register . Index ) ;
if ( dst_reg - > Register . Indirect ) {
assert ( dst_reg - > Indirect . File = = TGSI_FILE_ADDRESS ) ;
snprintf ( dsts [ i ] , 255 , " %simg%d[addr%d + %d] " , cname , basearrayidx , dst_reg - > Indirect . Index , dst_reg - > Register . Index - basearrayidx ) ;
} else
snprintf ( dsts [ i ] , 255 , " %simg%d[%d] " , cname , basearrayidx , dst_reg - > Register . Index - basearrayidx ) ;
} else
snprintf ( dsts [ i ] , 255 , " %simg%d " , cname , dst_reg - > Register . Index ) ;
} else if ( dst_reg - > Register . File = = TGSI_FILE_BUFFER ) {
const char * cname = tgsi_proc_to_prefix ( ctx - > prog_type ) ;
if ( ctx - > info . indirect_files & ( 1 < < TGSI_FILE_BUFFER ) ) {
bool atomic_ssbo = ctx - > ssbo_atomic_mask & ( 1 < < dst_reg - > Register . Index ) ;
const char * atomic_str = atomic_ssbo ? " atomic " : " " ;
int base = atomic_ssbo ? ctx - > ssbo_atomic_array_base : ctx - > ssbo_array_base ;
if ( dst_reg - > Register . Indirect ) {
snprintf ( dsts [ i ] , 255 , " %sssboarr%s[addr%d+%d].%sssbocontents%d " , cname , atomic_str , dst_reg - > Indirect . Index , dst_reg - > Register . Index - base , cname , base ) ;
} else
snprintf ( dsts [ i ] , 255 , " %sssboarr%s[%d].%sssbocontents%d " , cname , atomic_str , dst_reg - > Register . Index - base , cname , base ) ;
} else
snprintf ( dsts [ i ] , 255 , " %sssbocontents%d " , cname , dst_reg - > Register . Index ) ;
} else if ( dst_reg - > Register . File = = TGSI_FILE_MEMORY ) {
snprintf ( dsts [ i ] , 255 , " values " ) ;
} else if ( dst_reg - > Register . File = = TGSI_FILE_ADDRESS ) {
snprintf ( dsts [ i ] , 255 , " addr%d " , dst_reg - > Register . Index ) ;
}
if ( dtype = = TGSI_TYPE_DOUBLE ) {
strcpy ( fp64_dsts [ i ] , dsts [ i ] ) ;
snprintf ( dsts [ i ] , 255 , " fp64_dst[%d]%s " , i , fp64_writemask ) ;
writemask [ 0 ] = 0 ;
}
}
return true ;
}
static void fill_blkarray ( struct dump_ctx * ctx ,
const struct tgsi_full_src_register * src ,
char * blkarray )
{
if ( ctx - > prog_type = = TGSI_PROCESSOR_TESS_CTRL )
strcpy ( blkarray , " [gl_InvocationID] " ) ;
else {
if ( src - > Register . Dimension ) {
if ( src - > Dimension . Indirect )
snprintf ( blkarray , 32 , " [addr%d + %d] " , src - > DimIndirect . Index , src - > Dimension . Index ) ;
else
snprintf ( blkarray , 32 , " [%d] " , src - > Dimension . Index ) ;
} else
strcpy ( blkarray , " [0] " ) ;
}
}
static bool
get_source_info ( struct dump_ctx * ctx ,
const struct tgsi_full_instruction * inst ,
struct source_info * sinfo ,
char srcs [ 3 ] [ 255 ] , char src_swizzle0 [ 10 ] )
{
bool stprefix = false ;
enum vrend_type_qualifier stypeprefix = TYPE_CONVERSION_NONE ;
enum tgsi_opcode_type stype = tgsi_opcode_infer_src_type ( inst - > Instruction . Opcode ) ;
if ( stype = = TGSI_TYPE_SIGNED | | stype = = TGSI_TYPE_UNSIGNED )
ctx - > shader_req_bits | = SHADER_REQ_INTS ;
if ( stype = = TGSI_TYPE_DOUBLE )
ctx - > shader_req_bits | = SHADER_REQ_INTS | SHADER_REQ_FP64 ;
switch ( stype ) {
case TGSI_TYPE_DOUBLE :
stypeprefix = FLOAT_BITS_TO_UINT ;
sinfo - > svec4 = DVEC2 ;
stprefix = true ;
break ;
case TGSI_TYPE_UNSIGNED :
stypeprefix = FLOAT_BITS_TO_UINT ;
sinfo - > svec4 = UVEC4 ;
stprefix = true ;
break ;
case TGSI_TYPE_SIGNED :
stypeprefix = FLOAT_BITS_TO_INT ;
sinfo - > svec4 = IVEC4 ;
stprefix = true ;
break ;
default :
break ;
}
for ( uint32_t i = 0 ; i < inst - > Instruction . NumSrcRegs ; i + + ) {
const struct tgsi_full_src_register * src = & inst - > Src [ i ] ;
char swizzle [ 8 ] = { 0 } ;
char prefix [ 6 ] = { 0 } ;
char arrayname [ 16 ] = { 0 } ;
char fp64_src [ 255 ] ;
int swz_idx = 0 , pre_idx = 0 ;
boolean isfloatabsolute = src - > Register . Absolute & & stype ! = TGSI_TYPE_DOUBLE ;
sinfo - > override_no_wm [ i ] = false ;
sinfo - > override_no_cast [ i ] = false ;
if ( isfloatabsolute )
swizzle [ swz_idx + + ] = ' ) ' ;
if ( src - > Register . Negate )
prefix [ pre_idx + + ] = ' - ' ;
if ( isfloatabsolute )
strcpy ( & prefix [ pre_idx + + ] , " abs( " ) ;
if ( src - > Register . Dimension ) {
if ( src - > Dimension . Indirect ) {
assert ( src - > DimIndirect . File = = TGSI_FILE_ADDRESS ) ;
sprintf ( arrayname , " [addr%d] " , src - > DimIndirect . Index ) ;
} else
sprintf ( arrayname , " [%d] " , src - > Dimension . Index ) ;
}
if ( src - > Register . SwizzleX ! = TGSI_SWIZZLE_X | |
src - > Register . SwizzleY ! = TGSI_SWIZZLE_Y | |
src - > Register . SwizzleZ ! = TGSI_SWIZZLE_Z | |
src - > Register . SwizzleW ! = TGSI_SWIZZLE_W ) {
swizzle [ swz_idx + + ] = ' . ' ;
swizzle [ swz_idx + + ] = get_swiz_char ( src - > Register . SwizzleX ) ;
swizzle [ swz_idx + + ] = get_swiz_char ( src - > Register . SwizzleY ) ;
swizzle [ swz_idx + + ] = get_swiz_char ( src - > Register . SwizzleZ ) ;
swizzle [ swz_idx + + ] = get_swiz_char ( src - > Register . SwizzleW ) ;
}
if ( src - > Register . File = = TGSI_FILE_INPUT ) {
for ( uint32_t j = 0 ; j < ctx - > num_inputs ; j + + )
if ( ctx - > inputs [ j ] . first = = src - > Register . Index ) {
if ( ctx - > key - > color_two_side & & ctx - > inputs [ j ] . name = = TGSI_SEMANTIC_COLOR )
snprintf ( srcs [ i ] , 255 , " %s(%s%s%d%s%s) " , get_string ( stypeprefix ) , prefix , " realcolor " , ctx - > inputs [ j ] . sid , arrayname , swizzle ) ;
else if ( ctx - > inputs [ j ] . glsl_gl_block ) {
/* GS input clipdist requires a conversion */
if ( ctx - > inputs [ j ] . name = = TGSI_SEMANTIC_CLIPDIST ) {
create_swizzled_clipdist ( ctx , srcs [ i ] , src , j , true , get_string ( stypeprefix ) , prefix , arrayname ) ;
} else {
snprintf ( srcs [ i ] , 255 , " %s(vec4(%sgl_in%s.%s)%s) " , get_string ( stypeprefix ) , prefix , arrayname , ctx - > inputs [ j ] . glsl_name , swizzle ) ;
}
}
else if ( ctx - > inputs [ j ] . name = = TGSI_SEMANTIC_PRIMID )
snprintf ( srcs [ i ] , 255 , " %s(vec4(intBitsToFloat(%s))) " , get_string ( stypeprefix ) , ctx - > inputs [ j ] . glsl_name ) ;
else if ( ctx - > inputs [ j ] . name = = TGSI_SEMANTIC_FACE )
snprintf ( srcs [ i ] , 255 , " %s(%s ? 1.0 : -1.0) " , get_string ( stypeprefix ) , ctx - > inputs [ j ] . glsl_name ) ;
else if ( ctx - > inputs [ j ] . name = = TGSI_SEMANTIC_CLIPDIST ) {
create_swizzled_clipdist ( ctx , srcs [ i ] , src , j , false , get_string ( stypeprefix ) , prefix , arrayname ) ;
} else {
enum vrend_type_qualifier srcstypeprefix = stypeprefix ;
if ( ( stype = = TGSI_TYPE_UNSIGNED | | stype = = TGSI_TYPE_SIGNED ) & &
ctx - > inputs [ j ] . is_int )
srcstypeprefix = TYPE_CONVERSION_NONE ;
if ( inst - > Instruction . Opcode = = TGSI_OPCODE_INTERP_SAMPLE & & i = = 1 ) {
snprintf ( srcs [ i ] , 255 , " floatBitsToInt(%s%s%s%s) " , prefix , ctx - > inputs [ j ] . glsl_name , arrayname , swizzle ) ;
} else if ( ctx - > inputs [ j ] . name = = TGSI_SEMANTIC_GENERIC & &
ctx_indirect_inputs ( ctx ) ) {
char blkarray [ 32 ] = { } ;
fill_blkarray ( ctx , src , blkarray ) ;
if ( src - > Register . Indirect )
snprintf ( srcs [ i ] , 255 , " %s(%sblk%s.%s%d[addr%d + %d]%s) " , get_string ( srcstypeprefix ) , prefix , blkarray , get_stage_input_name_prefix ( ctx , ctx - > prog_type ) , ctx - > generic_input_range . first , src - > Indirect . Index , src - > Register . Index - ctx - > generic_input_range . array_id , ctx - > inputs [ j ] . is_int ? " " : swizzle ) ;
else
snprintf ( srcs [ i ] , 255 , " %s(%sblk%s.%s%d[%d]%s) " , get_string ( srcstypeprefix ) , prefix , blkarray , get_stage_input_name_prefix ( ctx , ctx - > prog_type ) , ctx - > generic_input_range . first , src - > Register . Index - ctx - > generic_input_range . array_id , ctx - > inputs [ j ] . is_int ? " " : swizzle ) ;
} else if ( ctx - > inputs [ j ] . name = = TGSI_SEMANTIC_PATCH & &
ctx_indirect_inputs ( ctx ) ) {
if ( src - > Register . Indirect )
snprintf ( srcs [ i ] , 255 , " %s(%s%sp%d[addr%d + %d]%s) " , get_string ( srcstypeprefix ) , prefix , get_stage_input_name_prefix ( ctx , ctx - > prog_type ) , ctx - > patch_input_range . first , src - > Indirect . Index , src - > Register . Index - ctx - > patch_input_range . array_id , ctx - > inputs [ j ] . is_int ? " " : swizzle ) ;
else
snprintf ( srcs [ i ] , 255 , " %s(%s%sp%d[%d]%s) " , get_string ( srcstypeprefix ) , prefix , get_stage_input_name_prefix ( ctx , ctx - > prog_type ) , ctx - > patch_input_range . first , src - > Register . Index - ctx - > patch_input_range . array_id , ctx - > inputs [ j ] . is_int ? " " : swizzle ) ;
} else
snprintf ( srcs [ i ] , 255 , " %s(%s%s%s%s) " , get_string ( srcstypeprefix ) , prefix , ctx - > inputs [ j ] . glsl_name , arrayname , ctx - > inputs [ j ] . is_int ? " " : swizzle ) ;
}
if ( ( inst - > Instruction . Opcode = = TGSI_OPCODE_INTERP_SAMPLE | |
inst - > Instruction . Opcode = = TGSI_OPCODE_INTERP_OFFSET | |
inst - > Instruction . Opcode = = TGSI_OPCODE_INTERP_CENTROID ) & &
i = = 0 ) {
snprintf ( srcs [ 0 ] , 255 , " %s " , ctx - > inputs [ j ] . glsl_name ) ;
snprintf ( src_swizzle0 , 10 , " %s " , swizzle ) ;
}
sinfo - > override_no_wm [ i ] = ctx - > inputs [ j ] . override_no_wm ;
break ;
}
} else if ( src - > Register . File = = TGSI_FILE_OUTPUT ) {
for ( uint32_t j = 0 ; j < ctx - > num_outputs ; j + + ) {
if ( ctx - > outputs [ j ] . first = = src - > Register . Index ) {
if ( inst - > Instruction . Opcode = = TGSI_OPCODE_FBFETCH ) {
ctx - > outputs [ j ] . fbfetch_used = true ;
ctx - > shader_req_bits | = SHADER_REQ_FBFETCH ;
}
enum vrend_type_qualifier srcstypeprefix = stypeprefix ;
if ( stype = = TGSI_TYPE_UNSIGNED & & ctx - > outputs [ j ] . is_int )
srcstypeprefix = TYPE_CONVERSION_NONE ;
if ( ctx - > outputs [ j ] . glsl_gl_block ) {
if ( ctx - > outputs [ j ] . name = = TGSI_SEMANTIC_CLIPDIST ) {
snprintf ( srcs [ i ] , 255 , " clip_dist_temp[%d] " , ctx - > outputs [ j ] . sid ) ;
}
} else if ( ctx - > outputs [ j ] . name = = TGSI_SEMANTIC_GENERIC & &
ctx_indirect_outputs ( ctx ) ) {
char blkarray [ 32 ] = { } ;
fill_blkarray ( ctx , src , blkarray ) ;
if ( src - > Register . Indirect )
snprintf ( srcs [ i ] , 255 , " %s(%soblk%s.%s%d[addr%d + %d]%s) " , get_string ( srcstypeprefix ) , prefix , blkarray , get_stage_output_name_prefix ( ctx - > prog_type ) , ctx - > generic_output_range . first , src - > Indirect . Index , src - > Register . Index - ctx - > generic_output_range . array_id , ctx - > outputs [ j ] . is_int ? " " : swizzle ) ;
else
snprintf ( srcs [ i ] , 255 , " %s(%soblk%s.%s%d[%d]%s) " , get_string ( srcstypeprefix ) , prefix , blkarray , get_stage_output_name_prefix ( ctx - > prog_type ) , ctx - > generic_output_range . first , src - > Register . Index - ctx - > generic_output_range . array_id , ctx - > outputs [ j ] . is_int ? " " : swizzle ) ;
} else if ( ctx - > outputs [ j ] . name = = TGSI_SEMANTIC_PATCH & &
ctx_indirect_outputs ( ctx ) ) {
if ( src - > Register . Indirect )
snprintf ( srcs [ i ] , 255 , " %s(%s%sp%d[addr%d + %d]%s) " , get_string ( srcstypeprefix ) , prefix , get_stage_output_name_prefix ( ctx - > prog_type ) , ctx - > patch_output_range . first , src - > Indirect . Index , src - > Register . Index - ctx - > patch_output_range . array_id , ctx - > outputs [ j ] . is_int ? " " : swizzle ) ;
else
snprintf ( srcs [ i ] , 255 , " %s(%s%sp%d[%d]%s) " , get_string ( srcstypeprefix ) , prefix , get_stage_output_name_prefix ( ctx - > prog_type ) , ctx - > patch_output_range . first , src - > Register . Index - ctx - > patch_output_range . array_id , ctx - > outputs [ j ] . is_int ? " " : swizzle ) ;
} else {
snprintf ( srcs [ i ] , 255 , " %s(%s%s%s%s) " , get_string ( srcstypeprefix ) , prefix , ctx - > outputs [ j ] . glsl_name , arrayname , ctx - > outputs [ j ] . is_int ? " " : swizzle ) ;
}
}
}
} else if ( src - > Register . File = = TGSI_FILE_TEMPORARY ) {
struct vrend_temp_range * range = find_temp_range ( ctx , src - > Register . Index ) ;
if ( ! range )
return false ;
if ( inst - > Instruction . Opcode = = TGSI_OPCODE_INTERP_SAMPLE & & i = = 1 ) {
stprefix = true ;
stypeprefix = FLOAT_BITS_TO_INT ;
}
if ( src - > Register . Indirect ) {
assert ( src - > Indirect . File = = TGSI_FILE_ADDRESS ) ;
snprintf ( srcs [ i ] , 255 , " %s%c%stemp%d[addr%d + %d]%s%c " , get_string ( stypeprefix ) , stprefix ? ' ( ' : ' ' , prefix , range - > first , src - > Indirect . Index , src - > Register . Index - range - > first , swizzle , stprefix ? ' ) ' : ' ' ) ;
} else
snprintf ( srcs [ i ] , 255 , " %s%c%stemp%d[%d]%s%c " , get_string ( stypeprefix ) , stprefix ? ' ( ' : ' ' , prefix , range - > first , src - > Register . Index - range - > first , swizzle , stprefix ? ' ) ' : ' ' ) ;
} else if ( src - > Register . File = = TGSI_FILE_CONSTANT ) {
const char * cname = tgsi_proc_to_prefix ( ctx - > prog_type ) ;
int dim = 0 ;
if ( src - > Register . Dimension & & src - > Dimension . Index ! = 0 ) {
dim = src - > Dimension . Index ;
if ( src - > Dimension . Indirect ) {
assert ( src - > DimIndirect . File = = TGSI_FILE_ADDRESS ) ;
ctx - > shader_req_bits | = SHADER_REQ_GPU_SHADER5 ;
if ( src - > Register . Indirect ) {
assert ( src - > Indirect . File = = TGSI_FILE_ADDRESS ) ;
snprintf ( srcs [ i ] , 255 , " %s(%s%suboarr[addr%d].ubocontents[addr%d + %d]%s) " , get_string ( stypeprefix ) , prefix , cname , src - > DimIndirect . Index , src - > Indirect . Index , src - > Register . Index , swizzle ) ;
} else
snprintf ( srcs [ i ] , 255 , " %s(%s%suboarr[addr%d].ubocontents[%d]%s) " , get_string ( stypeprefix ) , prefix , cname , src - > DimIndirect . Index , src - > Register . Index , swizzle ) ;
} else {
if ( ctx - > info . dimension_indirect_files & ( 1 < < TGSI_FILE_CONSTANT ) ) {
if ( src - > Register . Indirect ) {
snprintf ( srcs [ i ] , 255 , " %s(%s%suboarr[%d].ubocontents[addr%d + %d]%s) " , get_string ( stypeprefix ) , prefix , cname , dim - ctx - > ubo_base , src - > Indirect . Index , src - > Register . Index , swizzle ) ;
} else
snprintf ( srcs [ i ] , 255 , " %s(%s%suboarr[%d].ubocontents[%d]%s) " , get_string ( stypeprefix ) , prefix , cname , dim - ctx - > ubo_base , src - > Register . Index , swizzle ) ;
} else {
if ( src - > Register . Indirect ) {
snprintf ( srcs [ i ] , 255 , " %s(%s%subo%dcontents[addr0 + %d]%s) " , get_string ( stypeprefix ) , prefix , cname , dim , src - > Register . Index , swizzle ) ;
} else
snprintf ( srcs [ i ] , 255 , " %s(%s%subo%dcontents[%d]%s) " , get_string ( stypeprefix ) , prefix , cname , dim , src - > Register . Index , swizzle ) ;
}
}
} else {
enum vrend_type_qualifier csp = TYPE_CONVERSION_NONE ;
ctx - > shader_req_bits | = SHADER_REQ_INTS ;
if ( inst - > Instruction . Opcode = = TGSI_OPCODE_INTERP_SAMPLE & & i = = 1 )
csp = IVEC4 ;
else if ( stype = = TGSI_TYPE_FLOAT | | stype = = TGSI_TYPE_UNTYPED )
csp = UINT_BITS_TO_FLOAT ;
else if ( stype = = TGSI_TYPE_SIGNED )
csp = IVEC4 ;
if ( src - > Register . Indirect ) {
snprintf ( srcs [ i ] , 255 , " %s%s(%sconst%d[addr0 + %d]%s) " , prefix , get_string ( csp ) , cname , dim , src - > Register . Index , swizzle ) ;
} else
snprintf ( srcs [ i ] , 255 , " %s%s(%sconst%d[%d]%s) " , prefix , get_string ( csp ) , cname , dim , src - > Register . Index , swizzle ) ;
}
} else if ( src - > Register . File = = TGSI_FILE_SAMPLER ) {
const char * cname = tgsi_proc_to_prefix ( ctx - > prog_type ) ;
if ( ctx - > info . indirect_files & ( 1 < < TGSI_FILE_SAMPLER ) ) {
int basearrayidx = lookup_sampler_array ( ctx , src - > Register . Index ) ;
if ( src - > Register . Indirect ) {
snprintf ( srcs [ i ] , 255 , " %ssamp%d[addr%d+%d]%s " , cname , basearrayidx , src - > Indirect . Index , src - > Register . Index - basearrayidx , swizzle ) ;
} else {
snprintf ( srcs [ i ] , 255 , " %ssamp%d[%d]%s " , cname , basearrayidx , src - > Register . Index - basearrayidx , swizzle ) ;
}
} else {
snprintf ( srcs [ i ] , 255 , " %ssamp%d%s " , cname , src - > Register . Index , swizzle ) ;
}
sinfo - > sreg_index = src - > Register . Index ;
} else if ( src - > Register . File = = TGSI_FILE_IMAGE ) {
const char * cname = tgsi_proc_to_prefix ( ctx - > prog_type ) ;
if ( ctx - > info . indirect_files & ( 1 < < TGSI_FILE_IMAGE ) ) {
int basearrayidx = lookup_image_array ( ctx , src - > Register . Index ) ;
if ( src - > Register . Indirect ) {
assert ( src - > Indirect . File = = TGSI_FILE_ADDRESS ) ;
snprintf ( srcs [ i ] , 255 , " %simg%d[addr%d + %d] " , cname , basearrayidx , src - > Indirect . Index , src - > Register . Index - basearrayidx ) ;
} else
snprintf ( srcs [ i ] , 255 , " %simg%d[%d] " , cname , basearrayidx , src - > Register . Index - basearrayidx ) ;
} else
snprintf ( srcs [ i ] , 255 , " %simg%d%s " , cname , src - > Register . Index , swizzle ) ;
sinfo - > sreg_index = src - > Register . Index ;
} else if ( src - > Register . File = = TGSI_FILE_BUFFER ) {
const char * cname = tgsi_proc_to_prefix ( ctx - > prog_type ) ;
if ( ctx - > info . indirect_files & ( 1 < < TGSI_FILE_BUFFER ) ) {
bool atomic_ssbo = ctx - > ssbo_atomic_mask & ( 1 < < src - > Register . Index ) ;
const char * atomic_str = atomic_ssbo ? " atomic " : " " ;
int base = atomic_ssbo ? ctx - > ssbo_atomic_array_base : ctx - > ssbo_array_base ;
if ( src - > Register . Indirect ) {
snprintf ( srcs [ i ] , 255 , " %sssboarr%s[addr%d+%d].%sssbocontents%d%s " , cname , atomic_str , src - > Indirect . Index , src - > Register . Index - base , cname , base , swizzle ) ;
} else {
snprintf ( srcs [ i ] , 255 , " %sssboarr%s[%d].%sssbocontents%d%s " , cname , atomic_str , src - > Register . Index - base , cname , base , swizzle ) ;
}
} else {
snprintf ( srcs [ i ] , 255 , " %sssbocontents%d%s " , cname , src - > Register . Index , swizzle ) ;
}
sinfo - > sreg_index = src - > Register . Index ;
} else if ( src - > Register . File = = TGSI_FILE_MEMORY ) {
snprintf ( srcs [ i ] , 255 , " values " ) ;
sinfo - > sreg_index = src - > Register . Index ;
} else if ( src - > Register . File = = TGSI_FILE_IMMEDIATE ) {
if ( src - > Register . Index > = ( int ) ARRAY_SIZE ( ctx - > imm ) ) {
fprintf ( stderr , " Immediate exceeded, max is %lu \n " , ARRAY_SIZE ( ctx - > imm ) ) ;
return false ;
}
struct immed * imd = & ctx - > imm [ src - > Register . Index ] ;
int idx = src - > Register . SwizzleX ;
char temp [ 48 ] ;
enum vrend_type_qualifier vtype = VEC4 ;
enum vrend_type_qualifier imm_stypeprefix = stypeprefix ;
if ( ( inst - > Instruction . Opcode = = TGSI_OPCODE_TG4 & & i = = 1 ) | |
( inst - > Instruction . Opcode = = TGSI_OPCODE_INTERP_SAMPLE & & i = = 1 ) )
stype = TGSI_TYPE_SIGNED ;
if ( imd - > type = = TGSI_IMM_UINT32 | | imd - > type = = TGSI_IMM_INT32 ) {
if ( imd - > type = = TGSI_IMM_UINT32 )
vtype = UVEC4 ;
else
vtype = IVEC4 ;
if ( stype = = TGSI_TYPE_UNSIGNED & & imd - > type = = TGSI_IMM_INT32 )
imm_stypeprefix = UVEC4 ;
else if ( stype = = TGSI_TYPE_SIGNED & & imd - > type = = TGSI_IMM_UINT32 )
imm_stypeprefix = IVEC4 ;
else if ( stype = = TGSI_TYPE_FLOAT | | stype = = TGSI_TYPE_UNTYPED ) {
if ( imd - > type = = TGSI_IMM_INT32 )
imm_stypeprefix = INT_BITS_TO_FLOAT ;
else
imm_stypeprefix = UINT_BITS_TO_FLOAT ;
} else if ( stype = = TGSI_TYPE_UNSIGNED | | stype = = TGSI_TYPE_SIGNED )
imm_stypeprefix = TYPE_CONVERSION_NONE ;
} else if ( imd - > type = = TGSI_IMM_FLOAT64 ) {
vtype = UVEC4 ;
if ( stype = = TGSI_TYPE_DOUBLE )
imm_stypeprefix = TYPE_CONVERSION_NONE ;
else
imm_stypeprefix = UINT_BITS_TO_FLOAT ;
}
/* build up a vec4 of immediates */
snprintf ( srcs [ i ] , 255 , " %s(%s%s( " , get_string ( imm_stypeprefix ) , prefix , get_string ( vtype ) ) ;
for ( uint32_t j = 0 ; j < 4 ; j + + ) {
if ( j = = 0 )
idx = src - > Register . SwizzleX ;
else if ( j = = 1 )
idx = src - > Register . SwizzleY ;
else if ( j = = 2 )
idx = src - > Register . SwizzleZ ;
else if ( j = = 3 )
idx = src - > Register . SwizzleW ;
if ( inst - > Instruction . Opcode = = TGSI_OPCODE_TG4 & & i = = 1 & & j = = 0 ) {
if ( imd - > val [ idx ] . ui > 0 ) {
sinfo - > tg4_has_component = true ;
if ( ! ctx - > cfg - > use_gles )
ctx - > shader_req_bits | = SHADER_REQ_GPU_SHADER5 ;
}
}
switch ( imd - > type ) {
case TGSI_IMM_FLOAT32 :
if ( isinf ( imd - > val [ idx ] . f ) | | isnan ( imd - > val [ idx ] . f ) ) {
ctx - > shader_req_bits | = SHADER_REQ_INTS ;
snprintf ( temp , 48 , " uintBitsToFloat(%uU) " , imd - > val [ idx ] . ui ) ;
} else
snprintf ( temp , 25 , " %.8g " , imd - > val [ idx ] . f ) ;
break ;
case TGSI_IMM_UINT32 :
snprintf ( temp , 25 , " %uU " , imd - > val [ idx ] . ui ) ;
break ;
case TGSI_IMM_INT32 :
snprintf ( temp , 25 , " %d " , imd - > val [ idx ] . i ) ;
sinfo - > imm_value = imd - > val [ idx ] . i ;
break ;
case TGSI_IMM_FLOAT64 :
snprintf ( temp , 48 , " %uU " , imd - > val [ idx ] . ui ) ;
break ;
default :
fprintf ( stderr , " unhandled imm type: %x \n " , imd - > type ) ;
return false ;
}
strncat ( srcs [ i ] , temp , 255 ) ;
if ( j < 3 )
strcat ( srcs [ i ] , " , " ) ;
else {
snprintf ( temp , 4 , " ))%c " , isfloatabsolute ? ' ) ' : 0 ) ;
strncat ( srcs [ i ] , temp , 255 ) ;
}
}
} else if ( src - > Register . File = = TGSI_FILE_SYSTEM_VALUE ) {
for ( uint32_t j = 0 ; j < ctx - > num_system_values ; j + + )
if ( ctx - > system_values [ j ] . first = = src - > Register . Index ) {
if ( ctx - > system_values [ j ] . name = = TGSI_SEMANTIC_VERTEXID | |
ctx - > system_values [ j ] . name = = TGSI_SEMANTIC_INSTANCEID | |
ctx - > system_values [ j ] . name = = TGSI_SEMANTIC_PRIMID | |
ctx - > system_values [ j ] . name = = TGSI_SEMANTIC_VERTICESIN | |
ctx - > system_values [ j ] . name = = TGSI_SEMANTIC_INVOCATIONID | |
ctx - > system_values [ j ] . name = = TGSI_SEMANTIC_SAMPLEID ) {
if ( inst - > Instruction . Opcode = = TGSI_OPCODE_INTERP_SAMPLE & & i = = 1 )
snprintf ( srcs [ i ] , 255 , " ivec4(%s) " , ctx - > system_values [ j ] . glsl_name ) ;
else
snprintf ( srcs [ i ] , 255 , " %s(vec4(intBitsToFloat(%s))) " , get_string ( stypeprefix ) , ctx - > system_values [ j ] . glsl_name ) ;
} else if ( ctx - > system_values [ j ] . name = = TGSI_SEMANTIC_HELPER_INVOCATION ) {
snprintf ( srcs [ i ] , 255 , " uvec4(%s) " , ctx - > system_values [ j ] . glsl_name ) ;
} else if ( ctx - > system_values [ j ] . name = = TGSI_SEMANTIC_TESSINNER | |
ctx - > system_values [ j ] . name = = TGSI_SEMANTIC_TESSOUTER ) {
snprintf ( srcs [ i ] , 255 , " %s(vec4(%s[%d], %s[%d], %s[%d], %s[%d])) " ,
prefix ,
ctx - > system_values [ j ] . glsl_name , src - > Register . SwizzleX ,
ctx - > system_values [ j ] . glsl_name , src - > Register . SwizzleY ,
ctx - > system_values [ j ] . glsl_name , src - > Register . SwizzleZ ,
ctx - > system_values [ j ] . glsl_name , src - > Register . SwizzleW ) ;
} else if ( ctx - > system_values [ j ] . name = = TGSI_SEMANTIC_SAMPLEPOS ) {
/* gl_SamplePosition is a vec2, but TGSI_SEMANTIC_SAMPLEPOS
* is a vec4 with z = w = 0
*/
const char * components [ 4 ] = {
" gl_SamplePosition.x " , " gl_SamplePosition.y " , " 0.0 " , " 0.0 "
} ;
snprintf ( srcs [ i ] , 255 , " %s(vec4(%s, %s, %s, %s)) " ,
prefix ,
components [ src - > Register . SwizzleX ] ,
components [ src - > Register . SwizzleY ] ,
components [ src - > Register . SwizzleZ ] ,
components [ src - > Register . SwizzleW ] ) ;
} else if ( ctx - > system_values [ j ] . name = = TGSI_SEMANTIC_TESSCOORD ) {
snprintf ( srcs [ i ] , 255 , " %s(vec4(%s.%c, %s.%c, %s.%c, %s.%c)) " ,
prefix ,
ctx - > system_values [ j ] . glsl_name , get_swiz_char ( src - > Register . SwizzleX ) ,
ctx - > system_values [ j ] . glsl_name , get_swiz_char ( src - > Register . SwizzleY ) ,
ctx - > system_values [ j ] . glsl_name , get_swiz_char ( src - > Register . SwizzleZ ) ,
ctx - > system_values [ j ] . glsl_name , get_swiz_char ( src - > Register . SwizzleW ) ) ;
} else if ( ctx - > system_values [ j ] . name = = TGSI_SEMANTIC_GRID_SIZE | |
ctx - > system_values [ j ] . name = = TGSI_SEMANTIC_THREAD_ID | |
ctx - > system_values [ j ] . name = = TGSI_SEMANTIC_BLOCK_ID ) {
snprintf ( srcs [ i ] , 255 , " uvec4(%s.%c, %s.%c, %s.%c, %s.%c) " ,
ctx - > system_values [ j ] . glsl_name , get_swiz_char ( src - > Register . SwizzleX ) ,
ctx - > system_values [ j ] . glsl_name , get_swiz_char ( src - > Register . SwizzleY ) ,
ctx - > system_values [ j ] . glsl_name , get_swiz_char ( src - > Register . SwizzleZ ) ,
ctx - > system_values [ j ] . glsl_name , get_swiz_char ( src - > Register . SwizzleW ) ) ;
sinfo - > override_no_cast [ i ] = true ;
expand gl_SampleMask to ivec4 to match TGSI definition
TGSI defines TGSI_SEMANTIC_SAMPLEMASK to be a four-compoent integer
vector, with the x component set to the same value as gl_SampleMask,
and the y, z and w components set to 0.
Fixes the following failures:
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.multisample_texture_{1,2,4,8,16}
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.singlesample_rbo
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.multisample_rbo_{1,2,4,8,16}
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.singlesample_texture
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.multisample_texture_{1,2,4,8,16}
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.multisample_rbo_{1,2,4,8,16}
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.singlesample_texture
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.multisample_texture_{1,2}
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.singlesample_rbo
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.multisample_rbo_{1,2}
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bits_unique_per_sample.singlesample_texture
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bits_unique_per_sample.multisample_texture_{1,2,4,8,16}
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bits_unique_per_two_samples.singlesample_texture
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.default_framebuffer
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.singlesample_texture
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.multisample_texture_{1,2,4,8,16}
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.singlesample_rbo
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.multisample_rbo_{1,2,4,8,16}
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.default_framebuffer
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.singlesample_texture
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.multisample_texture_{1,2,4,8,16}
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.singlesample_rbo
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.multisample_rbo_{1,2,4,8,16}
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.default_framebuffer
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.singlesample_texture
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.multisample_texture_{1,2,4,8,16}
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.singlesample_rbo
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.multisample_rbo_{1,2,4,8,16}
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.default_framebuffer
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.singlesample_texture
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.multisample_texture_{1,2,4,8,16}
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.singlesample_rbo
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.multisample_rbo_{1,2,4,8,16}
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.default_framebuffer
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.singlesample_texture
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.multisample_texture_{1,2,4,8,16}
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.singlesample_rbo
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.multisample_rbo_{1,2,4,8,16}
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.default_framebuffer
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.singlesample_texture
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.multisample_texture_{1,2,4,8,16}
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.singlesample_rbo
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.multisample_rbo_{1,2,4,8,16}
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
6 years ago
} else if ( ctx - > system_values [ j ] . name = = TGSI_SEMANTIC_SAMPLEMASK ) {
const char * vec_type = " ivec4 " ;
if ( ctx - > cfg - > use_gles & &
( inst - > Instruction . Opcode = = TGSI_OPCODE_AND ) & &
( stype = = TGSI_TYPE_UNSIGNED ) )
vec_type = " uvec4 " ;
ctx - > shader_req_bits | = SHADER_REQ_SAMPLE_SHADING | SHADER_REQ_INTS ;
snprintf ( srcs [ i ] , 255 , " %s(%s, %s, %s, %s) " ,
vec_type ,
expand gl_SampleMask to ivec4 to match TGSI definition
TGSI defines TGSI_SEMANTIC_SAMPLEMASK to be a four-compoent integer
vector, with the x component set to the same value as gl_SampleMask,
and the y, z and w components set to 0.
Fixes the following failures:
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.multisample_texture_{1,2,4,8,16}
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.singlesample_rbo
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.multisample_rbo_{1,2,4,8,16}
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.singlesample_texture
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.multisample_texture_{1,2,4,8,16}
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.multisample_rbo_{1,2,4,8,16}
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.singlesample_texture
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.multisample_texture_{1,2}
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.singlesample_rbo
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.multisample_rbo_{1,2}
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bits_unique_per_sample.singlesample_texture
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bits_unique_per_sample.multisample_texture_{1,2,4,8,16}
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bits_unique_per_two_samples.singlesample_texture
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.default_framebuffer
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.singlesample_texture
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.multisample_texture_{1,2,4,8,16}
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.singlesample_rbo
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.multisample_rbo_{1,2,4,8,16}
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.default_framebuffer
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.singlesample_texture
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.multisample_texture_{1,2,4,8,16}
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.singlesample_rbo
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.multisample_rbo_{1,2,4,8,16}
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.default_framebuffer
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.singlesample_texture
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.multisample_texture_{1,2,4,8,16}
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.singlesample_rbo
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.multisample_rbo_{1,2,4,8,16}
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.default_framebuffer
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.singlesample_texture
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.multisample_texture_{1,2,4,8,16}
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.singlesample_rbo
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.multisample_rbo_{1,2,4,8,16}
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.default_framebuffer
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.singlesample_texture
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.multisample_texture_{1,2,4,8,16}
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.singlesample_rbo
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.multisample_rbo_{1,2,4,8,16}
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.default_framebuffer
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.singlesample_texture
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.multisample_texture_{1,2,4,8,16}
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.singlesample_rbo
dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.multisample_rbo_{1,2,4,8,16}
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
6 years ago
src - > Register . SwizzleX = = TGSI_SWIZZLE_X ? ctx - > system_values [ j ] . glsl_name : " 0 " ,
src - > Register . SwizzleY = = TGSI_SWIZZLE_X ? ctx - > system_values [ j ] . glsl_name : " 0 " ,
src - > Register . SwizzleZ = = TGSI_SWIZZLE_X ? ctx - > system_values [ j ] . glsl_name : " 0 " ,
src - > Register . SwizzleW = = TGSI_SWIZZLE_X ? ctx - > system_values [ j ] . glsl_name : " 0 " ) ;
} else
snprintf ( srcs [ i ] , 255 , " %s%s " , prefix , ctx - > system_values [ j ] . glsl_name ) ;
sinfo - > override_no_wm [ i ] = ctx - > system_values [ j ] . override_no_wm ;
break ;
}
} else if ( src - > Register . File = = TGSI_FILE_HW_ATOMIC ) {
for ( uint32_t j = 0 ; j < ctx - > num_abo ; j + + ) {
if ( src - > Dimension . Index = = ctx - > abo_idx [ j ] & &
src - > Register . Index > = ctx - > abo_offsets [ j ] & &
src - > Register . Index < ctx - > abo_offsets [ j ] + ctx - > abo_sizes [ j ] ) {
if ( ctx - > abo_sizes [ j ] > 1 ) {
int offset = src - > Register . Index - ctx - > abo_offsets [ j ] ;
if ( src - > Register . Indirect ) {
assert ( src - > Indirect . File = = TGSI_FILE_ADDRESS ) ;
snprintf ( srcs [ i ] , 255 , " ac%d[addr%d + %d] " , j , src - > Indirect . Index , offset ) ;
} else
snprintf ( srcs [ i ] , 255 , " ac%d[%d] " , j , offset ) ;
} else
snprintf ( srcs [ i ] , 255 , " ac%d " , j ) ;
break ;
}
}
sinfo - > sreg_index = src - > Register . Index ;
}
if ( stype = = TGSI_TYPE_DOUBLE ) {
boolean isabsolute = src - > Register . Absolute ;
char buf [ 512 ] ;
strcpy ( fp64_src , srcs [ i ] ) ;
snprintf ( srcs [ i ] , 255 , " fp64_src[%d] " , i ) ;
snprintf ( buf , 255 , " %s.x = %spackDouble2x32(uvec2(%s%s))%s; \n " , srcs [ i ] , isabsolute ? " abs( " : " " , fp64_src , swizzle , isabsolute ? " ) " : " " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
}
}
return true ;
}
static boolean
iter_instruction ( struct tgsi_iterate_context * iter ,
struct tgsi_full_instruction * inst )
{
struct dump_ctx * ctx = ( struct dump_ctx * ) iter ;
struct dest_info dinfo = { 0 } ;
struct source_info sinfo = { 0 } ;
char srcs [ 4 ] [ 255 ] , dsts [ 3 ] [ 255 ] , buf [ 512 ] ;
char fp64_dsts [ 3 ] [ 255 ] ;
uint instno = ctx - > instno + + ;
char writemask [ 6 ] = { 0 } ;
int ret ;
char src_swizzle0 [ 10 ] ;
sinfo . svec4 = VEC4 ;
if ( ctx - > prog_type = = - 1 )
ctx - > prog_type = iter - > processor . Processor ;
if ( instno = = 0 ) {
EMIT_BUF_WITH_RET ( ctx , " void main(void) \n { \n " ) ;
if ( iter - > processor . Processor = = TGSI_PROCESSOR_FRAGMENT ) {
if ( ! emit_color_select ( ctx ) )
return FALSE ;
}
if ( ctx - > so )
prepare_so_movs ( ctx ) ;
}
if ( ! get_destination_info ( ctx , inst , & dinfo , dsts , fp64_dsts , writemask ) )
return FALSE ;
if ( ! get_source_info ( ctx , inst , & sinfo , srcs , src_swizzle0 ) )
return FALSE ;
switch ( inst - > Instruction . Opcode ) {
case TGSI_OPCODE_SQRT :
case TGSI_OPCODE_DSQRT :
snprintf ( buf , 255 , " %s = sqrt(vec4(%s))%s; \n " , dsts [ 0 ] , srcs [ 0 ] , writemask ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_LRP :
snprintf ( buf , 255 , " %s = mix(vec4(%s), vec4(%s), vec4(%s))%s; \n " , dsts [ 0 ] , srcs [ 2 ] , srcs [ 1 ] , srcs [ 0 ] , writemask ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_DP2 :
snprintf ( buf , 255 , " %s = %s(dot(vec2(%s), vec2(%s))); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , srcs [ 0 ] , srcs [ 1 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_DP3 :
snprintf ( buf , 255 , " %s = %s(dot(vec3(%s), vec3(%s))); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , srcs [ 0 ] , srcs [ 1 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_DP4 :
snprintf ( buf , 255 , " %s = %s(dot(vec4(%s), vec4(%s))); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , srcs [ 0 ] , srcs [ 1 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_DPH :
snprintf ( buf , 255 , " %s = %s(dot(vec4(vec3(%s), 1.0), vec4(%s))); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , srcs [ 0 ] , srcs [ 1 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_MAX :
case TGSI_OPCODE_DMAX :
case TGSI_OPCODE_IMAX :
case TGSI_OPCODE_UMAX :
snprintf ( buf , 255 , " %s = %s(%s(max(%s, %s))); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , get_string ( dinfo . dtypeprefix ) , srcs [ 0 ] , srcs [ 1 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_MIN :
case TGSI_OPCODE_DMIN :
case TGSI_OPCODE_IMIN :
case TGSI_OPCODE_UMIN :
snprintf ( buf , 255 , " %s = %s(%s(min(%s, %s))); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , get_string ( dinfo . dtypeprefix ) , srcs [ 0 ] , srcs [ 1 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_ABS :
case TGSI_OPCODE_IABS :
case TGSI_OPCODE_DABS :
emit_op1 ( " abs " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_KILL_IF :
snprintf ( buf , 255 , " if (any(lessThan(%s, vec4(0.0)))) \n discard; \n " , srcs [ 0 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_IF :
case TGSI_OPCODE_UIF :
snprintf ( buf , 255 , " if (any(bvec4(%s))) { \n " , srcs [ 0 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
ctx - > indent_level + + ;
break ;
case TGSI_OPCODE_ELSE :
snprintf ( buf , 255 , " } else { \n " ) ;
ctx - > indent_level - - ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
ctx - > indent_level + + ;
break ;
case TGSI_OPCODE_ENDIF :
snprintf ( buf , 255 , " } \n " ) ;
ctx - > indent_level - - ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_KILL :
snprintf ( buf , 255 , " discard; \n " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_DST :
snprintf ( buf , 512 , " %s = vec4(1.0, %s.y * %s.y, %s.z, %s.w); \n " , dsts [ 0 ] ,
srcs [ 0 ] , srcs [ 1 ] , srcs [ 0 ] , srcs [ 1 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_LIT :
snprintf ( buf , 512 , " %s = %s(vec4(1.0, max(%s.x, 0.0), step(0.0, %s.x) * pow(max(0.0, %s.y), clamp(%s.w, -128.0, 128.0)), 1.0)%s); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , srcs [ 0 ] , srcs [ 0 ] , srcs [ 0 ] , srcs [ 0 ] , writemask ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_EX2 :
emit_op1 ( " exp2 " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_LG2 :
emit_op1 ( " log2 " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_EXP :
snprintf ( buf , 512 , " %s = %s(vec4(pow(2.0, floor(%s.x)), %s.x - floor(%s.x), exp2(%s.x), 1.0)%s); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , srcs [ 0 ] , srcs [ 0 ] , srcs [ 0 ] , srcs [ 0 ] , writemask ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_LOG :
snprintf ( buf , 512 , " %s = %s(vec4(floor(log2(%s.x)), %s.x / pow(2.0, floor(log2(%s.x))), log2(%s.x), 1.0)%s); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , srcs [ 0 ] , srcs [ 0 ] , srcs [ 0 ] , srcs [ 0 ] , writemask ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_COS :
emit_op1 ( " cos " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_SIN :
emit_op1 ( " sin " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_SCS :
snprintf ( buf , 255 , " %s = %s(vec4(cos(%s.x), sin(%s.x), 0, 1)%s); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) ,
srcs [ 0 ] , srcs [ 0 ] , writemask ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_DDX :
emit_op1 ( " dFdx " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_DDY :
emit_op1 ( " dFdy " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_DDX_FINE :
ctx - > shader_req_bits | = SHADER_REQ_DERIVATIVE_CONTROL ;
emit_op1 ( " dFdxFine " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_DDY_FINE :
ctx - > shader_req_bits | = SHADER_REQ_DERIVATIVE_CONTROL ;
emit_op1 ( " dFdyFine " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_RCP :
snprintf ( buf , 255 , " %s = %s(1.0/(%s)); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , srcs [ 0 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_DRCP :
snprintf ( buf , 255 , " %s = %s(1.0LF/(%s)); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , srcs [ 0 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_FLR :
emit_op1 ( " floor " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_ROUND :
emit_op1 ( " round " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_ISSG :
emit_op1 ( " sign " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_CEIL :
emit_op1 ( " ceil " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_FRC :
case TGSI_OPCODE_DFRAC :
emit_op1 ( " fract " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_TRUNC :
emit_op1 ( " trunc " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_SSG :
emit_op1 ( " sign " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_RSQ :
case TGSI_OPCODE_DRSQ :
snprintf ( buf , 255 , " %s = %s(inversesqrt(%s.x)); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , srcs [ 0 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_FBFETCH :
case TGSI_OPCODE_MOV :
snprintf ( buf , 255 , " %s = %s(%s(%s%s)); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , get_string ( dinfo . dtypeprefix ) , srcs [ 0 ] , sinfo . override_no_wm [ 0 ] ? " " : writemask ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_ADD :
case TGSI_OPCODE_DADD :
emit_arit_op2 ( " + " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_UADD :
snprintf ( buf , 512 , " %s = %s(%s(ivec4((uvec4(%s) + uvec4(%s))))%s); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , get_string ( dinfo . dtypeprefix ) , srcs [ 0 ] , srcs [ 1 ] , writemask ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_SUB :
emit_arit_op2 ( " - " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_MUL :
case TGSI_OPCODE_DMUL :
emit_arit_op2 ( " * " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_DIV :
case TGSI_OPCODE_DDIV :
emit_arit_op2 ( " / " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_UMUL :
snprintf ( buf , 512 , " %s = %s(%s((uvec4(%s) * uvec4(%s)))%s); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , get_string ( dinfo . dtypeprefix ) , srcs [ 0 ] , srcs [ 1 ] , writemask ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_UMOD :
snprintf ( buf , 255 , " %s = %s(%s((uvec4(%s) %% uvec4(%s)))%s); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , get_string ( dinfo . dtypeprefix ) , srcs [ 0 ] , srcs [ 1 ] , writemask ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_IDIV :
snprintf ( buf , 255 , " %s = %s(%s((ivec4(%s) / ivec4(%s)))%s); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , get_string ( dinfo . dtypeprefix ) , srcs [ 0 ] , srcs [ 1 ] , writemask ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_UDIV :
snprintf ( buf , 255 , " %s = %s(%s((uvec4(%s) / uvec4(%s)))%s); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , get_string ( dinfo . dtypeprefix ) , srcs [ 0 ] , srcs [ 1 ] , writemask ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_ISHR :
case TGSI_OPCODE_USHR :
emit_arit_op2 ( " >> " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_SHL :
emit_arit_op2 ( " << " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_MAD :
snprintf ( buf , 255 , " %s = %s((%s * %s + %s)%s); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , srcs [ 0 ] , srcs [ 1 ] , srcs [ 2 ] , writemask ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_UMAD :
case TGSI_OPCODE_DMAD :
snprintf ( buf , 512 , " %s = %s(%s((%s * %s + %s)%s)); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , get_string ( dinfo . dtypeprefix ) , srcs [ 0 ] , srcs [ 1 ] , srcs [ 2 ] , writemask ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_OR :
emit_arit_op2 ( " | " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_AND :
emit_arit_op2 ( " & " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_XOR :
emit_arit_op2 ( " ^ " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_MOD :
emit_arit_op2 ( " % " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_TEX :
case TGSI_OPCODE_TEX2 :
case TGSI_OPCODE_TXB :
case TGSI_OPCODE_TXL :
case TGSI_OPCODE_TXB2 :
case TGSI_OPCODE_TXL2 :
case TGSI_OPCODE_TXD :
case TGSI_OPCODE_TXF :
case TGSI_OPCODE_TG4 :
case TGSI_OPCODE_TXP :
case TGSI_OPCODE_LODQ :
if ( ! translate_tex ( ctx , inst , & sinfo , & dinfo , srcs , dsts , writemask ) )
return FALSE ;
break ;
case TGSI_OPCODE_TXQ :
if ( ! emit_txq ( ctx , inst , sinfo . sreg_index , srcs , dsts , writemask ) )
return FALSE ;
break ;
case TGSI_OPCODE_TXQS :
if ( ! emit_txqs ( ctx , inst , sinfo . sreg_index , srcs , dsts ) )
return FALSE ;
break ;
case TGSI_OPCODE_I2F :
snprintf ( buf , 255 , " %s = %s(ivec4(%s)%s); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , srcs [ 0 ] , writemask ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_I2D :
snprintf ( buf , 255 , " %s = %s(ivec4(%s)); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , srcs [ 0 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_D2F :
snprintf ( buf , 255 , " %s = %s(%s); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , srcs [ 0 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_U2F :
snprintf ( buf , 255 , " %s = %s(uvec4(%s)%s); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , srcs [ 0 ] , writemask ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_U2D :
snprintf ( buf , 255 , " %s = %s(uvec4(%s)); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , srcs [ 0 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_F2I :
snprintf ( buf , 255 , " %s = %s(%s(ivec4(%s))%s); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , get_string ( dinfo . dtypeprefix ) , srcs [ 0 ] , writemask ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_D2I :
snprintf ( buf , 255 , " %s = %s(%s(%s(%s))); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , get_string ( dinfo . dtypeprefix ) , get_string ( dinfo . idstconv ) , srcs [ 0 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_F2U :
snprintf ( buf , 255 , " %s = %s(%s(uvec4(%s))%s); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , get_string ( dinfo . dtypeprefix ) , srcs [ 0 ] , writemask ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_D2U :
snprintf ( buf , 255 , " %s = %s(%s(%s(%s))); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , get_string ( dinfo . dtypeprefix ) , get_string ( dinfo . udstconv ) , srcs [ 0 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_F2D :
snprintf ( buf , 255 , " %s = %s(%s(%s)); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , get_string ( dinfo . dtypeprefix ) , srcs [ 0 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_NOT :
snprintf ( buf , 255 , " %s = %s(uintBitsToFloat(~(uvec4(%s)))); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , srcs [ 0 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_INEG :
snprintf ( buf , 255 , " %s = %s(intBitsToFloat(-(ivec4(%s)))); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , srcs [ 0 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_DNEG :
snprintf ( buf , 255 , " %s = %s(-%s); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , srcs [ 0 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_SEQ :
emit_compare ( " equal " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_USEQ :
case TGSI_OPCODE_FSEQ :
case TGSI_OPCODE_DSEQ :
if ( inst - > Instruction . Opcode = = TGSI_OPCODE_DSEQ )
strcpy ( writemask , " .x " ) ;
emit_ucompare ( " equal " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_SLT :
emit_compare ( " lessThan " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_ISLT :
case TGSI_OPCODE_USLT :
case TGSI_OPCODE_FSLT :
case TGSI_OPCODE_DSLT :
if ( inst - > Instruction . Opcode = = TGSI_OPCODE_DSLT )
strcpy ( writemask , " .x " ) ;
emit_ucompare ( " lessThan " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_SNE :
emit_compare ( " notEqual " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_USNE :
case TGSI_OPCODE_FSNE :
case TGSI_OPCODE_DSNE :
if ( inst - > Instruction . Opcode = = TGSI_OPCODE_DSNE )
strcpy ( writemask , " .x " ) ;
emit_ucompare ( " notEqual " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_SGE :
emit_compare ( " greaterThanEqual " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_ISGE :
case TGSI_OPCODE_USGE :
case TGSI_OPCODE_FSGE :
case TGSI_OPCODE_DSGE :
if ( inst - > Instruction . Opcode = = TGSI_OPCODE_DSGE )
strcpy ( writemask , " .x " ) ;
emit_ucompare ( " greaterThanEqual " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_POW :
snprintf ( buf , 255 , " %s = %s(pow(%s, %s)); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , srcs [ 0 ] , srcs [ 1 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_CMP :
snprintf ( buf , 255 , " %s = mix(%s, %s, greaterThanEqual(%s, vec4(0.0)))%s; \n " , dsts [ 0 ] , srcs [ 1 ] , srcs [ 2 ] , srcs [ 0 ] , writemask ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_UCMP :
snprintf ( buf , 512 , " %s = mix(%s, %s, notEqual(floatBitsToUint(%s), uvec4(0.0)))%s; \n " , dsts [ 0 ] , srcs [ 2 ] , srcs [ 1 ] , srcs [ 0 ] , writemask ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_END :
if ( iter - > processor . Processor = = TGSI_PROCESSOR_VERTEX ) {
if ( ! handle_vertex_proc_exit ( ctx ) )
return FALSE ;
} else if ( iter - > processor . Processor = = TGSI_PROCESSOR_TESS_CTRL ) {
if ( ! emit_clip_dist_movs ( ctx ) )
return FALSE ;
} else if ( iter - > processor . Processor = = TGSI_PROCESSOR_TESS_EVAL ) {
if ( ctx - > so & & ! ctx - > key - > gs_present )
if ( ! emit_so_movs ( ctx ) )
return FALSE ;
if ( ! emit_clip_dist_movs ( ctx ) )
return FALSE ;
if ( ! ctx - > key - > gs_present ) {
if ( ! emit_prescale ( ctx ) )
return FALSE ;
}
} else if ( iter - > processor . Processor = = TGSI_PROCESSOR_FRAGMENT ) {
if ( ! handle_fragment_proc_exit ( ctx ) )
return FALSE ;
}
EMIT_BUF_WITH_RET ( ctx , " } \n " ) ;
break ;
case TGSI_OPCODE_RET :
if ( iter - > processor . Processor = = TGSI_PROCESSOR_VERTEX ) {
if ( ! handle_vertex_proc_exit ( ctx ) )
return FALSE ;
} else if ( iter - > processor . Processor = = TGSI_PROCESSOR_FRAGMENT ) {
if ( ! handle_fragment_proc_exit ( ctx ) )
return FALSE ;
}
EMIT_BUF_WITH_RET ( ctx , " return; \n " ) ;
break ;
case TGSI_OPCODE_ARL :
snprintf ( buf , 255 , " %s = int(floor(%s)%s); \n " , dsts [ 0 ] , srcs [ 0 ] , writemask ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_UARL :
snprintf ( buf , 255 , " %s = int(%s); \n " , dsts [ 0 ] , srcs [ 0 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_XPD :
snprintf ( buf , 255 , " %s = %s(cross(vec3(%s), vec3(%s))); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , srcs [ 0 ] , srcs [ 1 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_BGNLOOP :
snprintf ( buf , 255 , " do { \n " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
ctx - > indent_level + + ;
break ;
case TGSI_OPCODE_ENDLOOP :
ctx - > indent_level - - ;
snprintf ( buf , 255 , " } while(true); \n " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_BRK :
snprintf ( buf , 255 , " break; \n " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_EMIT : {
struct immed * imd = & ctx - > imm [ ( inst - > Src [ 0 ] . Register . Index ) ] ;
if ( ctx - > so & & ctx - > key - > gs_present ) {
emit_so_movs ( ctx ) ;
}
if ( ! emit_clip_dist_movs ( ctx ) )
return FALSE ;
if ( ! emit_prescale ( ctx ) )
return FALSE ;
if ( imd - > val [ inst - > Src [ 0 ] . Register . SwizzleX ] . ui > 0 ) {
ctx - > shader_req_bits | = SHADER_REQ_GPU_SHADER5 ;
snprintf ( buf , 255 , " EmitStreamVertex(%d); \n " , imd - > val [ inst - > Src [ 0 ] . Register . SwizzleX ] . ui ) ;
} else
snprintf ( buf , 255 , " EmitVertex(); \n " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
}
case TGSI_OPCODE_ENDPRIM : {
struct immed * imd = & ctx - > imm [ ( inst - > Src [ 0 ] . Register . Index ) ] ;
if ( imd - > val [ inst - > Src [ 0 ] . Register . SwizzleX ] . ui > 0 ) {
ctx - > shader_req_bits | = SHADER_REQ_GPU_SHADER5 ;
snprintf ( buf , 255 , " EndStreamPrimitive(%d); \n " , imd - > val [ inst - > Src [ 0 ] . Register . SwizzleX ] . ui ) ;
} else
snprintf ( buf , 255 , " EndPrimitive(); \n " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
}
case TGSI_OPCODE_INTERP_CENTROID :
snprintf ( buf , 255 , " %s = %s(%s(vec4(interpolateAtCentroid(%s))%s)); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , get_string ( dinfo . dtypeprefix ) , srcs [ 0 ] , src_swizzle0 ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
ctx - > shader_req_bits | = SHADER_REQ_GPU_SHADER5 ;
break ;
case TGSI_OPCODE_INTERP_SAMPLE :
snprintf ( buf , 255 , " %s = %s(%s(vec4(interpolateAtSample(%s, %s.x))%s)); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , get_string ( dinfo . dtypeprefix ) , srcs [ 0 ] , srcs [ 1 ] , src_swizzle0 ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
ctx - > shader_req_bits | = SHADER_REQ_GPU_SHADER5 ;
break ;
case TGSI_OPCODE_INTERP_OFFSET :
snprintf ( buf , 255 , " %s = %s(%s(vec4(interpolateAtOffset(%s, %s.xy))%s)); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , get_string ( dinfo . dtypeprefix ) , srcs [ 0 ] , srcs [ 1 ] , src_swizzle0 ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
ctx - > shader_req_bits | = SHADER_REQ_GPU_SHADER5 ;
break ;
case TGSI_OPCODE_UMUL_HI :
snprintf ( buf , 255 , " umulExtended(%s, %s, umul_temp, mul_utemp); \n " , srcs [ 0 ] , srcs [ 1 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
snprintf ( buf , 255 , " %s = %s(%s(umul_temp)); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , get_string ( dinfo . dtypeprefix ) ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
ctx - > shader_req_bits | = SHADER_REQ_GPU_SHADER5 ;
ctx - > write_mul_utemp = true ;
break ;
case TGSI_OPCODE_IMUL_HI :
snprintf ( buf , 255 , " imulExtended(%s, %s, imul_temp, mul_itemp); \n " , srcs [ 0 ] , srcs [ 1 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
snprintf ( buf , 255 , " %s = %s(%s(imul_temp)); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , get_string ( dinfo . dtypeprefix ) ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
ctx - > shader_req_bits | = SHADER_REQ_GPU_SHADER5 ;
ctx - > write_mul_itemp = true ;
break ;
case TGSI_OPCODE_IBFE :
snprintf ( buf , 255 , " %s = %s(%s(bitfieldExtract(%s, int(%s.x), int(%s.x)))); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , get_string ( dinfo . dtypeprefix ) , srcs [ 0 ] , srcs [ 1 ] , srcs [ 2 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
ctx - > shader_req_bits | = SHADER_REQ_GPU_SHADER5 ;
break ;
case TGSI_OPCODE_UBFE :
snprintf ( buf , 255 , " %s = %s(%s(bitfieldExtract(%s, int(%s.x), int(%s.x)))); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , get_string ( dinfo . dtypeprefix ) , srcs [ 0 ] , srcs [ 1 ] , srcs [ 2 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
ctx - > shader_req_bits | = SHADER_REQ_GPU_SHADER5 ;
break ;
case TGSI_OPCODE_BFI :
snprintf ( buf , 255 , " %s = %s(uintBitsToFloat(bitfieldInsert(%s, %s, int(%s), int(%s)))); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , srcs [ 0 ] , srcs [ 1 ] , srcs [ 2 ] , srcs [ 3 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
ctx - > shader_req_bits | = SHADER_REQ_GPU_SHADER5 ;
break ;
case TGSI_OPCODE_BREV :
snprintf ( buf , 255 , " %s = %s(%s(bitfieldReverse(%s))); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , get_string ( dinfo . dtypeprefix ) , srcs [ 0 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
ctx - > shader_req_bits | = SHADER_REQ_GPU_SHADER5 ;
break ;
case TGSI_OPCODE_POPC :
snprintf ( buf , 255 , " %s = %s(%s(bitCount(%s))); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , get_string ( dinfo . dtypeprefix ) , srcs [ 0 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
ctx - > shader_req_bits | = SHADER_REQ_GPU_SHADER5 ;
break ;
case TGSI_OPCODE_LSB :
snprintf ( buf , 255 , " %s = %s(%s(findLSB(%s))); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , get_string ( dinfo . dtypeprefix ) , srcs [ 0 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
ctx - > shader_req_bits | = SHADER_REQ_GPU_SHADER5 ;
break ;
case TGSI_OPCODE_IMSB :
case TGSI_OPCODE_UMSB :
snprintf ( buf , 255 , " %s = %s(%s(findMSB(%s))); \n " , dsts [ 0 ] , get_string ( dinfo . dstconv ) , get_string ( dinfo . dtypeprefix ) , srcs [ 0 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
ctx - > shader_req_bits | = SHADER_REQ_GPU_SHADER5 ;
break ;
case TGSI_OPCODE_BARRIER :
snprintf ( buf , 255 , " barrier(); \n " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
case TGSI_OPCODE_MEMBAR : {
struct immed * imd = & ctx - > imm [ ( inst - > Src [ 0 ] . Register . Index ) ] ;
uint32_t val = imd - > val [ inst - > Src [ 0 ] . Register . SwizzleX ] . ui ;
uint32_t all_val = ( TGSI_MEMBAR_SHADER_BUFFER |
TGSI_MEMBAR_ATOMIC_BUFFER |
TGSI_MEMBAR_SHADER_IMAGE |
TGSI_MEMBAR_SHARED ) ;
if ( val & TGSI_MEMBAR_THREAD_GROUP ) {
snprintf ( buf , 255 , " groupMemoryBarrier(); \n " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
} else {
if ( ( val & all_val ) = = all_val ) {
snprintf ( buf , 255 , " memoryBarrier(); \n " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
} else {
if ( val & TGSI_MEMBAR_SHADER_BUFFER ) {
snprintf ( buf , 255 , " memoryBarrierBuffer(); \n " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
}
if ( val & TGSI_MEMBAR_ATOMIC_BUFFER ) {
snprintf ( buf , 255 , " memoryBarrierAtomic(); \n " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
}
if ( val & TGSI_MEMBAR_SHADER_IMAGE ) {
snprintf ( buf , 255 , " memoryBarrierImage(); \n " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
}
if ( val & TGSI_MEMBAR_SHARED ) {
snprintf ( buf , 255 , " memoryBarrierShared(); \n " ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
}
}
}
break ;
}
case TGSI_OPCODE_STORE :
if ( ! translate_store ( ctx , inst , & sinfo , srcs , dsts ) )
return FALSE ;
break ;
case TGSI_OPCODE_LOAD :
if ( ! translate_load ( ctx , inst , & sinfo , & dinfo , srcs , dsts , writemask ) )
return FALSE ;
break ;
case TGSI_OPCODE_ATOMUADD :
case TGSI_OPCODE_ATOMXCHG :
case TGSI_OPCODE_ATOMCAS :
case TGSI_OPCODE_ATOMAND :
case TGSI_OPCODE_ATOMOR :
case TGSI_OPCODE_ATOMXOR :
case TGSI_OPCODE_ATOMUMIN :
case TGSI_OPCODE_ATOMUMAX :
case TGSI_OPCODE_ATOMIMIN :
case TGSI_OPCODE_ATOMIMAX :
if ( ! translate_atomic ( ctx , inst , & sinfo , srcs , dsts ) )
return FALSE ;
break ;
case TGSI_OPCODE_RESQ :
if ( ! translate_resq ( ctx , inst , srcs , dsts ) )
return FALSE ;
break ;
case TGSI_OPCODE_CLOCK :
ctx - > shader_req_bits | = SHADER_REQ_SHADER_CLOCK ;
snprintf ( buf , 255 , " %s = uintBitsToFloat(clock2x32ARB()); \n " , dsts [ 0 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
break ;
default :
fprintf ( stderr , " failed to convert opcode %d \n " , inst - > Instruction . Opcode ) ;
break ;
}
for ( uint32_t i = 0 ; i < 1 ; i + + ) {
enum tgsi_opcode_type dtype = tgsi_opcode_infer_dst_type ( inst - > Instruction . Opcode ) ;
if ( dtype = = TGSI_TYPE_DOUBLE ) {
snprintf ( buf , 255 , " %s = uintBitsToFloat(unpackDouble2x32(%s)); \n " , fp64_dsts [ 0 ] , dsts [ 0 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
}
}
if ( inst - > Instruction . Saturate ) {
snprintf ( buf , 255 , " %s = clamp(%s, 0.0, 1.0); \n " , dsts [ 0 ] , dsts [ 0 ] ) ;
EMIT_BUF_WITH_RET ( ctx , buf ) ;
}
return TRUE ;
}
static boolean
prolog ( struct tgsi_iterate_context * iter )
{
struct dump_ctx * ctx = ( struct dump_ctx * ) iter ;
if ( ctx - > prog_type = = - 1 )
ctx - > prog_type = iter - > processor . Processor ;
if ( iter - > processor . Processor = = TGSI_PROCESSOR_VERTEX & &
ctx - > key - > gs_present )
require_glsl_ver ( ctx , 150 ) ;
return TRUE ;
}
/* reserve space for: "#extension GL_ARB_gpu_shader5 : require\n" */
# define PAD_GPU_SHADER5(ctx) \
EMIT_HDR_WITH_RET ( ctx , " \n " )
# define PAD_GPU_MSINTERPOL(ctx) \
EMIT_HDR_WITH_RET ( ctx , " \n " )
static bool emit_header ( struct dump_ctx * ctx )
{
if ( ctx - > cfg - > use_gles ) {
char buf [ 32 ] ;
snprintf ( buf , sizeof ( buf ) , " #version %d es \n " , ctx - > cfg - > glsl_version ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
if ( ctx - > cfg - > glsl_version < 320 & &
( ctx - > prog_type = = TGSI_PROCESSOR_VERTEX | |
ctx - > prog_type = = TGSI_PROCESSOR_GEOMETRY | |
ctx - > prog_type = = TGSI_PROCESSOR_TESS_EVAL ) ) {
PAD_GPU_SHADER5 ( ctx ) ;
PAD_GPU_MSINTERPOL ( ctx ) ;
}
if ( ctx - > shader_req_bits & SHADER_REQ_SAMPLER_MS )
EMIT_HDR_WITH_RET ( ctx , " #extension GL_OES_texture_storage_multisample_2d_array : require \n " ) ;
if ( ctx - > prog_type = = TGSI_PROCESSOR_FRAGMENT ) {
if ( ctx - > shader_req_bits & SHADER_REQ_FBFETCH )
EMIT_HDR_WITH_RET ( ctx , " #extension GL_EXT_shader_framebuffer_fetch : require \n " ) ;
}
if ( ctx - > prog_type = = TGSI_PROCESSOR_GEOMETRY ) {
EMIT_HDR_WITH_RET ( ctx , " #extension GL_EXT_geometry_shader : require \n " ) ;
if ( ctx - > shader_req_bits & SHADER_REQ_PSIZE )
EMIT_HDR_WITH_RET ( ctx , " #extension GL_OES_geometry_point_size : enable \n " ) ;
}
if ( ( ctx - > prog_type = = TGSI_PROCESSOR_TESS_CTRL | |
ctx - > prog_type = = TGSI_PROCESSOR_TESS_EVAL ) ) {
if ( ctx - > cfg - > glsl_version < 320 )
EMIT_HDR_WITH_RET ( ctx , " #extension GL_OES_tessellation_shader : require \n " ) ;
EMIT_HDR_WITH_RET ( ctx , " #extension GL_OES_tessellation_point_size : enable \n " ) ;
}
if ( ctx - > cfg - > glsl_version < 320 ) {
if ( ctx - > shader_req_bits & SHADER_REQ_SAMPLE_SHADING )
EMIT_HDR_WITH_RET ( ctx , " #extension GL_OES_sample_variables : require \n " ) ;
if ( ctx - > shader_req_bits & SHADER_REQ_GPU_SHADER5 ) {
EMIT_HDR_WITH_RET ( ctx , " #extension GL_OES_gpu_shader5 : require \n " ) ;
EMIT_HDR_WITH_RET ( ctx , " #extension GL_OES_shader_multisample_interpolation : require \n " ) ;
}
if ( ctx - > shader_req_bits & SHADER_REQ_CUBE_ARRAY )
EMIT_HDR_WITH_RET ( ctx , " #extension GL_OES_texture_cube_map_array : require \n " ) ;
if ( ctx - > shader_req_bits & SHADER_REQ_LAYER )
EMIT_HDR_WITH_RET ( ctx , " #extension GL_EXT_geometry_shader : require \n " ) ;
if ( ctx - > shader_req_bits & SHADER_REQ_IMAGE_ATOMIC )
EMIT_HDR_WITH_RET ( ctx , " #extension GL_OES_shader_image_atomic : require \n " ) ;
}
PAD_GPU_SHADER5 ( ctx ) ;
EMIT_HDR_WITH_RET ( ctx , " precision highp float; \n " ) ;
EMIT_HDR_WITH_RET ( ctx , " precision highp int; \n " ) ;
} else {
char buf [ 128 ] ;
if ( ctx - > prog_type = = TGSI_PROCESSOR_COMPUTE ) {
EMIT_HDR_WITH_RET ( ctx , " #version 330 \n " ) ;
EMIT_HDR_WITH_RET ( ctx , " #extension GL_ARB_compute_shader : require \n " ) ;
} else {
if ( ctx - > prog_type = = TGSI_PROCESSOR_GEOMETRY | |
ctx - > prog_type = = TGSI_PROCESSOR_TESS_EVAL | |
ctx - > prog_type = = TGSI_PROCESSOR_TESS_CTRL | |
ctx - > glsl_ver_required = = 150 )
EMIT_HDR_WITH_RET ( ctx , " #version 150 \n " ) ;
else if ( ctx - > glsl_ver_required = = 140 )
EMIT_HDR_WITH_RET ( ctx , " #version 140 \n " ) ;
else
EMIT_HDR_WITH_RET ( ctx , " #version 130 \n " ) ;
if ( ctx - > prog_type = = TGSI_PROCESSOR_VERTEX | |
ctx - > prog_type = = TGSI_PROCESSOR_GEOMETRY | |
ctx - > prog_type = = TGSI_PROCESSOR_TESS_EVAL )
PAD_GPU_SHADER5 ( ctx ) ;
}
if ( ctx - > prog_type = = TGSI_PROCESSOR_TESS_CTRL | |
ctx - > prog_type = = TGSI_PROCESSOR_TESS_EVAL )
EMIT_HDR_WITH_RET ( ctx , " #extension GL_ARB_tessellation_shader : require \n " ) ;
if ( ctx - > prog_type = = TGSI_PROCESSOR_VERTEX & & ctx - > cfg - > use_explicit_locations )
EMIT_HDR_WITH_RET ( ctx , " #extension GL_ARB_explicit_attrib_location : require \n " ) ;
if ( ctx - > prog_type = = TGSI_PROCESSOR_FRAGMENT & & fs_emit_layout ( ctx ) )
EMIT_HDR_WITH_RET ( ctx , " #extension GL_ARB_fragment_coord_conventions : require \n " ) ;
if ( ctx - > num_ubo )
EMIT_HDR_WITH_RET ( ctx , " #extension GL_ARB_uniform_buffer_object : require \n " ) ;
if ( ctx - > num_cull_dist_prop | | ctx - > key - > prev_stage_num_cull_out )
EMIT_HDR_WITH_RET ( ctx , " #extension GL_ARB_cull_distance : require \n " ) ;
if ( ctx - > ssbo_used_mask )
EMIT_HDR_WITH_RET ( ctx , " #extension GL_ARB_shader_storage_buffer_object : require \n " ) ;
if ( ctx - > num_abo ) {
EMIT_HDR_WITH_RET ( ctx , " #extension GL_ARB_shader_atomic_counters : require \n " ) ;
EMIT_HDR_WITH_RET ( ctx , " #extension GL_ARB_shader_atomic_counter_ops : require \n " ) ;
}
for ( uint32_t i = 0 ; i < ARRAY_SIZE ( shader_req_table ) ; i + + ) {
if ( shader_req_table [ i ] . key = = SHADER_REQ_SAMPLER_RECT & & ctx - > glsl_ver_required > = 140 )
continue ;
if ( ctx - > shader_req_bits & shader_req_table [ i ] . key ) {
snprintf ( buf , 128 , " #extension GL_%s : require \n " , shader_req_table [ i ] . string ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
}
}
}
return true ;
}
char vrend_shader_samplerreturnconv ( enum tgsi_return_type type )
{
switch ( type ) {
case TGSI_RETURN_TYPE_SINT :
return ' i ' ;
case TGSI_RETURN_TYPE_UINT :
return ' u ' ;
default :
return ' ' ;
}
}
const char * vrend_shader_samplertypeconv ( bool use_gles , int sampler_type , int * is_shad )
{
switch ( sampler_type ) {
case TGSI_TEXTURE_BUFFER : return " Buffer " ;
case TGSI_TEXTURE_1D :
if ( ! use_gles )
return " 1D " ;
/* fallthrough */
case TGSI_TEXTURE_2D : return " 2D " ;
case TGSI_TEXTURE_3D : return " 3D " ;
case TGSI_TEXTURE_CUBE : return " Cube " ;
case TGSI_TEXTURE_RECT : return " 2DRect " ;
case TGSI_TEXTURE_SHADOW1D :
if ( ! use_gles ) {
* is_shad = 1 ;
return " 1DShadow " ;
}
/* fallthrough */
case TGSI_TEXTURE_SHADOW2D : * is_shad = 1 ; return " 2DShadow " ;
case TGSI_TEXTURE_SHADOWRECT : * is_shad = 1 ; return " 2DRectShadow " ;
case TGSI_TEXTURE_1D_ARRAY :
if ( ! use_gles )
return " 1DArray " ;
/* fallthrough */
case TGSI_TEXTURE_2D_ARRAY : return " 2DArray " ;
case TGSI_TEXTURE_SHADOW1D_ARRAY :
if ( ! use_gles ) {
* is_shad = 1 ;
return " 1DArrayShadow " ;
}
/* fallthrough */
case TGSI_TEXTURE_SHADOW2D_ARRAY : * is_shad = 1 ; return " 2DArrayShadow " ;
case TGSI_TEXTURE_SHADOWCUBE : * is_shad = 1 ; return " CubeShadow " ;
case TGSI_TEXTURE_CUBE_ARRAY : return " CubeArray " ;
case TGSI_TEXTURE_SHADOWCUBE_ARRAY : * is_shad = 1 ; return " CubeArrayShadow " ;
case TGSI_TEXTURE_2D_MSAA : return " 2DMS " ;
case TGSI_TEXTURE_2D_ARRAY_MSAA : return " 2DMSArray " ;
default : return NULL ;
}
}
static const char * get_interp_string ( struct vrend_shader_cfg * cfg , int interpolate , bool flatshade )
{
switch ( interpolate ) {
case TGSI_INTERPOLATE_LINEAR :
if ( ! cfg - > use_gles )
return " noperspective " ;
else
return " " ;
case TGSI_INTERPOLATE_PERSPECTIVE :
return " smooth " ;
case TGSI_INTERPOLATE_CONSTANT :
return " flat " ;
case TGSI_INTERPOLATE_COLOR :
if ( flatshade )
return " flat " ;
/* fallthrough */
default :
return NULL ;
}
}
static const char * get_aux_string ( unsigned location )
{
switch ( location ) {
case TGSI_INTERPOLATE_LOC_CENTER :
default :
return " " ;
case TGSI_INTERPOLATE_LOC_CENTROID :
return " centroid " ;
case TGSI_INTERPOLATE_LOC_SAMPLE :
return " sample " ;
}
}
static bool emit_sampler_decl ( struct dump_ctx * ctx ,
uint32_t i , uint32_t range ,
const struct vrend_shader_sampler * sampler )
{
char buf [ 255 ] , ptc ;
int is_shad = 0 ;
const char * sname , * precision , * stc ;
sname = tgsi_proc_to_prefix ( ctx - > prog_type ) ;
precision = ( ctx - > cfg - > use_gles ) ? " highp " : " " ;
ptc = vrend_shader_samplerreturnconv ( sampler - > tgsi_sampler_return ) ;
stc = vrend_shader_samplertypeconv ( ctx - > cfg - > use_gles , sampler - > tgsi_sampler_type , & is_shad ) ;
/* GLES does not support 1D textures -- we use a 2D texture and set the parameter set to 0.5 */
if ( ctx - > cfg - > use_gles & & sampler - > tgsi_sampler_type = = TGSI_TEXTURE_1D )
snprintf ( buf , 255 , " uniform highp %csampler2D %ssamp%d; \n " , ptc , sname , i ) ;
else if ( range )
snprintf ( buf , 255 , " uniform %s%csampler%s %ssamp%d[%d]; \n " , precision , ptc , stc , sname , i , range ) ;
else
snprintf ( buf , 255 , " uniform %s%csampler%s %ssamp%d; \n " , precision , ptc , stc , sname , i ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
if ( is_shad ) {
snprintf ( buf , 255 , " uniform %svec4 %sshadmask%d; \n " , precision , sname , i ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
snprintf ( buf , 255 , " uniform %svec4 %sshadadd%d; \n " , precision , sname , i ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
ctx - > shadow_samp_mask | = ( 1 < < i ) ;
}
return true ;
}
const char * get_internalformat_string ( int virgl_format , enum tgsi_return_type * stype )
{
switch ( virgl_format ) {
case PIPE_FORMAT_R11G11B10_FLOAT :
* stype = TGSI_RETURN_TYPE_FLOAT ;
return " r11f_g11f_b10f " ;
case PIPE_FORMAT_R10G10B10A2_UNORM :
* stype = TGSI_RETURN_TYPE_UNORM ;
return " rgb10_a2 " ;
case PIPE_FORMAT_R10G10B10A2_UINT :
* stype = TGSI_RETURN_TYPE_UINT ;
return " rgb10_a2ui " ;
case PIPE_FORMAT_R8_UNORM :
* stype = TGSI_RETURN_TYPE_UNORM ;
return " r8 " ;
case PIPE_FORMAT_R8_SNORM :
* stype = TGSI_RETURN_TYPE_SNORM ;
return " r8_snorm " ;
case PIPE_FORMAT_R8_UINT :
* stype = TGSI_RETURN_TYPE_UINT ;
return " r8ui " ;
case PIPE_FORMAT_R8_SINT :
* stype = TGSI_RETURN_TYPE_SINT ;
return " r8i " ;
case PIPE_FORMAT_R8G8_UNORM :
* stype = TGSI_RETURN_TYPE_UNORM ;
return " rg8 " ;
case PIPE_FORMAT_R8G8_SNORM :
* stype = TGSI_RETURN_TYPE_SNORM ;
return " rg8_snorm " ;
case PIPE_FORMAT_R8G8_UINT :
* stype = TGSI_RETURN_TYPE_UINT ;
return " rg8ui " ;
case PIPE_FORMAT_R8G8_SINT :
* stype = TGSI_RETURN_TYPE_SINT ;
return " rg8i " ;
case PIPE_FORMAT_R8G8B8A8_UNORM :
* stype = TGSI_RETURN_TYPE_UNORM ;
return " rgba8 " ;
case PIPE_FORMAT_R8G8B8A8_SNORM :
* stype = TGSI_RETURN_TYPE_SNORM ;
return " rgba8_snorm " ;
case PIPE_FORMAT_R8G8B8A8_UINT :
* stype = TGSI_RETURN_TYPE_UINT ;
return " rgba8ui " ;
case PIPE_FORMAT_R8G8B8A8_SINT :
* stype = TGSI_RETURN_TYPE_SINT ;
return " rgba8i " ;
case PIPE_FORMAT_R16_UNORM :
* stype = TGSI_RETURN_TYPE_UNORM ;
return " r16 " ;
case PIPE_FORMAT_R16_SNORM :
* stype = TGSI_RETURN_TYPE_SNORM ;
return " r16_snorm " ;
case PIPE_FORMAT_R16_UINT :
* stype = TGSI_RETURN_TYPE_UINT ;
return " r16ui " ;
case PIPE_FORMAT_R16_SINT :
* stype = TGSI_RETURN_TYPE_SINT ;
return " r16i " ;
case PIPE_FORMAT_R16_FLOAT :
* stype = TGSI_RETURN_TYPE_FLOAT ;
return " r16f " ;
case PIPE_FORMAT_R16G16_UNORM :
* stype = TGSI_RETURN_TYPE_UNORM ;
return " rg16 " ;
case PIPE_FORMAT_R16G16_SNORM :
* stype = TGSI_RETURN_TYPE_SNORM ;
return " rg16_snorm " ;
case PIPE_FORMAT_R16G16_UINT :
* stype = TGSI_RETURN_TYPE_UINT ;
return " rg16ui " ;
case PIPE_FORMAT_R16G16_SINT :
* stype = TGSI_RETURN_TYPE_SINT ;
return " rg16i " ;
case PIPE_FORMAT_R16G16_FLOAT :
* stype = TGSI_RETURN_TYPE_FLOAT ;
return " rg16f " ;
case PIPE_FORMAT_R16G16B16A16_UNORM :
* stype = TGSI_RETURN_TYPE_UNORM ;
return " rgba16 " ;
case PIPE_FORMAT_R16G16B16A16_SNORM :
* stype = TGSI_RETURN_TYPE_SNORM ;
return " rgba16_snorm " ;
case PIPE_FORMAT_R16G16B16A16_FLOAT :
* stype = TGSI_RETURN_TYPE_FLOAT ;
return " rgba16f " ;
case PIPE_FORMAT_R32_FLOAT :
* stype = TGSI_RETURN_TYPE_FLOAT ;
return " r32f " ;
case PIPE_FORMAT_R32_UINT :
* stype = TGSI_RETURN_TYPE_UINT ;
return " r32ui " ;
case PIPE_FORMAT_R32_SINT :
* stype = TGSI_RETURN_TYPE_SINT ;
return " r32i " ;
case PIPE_FORMAT_R32G32_FLOAT :
* stype = TGSI_RETURN_TYPE_FLOAT ;
return " rg32f " ;
case PIPE_FORMAT_R32G32_UINT :
* stype = TGSI_RETURN_TYPE_UINT ;
return " rg32ui " ;
case PIPE_FORMAT_R32G32_SINT :
* stype = TGSI_RETURN_TYPE_SINT ;
return " rg32i " ;
case PIPE_FORMAT_R32G32B32A32_FLOAT :
* stype = TGSI_RETURN_TYPE_FLOAT ;
return " rgba32f " ;
case PIPE_FORMAT_R32G32B32A32_UINT :
* stype = TGSI_RETURN_TYPE_UINT ;
return " rgba32ui " ;
case PIPE_FORMAT_R16G16B16A16_UINT :
* stype = TGSI_RETURN_TYPE_UINT ;
return " rgba16ui " ;
case PIPE_FORMAT_R16G16B16A16_SINT :
* stype = TGSI_RETURN_TYPE_SINT ;
return " rgba16i " ;
case PIPE_FORMAT_R32G32B32A32_SINT :
* stype = TGSI_RETURN_TYPE_SINT ;
return " rgba32i " ;
case PIPE_FORMAT_NONE :
* stype = TGSI_RETURN_TYPE_UNORM ;
return " " ;
default :
* stype = TGSI_RETURN_TYPE_UNORM ;
fprintf ( stderr , " illegal format %d \n " , virgl_format ) ;
return " " ;
}
}
static bool emit_image_decl ( struct dump_ctx * ctx ,
uint32_t i , uint32_t range ,
const struct vrend_shader_image * image )
{
char buf [ 255 ] , ptc ;
int is_shad = 0 ;
const char * sname , * stc , * formatstr ;
enum tgsi_return_type itype ;
const char * volatile_str = image - > vflag ? " volatile " : " " ;
const char * precision = ctx - > cfg - > use_gles ? " highp " : " " ;
const char * access = " " ;
formatstr = get_internalformat_string ( image - > decl . Format , & itype ) ;
ptc = vrend_shader_samplerreturnconv ( itype ) ;
sname = tgsi_proc_to_prefix ( ctx - > prog_type ) ;
stc = vrend_shader_samplertypeconv ( ctx - > cfg - > use_gles , image - > decl . Resource , & is_shad ) ;
if ( ! image - > decl . Writable )
access = " readonly " ;
else if ( ! image - > decl . Format | |
( ctx - > cfg - > use_gles & &
( image - > decl . Format ! = PIPE_FORMAT_R32_FLOAT ) & &
( image - > decl . Format ! = PIPE_FORMAT_R32_SINT ) & &
( image - > decl . Format ! = PIPE_FORMAT_R32_UINT ) ) )
access = " writeonly " ;
if ( ctx - > cfg - > use_gles ) { /* TODO: enable on OpenGL 4.2 and up also */
snprintf ( buf , 255 , " layout(binding=%d%s%s) " ,
i , formatstr [ 0 ] ! = ' \0 ' ? " , " : " " , formatstr ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
} else if ( formatstr [ 0 ] ! = ' \0 ' ) {
snprintf ( buf , 255 , " layout(%s) " , formatstr ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
}
if ( range )
snprintf ( buf , 255 , " %s%suniform %s%cimage%s %simg%d[%d]; \n " ,
access , volatile_str , precision , ptc , stc , sname , i , range ) ;
else
snprintf ( buf , 255 , " %s%suniform %s%cimage%s %simg%d; \n " ,
access , volatile_str , precision , ptc , stc , sname , i ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
return true ;
}
static bool emit_ios ( struct dump_ctx * ctx )
{
uint32_t i ;
char buf [ 255 ] ;
char postfix [ 8 ] ;
const char * prefix = " " , * auxprefix = " " ;
bool fcolor_emitted [ 2 ] , bcolor_emitted [ 2 ] ;
uint32_t nsamp ;
const char * sname = tgsi_proc_to_prefix ( ctx - > prog_type ) ;
ctx - > num_interps = 0 ;
if ( ctx - > so & & ctx - > so - > num_outputs > = PIPE_MAX_SO_OUTPUTS ) {
fprintf ( stderr , " Num outputs exceeded, max is %u \n " , PIPE_MAX_SO_OUTPUTS ) ;
return false ;
}
if ( ctx - > key - > color_two_side ) {
fcolor_emitted [ 0 ] = fcolor_emitted [ 1 ] = false ;
bcolor_emitted [ 0 ] = bcolor_emitted [ 1 ] = false ;
}
if ( ctx - > prog_type = = TGSI_PROCESSOR_FRAGMENT ) {
if ( fs_emit_layout ( ctx ) ) {
bool upper_left = ! ( ctx - > fs_coord_origin ^ ctx - > key - > invert_fs_origin ) ;
char comma = ( upper_left & & ctx - > fs_pixel_center ) ? ' , ' : ' ' ;
snprintf ( buf , 255 , " layout(%s%c%s) in vec4 gl_FragCoord; \n " ,
upper_left ? " origin_upper_left " : " " ,
comma ,
ctx - > fs_pixel_center ? " pixel_center_integer " : " " ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
}
if ( ctx - > early_depth_stencil ) {
EMIT_HDR_WITH_RET ( ctx , " layout(early_fragment_tests) in; \n " ) ;
}
}
if ( ctx - > prog_type = = TGSI_PROCESSOR_COMPUTE ) {
snprintf ( buf , 255 , " layout (local_size_x = %d, local_size_y = %d, local_size_z = %d) in; \n " ,
ctx - > local_cs_block_size [ 0 ] , ctx - > local_cs_block_size [ 1 ] , ctx - > local_cs_block_size [ 2 ] ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
if ( ctx - > req_local_mem ) {
enum vrend_type_qualifier type = ctx - > integer_memory ? INT : UINT ;
snprintf ( buf , 255 , " shared %s values[%d]; \n " , get_string ( type ) , ctx - > req_local_mem / 4 ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
}
}
if ( ctx - > prog_type = = TGSI_PROCESSOR_GEOMETRY ) {
char invocbuf [ 25 ] ;
if ( ctx - > gs_num_invocations )
snprintf ( invocbuf , 25 , " , invocations = %d " , ctx - > gs_num_invocations ) ;
snprintf ( buf , 255 , " layout(%s%s) in; \n " , prim_to_name ( ctx - > gs_in_prim ) ,
ctx - > gs_num_invocations > 1 ? invocbuf : " " ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
snprintf ( buf , 255 , " layout(%s, max_vertices = %d) out; \n " , prim_to_name ( ctx - > gs_out_prim ) , ctx - > gs_max_out_verts ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
}
if ( ctx_indirect_inputs ( ctx ) ) {
const char * name_prefix = get_stage_input_name_prefix ( ctx , ctx - > prog_type ) ;
if ( ctx - > prog_type = = TGSI_PROCESSOR_TESS_EVAL ) {
if ( ctx - > patch_input_range . used ) {
int size = ctx - > patch_input_range . last - ctx - > patch_input_range . first + 1 ;
if ( size < ctx - > key - > num_indirect_patch_inputs )
size = ctx - > key - > num_indirect_patch_inputs ;
snprintf ( buf , 255 , " patch in vec4 %sp%d[%d]; \n " , name_prefix , ctx - > patch_input_range . first , size ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
}
}
if ( ctx - > prog_type = = TGSI_PROCESSOR_TESS_CTRL | |
ctx - > prog_type = = TGSI_PROCESSOR_TESS_EVAL ) {
if ( ctx - > generic_input_range . used ) {
int size = ctx - > generic_input_range . last - ctx - > generic_input_range . first + 1 ;
if ( size < ctx - > key - > num_indirect_generic_inputs )
size = ctx - > key - > num_indirect_generic_inputs ;
snprintf ( buf , 255 , " in block { vec4 %s%d[%d]; } blk[]; \n " , name_prefix , ctx - > generic_input_range . first , size ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
}
}
}
for ( i = 0 ; i < ctx - > num_inputs ; i + + ) {
if ( ! ctx - > inputs [ i ] . glsl_predefined_no_emit ) {
if ( ctx - > prog_type = = TGSI_PROCESSOR_VERTEX & & ctx - > cfg - > use_explicit_locations ) {
snprintf ( buf , 255 , " layout(location=%d) " , ctx - > inputs [ i ] . first ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
}
prefix = " " ;
auxprefix = " " ;
if ( ctx - > prog_type = = TGSI_PROCESSOR_TESS_EVAL & & ctx - > inputs [ i ] . name = = TGSI_SEMANTIC_PATCH )
prefix = " patch " ;
else if ( ctx - > prog_type = = TGSI_PROCESSOR_FRAGMENT & &
( ctx - > inputs [ i ] . name = = TGSI_SEMANTIC_GENERIC | |
ctx - > inputs [ i ] . name = = TGSI_SEMANTIC_COLOR | |
ctx - > inputs [ i ] . name = = TGSI_SEMANTIC_BCOLOR ) ) {
prefix = get_interp_string ( ctx - > cfg , ctx - > inputs [ i ] . interpolate , ctx - > key - > flatshade ) ;
if ( ! prefix )
prefix = " " ;
auxprefix = get_aux_string ( ctx - > inputs [ i ] . location ) ;
ctx - > num_interps + + ;
}
if ( ctx - > prog_type = = TGSI_PROCESSOR_GEOMETRY ) {
snprintf ( postfix , 8 , " [%d] " , gs_input_prim_to_size ( ctx - > gs_in_prim ) ) ;
} else if ( ctx - > prog_type = = TGSI_PROCESSOR_TESS_CTRL | |
( ctx - > prog_type = = TGSI_PROCESSOR_TESS_EVAL & & ctx - > inputs [ i ] . name ! = TGSI_SEMANTIC_PATCH ) ) {
snprintf ( postfix , 8 , " [] " ) ;
} else
postfix [ 0 ] = 0 ;
snprintf ( buf , 255 , " %s%sin vec4 %s%s; \n " , prefix , auxprefix , ctx - > inputs [ i ] . glsl_name , postfix ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
}
if ( ctx - > prog_type = = TGSI_PROCESSOR_FRAGMENT & & ctx - > cfg - > use_gles & &
! ctx - > key - > winsys_adjust_y_emitted & &
( ctx - > key - > coord_replace & ( 1 < < ctx - > inputs [ i ] . sid ) ) ) {
ctx - > key - > winsys_adjust_y_emitted = true ;
EMIT_HDR_WITH_RET ( ctx , " uniform float winsys_adjust_y; \n " ) ;
}
}
if ( ctx - > prog_type = = TGSI_PROCESSOR_TESS_CTRL ) {
snprintf ( buf , 255 , " layout(vertices = %d) out; \n " , ctx - > tcs_vertices_out ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
}
if ( ctx - > prog_type = = TGSI_PROCESSOR_TESS_EVAL ) {
snprintf ( buf , 255 , " layout(%s, %s, %s%s) in; \n " ,
prim_to_tes_name ( ctx - > tes_prim_mode ) ,
get_spacing_string ( ctx - > tes_spacing ) ,
ctx - > tes_vertex_order ? " cw " : " ccw " ,
ctx - > tes_point_mode ? " , point_mode " : " " ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
}
if ( ctx_indirect_outputs ( ctx ) ) {
const char * name_prefix = get_stage_output_name_prefix ( ctx - > prog_type ) ;
if ( ctx - > prog_type = = TGSI_PROCESSOR_VERTEX ) {
if ( ctx - > generic_output_range . used ) {
snprintf ( buf , 255 , " out block { vec4 %s%d[%d]; } oblk; \n " , name_prefix , ctx - > generic_output_range . first , ctx - > generic_output_range . last - ctx - > generic_output_range . first + 1 ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
}
}
if ( ctx - > prog_type = = TGSI_PROCESSOR_TESS_CTRL ) {
if ( ctx - > generic_output_range . used ) {
snprintf ( buf , 255 , " out block { vec4 %s%d[%d]; } oblk[]; \n " , name_prefix , ctx - > generic_output_range . first , ctx - > generic_output_range . last - ctx - > generic_output_range . first + 1 ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
}
if ( ctx - > patch_output_range . used ) {
snprintf ( buf , 255 , " patch out vec4 %sp%d[%d]; \n " , name_prefix , ctx - > patch_output_range . first , ctx - > patch_output_range . last - ctx - > patch_output_range . first + 1 ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
}
}
}
if ( ctx - > write_all_cbufs ) {
for ( i = 0 ; i < ( uint32_t ) ctx - > cfg - > max_draw_buffers ; i + + ) {
if ( ctx - > cfg - > use_gles )
snprintf ( buf , 255 , " layout (location=%d) out vec4 fsout_c%d; \n " , i , i ) ;
else
snprintf ( buf , 255 , " out vec4 fsout_c%d; \n " , i ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
}
} else {
for ( i = 0 ; i < ctx - > num_outputs ; i + + ) {
if ( ctx - > prog_type = = TGSI_PROCESSOR_VERTEX & & ctx - > key - > color_two_side & & ctx - > outputs [ i ] . sid < 2 ) {
if ( ctx - > outputs [ i ] . name = = TGSI_SEMANTIC_COLOR )
fcolor_emitted [ ctx - > outputs [ i ] . sid ] = true ;
if ( ctx - > outputs [ i ] . name = = TGSI_SEMANTIC_BCOLOR )
bcolor_emitted [ ctx - > outputs [ i ] . sid ] = true ;
}
if ( ! ctx - > outputs [ i ] . glsl_predefined_no_emit ) {
if ( ( ctx - > prog_type = = TGSI_PROCESSOR_VERTEX | |
ctx - > prog_type = = TGSI_PROCESSOR_GEOMETRY | |
ctx - > prog_type = = TGSI_PROCESSOR_TESS_EVAL ) & &
( ctx - > outputs [ i ] . name = = TGSI_SEMANTIC_GENERIC | |
ctx - > outputs [ i ] . name = = TGSI_SEMANTIC_COLOR | |
ctx - > outputs [ i ] . name = = TGSI_SEMANTIC_BCOLOR ) ) {
ctx - > num_interps + + ;
prefix = INTERP_PREFIX ;
} else
prefix = " " ;
/* ugly leave spaces to patch interp in later */
if ( ctx - > prog_type = = TGSI_PROCESSOR_TESS_CTRL ) {
if ( ctx - > outputs [ i ] . name = = TGSI_SEMANTIC_PATCH )
snprintf ( buf , 255 , " patch out vec4 %s; \n " , ctx - > outputs [ i ] . glsl_name ) ;
else
snprintf ( buf , 255 , " %sout vec4 %s[]; \n " , prefix , ctx - > outputs [ i ] . glsl_name ) ;
} else if ( ctx - > prog_type = = TGSI_PROCESSOR_GEOMETRY & & ctx - > outputs [ i ] . stream )
snprintf ( buf , 255 , " layout (stream = %d) %s%s%sout vec4 %s; \n " , ctx - > outputs [ i ] . stream , prefix ,
ctx - > outputs [ i ] . precise ? " precise " : " " ,
ctx - > outputs [ i ] . invariant ? " invariant " : " " ,
ctx - > outputs [ i ] . glsl_name ) ;
else
snprintf ( buf , 255 , " %s%s%s%s vec4 %s; \n " ,
prefix ,
ctx - > outputs [ i ] . precise ? " precise " : " " ,
ctx - > outputs [ i ] . invariant ? " invariant " : " " ,
ctx - > outputs [ i ] . fbfetch_used ? " inout " : " out " ,
ctx - > outputs [ i ] . glsl_name ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
} else if ( ctx - > outputs [ i ] . invariant | | ctx - > outputs [ i ] . precise ) {
snprintf ( buf , 255 , " %s%s; \n " ,
ctx - > outputs [ i ] . precise ? " precise " :
( ctx - > outputs [ i ] . invariant ? " invariant " : " " ) ,
ctx - > outputs [ i ] . glsl_name ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
}
}
}
if ( ctx - > prog_type = = TGSI_PROCESSOR_VERTEX & & ctx - > key - > color_two_side ) {
for ( i = 0 ; i < 2 ; i + + ) {
if ( fcolor_emitted [ i ] & & ! bcolor_emitted [ i ] ) {
snprintf ( buf , 255 , " %sout vec4 ex_bc%d; \n " , INTERP_PREFIX , i ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
}
if ( bcolor_emitted [ i ] & & ! fcolor_emitted [ i ] ) {
snprintf ( buf , 255 , " %sout vec4 ex_c%d; \n " , INTERP_PREFIX , i ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
}
}
}
if ( ctx - > prog_type = = TGSI_PROCESSOR_VERTEX | |
ctx - > prog_type = = TGSI_PROCESSOR_GEOMETRY | |
ctx - > prog_type = = TGSI_PROCESSOR_TESS_EVAL ) {
EMIT_HDR_WITH_RET ( ctx , " uniform float winsys_adjust_y; \n " ) ;
}
if ( ctx - > prog_type = = TGSI_PROCESSOR_VERTEX ) {
if ( ctx - > has_clipvertex ) {
snprintf ( buf , 255 , " %svec4 clipv_tmp; \n " , ctx - > has_clipvertex_so ? " out " : " " ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
}
if ( ctx - > num_clip_dist | | ctx - > key - > clip_plane_enable ) {
bool has_prop = ( ctx - > num_clip_dist_prop + ctx - > num_cull_dist_prop ) > 0 ;
int num_clip_dists = ctx - > num_clip_dist ? ctx - > num_clip_dist : 8 ;
int num_cull_dists = 0 ;
char cull_buf [ 64 ] = { 0 } ;
char clip_buf [ 64 ] = { 0 } ;
if ( has_prop ) {
num_clip_dists = ctx - > num_clip_dist_prop ;
num_cull_dists = ctx - > num_cull_dist_prop ;
if ( num_clip_dists )
snprintf ( clip_buf , 64 , " out float gl_ClipDistance[%d]; \n " , num_clip_dists ) ;
if ( num_cull_dists )
snprintf ( cull_buf , 64 , " out float gl_CullDistance[%d]; \n " , num_cull_dists ) ;
} else
snprintf ( clip_buf , 64 , " out float gl_ClipDistance[%d]; \n " , num_clip_dists ) ;
if ( ctx - > key - > clip_plane_enable ) {
EMIT_HDR_WITH_RET ( ctx , " uniform vec4 clipp[8]; \n " ) ;
}
if ( ctx - > key - > gs_present | | ctx - > key - > tes_present ) {
ctx - > vs_has_pervertex = true ;
snprintf ( buf , 255 , " out gl_PerVertex { \n vec4 gl_Position; \n float gl_PointSize; \n %s%s}; \n " , clip_buf , cull_buf ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
} else {
snprintf ( buf , 255 , " %s%s " , clip_buf , cull_buf ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
}
EMIT_HDR_WITH_RET ( ctx , " vec4 clip_dist_temp[2]; \n " ) ;
}
}
if ( ctx - > prog_type = = TGSI_PROCESSOR_GEOMETRY ) {
if ( ctx - > num_in_clip_dist | | ctx - > key - > clip_plane_enable | | ctx - > key - > prev_stage_pervertex_out ) {
int clip_dist , cull_dist ;
char clip_var [ 64 ] = { } , cull_var [ 64 ] = { } ;
clip_dist = ctx - > key - > prev_stage_num_clip_out ? ctx - > key - > prev_stage_num_clip_out : ctx - > num_in_clip_dist ;
cull_dist = ctx - > key - > prev_stage_num_cull_out ;
if ( clip_dist )
snprintf ( clip_var , 64 , " float gl_ClipDistance[%d]; \n " , clip_dist ) ;
if ( cull_dist )
snprintf ( cull_var , 64 , " float gl_CullDistance[%d]; \n " , cull_dist ) ;
snprintf ( buf , 255 , " in gl_PerVertex { \n vec4 gl_Position; \n float gl_PointSize; \n %s%s \n } gl_in[]; \n " , clip_var , cull_var ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
}
if ( ctx - > num_clip_dist ) {
bool has_prop = ( ctx - > num_clip_dist_prop + ctx - > num_cull_dist_prop ) > 0 ;
int num_clip_dists = ctx - > num_clip_dist ? ctx - > num_clip_dist : 8 ;
int num_cull_dists = 0 ;
char cull_buf [ 64 ] = { 0 } ;
char clip_buf [ 64 ] = { 0 } ;
if ( has_prop ) {
num_clip_dists = ctx - > num_clip_dist_prop ;
num_cull_dists = ctx - > num_cull_dist_prop ;
if ( num_clip_dists )
snprintf ( clip_buf , 64 , " out float gl_ClipDistance[%d]; \n " , num_clip_dists ) ;
if ( num_cull_dists )
snprintf ( cull_buf , 64 , " out float gl_CullDistance[%d]; \n " , num_cull_dists ) ;
} else
snprintf ( clip_buf , 64 , " out float gl_ClipDistance[%d]; \n " , num_clip_dists ) ;
snprintf ( buf , 255 , " %s%s \n " , clip_buf , cull_buf ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
snprintf ( buf , 255 , " vec4 clip_dist_temp[2]; \n " ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
}
}
if ( ctx - > prog_type = = TGSI_PROCESSOR_FRAGMENT & & ctx - > num_in_clip_dist ) {
if ( ctx - > key - > prev_stage_num_clip_out ) {
snprintf ( buf , 255 , " in float gl_ClipDistance[%d]; \n " , ctx - > key - > prev_stage_num_clip_out ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
}
if ( ctx - > key - > prev_stage_num_cull_out ) {
snprintf ( buf , 255 , " in float gl_CullDistance[%d]; \n " , ctx - > key - > prev_stage_num_cull_out ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
}
}
if ( ctx - > prog_type = = TGSI_PROCESSOR_TESS_CTRL | | ctx - > prog_type = = TGSI_PROCESSOR_TESS_EVAL ) {
if ( ctx - > num_in_clip_dist | | ctx - > key - > prev_stage_pervertex_out ) {
int clip_dist , cull_dist ;
char clip_var [ 64 ] = { } , cull_var [ 64 ] = { } ;
clip_dist = ctx - > key - > prev_stage_num_clip_out ? ctx - > key - > prev_stage_num_clip_out : ctx - > num_in_clip_dist ;
cull_dist = ctx - > key - > prev_stage_num_cull_out ;
if ( clip_dist )
snprintf ( clip_var , 64 , " float gl_ClipDistance[%d]; \n " , clip_dist ) ;
if ( cull_dist )
snprintf ( cull_var , 64 , " float gl_CullDistance[%d]; \n " , cull_dist ) ;
snprintf ( buf , 255 , " in gl_PerVertex { \n vec4 gl_Position; \n float gl_PointSize; \n %s%s} gl_in[]; \n " , clip_var , cull_var ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
}
if ( ctx - > num_clip_dist ) {
snprintf ( buf , 255 , " out gl_PerVertex { \n vec4 gl_Position; \n float gl_PointSize; \n float gl_ClipDistance[%d]; \n } gl_out[]; \n " , ctx - > num_clip_dist ? ctx - > num_clip_dist : 8 ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
snprintf ( buf , 255 , " vec4 clip_dist_temp[2]; \n " ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
}
}
if ( ctx - > so ) {
char outtype [ 6 ] = { 0 } ;
for ( i = 0 ; i < ctx - > so - > num_outputs ; i + + ) {
if ( ! ctx - > write_so_outputs [ i ] )
continue ;
if ( ctx - > so - > output [ i ] . num_components = = 1 )
snprintf ( outtype , 6 , " float " ) ;
else
snprintf ( outtype , 6 , " vec%d " , ctx - > so - > output [ i ] . num_components ) ;
if ( ctx - > prog_type = = TGSI_PROCESSOR_TESS_CTRL )
snprintf ( buf , 255 , " out %s tfout%d[]; \n " , outtype , i ) ;
else if ( ctx - > so - > output [ i ] . stream & & ctx - > prog_type = = TGSI_PROCESSOR_GEOMETRY )
snprintf ( buf , 255 , " layout (stream=%d) out %s tfout%d; \n " , ctx - > so - > output [ i ] . stream , outtype , i ) ;
else
snprintf ( buf , 255 , " out %s tfout%d; \n " , outtype , i ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
}
}
for ( i = 0 ; i < ctx - > num_temp_ranges ; i + + ) {
snprintf ( buf , 255 , " vec4 temp%d[%d]; \n " , ctx - > temp_ranges [ i ] . first , ctx - > temp_ranges [ i ] . last - ctx - > temp_ranges [ i ] . first + 1 ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
}
if ( ctx - > write_mul_utemp ) {
EMIT_HDR_WITH_RET ( ctx , " uvec4 mul_utemp; \n " ) ;
EMIT_HDR_WITH_RET ( ctx , " uvec4 umul_temp; \n " ) ;
}
if ( ctx - > write_mul_itemp ) {
EMIT_HDR_WITH_RET ( ctx , " ivec4 mul_itemp; \n " ) ;
EMIT_HDR_WITH_RET ( ctx , " ivec4 imul_temp; \n " ) ;
}
if ( ctx - > ssbo_used_mask | | ctx - > has_file_memory ) {
EMIT_HDR_WITH_RET ( ctx , " uint ssbo_addr_temp; \n " ) ;
}
if ( ctx - > shader_req_bits & SHADER_REQ_FP64 ) {
EMIT_HDR_WITH_RET ( ctx , " dvec2 fp64_dst[3]; \n " ) ;
EMIT_HDR_WITH_RET ( ctx , " dvec2 fp64_src[4]; \n " ) ;
}
for ( i = 0 ; i < ctx - > num_address ; i + + ) {
snprintf ( buf , 255 , " int addr%d; \n " , i ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
}
if ( ctx - > num_consts ) {
const char * cname = tgsi_proc_to_prefix ( ctx - > prog_type ) ;
snprintf ( buf , 255 , " uniform uvec4 %sconst0[%d]; \n " , cname , ctx - > num_consts ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
}
if ( ctx - > key - > color_two_side ) {
if ( ctx - > color_in_mask & 1 )
EMIT_HDR_WITH_RET ( ctx , " vec4 realcolor0; \n " ) ;
if ( ctx - > color_in_mask & 2 )
EMIT_HDR_WITH_RET ( ctx , " vec4 realcolor1; \n " ) ;
}
if ( ctx - > num_ubo ) {
const char * cname = tgsi_proc_to_prefix ( ctx - > prog_type ) ;
if ( ctx - > info . dimension_indirect_files & ( 1 < < TGSI_FILE_CONSTANT ) ) {
require_glsl_ver ( ctx , 150 ) ;
snprintf ( buf , 255 , " uniform %subo { vec4 ubocontents[%d]; } %suboarr[%d]; \n " , cname , ctx - > ubo_sizes [ 0 ] , cname , ctx - > num_ubo ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
} else {
for ( i = 0 ; i < ctx - > num_ubo ; i + + ) {
snprintf ( buf , 255 , " uniform %subo%d { vec4 %subo%dcontents[%d]; }; \n " , cname , ctx - > ubo_idx [ i ] , cname , ctx - > ubo_idx [ i ] , ctx - > ubo_sizes [ i ] ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
}
}
}
if ( ctx - > info . indirect_files & ( 1 < < TGSI_FILE_SAMPLER ) ) {
for ( i = 0 ; i < ctx - > num_sampler_arrays ; i + + ) {
uint32_t first = ctx - > sampler_arrays [ i ] . first ;
uint32_t range = ctx - > sampler_arrays [ i ] . array_size ;
if ( ! emit_sampler_decl ( ctx , first , range , ctx - > samplers + first ) )
return false ;
}
} else {
nsamp = util_last_bit ( ctx - > samplers_used ) ;
for ( i = 0 ; i < nsamp ; i + + ) {
if ( ( ctx - > samplers_used & ( 1 < < i ) ) = = 0 )
continue ;
if ( ! emit_sampler_decl ( ctx , i , 0 , ctx - > samplers + i ) )
return false ;
}
}
if ( ctx - > info . indirect_files & ( 1 < < TGSI_FILE_IMAGE ) ) {
for ( i = 0 ; i < ctx - > num_image_arrays ; i + + ) {
uint32_t first = ctx - > image_arrays [ i ] . first ;
uint32_t range = ctx - > image_arrays [ i ] . array_size ;
if ( ! emit_image_decl ( ctx , first , range , ctx - > images + first ) )
return false ;
}
} else {
uint32_t mask = ctx - > images_used_mask ;
while ( mask ) {
i = u_bit_scan ( & mask ) ;
if ( ! emit_image_decl ( ctx , i , 0 , ctx - > images + i ) )
return false ;
}
}
for ( i = 0 ; i < ctx - > num_abo ; i + + ) {
if ( ctx - > abo_sizes [ i ] > 1 )
snprintf ( buf , 255 , " layout (binding = %d, offset = %d) uniform atomic_uint ac%d[%d]; \n " , ctx - > abo_idx [ i ] , ctx - > abo_offsets [ i ] * 4 , i , ctx - > abo_sizes [ i ] ) ;
else
snprintf ( buf , 255 , " layout (binding = %d, offset = %d) uniform atomic_uint ac%d; \n " , ctx - > abo_idx [ i ] , ctx - > abo_offsets [ i ] * 4 , i ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
}
if ( ctx - > info . indirect_files & ( 1 < < TGSI_FILE_BUFFER ) ) {
uint32_t mask = ctx - > ssbo_used_mask ;
while ( mask ) {
int start , count ;
u_bit_scan_consecutive_range ( & mask , & start , & count ) ;
const char * atomic = ( ctx - > ssbo_atomic_mask & ( 1 < < start ) ) ? " atomic " : " " ;
snprintf ( buf , 255 , " layout (binding = %d, std430) buffer %sssbo%d { uint %sssbocontents%d[]; } %sssboarr%s[%d]; \n " , start , sname , start , sname , start , sname , atomic , count ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
}
} else {
uint32_t mask = ctx - > ssbo_used_mask ;
while ( mask ) {
uint32_t id = u_bit_scan ( & mask ) ;
sname = tgsi_proc_to_prefix ( ctx - > prog_type ) ;
enum vrend_type_qualifier type = ( ctx - > ssbo_integer_mask & ( 1 < < id ) ) ? INT : UINT ;
snprintf ( buf , 255 , " layout (binding = %d, std430) buffer %sssbo%d { %s %sssbocontents%d[]; }; \n " , id , sname , id ,
get_string ( type ) , sname , id ) ;
EMIT_HDR_WITH_RET ( ctx , buf ) ;
}
}
if ( ctx - > prog_type = = TGSI_PROCESSOR_FRAGMENT & &
ctx - > key - > pstipple_tex = = true ) {
EMIT_HDR_WITH_RET ( ctx , " uniform sampler2D pstipple_sampler; \n float stip_temp; \n " ) ;
}
return true ;
}
static boolean fill_fragment_interpolants ( struct dump_ctx * ctx , struct vrend_shader_info * sinfo )
{
uint32_t i , index = 0 ;
for ( i = 0 ; i < ctx - > num_inputs ; i + + ) {
if ( ctx - > inputs [ i ] . glsl_predefined_no_emit )
continue ;
if ( ctx - > inputs [ i ] . name ! = TGSI_SEMANTIC_GENERIC & &
ctx - > inputs [ i ] . name ! = TGSI_SEMANTIC_COLOR )
continue ;
if ( index > = ctx - > num_interps ) {
fprintf ( stderr , " mismatch in number of interps %d %d \n " , index , ctx - > num_interps ) ;
return TRUE ;
}
sinfo - > interpinfo [ index ] . semantic_name = ctx - > inputs [ i ] . name ;
sinfo - > interpinfo [ index ] . semantic_index = ctx - > inputs [ i ] . sid ;
sinfo - > interpinfo [ index ] . interpolate = ctx - > inputs [ i ] . interpolate ;
sinfo - > interpinfo [ index ] . location = ctx - > inputs [ i ] . location ;
index + + ;
}
return TRUE ;
}
static boolean fill_interpolants ( struct dump_ctx * ctx , struct vrend_shader_info * sinfo )
{
boolean ret ;
if ( ! ctx - > num_interps )
return TRUE ;
if ( ctx - > prog_type = = TGSI_PROCESSOR_VERTEX | | ctx - > prog_type = = TGSI_PROCESSOR_GEOMETRY )
return TRUE ;
free ( sinfo - > interpinfo ) ;
sinfo - > interpinfo = calloc ( ctx - > num_interps , sizeof ( struct vrend_interp_info ) ) ;
if ( ! sinfo - > interpinfo )
return FALSE ;
ret = fill_fragment_interpolants ( ctx , sinfo ) ;
if ( ret = = FALSE )
goto out_fail ;
return TRUE ;
out_fail :
free ( sinfo - > interpinfo ) ;
return FALSE ;
}
static boolean analyze_instruction ( struct tgsi_iterate_context * iter ,
struct tgsi_full_instruction * inst )
{
struct dump_ctx * ctx = ( struct dump_ctx * ) iter ;
uint32_t opcode = inst - > Instruction . Opcode ;
if ( opcode = = TGSI_OPCODE_ATOMIMIN | | opcode = = TGSI_OPCODE_ATOMIMAX ) {
const struct tgsi_full_src_register * src = & inst - > Src [ 0 ] ;
if ( src - > Register . File = = TGSI_FILE_BUFFER )
ctx - > ssbo_integer_mask | = 1 < < src - > Register . Index ;
if ( src - > Register . File = = TGSI_FILE_MEMORY )
ctx - > integer_memory = true ;
}
return true ;
}
char * vrend_convert_shader ( struct vrend_context * rctx ,
struct vrend_shader_cfg * cfg ,
const struct tgsi_token * tokens ,
uint32_t req_local_mem ,
struct vrend_shader_key * key ,
struct vrend_shader_info * sinfo )
{
struct dump_ctx ctx ;
char * glsl_final = NULL ;
boolean bret ;
memset ( & ctx , 0 , sizeof ( struct dump_ctx ) ) ;
/* First pass to deal with edge cases. */
ctx . iter . iterate_instruction = analyze_instruction ;
bret = tgsi_iterate_shader ( tokens , & ctx . iter ) ;
if ( bret = = FALSE )
return NULL ;
ctx . iter . prolog = prolog ;
ctx . iter . iterate_instruction = iter_instruction ;
ctx . iter . iterate_declaration = iter_declaration ;
ctx . iter . iterate_immediate = iter_immediate ;
ctx . iter . iterate_property = iter_property ;
ctx . iter . epilog = NULL ;
ctx . key = key ;
ctx . cfg = cfg ;
ctx . prog_type = - 1 ;
ctx . num_image_arrays = 0 ;
ctx . image_arrays = NULL ;
ctx . num_sampler_arrays = 0 ;
ctx . sampler_arrays = NULL ;
ctx . ssbo_array_base = 0xffffffff ;
ctx . ssbo_atomic_array_base = 0xffffffff ;
ctx . has_sample_input = false ;
ctx . req_local_mem = req_local_mem ;
tgsi_scan_shader ( tokens , & ctx . info ) ;
/* if we are in core profile mode we should use GLSL 1.40 */
if ( cfg - > use_core_profile & & cfg - > glsl_version > = 140 )
require_glsl_ver ( & ctx , 140 ) ;
if ( sinfo - > so_info . num_outputs ) {
ctx . so = & sinfo - > so_info ;
ctx . so_names = calloc ( sinfo - > so_info . num_outputs , sizeof ( char * ) ) ;
if ( ! ctx . so_names )
goto fail ;
} else
ctx . so_names = NULL ;
if ( ctx . info . dimension_indirect_files & ( 1 < < TGSI_FILE_CONSTANT ) )
require_glsl_ver ( & ctx , 150 ) ;
if ( ctx . info . indirect_files & ( 1 < < TGSI_FILE_BUFFER ) | |
ctx . info . indirect_files & ( 1 < < TGSI_FILE_IMAGE ) ) {
require_glsl_ver ( & ctx , 150 ) ;
ctx . shader_req_bits | = SHADER_REQ_GPU_SHADER5 ;
}
if ( ctx . info . indirect_files & ( 1 < < TGSI_FILE_SAMPLER ) )
ctx . shader_req_bits | = SHADER_REQ_GPU_SHADER5 ;
ctx . glsl_main = malloc ( 4096 ) ;
if ( ! ctx . glsl_main )
goto fail ;
ctx . glsl_main [ 0 ] = ' \0 ' ;
bret = tgsi_iterate_shader ( tokens , & ctx . iter ) ;
if ( bret = = FALSE )
goto fail ;
ctx . glsl_hdr = malloc ( 1024 ) ;
if ( ! ctx . glsl_hdr )
goto fail ;
ctx . glsl_hdr [ 0 ] = ' \0 ' ;
if ( ! emit_header ( & ctx ) )
goto fail ;
if ( ! emit_ios ( & ctx ) )
goto fail ;
glsl_final = malloc ( strlen ( ctx . glsl_hdr ) + strlen ( ctx . glsl_main ) + 1 ) ;
if ( ! glsl_final )
goto fail ;
glsl_final [ 0 ] = ' \0 ' ;
bret = fill_interpolants ( & ctx , sinfo ) ;
if ( bret = = FALSE )
goto fail ;
strcat ( glsl_final , ctx . glsl_hdr ) ;
strcat ( glsl_final , ctx . glsl_main ) ;
VREND_DEBUG ( dbg_shader_glsl , rctx , " GLSL: %s \n " , glsl_final ) ;
free ( ctx . temp_ranges ) ;
free ( ctx . glsl_main ) ;
free ( ctx . glsl_hdr ) ;
sinfo - > num_ucp = ctx . key - > clip_plane_enable ? 8 : 0 ;
sinfo - > has_pervertex_out = ctx . vs_has_pervertex ;
sinfo - > has_sample_input = ctx . has_sample_input ;
bool has_prop = ( ctx . num_clip_dist_prop + ctx . num_cull_dist_prop ) > 0 ;
sinfo - > num_clip_out = has_prop ? ctx . num_clip_dist_prop : ( ctx . num_clip_dist ? ctx . num_clip_dist : 8 ) ;
sinfo - > num_cull_out = has_prop ? ctx . num_cull_dist_prop : 0 ;
sinfo - > samplers_used_mask = ctx . samplers_used ;
sinfo - > images_used_mask = ctx . images_used_mask ;
sinfo - > num_consts = ctx . num_consts ;
sinfo - > num_ubos = ctx . num_ubo ;
memcpy ( sinfo - > ubo_idx , ctx . ubo_idx , ctx . num_ubo * sizeof ( * ctx . ubo_idx ) ) ;
sinfo - > ssbo_used_mask = ctx . ssbo_used_mask ;
sinfo - > ubo_indirect = ctx . info . dimension_indirect_files & ( 1 < < TGSI_FILE_CONSTANT ) ;
if ( ctx_indirect_inputs ( & ctx ) ) {
if ( ctx . generic_input_range . used )
sinfo - > num_indirect_generic_inputs = ctx . generic_input_range . last - ctx . generic_input_range . first + 1 ;
if ( ctx . patch_input_range . used )
sinfo - > num_indirect_patch_inputs = ctx . patch_input_range . last - ctx . patch_input_range . first + 1 ;
}
if ( ctx_indirect_outputs ( & ctx ) ) {
if ( ctx . generic_output_range . used )
sinfo - > num_indirect_generic_outputs = ctx . generic_output_range . last - ctx . generic_output_range . first + 1 ;
if ( ctx . patch_output_range . used )
sinfo - > num_indirect_patch_outputs = ctx . patch_output_range . last - ctx . patch_output_range . first + 1 ;
}
sinfo - > num_inputs = ctx . num_inputs ;
sinfo - > num_interps = ctx . num_interps ;
sinfo - > num_outputs = ctx . num_outputs ;
sinfo - > shadow_samp_mask = ctx . shadow_samp_mask ;
sinfo - > glsl_ver = ctx . glsl_ver_required ;
sinfo - > gs_out_prim = ctx . gs_out_prim ;
sinfo - > tes_prim = ctx . tes_prim_mode ;
sinfo - > tes_point_mode = ctx . tes_point_mode ;
if ( sinfo - > so_names | | ctx . so_names ) {
if ( sinfo - > so_names ) {
for ( unsigned i = 0 ; i < sinfo - > so_info . num_outputs ; + + i )
free ( sinfo - > so_names [ i ] ) ;
free ( sinfo - > so_names ) ;
}
}
sinfo - > so_names = ctx . so_names ;
sinfo - > attrib_input_mask = ctx . attrib_input_mask ;
sinfo - > sampler_arrays = ctx . sampler_arrays ;
sinfo - > num_sampler_arrays = ctx . num_sampler_arrays ;
sinfo - > image_arrays = ctx . image_arrays ;
sinfo - > num_image_arrays = ctx . num_image_arrays ;
return glsl_final ;
fail :
free ( ctx . glsl_main ) ;
free ( glsl_final ) ;
free ( ctx . glsl_hdr ) ;
free ( ctx . so_names ) ;
free ( ctx . temp_ranges ) ;
return NULL ;
}
static void replace_interp ( char * program ,
const char * var_name ,
const char * pstring , const char * auxstring )
{
char * ptr ;
int mylen = strlen ( INTERP_PREFIX ) + strlen ( " out vec4 " ) ;
ptr = strstr ( program , var_name ) ;
if ( ! ptr )
return ;
ptr - = mylen ;
memset ( ptr , ' ' , strlen ( INTERP_PREFIX ) ) ;
memcpy ( ptr , pstring , strlen ( pstring ) ) ;
memcpy ( ptr + strlen ( pstring ) , auxstring , strlen ( auxstring ) ) ;
}
static const char * gpu_shader5_string = " #extension GL_ARB_gpu_shader5 : require \n " ;
static void require_gpu_shader5 ( char * program )
{
/* the first line is the #version line */
char * ptr = strchr ( program , ' \n ' ) ;
if ( ! ptr )
return ;
ptr + + ;
memcpy ( ptr , gpu_shader5_string , strlen ( gpu_shader5_string ) ) ;
}
static const char * gpu_shader5_and_msinterp_string =
" #extension GL_OES_gpu_shader5 : require \n "
" #extension GL_OES_shader_multisample_interpolation : require \n " ;
static void require_gpu_shader5_and_msinterp ( char * program )
{
/* the first line is the #version line */
char * ptr = strchr ( program , ' \n ' ) ;
if ( ! ptr )
return ;
ptr + + ;
memcpy ( ptr , gpu_shader5_and_msinterp_string , strlen ( gpu_shader5_and_msinterp_string ) ) ;
}
bool vrend_patch_vertex_shader_interpolants ( struct vrend_context * rctx ,
struct vrend_shader_cfg * cfg , char * program ,
struct vrend_shader_info * vs_info ,
struct vrend_shader_info * fs_info ,
const char * oprefix , bool flatshade )
{
int i ;
const char * pstring , * auxstring ;
char glsl_name [ 64 ] ;
if ( ! vs_info | | ! fs_info )
return true ;
if ( ! fs_info - > interpinfo )
return true ;
if ( fs_info - > has_sample_input ) {
if ( ! cfg - > use_gles & & ( cfg - > glsl_version > = 320 ) )
require_gpu_shader5 ( program ) ;
if ( cfg - > use_gles & & ( cfg - > glsl_version < 320 ) )
require_gpu_shader5_and_msinterp ( program ) ;
}
for ( i = 0 ; i < fs_info - > num_interps ; i + + ) {
pstring = get_interp_string ( cfg , fs_info - > interpinfo [ i ] . interpolate , flatshade ) ;
if ( ! pstring )
continue ;
auxstring = get_aux_string ( fs_info - > interpinfo [ i ] . location ) ;
switch ( fs_info - > interpinfo [ i ] . semantic_name ) {
case TGSI_SEMANTIC_COLOR :
case TGSI_SEMANTIC_BCOLOR :
/* color is a bit trickier */
if ( fs_info - > glsl_ver < 140 ) {
if ( fs_info - > interpinfo [ i ] . semantic_index = = 1 ) {
replace_interp ( program , " gl_FrontSecondaryColor " , pstring , auxstring ) ;
replace_interp ( program , " gl_BackSecondaryColor " , pstring , auxstring ) ;
} else {
replace_interp ( program , " gl_FrontColor " , pstring , auxstring ) ;
replace_interp ( program , " gl_BackColor " , pstring , auxstring ) ;
}
} else {
snprintf ( glsl_name , 64 , " ex_c%d " , fs_info - > interpinfo [ i ] . semantic_index ) ;
replace_interp ( program , glsl_name , pstring , auxstring ) ;
snprintf ( glsl_name , 64 , " ex_bc%d " , fs_info - > interpinfo [ i ] . semantic_index ) ;
replace_interp ( program , glsl_name , pstring , auxstring ) ;
}
break ;
case TGSI_SEMANTIC_GENERIC :
snprintf ( glsl_name , 64 , " %s_g%d " , oprefix , fs_info - > interpinfo [ i ] . semantic_index ) ;
replace_interp ( program , glsl_name , pstring , auxstring ) ;
break ;
default :
fprintf ( stderr , " unhandled semantic: %x \n " , fs_info - > interpinfo [ i ] . semantic_name ) ;
return false ;
}
}
VREND_DEBUG ( dbg_shader_glsl , rctx , " GLSL: post interp: %s \n " , program ) ;
return true ;
}